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Magic (Final Fantasy II)

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Spells in Final Fantasy II are learned via the use of Tomes (Scrolls in the Final Fantasy Origins release) shown in the party's Items list. A character need only collect a Tome (found in various locations throughout the game) and use it to learn the spell. Any character can learn any spell, and all characters have sixteen spell slots.

The spells are subject to the same Skill System that affects all other aspects of character development. Spells gain levels through battle and field use; after a certain number of uses the spell will gain a level. As more levels are earned it becomes harder to level up the spells, to the point a player must sometimes increase the rank of the foe for the spell to continue to gain experience. The highest spell level, like that of weapon level, is sixteen; once a spell reaches that point it will earn experience until the bar maxes out, and then will be considered "mastered". Mastered spells gain a new casting effect and an increase in effectiveness.

A spell's MP cost is equal to its level, e.g. Fire 8 will cost 8 MP. Thus a spell can cost anywhere from 1 to 16 MP, and in certain cases, a higher level spell is economically disadvantageous as it brings about marginally better effects at a higher cost.

Should the need arise, characters can discard spells to make room for new ones. Once a spell is deleted its gained skill levels and experience will not be retained.

Characters can use the Tomes directly from their inventory to call on a spell's intended effect with moderate power but this function is one-time use and the Tome disappears after used in such a way.

DSOP covers the protoype NES official-translation, Dark Shadow Over Palakia.

Black MagicEdit

Tome (GBA/PSP) Scroll (Famicom/PS) Book (DSOP) Description Acquirement Cost
Fire Fire Fire Deals Fire damage. Buy: Altair, Mysidia, Machanon
Find: Semitt Falls
150 gil
(GBA/PSP)
400 gil
(Famicom/PS)
Thunder Bolt Lit Deals Lightning damage. Buy: Altair, Mysidia, Machanon 150 gil
(GBA/PSP)
400 gil
(Famicom/PS)
Blizzard Ice Ice Deals Ice damage. Buy: Altair, Mysidia, Machanon
Find: Snow Cave
150 gil
(GBA/PSP)
400 gil
(Famicom/PS)
Scourge Poison Bane Deals Poison damage. Find: Tropical Island Nil
Drain Drain Phys Absorbs the target's HP and gives it to the caster. It works the opposite way if cast on the undead. Find: Cave of Mysidia Nil
Osmose Osmose Psyc Absorbs the target's MP and gives it to the caster. As with Drain, it works the opposite way if cast on the undead. Find: Cave of Mysidia Nil
Flare Flare Nuke Sets off a fusion reaction to deal intense damage to the target. Buy: Jade Passage, Unknown Cave
Find: Mysidian Tower
40,000 gil
Sleep Sleep Slep Inflicts the Sleep status on the target. The afflicted character cannot act until it wears off. Find: Tropical Island Nil
Stun Stun Stun Inflicts the Paralysis status on the target. The afflicted character cannot act until it wears off. Find: Castle Deist Nil
Stop Stop Stop Disrupts the target's sense of time. Inflicts the Paralysis status on the target. The afflicted character cannot act until it wears off. Find: Castle Deist Nil
Confuse Muddle Conf Inflicts the Confuse status on the target. The afflicted character will attack wildly, harming both party members and him or herself, until the effect wears off. Win: Fire Gigas, Thunder Gigas Nil
Blind Blind Blnd Inflicts the Darkness status on the target. The afflicted character has a reduced likelihood of landing physical attacks. Find: Tropical Island Nil
Curse Curse Curs Inflicts the Curse status on the target. The afflicted character's Attack and Defense are drastically reduced. Find: Castle Deist Nil
Toad Toad Toad Inflicts the Toad status on the target. The afflicted character can still attack, but with reduced Accuracy. They also cannot use magic until the status is treated. Find: Fynn Castle Nil
Break Break Brak Inflicts the Stone status on the target. The afflicted character cannot act until it wears off, but also cannot be attacked. If the entire party is turned to Stone, it will result in a Game Over. Find: Fynn Castle Nil
Death Doom Rub Instantly kills the target. The afflicted character cannot act until (s)he is revived. If the entire party is KO'ed, it will result in a Game Over. The undead absorb this spell. Buy: Jade Passage
Find: Fynn Castle
10,000 gil
Warp Banish Zap! Transports the party to the previous floor (outside of battle), or banishes the target to another dimension (in battle). Buy: Salamand, Mysidia 1,000 gil
(GBA/PSP)
1,500 gil
(Famicom/PS)
Berserk Berserk Powr Bestows the Berserk status upon the target. Increases the character's Attack power. Buy: Jade Passage, Unknown Cave 10,000 gil
Haste Haste Fast Bestows the Haste status upon the target. Increases the number of physical attacks a character is able to land (ex. from 2 Hit to 4 Hit). Buy: Jade Passage, Unknown Cave 20,000 gil
Aura Aura Aura Bestows the Aura status upon the target. Acts similarly to the Spellblade ability on other games, as it adds to a character's effectiveness when attacking certain enemies. Find: Fynn Castle, Unknown Cave Nil
Destroy N/A N/A Inflicts Instant Death on all opponents, but leaves only the caster alive, with 1 HP and zero MP. This Tome is only available on the 20th Anniversary Edition release for PSP. Defeat Deumion in the Arcane Labyrinth Nil

