The Melt is a Trophy Rare Game enemy in Final Fantasy XII. Melt drops down on the player when the Gate Switchboard in the Pithead Junction B in Henne Mines is pressed.

Bestiary entry Edit

Derivation: Hecteyes

Hecteyes strain softer and more formless still than its amorphic brethren. Hunted in the Henne Mines.


Final Fantasy XII enemy stats
#303#304 #305
Location Species Aggression Movement type Rare Game Other information
Henne Mines (Pithead Junction B)
Condition: Flip the Gate Switchboard in the Pithead Junction B.
Amorph/Flan Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) Number: 46 of 80
Rank: ☆☆☆☆☆Rare Game rank
Level HP MP Strength Magick Power
48 - 49 61,481 - 61,711 999 - 999 41 - 42 27 - 29
Vitality Speed Attack Power Defense Magick Resist
74 - 76 18 - 18 78 - 80 39 - 43 25 - 28
Evade EXP LP CP Gil
0 - 0 6,594 - 6,766 13 2,160 - 2,355 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 150% -100%Absorbs 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune 0% Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune 0% Immune Immune Immune Immune Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
50% 100% 0% 100% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Item dropped Steal Poach
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 12
Added status effect: Sleep

Thundaga, Silence Slap, Mythril Bubbles, Bleed, Phantasmal Gaze Safety, No Knockback, Resist Guns/Measures, Ignore Reflect, Ignore Evade, Counter, Counter+ None

Requirement Edit

FF12 Map - Henne Mines
Map of Melt's approximate spawn point.

To find the Melt the player must have spoken to the "Huntmaster" in Phon Coast and defeated Thalassinon, which will trigger the start of the Rare Game quest. The Melt will then appear in the Henne Mines at Pithead Junction B. It has a 50% chance of appearing when the party flips the gate switch found in the room. Once killed, it will never spawn again, since it is a trophy rare game.

Gallery Edit

Related enemies Edit