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The Fiend of Fire, who uses the many limbs of her serpentine body to wield deadly weapons.

Description

Marilith, also known as KARY (a mistranslation of Kali) or Marylis, is the Fiend of Fire from the original Final Fantasy. She appears in Mount Gulg as a woman with the lower body of a snake and has six arms, each wielding a sword.

Stats[]

#067

#125

AI script[]

First battle[]

Action Probability
Attack 42.86%
Fira 28.57%
Dark 14.29%
Hold 14.29%

Prior to Pixel Remaster, starting from WSC (including PS1, GBA, PSP):

Action Probability Cycle
Attack 76.00%
Magic 24.00% FiraDarkFiraDarkFiraHoldFiraHold

Prior to WSC (including NES):

Action Probability Cycle
Attack 62.50%
Magic 37.50% FiraDarkFiraDarkFiraHoldFiraHold

Second battle[]

Action Probability
Attack 42.42%
Firaga 30.30%
Stun 15.15%
Death 12.12%

Prior to Pixel Remaster, starting from WSC (including PS1, GBA, PSP):

Action Probability Cycle
Attack 76.00%
Magic 24.00% FiragaDeathFiragaDeathFiragaStunFiragaStun

Prior to WSC (including NES):

Action Probability Cycle
Attack 62.50%
Magic 37.50% FiragaDeathFiragaDeathFiragaStunFiragaStun

Story[]

Marilith-FFI

Marilith met in Mt. Gulug.

After defeating the Fiend of Earth, Lich, the Warriors of Light travel by ship to Crescent Lake to seek out the famed Circle of Sages led by the prophet Lukahn. One of the sages gives the Warriors of Light a canoe, so they may travel on rivers to reach the volcano Mount Gulg, where Marilith had lain dormant by the Fire Crystal until Lich's demise disturbed her from slumber, two hundred years before she was due to awaken. She attacked the nearby village in anger upon learning of Lich's fate. At the bottom floor of the lava-ridden volcano, the Warriors of Light defeat Marilith and the Fire Crystal regains its glow.

To truly exterminate the Fiends in the future and prevent them from sending Garland back in time, the Warriors of Light have to kill the Four Fiends before their pact with Garland is made. In the Chaos Shrine of the distant past, the second basement level, known as the "Kary Room", is full of monsters from Mount Gulug. Before heading down the stairs to the next floor, the party must best Marilith at her prime and they defeat her once more.

Battle[]

First battle[]

FF1 3DS MarilithLocation

Marilith's location.

Marilith relies on her powerful physical strikes, as she can hit up to 6 times per attack. She uses fire magic and other debilitating spells.

Marilith's battle is not as difficult as Lich's, mainly because she is not stronger in comparison to the Warriors of Light's levels. Ice is the only damaging element she does not resist.

Prior to Pixel Remaster, Marilith's main weakness was to the status elements.

Strategy[]

It is recommended to start with NulBlaze and Invisira/Protera to be safe from her attacks. If the player retrieved the flame equipment from a chest in the dungeon, the battle will be easier, as it will help to resist her fire magic.

Without any weakness to exploit, the best strategy to defeat Marilith is to buff physical attackers' strength with Temper and Haste and attack. Black Mages can try to attack with Blizzara after buffs are finished.

Prior to Pixel Remaster, the player can use Silence to stop her use of spells, and Slow to weaken her physical attacks. One can also Confuse her or put her to Sleep to have her waste turns, though Sleep will only ever last one turn.

Second battle[]

Marilith of the past has improved stats and gains resistance to ice element. Her spell list is upgraded to the next tier of fire and paralysis magic, and she adds Death to her arsenal. Comparing to the first battle in versions prior to Pixel Remaster, she also loses her weakness to the status elements.

The battle is harder, but the same tactics both defensive (NulBlaze, Invisira, Protera) and offensive still work to defeat her.

Other appearances[]

Pictlogica Final Fantasy[]

PFF Marilith FFI
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Gallery[]

Etymology[]

A marilith is fictional creature in many official Dungeons & Dragons campaign settings. A marilith is depicted as a powerful, six-armed female demon with the lower body of a snake. Mariliths in Dungeons & Dragons are based on Hindu mythology, where gods and demons frequently have multiple heads and arms.

"Kary" was a mistranslation of the Hindu Goddess of Destruction Kali; the name change was probably an effort to avoid potential copyright issues with Dungeons and Dragons source material, similar to the changes made to the Beholder (Evil Eye).

Related enemies[]

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