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XII

The Mastiff is an Imperial Army/Imperial-type enemy in Final Fantasy XII. They are located in every Archadian structure in the game. They are dogs under the control of Imperial Soldiers.

There are three different models for the mastiff, one for every location it is found in: in the Dreadnought Leviathan, they wear brown armor; in Draklor Laboratory, they wear grey armor; in the Sky Fortress Bahamut, they look more like wolves (with a shorter tail) and wear green armor.

Bestiary entry Edit

Note: All "Imperial" soldiers share one bestiary entry.

Page 1: Imperial Soldier Edit

Being the rank and file of the Archadian Imperial Army. The greater part of the Imperial army is comprised of swordsmen. In addition are hoplites in heavy armor for charging enemy fortifications, mages for ranged support, and others still for various more specialized roles.

Page 2: Mastiff Edit

Dogs specially trained for battle. Their ability to follow commands and unswerving loyalty make them a vital part of the Imperial war machine. Training takes place at the hands of skilled "beast tamers", with a mastiff usually requiring two to three years before it is ready to see combat.

StatsEdit

Dreadnought

Final Fantasy XII enemy stats
#378-d#378-e #379
Location Species Aggression Movement type Rare Game Other information
Dreadnought Leviathan Archadian Empire/Imperial Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
11 - 12 535 - 555 60 - 65 15 - 16 12 - 12
Vitality Speed Attack Power Defense Magick Resist
29 - 29 16 - 16 17 - 18 7 - 7 7 - 7
Evade EXP LP CP Gil
7 - 3 160 - 162 1 60 - 76 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% Immune 0% 0% 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
Nothing [95%] Pebble, Potion
[5%] Hi-Potion;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 5

None Lunge, Fangs, Sonic Fangs, Screech, Eerie Soundwave Low-HP ATK+ None

Draklor

Final Fantasy XII enemy stats
#378-d#378-e #379
Location Species Aggression Movement type Rare Game Other information
Draklor Laboratory Archadian Empire/Imperial Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
36 - 38 4,464 - 5,104 270 - 330 31 - 37 20 - 20
Vitality Speed Attack Power Defense Magick Resist
50 - 52 21 - 25 53 - 57 22 - 24 24 - 28
Evade EXP LP CP Gil
8 - 8 1,591 - 1,939 1 270 - 725 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% Immune 0% 0% 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
Nothing [95%] Pebble, Potion
[5%] Hi-Potion;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 5

None Lunge, Fangs, Sonic Fangs, Screech, Eerie Soundwave Low-HP ATK+ None

Sky Fortress

Final Fantasy XII enemy stats
#378-d#378-e #379
Location Species Aggression Movement type Rare Game Other information
Sky Fortress Bahamut Archadian Empire/Imperial Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
47 - 49 6,987 - 7,627 330 - 390 34 - 40 23 - 23
Vitality Speed Attack Power Defense Magick Resist
53 - 55 22 - 26 68 - 72 27 - 29 31 - 35
Evade EXP LP CP Gil
9 - 9 2,209 - 2,557 1 330 - 785 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
0% 0% Immune 0% 0% 0% 0% 0%
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% 0% 0% Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy does not have innate Safety augment
Items
Item dropped Steal Poach
Nothing [95%] Pebble, Potion
[5%] Hi-Potion;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 5

None Lunge, Fangs, Sonic Fangs, Screech, Eerie Soundwave Low-HP ATK+ None

Battle Edit

Like most Imperial enemies, Mastiffs are not overly difficult to kill. They are only particularly noteworthy, however, in that they do not count as Imperials for terms of battle chains, so if the player is fighting Imperials, killing a Mastiff will break their battle chain.

Other appearances Edit

Final Fantasy Record Keeper Edit

FFRK

FFRK Mastiff FFXII
Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Gallery Edit

Etymology Edit

Mastiffs, also known as "Molossers", are a type of solidly-built dogs that compose numerous different breeds.

Related enemies Edit

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