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Merchant (Final Fantasy VI)

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You're here to steal his clothes, so grab 'em quick. He'll run away once you do.
Final Fantasy VI PlayStation Bestiary entry

The Merchant is an enemy in Final Fantasy VI. It only appears in South Figaro during Locke's scenario, and is fought by talking to the merchants that appear around town. The Merchant is one of the few non-boss enemies in the game not to have a palette swap.


Final Fantasy VI enemy stats
#N/A#N/A #N/A
Names Location Type Other information
SNES: Merchant
PS: Merchant
GBA: Merchant
iOS: Merchant
South Figaro (Locke's Scenario) (GBA)
South Figaro (Locke's Scenario) (SNES)
Humanoid First Strike. Harder to run from. The party cannot escape.
Level HP MP Attack Magic
5 119 20 10 10
Defense Magic Defense Magic Evasion Speed Hit Rate
0 150 0 30 100
Evasion EXP Gil
0 26 60
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi Holy-icon-ffvi
100% 100% 100% 200% 100%
Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi Restorative Instant Death
100% 100% 100% -100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible Imp Petrify Death Doom Critical
Immune Immune Immune Immune Immune Immune Immune Immune Immune Immune
Image Silence Berserk Confuse Sap Sleep Float Regen Slow Haste
Immune Immune Immune Immune - Immune - - - -
Stop Shell Protect Reflect Meteor Strike Libra Sketch Control Fractional Invincible
- - - - - Immune - Immune Immune -
Steal Item dropped Metamorphose
(Miss rate: 0%)
[87.5%Applies when successful; success based on users' level, doubles with Thief's Bracer.] Plumed Hat
[12.5%Applies when successful; success based on users' level, doubles with Thief's Bracer.] Main Gauche
None [Slot 1 (25%)]Antidote
[Slot 2 (25%)]Green Cherry
[Slot 3 (25%)]Eyedrops
[Slot 4 (25%)]Gold Needle
Morph ID: 0
Attack Abilities Rage Sketch Control(Immune) & Confuse (Immune)
Normal Attack: Dagger
Special Attack: Hit (Level 1 = Attack x 1.5)
None None Attack, Hit Attack, Hit


Merchants only use physical attacks and are not difficult to defeat. The true purpose for fighting the Merchants is to steal their clothing, resulting in Locke donning a Merchant uniform and being able to access certain hidden passages by speaking to townsfolk.

Stealing repeatedly from Merchant allows the player to acquire a second Main Gauche, a useful dagger for Locke. The easiest way for the player to do this is to steal from the Merchant in the side room of the Inn, then exit the Relic Shop and steal from the Green Cadet outside, switching outfits each time and allowing one to keep fighting the Merchant.

AI scriptEdit

Attack Turns: 1st Turn: Attack (100%)

If attacked by "Steal":

Remove Merchant, bring in Birthday Suit


Related enemiesEdit

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