Meltdown
From Final Fantasy Wiki
Meltdown, also known as Merton, is a magical ability, usually Fire-related.
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[edit] Appearances
[edit] Final Fantasy V
Meltdown is a Dark Art usable by Necromancers in the Advance version. It causes Fire damage and Sap.
[edit] Final Fantasy VI
Originally translated as Merton, its Spell Power is 138 and it costs 85 MP to cast. It deals unblockable, Defense-ignoring Fire/Wind dual-elemental damage to all targets on the screen, ally or opponent. It is learned naturally by Terra Branford at level 86, or from Crusader at a x1 rate.
A powerful combo can be achieved by equipping the entire party with Flame Shields that absorb the damage, so that casting Meltdown deals 9,999 damage to all enemies, and heals 9,999 HP to all party members.
[edit] Final Fantasy VIII
Meltdown is a magic spell that does a small amount of non-elemental damage and may inflict the status Vit 0. When Junctioned, its biggest effect is upon Vitality, being one of the best magic spells for this stat. 10 units of Meltdown can be refined from one Mystery Fluid using the GF Diablos's ST Mag-RF. It may also be Drawn from Gayla, Bomb, and Elastoid.
When a character casts Meltdown, an energy blast shoots through the target, stretching it and reducing its Vitality to zero.
[edit] Final Fantasy XI
Meltdown is used by the Doll family of monsters, and is their version of a Bomb's Self-Destruct move. It deals Fire damage to all characters in a circular area centered on the Doll itself. It is not usable by player characters.
[edit] Final Fantasy Tactics
Also known as the Dimension Magic Melt, this Planar Magick spell is used by Hashmal.
[edit] Final Fantasy Tactics Advance
Meltdown sacrifices the user to do Fire damage in an area equal to their HP. It is learned by Defenders.
[edit] Final Fantasy Tactics A2: Grimoire of the Rift
Meltdown appear with the same effects and learned by the same Job except that it has no element and its accuracy is half the accuracy of a normal attack.
[edit] Dissidia Final Fantasy
Meltdown is one of Terra's HP attacks that fires a fireball at the opponent. Depending on how long Terra charges the attack, the speed and size of the fireball change, and it also slightly homes and can bounce off obstacles.
[edit] Gallery
Meltdown in Final Fantasy V. |
Meltdown in Final Fantasy VI. |
Meltdown in Dissidia Final Fantasy. |
