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Magic (Final Fantasy)

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I There are two types of magic in Final Fantasy: White Magic and Black Magic. White Magic is the specialty of White Mages, but can (to some extent) be used by Knights. Black Magic is the specialty of Black Mages, but can be used (again, to some extent) by Ninjas. Red Mages can use most of both Black and White Magic. Magic in this game is unique in the fact that it's one of the few games in the series to not use MP, and instead goes by a use system. Each level of magic has a set amount of uses, and after a character has used so many spells, that character will be unable to cast any magic from that level until they have refilled their HP at an Inn, or Cottage (House in NES release). In the GBA/PSP remakes, this is changed to MP. Power and accuracy are set for the NES version.

Job KeyEdit

Knight Ninja Red Mage Red Wizard
Kn Ni RM RW
White Mage White Wizard Black Mage Black Wizard
WM WW BM BW

Black MagicEdit

Name Level MP Power Accuracy Element Target Price Bought Jobs
Fire*NES: Fire. PS: Fire1: Japan: ファイア 1 5 10 24 Fire One enemy 100 Cornelia Ni, RM, RW, BM, BW
Inflicts 10-40 Fire elemental damage.
Deals fire damage to one foe.
Thunder*NES: LIT. PS: Bolt1: Japan: サンダー 1 5 10 24 Lightning One enemy 100 Cornelia Ni, RM, RW, BM, BW
Inflicts 10-40 Lightning elemental damage.
Deals lightning damage to one foe.
Focus*NES: LOCK. PS: Focus1. Japan: シェイプ 1 3 20 64 One enemy 100 Cornelia Ni, RM, RW, BM, BW
Lowers an enemy's Evasion by -10.
Lowers one foe's evasion.
Sleep*NES: SLEP. PS: Sleep1. Japan: スリプル 1 3 0 24 Status All enemies 100 Cornelia Ni, RM, RW, BM, BW
Inflicts Sleep.
Puts all foes to sleep.
Dark*NES: DARK. PS: Fog. Japan: ダクネス 2 5 0 24 Status All enemies 400 Pravoka Ni, RM, RW, BM, BW
Inflicts Blind.
Blinds all foes with darkness.
Blizzard*NES: ICE. PS: Ice1. Japan: ブリザド 2 8 20 24 Ice One enemy 400 Pravoka Ni, RM, RW, BM, BW
Inflicts 20-80 Ice elemental damage.
Deals ice damage to one foe.
Slow*NES: SLOW. PS: Slow1. Japan: スロウ 2 5 0 64 Status All enemies 400 Pravoka Ni, RM, RW, BM, BW
It slows down the speed of all enemies, reducing their Hit Rate.
Reduces all foes' number of attacks.
Temper*NES: TMPR. PS: Steel. Japan: ストライ 2 8 14 0 One ally 400 Pravoka Ni, RM, RW, BM, BW
Raises ally's attack by +14.
Raises one ally's attack.
Fira*NES: FIR2. PS: Fire2. Japan: ファイラ 3 15 30 24 Fire All enemies 1,500 Elfheim Ni, RM, RW, BM, BW
Inflicts 30-120 Fire elemental damage to all enemies.
Deals fire damage to all foes.
Hold*NES: HOLD. PS: Bind. Japan: ホールド 3 10 0 64 Status One enemy 1,500 Elfheim Ni, RM, RW, BM, BW
Inflicts Paralyze.
Paralyzes one foe.
Thundara*NES: LIT2. PS: Bolt2. Japan: サンダラ 3 10 30 24 Lightning All enemies 1,500 Elfheim Ni, RM, RW, BM, BW
Inflicts 30-120 Lightning elemental damage to all enemies.
Deals lightning damage to all foes.
Focara*NES: LOK2. PS: Focus2. Japan: シェイラ 3 10 20 40 All enemies 1,500 Elfheim Ni, RM, RW, BM, BW
Lowers all enemies Evasion by -10.
Lowers evasion of all foes.
