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|Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.||The following tables are incomplete for one or more reasons. If you wish, please examine the table and add anything missing. Remove this notice upon completion.|
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The Warriors of Light are given a semi-futuristic design motif, dressed in signature-color frockcoats with shoulder pads and black pants with black boots, with what appears to be an intended pair of white hi-tech visor covering their eyes. In the Japanese mobile phone version of the game, Sarah wears her hair tied up in a large bun as a Memorist, but in the iOS enhanced port, wears it in her standard style.
- Innate: Memorandom, Recollect
- Equipment: All except Holy Swords and Dark Swords
By selecting Memorandom in battle, the command bar is randomized amongst all commands the character has learned. There is a known glitch in how White Magic, Black Magic and Summon Magic can be completely unlocked without mastering their respective jobs. By simply having the Lv 1 version of the command, it will allow the use of all available magic levels in battle.
Recollect is a passive ability which allows bonus points to be allocated to various stats, it becomes more powerful through the use of memories.
Unlike other jobs, the Memorist doesn't have any ability slots. Recollect overrides the 1% per job level stat boost, however it still applies to HP and MP.
|Ability Name||Job Level||AP Needed||Slots||Description|
|Memorandom||10||235||3||Grants the ability to use a randomly chosen equipped ability.|
|Recollect||20||625||3||Determines all non-HP/MP stats based on collected memories.|
Memories are glittering blue sparkles spread throughout the World of Light (all areas from Chapter 2 forward) and World of Dusk. They are located anywhere a cutscene occurs and only become visible when someone in the party is a Memorist. When the job is first obtained, it is possible to backtrack to previous chapters' locations by using rifts, which typically appear in the first and last inhabited areas of each chapter.
Once a memory is acquired, it appears in the party's inventory and can be used to increase a statistic by the amount indicated (Small 3; Lovely 5; Valuable 10). Stat increases can be reset and rearranged by talking to Argy at a later point in the game.
Memories come in three types: Small (3 point stat boost), Lovely (5 point stat boost), Valuable (10 point stat boost).