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Midgardsormr

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FFVI Abyssmal Maw

Midgardsormr summoned into battle in Final Fantasy VI.

This giant serpent of divine origins sends a giant shock-wave through the earth.
Final Fantasy VI PlayStation esper section

Midgardsormr (ミドガルズオルム, Midogaruzuorumu?), also known as Terrato, Midgar Swarm, or Midgar Zolom, is a recurring serpent creature in the Final Fantasy series. It has appeared as a summon on a couple of occasions, as well as an enemy on a number of others.

It is occasionally related to the Basilisk.

AppearancesEdit

Final Fantasy VIEdit

VI

Midgardsomr - FF6 iOS

Midgardsormr, originally named Terrato in the English SNES version due to name-size limitations, is an esper obtained in Yeti's Cave. Once finding it, a fight will ensue with Yeti. Midgardsormr's summon spell, Abyssal Maw (Earth Aura in the original SNES version), costs 40 MP, deals Earth-elemental damage to all opponents. Its Spell Power is 93, and it is unblockable, but it cannot hit flying targets. Midgardsormr teaches Quake (x3), Graviga (x1) and Tornado (x1). It provides HP +30% at level up.

Final Fantasy VIIEdit

VII

Mmidgardzolom4is

Midgar Zolom appears in the swamp by Mythril Mine next to the Chocobo Farm. When the player first gets to this point in the game, the Midgar Zolom is difficult to defeat, so it is easiest to avoid it by going through the swamp on a chocobo. Midgar Zolom will usually flick a party member out of battle, who will be alive on the side of the swamp if the other party members are KO'd preventing a Game Over. Midgar Zolom uses the E.Skill Beta.

If defeated, Midgar Zolom will respawn in the swamp.

After crossing the swamp, the party will discover a dead Midgar Zolom impaled on a tree, which they presume was the work of Sephiroth.

Final Fantasy XIEdit

XI Midgardsormr is the name of a server.

Final Fantasy XIIEdit

XII

XiiMidgardsormr

Midgardsormr.

Midgardsormr is a Rare Game Basilisk enemy. A large snake that can be fought in the Paths of Chained Light area of Golmore Jungle, it can inflict Poison.

Final Fantasy XIVEdit

XIV

FFXIV Lake Keeper

Midgardsormr's remains.

Midgardsormr is the name of the guardian of Silvertear Falls and wyrmking of the Dravanian Horde. He was seen during the opening CG of the original game release (set 10 years in the player's past as of version 1.0 of Final Fantasy XIV), leading a horde of dragons against a fleet of Garlean airships in the Battle of Silvertear Skies. He was killed by an explosion on the massive Imperial flagship Agrius, and his carcass could be seen entwined with the ship's hulk, known as the The Keeper of the Lake.

Final Fantasy XVEdit

XV Midlandstormr appears next to the Callantein's Plunge (place where is entrance to the ice grotto dungeon located/travelers swords located(3rd royal weapon)) It is 54th level monster, who appears from underground, when you get close to it. Also can be found by following hunting quest "cool callatein fog", which can be taken in Lestallum.

Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy XV. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy TacticsEdit

FFT

Midgardsormr-FFT

Midgardsormr.

Attack by summoning a spectral serpent.
—Description
Rays in the dark sky, let's see your dignity! Midgar Swarm!
—Upon casting

Midgardsormr, mistranslated as Midgar Swarm in the PlayStation version, is a summon spell used by Elidibus. It's a powerful non-elemental magickal attack that hits a single square up to four squares from the caster.

From a technical perspective, its art is merely a recolored version of the Salamander summon.

The Final Fantasy LegendEdit

FFL

FFL Anaconda

The Jorgandr is not a fightable enemy, but is a possible monster that the party's monster unit(s) can transform into.

Final Fantasy Legend IIEdit

FFL2

FFLII Anaconda

The Jorgandr is an enemy and also a possible monster that the party's monster unit(s) can transform into.

Final Fantasy Legend IIIEdit

FFL3

FFLIII Jorgandr Boss

Jorgandr is a boss who resides in Jorgandr Desert. He is fought after the Talon crashes in the desert. There is a chance of encountering Jorgandr in a random battle in the Crevasse, and it gives the same amount of experience points as it did when Arthur fought it as a boss in Jorgandr Desert. Jorgandr is immune to all status ailments, strong against physical damage, and strong against all elemental damage. His only weakness is the special property the Mystic Swords possess.

Final Fantasy Legends IIEdit

Ffxiirw Shivan iconThis article or section is a stub about Summon magic in Final Fantasy Legends II. You can help the Final Fantasy Wiki by expanding it.


Pictlogica Final FantasyEdit

PFF

PFF Midgardsormr Sprite
Ffxiirw Shivan iconThis article or section is a stub about Summon magic in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.


EtymologyEdit

The name hails from Norse mythology, in which Midgardsormr (Old Norse: Miðgarðsormr; also known as the World Serpent or Jörmungandr) was the middle child of Loki and a giantess named Angrboda. Odin threw it into the ocean that encircles Midgard and it eventually grew large enough to reach around the entire world and bite its own tail. It had been foreseen that on the day of Ragnarök it would battle with its arch-nemesis, Thor, the god of thunder. The sky would darken from the poison mist emitted by Midgardsormr, and the battle would end in the death of both. Thor would first kill Midgardsormr and then stagger nine steps before dying from its poison.

"Terrato" may be related to the Italian word sotterrato, which means "buried" or perhaps it may be related to "terato" from the Greek "teras" meaning monster. It seems to have been used in place of "Midgardsormr" (a name Ted Woolsey would have caught) due to the hard eight-character limit affecting Esper names in the SNES version of Final Fantasy VI. "Terra" is the Latin word for "Earth". It is also present in some Latin-derived languages such as Italian and Portuguese.

"Midgar Zolom" is discussed on its page; "Midgar Swarm" is likewise an artifact of the infamously low quality of the translation of the PS version of Final Fantasy Tactics, with the translator not picking up on the mythological reference and interpreting (ズオルム, zuorumu?) as "swarm".

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