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Merchant (Bravely Second)

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FF4PSP Cid PortraitCid: Oh, shut up and help me remodel the Merchant (Bravely Second) page!
Please expand this article into a full one. This can be done by ability names in anchors, redirected for abilities. This request can be discussed on the associated discussion page.
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BS Merchant
Exploit the influence of coin in combat.
—Job menu description

The Merchant (商人, Shōnin?) is an asterisk that appears in Bravely Second: End Layer. It is obtained after defeating Erutus Profiteur.

The Merchant is a money job, both gaining it in notable amounts, and consuming it at a high rate with their Commerce abilities. While their statistics are less than ideal, they have high proficiency in multiple weapon types. Their innate ability is More Money.

ProficiencyEdit

StatsEdit

HP MP STR INT DEX VIT MND AGI
C C C B C D C C

EquipmentEdit

Swords Axes Spears Rods Staves Daggers Bows
D E S E S S C
Katanas Knuckles G.Swords Firearms Shields Helms Armor
E E E C E E E

AbilitiesEdit

Ability Level Class Cost Description
Pay to Play 1 Command Spend your level times 50 pg to raise the target's critical rate by 300% for four turns.
[Single-target][Duration: 4t]
*The upper limit for critical rate is 500%.
White Knight 2 Support 1 slot The ally with the most HP protects you when you suffer a single-target physical attack while your HP is below 20%.
Pharmacy 3 Command Spend pg to purchase a recovery item and use it on a single target.
(Select the item you wish to use after selecting "Pharmacy.")
Salesman 4 Command Force an enemy to buy a consumable item from you at 2.4 times its regular selling price. Chance of success varies depending on the item.
[Single-target]
More Money 5 Support 2 slots Earn 1.5 times more money than normal after a battle.
Note that this effect does stack with similar effects from items, but will not stack from multiple characters possessing this ability.
Hedge Risk 6 Command Halve the damage you suffer for five turns by spending money equal to half the damage.
[Self][Duration: 5t]
Takeover 7 Command Spend your level times 50 pg to deal damage to one target that is equal to the money you spent.
[Single-target]
BP Drink 8 Command Purchase a BP recovery item and use it on one target.
*Small BP drink (restores 1 BP): 1,000 pg
*Medium BP drink (restores 2 BP): 10,000 pg
*Large BP drink (restores 3 BP): 100,000 pg
Big Pharma 9 Command Restore one enemy's HP and make the target pay pg equal to the number of HP recovered.
[Single-target][Base Power: 30]
*The amount of pg obtainable from this ability is capped at 99,999 pg per battle.
*When fighting consecutive battles, this limit resets with each individual battle.
Payoff 10 Command Spend money to buy off the enemy and end the battle. Note that you will still get the usual pg, experience, JP, and items.
Insurance 11 Support 2 slots Upon taking damage from enemy attacks, receive pg equal to half the amount of damage sustained.
A maximum of 99,999 pg per battle can be obtained using this ability.
When fighting consecutive battles, a maximum of 99,999 pg can be obtained for each individual battle.

GalleryEdit

Relm-ffvi-snes-battleThis gallery is incomplete and requires Tiz as a Merchant and Edea as a Merchant added. You can help the Final Fantasy Wiki by uploading images.

EtymologyEdit

A merchant is a businessperson who trades in commodities produced by others, in order to earn a profit.

FFT-job-squireMThis article or section is a stub about a job class in Bravely Second: End Layer. You can help the Final Fantasy Wiki by expanding it.

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