|Relm: I couldn't miss the chance to practice my drawing!|
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Exploit the influence of coin in combat.
The Merchant is a money job, both gaining it in notable amounts, and consuming it at a high rate with their Commerce abilities. While their statistics are less than ideal, they have high proficiency in multiple weapon types. Their innate ability is More Money.
|Pay to Play||1||Command||—||Spend your level times 50 pg to raise the target's critical rate by 300% for four turns.|
*The upper limit for critical rate is 500%.
|White Knight||2||Support||1 slot||The ally with the most HP protects you when you suffer a single-target physical attack while your HP is below 20%.|
|Pharmacy||3||Command||—||Spend pg to purchase a recovery item and use it on a single target.|
(Select the item you wish to use after selecting "Pharmacy.")
|Salesman||4||Command||—||Force an enemy to buy a consumable item from you at 2.4 times its regular selling price. Chance of success varies depending on the item.|
|More Money||5||Support||2 slots||Earn 1.5 times more money than normal after a battle.|
Note that this effect does stack with similar effects from items, but will not stack from multiple characters possessing this ability.
|Hedge Risk||6||Command||—||Halve the damage you suffer for five turns by spending money equal to half the damage.|
|Takeover||7||Command||—||Spend your level times 50 pg to deal damage to one target that is equal to the money you spent.|
|BP Drink||8||Command||—||Purchase a BP recovery item and use it on one target.|
*Small BP drink (restores 1 BP): 1,000 pg
*Medium BP drink (restores 2 BP): 10,000 pg
*Large BP drink (restores 3 BP): 100,000 pg
|Big Pharma||9||Command||—||Restore one enemy's HP and make the target pay pg equal to the number of HP recovered.|
[Single-target][Base Power: 30]
*The amount of pg obtainable from this ability is capped at 99,999 pg per battle.
*When fighting consecutive battles, this limit resets with each individual battle.
|Payoff||10||Command||—||Spend money to buy off the enemy and end the battle. Note that you will still get the usual pg, experience, JP, and items.|
|Insurance||11||Support||2 slots||Upon taking damage from enemy attacks, receive pg equal to half the amount of damage sustained.|
A maximum of 99,999 pg per battle can be obtained using this ability.
When fighting consecutive battles, a maximum of 99,999 pg can be obtained for each individual battle.
A merchant is a businessperson who trades in commodities produced by others, in order to earn a profit.