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Magic (Final Fantasy VI boss)

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A powerful enemy with many spells Haste, Haste 2, Life 3, Dispel, Muddle, Imp, Slow 2, Rasp, Quartr, Fire 3, Bolt 3, Ice 3, Drain, Bio, and Poison.
—PlayStation bestiary

Magic is a boss in Final Fantasy VI. It is fought in the second tier in the final battle, along with Tiger, Machine, and Power. According to the Final Fantasy III Nintendo Player's Guide, the second tier which includes Magic, Machine, Power, and Tiger is supposed to be a rematch of Goddess from the Warring Triad.[1] No official material support this; the idea was created by Nintendo of America.


Final Fantasy VI enemy stats
#360#361 (GBA) #362
☆088☆089 (iOS) ☆090
Names Location Type Other information
SNES: Magic
PS: Magic
GBA: Magic
iOS: Magic
Kefka's Tower (GBA)
Kefka's Tower (SNES)
Humanoid Harder to run from. The party cannot escape. No name.
Level HP MP Attack Magic
72 41,000 10,000 1 8
Defense Magic Defense Magic Evasion Speed Hit Rate
0 125 0 35 100
Evasion EXP Gil
0 0 0
Elemental affinities
Fire-icon-ffvi Ice-icon-ffvi Lightning-icon-ffvi Poison-icon-ffvi Holy-icon-ffvi
100% 100% 100% 200% 100%
Earth-icon-ffvi Wind-icon-ffvi Water-icon-ffvi Restorative Instant Death
200% 100% 100% -100%Absorbs 100%
Statuses and immunities
Blind Zombie Poison Magitek Invisible Imp Petrify Death Doom Critical
Immune Immune - Immune Immune Immune Immune Immune Immune Immune
Image Silence Berserk Confuse Sap Sleep Float Regen Slow Haste
- - Immune Immune - Immune Auto - Immune -
Stop Shell Protect Reflect Meteor Strike Libra Sketch Control Fractional Invincible
Immune - - - Immune Immune Immune Immune Immune -
Steal Item dropped Metamorphose
(Miss rate: 100%)
[87.5%Applies when successful; success based on users' level, doubles with Thief's Bracer.] Elixir
None [Slot 1 (25%)]Antidote
[Slot 2 (25%)]Green Cherry
[Slot 3 (25%)]Eyedrops
[Slot 4 (25%)]Gold Needle
Morph ID: 0
Attack Abilities Rage Sketch (Immune) Control(Immune) & Confuse (Immune)
Normal Attack: Dagger
Special Attack: Hit (Level 1 = Attack x 1.5)
Hastega, Haste, Imp, Firaga, Confuse, Poison, Drain, Bio, Dispel, Reflect, Stop, Reraise, Blizzaga, Thundaga, Sleep, Holy, Flare, Slowga, Thundaga, Silence, Rasp, Graviga None Attack, Hit Attack, Hit


As its name implies, Magic does almost nothing but cast spells, and knows a wide variety of spells. Fortunately, Magic is vulnerable to Silence, which will completely disable it for the rest of the battle. However, Silence will not disable its final counter-attack when killed.

AI scriptEdit

Attack Turns:
1st Turn: Hastega (33%) or Haste (33%) or Imp (33%)
2nd Turn: Firaga (66%) or Confuse (33%)
3rd Turn: Poison (33%) or Drain (33%) or Bio (33%)
4th Turn: Target: Random Player

Dispel (33%) or Nothing (66%)
Dispel (33%) or Nothing (66%)

If HP <= 30720:

1st Turn: Reflect (33%) or Stop (33%) or Reraise (33%)
2nd Turn: Blizzaga (33%) or Thundaga (33%) or Sleep (33%)
3rd Turn: Holy (33%) or Flare (33%) or Slowga (33%)

If HP <= 20096:

1st Turn: Thundaga (66%) or Silence (33%)
2nd Turn: Holy (33%) or Flare (33%) or Rasp (33%)
3rd Turn: Firaga (33%) or Blizzara (33%) or Thundaga (33%)

If attacked by anything:

If HP <= 10240: Graviga (33%)
If HP <= 5120:
Graviga (33%) or Nothing (66%)
Target: Random Player
Dispel (66%) or Nothing (33%)
Dispel (66%) or Nothing (33%)



Magic or sorcery is an attempt to understand, experience and influence the world using rituals, symbols, actions, gestures and language that are believed to exploit supernatural forces.


  • In the North American SNES release of the game, the sprite of Magic is slightly censored with what appears to either be shadow or shorts of some kind to cover his nakedness.

Related enemiesEdit


  1. Final Fantasy III Nintendo Player's Guide, p.129

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