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Magic Materia (Before Crisis)

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FFVIIBC Magic Materia (魔法, Mahō?) is a subset of Materia in Before Crisis -Final Fantasy VII-. Much like other variants of Magic Materia throughout the Compilation of Final Fantasy VII, it allows the user to cast magic spells in battle, which can have damaging or healing effects.

Much like its equivalent in Crisis Core -Final Fantasy VII-, Magic Materia in Before Crisis is further split into different sets based on its effect.

List of MateriaEdit

Note that n refers to the level of the Materia.

CurativeEdit

Name MP Growth Effect
Cure
(ケアル)
20 250P Restore small amount of HP.
Cura
(ケアルラ)
75 750P Restore moderate amount of HP.
Curaga
(ケアルガ)
150 1250P Restore large amount of HP.
Full Cure
(フルケア)
300 1750P Restore to maximum HP.

ElementalEdit

Name MP Growth Effect
Fire
(ファイア)
10 250P Small fire-elemental damage.
Fira
(ファイラ)
50 Lv2: 500P
Lv3+: 250(n-2)P
Moderate fire-elemental damage.
Firaga
(ファイガ)
100 Lv2: 750P
Lv3+: 250(n-1)P
Large fire-elemental damage.
Blizzard
(ブリザド)
10 250P Small ice-elemental damage.
Blizzara
(ブリザラ)
50 Lv2: 500P
Lv3+: 250(n-2)P
Moderate ice-elemental damage.
Blizzaga
(ブリザガ)
100 Lv2: 750P
Lv3+: 250(n-1)P
Large ice-elemental damage.
Thunder
(サンダー)
10 250P Small lightning-elemental damage.
Thundara
(サンダラ)
50 Lv2: 500P
Lv3+: 250(n-2)P
Moderate lightning-elemental damage.
Thundaga
(サンダガ)
100 Lv2: 750P
Lv3+: 250(n-1)P
Large lightning-elemental damage.
Quake
(クエイク)
10 250P Small earth-elemental damage.
Quakra
(クエイラ)
50 Lv2: 500P
Lv3+: 250(n-2)P
Moderate earth-elemental damage.
Quaga
(クエイガ)
100 Lv2: 750P
Lv3+: 250(n-1)P
Large earth-elemental damage.
Water
(ウォータ)
10 250P Small water-elemental damage.
Watera
(ウォタラ)
50 Lv2: 500P
Lv3+: 250(n-2)P
Moderate water-elemental damage.
Waterga
(ウォタガ)
100 Lv2: 750P
Lv3+: 250(n-1)P
Large water-elemental damage.
Aero
(エアロ)
10 250P Small wind-elemental damage.
Aerora
(エアロラ)
50 Lv2: 500P
Lv3+: 250(n-2)P
Moderate wind-elemental damage.
Aeroga
(エアロガ)
100 Lv2: 750P
Lv3+: 250(n-1)P
Large wind-elemental damage.

Non-ElementalEdit

Name MP Growth Effect
Barrier
(バリア)
40 750RP Reduces physical damage.
Bio
(バイオ)
10 250P Small non-elemental damage, may cause Poison.
Biora
(バイオラ)
50 Lv2: 500P
Lv3+: 250(n-2)P
Moderate non-elemental damage, may cause Poison.
Bioga
(バイオガ)
100 Lv2: 750P
Lv3+: 250(n-1)P
Large non-elemental damage, may cause Poison.
Gravity
(グラビデ)
20 250P Small gravity-based damage.
Gravira
(グラビラ)
50 Lv2: 500P
Lv3+: 250(n-2)P
Moderate gravity-based damage.
Graviga
(グラビガ)
100 Lv2: 750P
Lv3+: 250(n-1)P
Large gravity-based damage.
Comet
(コメット)
10 Lv2 - Lv5: 400P
Lv6+: 200(n-2)P
Large non-elemental damage.
Cometeo
(コメテオ)
100 Lv2: 750P
Lv3+: 250(n-1)P
Large non-elemental damage.
Death
(デス)
40 750P Instantly kills target.
Ultima
(アルテマ)
200 Lv2, Lv3: 1250P
Lv4: 2500
Lv5+: 5000
Very large non-elemental damage.
Chocobo
(チョコボ)
30 No Moderate elemental damage.

EtymologyEdit

Magic or sorcery is an attempt to understand, experience and influence the world using rituals, symbols, actions, gestures and language that are believed to exploit supernatural forces.

Materia means "matter" or "substance" in Latin. It also means "subject" or "matter" in Italian, Spanish, and Portuguese.

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