Confuse*NES: CONF. PS: Muddle. Japan: コンフュ 4 15 0 64 Status All enemies 4,000 Elfheim Ni, RM, RW, BM, BW
Inflicts Confuse to all enemies.
Causes foes to turn on each other.
Haste*NES: FAST. PS: Haste. Japan: ヘイスト 4 15 0 0 One ally 4,000 Elfheim Ni, RM, RW, BM, BW
Doubles attack rate of an ally.
Doubles one ally's number of attacks.
Blizzara*NES: ICE2. PS: Ice2. Japan: ブリザラ 4 18 40 24 Ice All enemies 4,000 Elfheim Ni, RM, RW, BM, BW
Inflicts 40-160 Ice elemental damage to all enemies.
Deals ice damage to all foes.
Sleepra*NES: SLP2. PS: Sleep2. Japan: スリプラ 4 15 0 64 One enemy 4,000 Elfheim Ni, RM, RW, BM, BW
Inflicts Sleep.
Puts one foe to sleep.
Scourge*NES: BANE. PS: Poison. Japan: クラウダ 5 28 0 40 Poison/Stone All enemies 8,000 Melmond RW, BM, BW
Instantly kills enemies.
Instantly kills all foes.
Firaga*NES: FIR3. PS: Fire3. Japan: ファイガ 5 30 50 24 Fire All enemies 8,000 Melmond RM, RW, BM, BW
Inflicts 50-200 Fire elemental damage to all enemies.
Deals fire damage to all foes.
Slowra*NES: SLO2. PS: Slow2. Japan: ラスロウ 5 18 0 64 One enemy 8,000 Melmond RM, RW, BM, BW
Slows enemy, reducing its attacks.
Reduces one foe's number of attacks.
Teleport*NES: WARP. PS: Warp1. Japan: テレポ 5 5 0 255 All allies 8,000 Melmond RW, BW
Return to previous floor.
Transports party to previous floor.
Thundaga*NES: LIT3. PS: Bolt3. Japan: サンガー 6 35 60 40 Lightning All enemies 20,000 Crescent Lake RW, BM, BW
Inflicts 60-240 Lightning elemental damage to all enemies.
Deals lightning damage to all foes.
Quake*NES: QAKE. PS: Quake. Japan: クエイク 6 32 0 40 Earth All enemies 20,000 Crescent Lake BM, BW
Inflicts Instant Death on all enemies.
Calls an earthquake to swallow foes.
Death*NES: RUB. PS: Reaper. Japan: デス 6 30 0 24 Death One enemy 20,000 Crescent Lake BM, BW
Inflicts Instant Death.
Instantly kills one foe.
Stun*NES: STUN. PS: Stun. Japan: スタン 6 20 0 0 Status One enemy 20,000 Crescent Lake BM, BW
Inflicts Paralyze.
Paralyzes one foe.
Blind*NES: BLND. PS: Blind. Japan: ブライン 7 25 0 0 Status One enemy 45,000 Onrac BM, BW
Inflicts Blind.
Blinds one foe with darkness.
Break*NES: BRAK. PS: Break. Japan: ブレイク 7 30 0 64 Poison/Stone One enemy 45,000 Gaia Black Wizard
Inflicts Petrify.
Petrifies one foe.
Blizzaga*NES: ICE3. PS: Ice3. Japan: ブリザガ 7 40 70 24 Ice All enemies 45,000 Gaia RW, BM, BW
Inflicts 70-280 Ice elemental damage to all enemies.
Deals ice damage to all foes.
Saber*NES: SABR. PS: Saber. Japan: セーバー 7 25 16 0 Self 45,000 Onrac Black Wizard
Raises own Attack by +16 and Accuracy by +10.
Raises caster's attack and accuracy.
Flare*NES: NUKE. PS: Flare. Japan: フレアー 8 50 100 107 All enemies 60,000 Lufenia Black Wizard
Massive non-elemental damage to all enemies.
Blasts all foes with light and heat.
Stop*NES: STOP. PS: Stop. Japan: ストップ 8 30 0 48 Time All enemies 60,000 Gaia Black Wizard
Inflicts Stop.
Stops time and paralyzes all foes.
Kill*NES: XXXX. PS: Doom. Japan: キル 8 40 0 0 Death One enemy 60,000 Gaia Black Wizard
Inflicts Instant Death.
Instantly kills one foe.
Warp*NES: ZAP!. PS: Banish. Japan: デジョン 8 30 0 32 Time All enemies 60,000 Gaia Black Wizard
Instantly kill all enemies.
Banishes foes to another dimension.

