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Mandragora Prince (Final Fantasy XII)

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XII

The Mandragora Prince is a plant/mandragora-type boss in the game Final Fantasy XII fought in the Sochen Cave Palace, and later a regular enemy found in the Feywood.

Bestiary entry Edit

Page 1: Observations Edit

Being the mutated form of a mandragora grown near a killing block or other such place where blood is spilled in large quantities, having eyes the color of blood. Writes the naturalist Merlose in her vivid account of an encounter with one such beast: "...gazed I then into those crimson pupils, and witnessed I there its abiding madness."
If the blood spilled on the ground where it grew was pure, then it is said it will become a mandragora prince, with fell appearance, but hopeful heart.

Page 2: A Curious Treasure Edit

Only those with luck in spades might hope to find a lucky four-leaf clover. So goes the tale, and with its telling this humble leaf grew into something sacred and mystical, a bringer of good luck.
Yet, few are they who know that the four-leaf clover is host to a deadly poison, strong enough to kill the largest of giants. And no wonder so few know. After all, if you happened to be fortunate enough to find something so rare, you'd be unlikely to want to eat it!

StatsEdit

Sochen Cave

Final Fantasy XII enemy stats
#148#149 #150
Location Species Aggression Movement type Rare Game Other information
Sochen Cave Palace (Hall of Lambent Darkness) Plant/Mandragora Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
37 9,069 999 33 25
Vitality Speed Attack Power Defense Magick Resist
73 30 54 25 22
Evade EXP LP CP Gil
8 0 5 1,200 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
150% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% Immune Immune Immune Immune 0% Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune Immune 0% Immune Immune Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach
Nothing Nothing
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 5
Added status effect: Sleep

Cura, Esuna Ram, Pollen, Warsong Safety, Full-HP ATK+, Counter, Counter+ None

Feywood

Final Fantasy XII enemy stats
#148#149 #150
Location Species Aggression Movement type Rare Game Other information
The Feywood (Ice Field of Clearsight) Plant/Mandragora Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) N/A N/A
Stats
Level HP MP Strength Magick Power
42 - 43 3,959 - 4,199 999 - 999 30 - 32 25 - 28
Vitality Speed Attack Power Defense Magick Resist
59 - 64 23 - 24 57 - 60 25 - 28 28 - 30
Evade EXP LP CP Gil
14 - 14 1,262 - 1,446 1 285 - 480 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
150% 100% 100% 100% 100% 100% 100% 100%
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune 0% Immune Immune Immune 0% 0% Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
0% 0% 0% Immune Immune Immune 0% Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 0% 0% 0% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Items
Item dropped Steal Poach

[4%] Monograph: Four-leaf Clover (Dragoon)
[18%] Canopic Jar: Arcana
[95%] Screamroot
[5%] Four-leaf Clover;IZJS differences
Abilities
Attacks Magicks Technicks Augments Items
Normal Attack

Max Combo hits: 5
Added status effect: Sleep

Cura, Esuna Ram, Pollen, Warsong Safety, Full-HP ATK+, Counter, Counter+ None

Battle Edit

Mandragora Prince is fought in Sochen Cave Palace with the other mandragoras. They are level 37 and not overly difficult, though they tend to gang up on the party and then scatter and run away.

To spawn the Mandragora Prince in the Feywood, the player must clear out all 29 enemies in the Ice Field of Clearsight area, zone to the White Magick's Embrace area and then return. The Mandragora Prince will spawn with the other four Mandragora-type enemies. To respawn it after it has been defeated, the player must zone to the Redolent Glade area and then back to Ice Field of Clearsight without leaving the Feywood. All five of the Mandragora-type enemies will have reappeared, and the player can Chain them to get better chance of their rare drops.

The mandragoras will run away constantly: in Sochen Cave Palace they run to the corners of the area, and in Feywood they will run to different Shrines of the Lost. The player must be more careful in Feywood and pursue them faster, as the Mandragora Prince is one of the few enemies in the game that can reach a level of up to 99. At this level, all physical attacks will be nullified except that of guns, as well as magick attacks. They change level when they spend too much time away from the party, when they use the technick Mystery Waltz. One can see from afar a blue aura surrounding the enemies, and it increases about ten levels every time they use it.

Other appearancesEdit

Final Fantasy Record KeeperEdit

FFRK FFRK Mandragora Prince FFXII

Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.


Gallery Edit

Etymology Edit

Mandragora is a plant belonging to the nightshade family. According to legends surrounding witchcraft, when mandragoras (Mandrake plants) are uprooted, they emit a piercing scream which kills all who hear it.

Related enemies Edit

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