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Manta Ray (Final Fantasy II)

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II

Final Fantasy II Enemy
Manta Ray
マンタレイ (Mantarei)
MantaRay-ff2-nes
Statistics
Rank HP MP
5 870 0
Attack Defense M. Defense
70 60 4 - 40
Accuracy Evasion Gil
5 - 80% 1 - 60% 400 - 800
Elemental affinities
Fire Ice Lightning Poison
Resist - Weak Resist
Body Death Matter Mind
- - - -
Location Leviathan
After obtaining Ultima: World Map (Ocean)
Item Dropped Nothing
Abilities None
MantaRay
マンタレイ (Mantarei)
MantaRay-ff2-nes
Statistics
Rank HP MP
5 870 0
Attack Defense M. Defense
70 60 4 - 40
Accuracy Evasion Gil
5 - 80% 1 - 60% 400 - 800
Elemental affinities
Fire Ice Lightning Poison
Resist - Weak Resist
Body Death Matter Mind
- - - -
Location {{{DSOP Location}}}
Item Dropped {{{DSOP Item Dropped}}}
Abilities {{{DSOP Abilities}}}
Manta Ray
マンタレイ (Mantarei)
Manta Ray II PS
#054#055 #056
Statistics
Rank HP MP
5 870 0
Attack Defense M. Defense
70 60 4 - 40
Accuracy Evasion Gil
5 - 80% 1 - 60% 400 - 800
Elemental affinities
Fire Ice Bolt Poison
Resist - Weak Resist
Paralyze Doom Metamorph Spirit
- - - -
Location Leviathan
After obtaining Ultima: World Map (Ocean)
Item Dropped Nothing
Abilities None
Manta Ray
マンタレイ (Mantarei)
MantaRay-ff2-gba
#054#055 #056
Statistics
Rank HP MP
5 870 0
Attack Defense M. Defense
70 60 4 - 40
Accuracy Evasion Gil
5 - 80 1 - 60 600 - 1,200
Elemental affinities
Fire Ice Lightning Poison
Resist - Weak Resist
Body Death Matter Mind
- - - -
Location Leviathan
After obtaining Ultima: World Map (Ocean)
Item Dropped Nothing
Abilities None
Manta Ray
マンタレイ (Mantarei)
Mantaray-ff2-psp
#054#055 #056
Statistics
Rank HP MP
5 870 0
Attack Defense M. Defense
70 60 4 - 40
Accuracy Evasion Gil
5 - 80 1 - 60 600 - 1,200
Elemental affinities
Fire Ice Lightning Poison
Resist - Weak Resist
Body Death Matter Mind
- - - -
Location Leviathan
After obtaining Ultima: World Map (Ocean)
Item Dropped Nothing
Abilities None

The Manta Ray, also known as the MantaRay, is an enemy from Final Fantasy II; a palette swap of the Land Ray. It packs a punch but do not appear in great numbers and is not too difficult of an enemy by the time it is encountered.

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