White MagicEdit

Tome (GBA/PSP) Scroll (Famicom/PS) Book (DSOP) Description Acquirement Cost
Cure Cure Cure Restores HP. Deals damage to the undead. Can be used outside of battle. Buy: Altair, Paloom, Poft, Mysidia, Machanon
Find: Kashuan, Castle Deist
100 gil
(GBA/PSP)
200 gil
(Famicom/PS)
Life Life Life Revives one or more allies that have been KO'ed. Instantly kills the undead. Can be used outside of battle. Buy: Salamand, Mysidia, Machanon 1,000 gil
(GBA/PSP)
1,500 gil
(Famicom/PS)
Basuna Basuna Hel1 Cures Sleep, Paralysis, Confusion, Venom, Mini, Silence, and Slow. The spell level affects which statuses it can cure; for example, a Lv. 2 Basuna will only cure Venom. Buy: Bafsk, Mysidia, Machanon 600 gil
(GBA/PSP)
800 gil
(Famicom/PS)
Esuna Esuna Hel2 Cures Darkness, Curse, Toad, Poison, Amnesia, and Stone. The spell level affects which statuses it can cure in battle; for example, a Lv. 2 Esuna will only cure Poison. Can be used outside of battle, where it will cure all of the above status ailments regardless of level. Buy: Bafsk, Mysidia, Machanon 600 gil
(GBA/PSP)
800 gil
(Famicom/PS)
Barrier Barrier Shld Bestows the Barrier status upon the target. Increases a character's defenses against special attacks and status ailments. The spell level affects its buffing ability; each new level protects against a new element. The elements are, in increasing order, Matter, Fire, Mind, Lightning, Death, Poison, Body, and Ice. Buy: Mysidia 5,000 gil
(GBA/PSP)
8,000 gil
(Famicom/PS)
Blink Blink Ruse Bestows the Blink status upon the target. Increases the character's Evasion by one point per level of the spell that hits. Buy: Paloom, Poft, Mysidia, Machanon 300 gil
(GBA/PSP)
400 gil
(Famicom/PS)
Protect Shield Fog Bestows the Protect status upon the target. Increases the character's Defense. Buy: Paloom, Poft, Mysidia, Machanon 300 gil
(GBA/PSP)
400 gil
(Famicom/PS)
Shell Shell Shel Bestows the Shell status upon the target. Increases the character's Magic Defense by one point per level of the spell that hits. Buy: Paloom, Poft, Mysidia, Machanon 300 gil
(GBA/PSP)
400 gil
(Famicom/PS)
Wall Wall Wall Bestows the Wall status upon the target. Acts as a shield for offensive spells, where the spell level directly correlates to the spell level it might block. For example, a Lv. 10 Wall can potentially block a Lv. 10 Thunder spell and has an increasing chance of blocking Thunder of a lower level (Thunder Lv. 9, etc.). Buy: Mysidia 5,000 gil
(GBA/PSP)
8,000 gil
(Famicom/PS)
Dispel Dispel Xfer (Famicom/PS) Lowers the target's Magic Defense by one point per level of the spell that hits.

(GBA/PSP) Removes Barrier, Blink, Protect, Shell, Wall, Berserk, Haste, and Aura. The spell's level affects what it removes; for example, a Lv. 2 Dispel will only have a chance to remove Protect.

Buy: Fynn 2,000 gil
(GBA/PSP)
3,000 gil
(Famicom/PS)
Mini Mini Mini Inflicts the Mini status on the target. The afflicted character's physical attacks are weakened considerably. Buy: Fynn, Machanon
Find: Cave of Mysidia
2,000 gil
(GBA/PSP)
3,000 gil
(Famicom/PS)
Silence Silence Mute Inflicts the Silence status on the target. The afflicted character cannot use magic until it wears off. Buy: Bafsk, Mysidia 600 gil
(GBA/PSP)
800 gil
(Famicom/PS)
Sap Rasp Anti Reduces the target's MP. Buy: Salamand, Mysidia, Machanon 1,000 gil
(GBA/PSP)
1,500 gil
(Famicom/PS)
Fog Fog Lose Inflicts the Amnesia status on the target. The afflicted character cannot use magic until the effect is treated. Buy: Fynn 2,000 gil
(GBA/PSP)
3,000 gil
(Famicom/PS)
Slow Slow Slow Inflicts the Slow status on the target. The number of attacks that the afflicted character is able to land is reduced (ex. from 4 Hit to 2 Hit). Buy: Fynn 2,000 gil
(GBA/PSP)
3,000 gil
(Famicom/PS)
Swap Swap Swap Switches the caster's HP and MP with the target. Buy: Mysidia 5,000 gil
(GBA/PSP)
8,000 gil
(Famicom/PS)
Fear Fear Fear Inflicts the Fear status on the target. The afflicted character is more likely to flee in the next action they take. Only works on enemies. Buy: Bafsk, Mysidia 600 gil
(GBA/PSP)
800 gil
(Famicom/PS)
Teleport Warp Warp Transports the party out of a dungeon (outside of battle; drains caster's HP to critical levels), or banishes the target to another dimension (in battle). Buy: Salamand, Mysidia
Find: Semitt Falls
1,000 gil
(GBA/PSP)
1,500 gil
(Famicom/PS)
Holy Holy Fade Draws on the power of light to deal intense non-elemental damage to foes. Buy: Mysidia, Unknown Cave 20,000 gil
Ultima Ultima Xtal The ultimate magic tome, sealed away by those who feared its power. Deals non-elemental damage based on the level of the caster's other spells. Find: Mysidian Tower Nil
Revive N/A N/A Revives all party members and enemies, and restores them to full HP and MP. This Tome is only available on the 20th Anniversary Edition release for PSP. Give the Light of Hope to Deumion in the Arcane Labyrinth Nil


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