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Marilith (マリリス, Maririsu?), also known as Marilis, Kary, Lilith, or Maliris, is a recurring creature in the Final Fantasy series. Always snake-like, female, Fire-elemental, and usually sword-wielding, Marilith first appeared as a prominent boss in the original game and has since returned as a boss in others.
Originally translated as Kary, Marilith was one of the Four Fiends of Chaos. After the rampages of Tiamat and Kraken, Marilith made her abode in Mount Gulg, threatening the nearby town of Crescent Lake.
The Lesser Marilith is an enemy encountered in the Sealed Cave. Curiously, despite the name, there is no "greater" Marilith.
The Lesser Marilith from Final Fantasy IV returns in The After Years, and Marilith from Final Fantasy also appears along with the rest of the original Four Fiends. It is a powerful boss, but is weak to Ice-elemental spells. It drops the Rising Sun upon defeat.
Final Fantasy IX pays homage to many previous games in the series, and so the Four Fiends reappear as the guardians of the planet Terra. Maliris defends the Fire Shrine and is later battled in Memoria. Crystallized versions of her appear in the Crystal World. She has a more serpentine appearance in this instance.
Marilith appears as a mark in Final Fantasy XII, playing less of a role than in the previous two games. It is entirely serpentine in this game, and does not brandish any swords.
A Marilith appears in the first episode of the animated series Brotherhood Final Fantasy XV. When Noctis Lucis Caelum was just eight years old, he was gravely injured from an attack of a ravaging Marilith. However, his attendant died during the attack. His father, King Regis Lucis Caelum CXIII, saved him by attacking the Marilith and the screen fades to white.
Several years later, while Noctis and his gang are travelling to meet Lunafreya Nox Fleuret, they encounter Niflheim soldiers. During the battle, enemy reinforcements, which include the Marilith, arrive. Noctis recognizes the monster and attacks, an act the Marilith reciprocates.
Marilis appears as a Lamia and is one of the four Falgabirds. She is an homage to Marilith.
Translated into English as Lilith, Marilith is not a fightable enemy, but is a possible monster that the party's monster unit(s) can transform into.
Lilith is a possible monster that the party's monster unit(s) can transform into.
The Fiend of Fire, who uses the many limbs of her serpentine body to wield deadly weapons.
Marilith is a summon in Dissidia Final Fantasy. When summoned, she uses Fire Arcana, evoking a timer upon the opponent, and when it reaches 0, the opponent's Bravery becomes fixed for a certain period of time. A colored version of her original artwork from Final Fantasy is used in this game. Marilith can be obtained as a Stage Bonus on the Shade Impulse II storyline.
A portrait of her also hangs in the Chaos Temple stage.
Marilith returns in Dissidia 012, with the same function. She can be purchased from certain Moogle Shops for 100 KP. She also makes a cameo in Dissidia 012 Final Fantasy as a tutor in the in-game manual of the Labyrinth.
The Fiend of Fire herself gets mixed up when flailing all six of her sword arms.
Marilith appears as an ability card and is also an enemy encountered in the game's fourth main scenario chapter. When fought she shares the element of fire with her original incarnation, but her obtainable card is of the darkness element.
Marilith appears in Final Fantasy Trading Card Game with a fire-elemental card and Final Fantasy I & II: Dawn of Souls artwork.
marilith is fictional creature in many official Dungeons & Dragons campaign settings. A marilith is depicted as a powerful, six-armed female demon with the lower body of a snake. Mariliths in Dungeons & Dragons are based on Hindu mythology, where gods and demons frequently have multiple heads and arms.A