GalleryEdit

PlayStation
PlayStation Portable

White MagicEdit

Name Level MP Power Accuracy Element Target Price Bought Jobs
Cure*NES: CURE. PS: Cure1. Japan: ケアル 1 3 16 0 One ally 100 Cornelia Kn, RM, RW, WM, WW
Restores 16-32 HP.
Restores a little HP to one ally.
Protect*NES: FOG. PS: Shld1. Japan: プロテス 1 3 8 0 One ally 100 Cornelia Kn, RM, RW, WM, WW
Raises Defense by +8.
Raises one ally's defense.
Dia*NES: HARM. PS: Dia1. Japan: ディア 1 5 20 24 All enemies 100 Cornelia WM, WW
Inflicts 20-80 damage on Undead enemies.
Deals damage to all undead foes.
Blink*NES: RUSE. PS: Blink. Japan: ブリンク 1 3 80 0 Self 100 Cornelia Kn, RW, WM, WW
Raises own Evasion by +80.
Raises caster's evasion.
NulShock*NES: ALIT. PS: NulBolt. Japan: バサンダ 2 8 0 0 All allies 400 Pravoka Kn, RM, RW, WM, WW
Halves Lightning-elemental damage.
Reduces lightning damage by half.
Invis*NES: INVS. PS: Invis1. Japan: インビジ 2 3 40 0 One ally 400 Pravoka Kn, RM, RW, WM, WW
Raises Evade by +40.
Raises one ally's evasion.
Blindna*NES: LAMP. PS: Lamp. Japan: ブラナ 2 3 0 0 One ally 400 Pravoka Kn, RM, RW, WM, WW
Cures Blind.
Cures darkness.
Silence*NES: MUTE. PS: Silence. Japan: サイレス 2 5 0 64 Status All enemies 400 Pravoka Kn, RM, RW, WM, WW
Inflicts Silence.
Prevents all foes from casting spells.
NulBlaze*NES: AFIR. PS: NulFire. Japan: バファイ 3 8 0 0 All allies 1,500 Elfheim Kn, RM, RW, WM, WW
Halves Fire-elemental damage.
Reduces fire damage by half.
Cura*NES: CUR2. PS: Cure2. Japan: ケアルア 3 10 33 0 One ally 1,500 Elfheim Kn, RM, RW, WM, WW
Restores 33-66 HP to one ally.
Restores HP to one ally.
Heal*NES: HEAL. PS: Heal1. Japan: ヒール 3 10 12 0 All allies 1,500 Elfheim WM, WW
Restores 12-24 HP to all allies.
Restores a little HP to entire party.
Diara*NES: HRM2. PS: Dia2. Japan: アディア 3 8 40 24 All enemies 1,500 Elfheim WM, WW
Inflicts 40-160 damage to Undead enemies.
Deals damage to all undead foes.
NulFrost*NES: AICE. PS: NulIce. Japan: バコルド 4 8 0 0 All allies 4,000 Elfheim RM, RW, WM, WW
Halve Ice-elemental damage.
Reduces ice damage by half.
Vox*NES: AMUT. PS: Vox. Japan: ボキャル 4 3 0 0 One ally 4,000 Elfheim RW, WM, WW
Cures Silence.
Cures silence.
Fear*NES: FEAR. PS: Fear. Japan: フィアー 4 10 40 24 Status All enemies 4,000 Elfheim WM, WW
Forces enemies to leave battle.
Drives all foes away in terror.
Poisona*NES: PURE. PS: Esuna. Japan: ポイゾナ 4 3 0 0 One ally 4,000 Elfheim RM, RW, WM, WW
Cures Poison.
Cures poison.
Curaga*NES: CUR3. PS: Cure3. Japan: ケアルダ 5 20 66 0 One ally 8,000 Melmond RM, RW, WM, WW
Restores 66-132 HP to one ally.
Restores a lot of HP to one ally.
Healara*NES: HEL2. PS: Heal2. Japan: ヒーラ 5 25 48 0 All allies 8,000 Melmond WM, WW
Restores 24-48 HP to all allies.
Restores HP to entire party.
Diaga*NES: HRM3. PS: Dia3. Japan: ダディア 5 25 60 24 All enemies 8,000 Melmond WM, WW
Inflicts 60-240 damage to Undead enemies.
Deals damage to all undead foes.
Life*NES: LIFE. PS: Life1. Japan: レイズ 5 20 0 255 One ally 8,000 Melmond RW, WM, WW
Revives an ally from KO status with 1 HP.
Revives one KO'd ally.
Exit*NES: EXIT. PS: Warp2. Japan: ダテレポ 6 25 0 255 All allies 20,000 Crescent Lake RW, WW
Warp out of dungeon.
Transports party out of dungeons.
Protera*NES: FOG2. PS: Shld2. Japan: プロテア 6 20 12 0 All allies 20,000 Crescent Lake RW, WM, WW
Raises party's Defense by +12.
Raises party's defense.
Invisira*NES: INV2. PS: Invis2. Japan: インビア 6 20 40 0 All allies 20,000 Crescent Lake RW, WM, WW
Raises party's Evasion by +40.
Raises party's evasion.
Stona*NES: SOFT. PS: Stona. Japan: ストナ 6 10 0 255 One ally 20,000 Crescent Lake WM, WW
Cures Petrify.
Cures stone.
NulDeath*NES: ARUB. PS: NulMgc. Japan: バマジク 7 28 0 0 All allies 40,000 Onrac RW, WM, WW
Prevents Instant Death.
Enhances party's defense against death.
Curaja*NES: CUR4. PS: Cure4. Japan: ケアルガ 7 35 0 0 One ally 45,000 Gaia White Wizard
Fully restores HP.
Fully restores one ally's HP.
Healaga*NES: HEL3. PS: Heal3. Japan: ラヒーラ 7 38 48 48 All allies 40,000 Onrac WM, WW
Restores 48-96 HP to the party.
Restores a lot of HP to entire party.
Diaja*NES: HRM4. PS: Dia4. Japan: ガディア 7 35 80 48 All enemies 40,000 Gaia White Wizard
Inflicts 80-320 damage to Undead enemies.
Deals damage to all undead foes.
Holy*NES: FADE. PS: Holy. Japan: ホーリー 8 50 80 107 All enemies 60,000 Gaia White Wizard
Inflicts major non-elemental damage.
Damages all foes with holy light.
Full-Life*NES: LIF2. PS: Life2. Japan: アレイズ 8 40 0 255 One ally 60,000 Lufenia White Wizard
Revives and restores all HP.
Revives one ally and fully restores HP.
NulAll*NES: WALL. PS: NulAll. Japan: バオル 8 40 0 0 One ally 60,000 Gaia White Wizard
Reduces damage from all spells by half and prevents Instant Death.
Reduces damage from spells by half.
Dispel*NES: XFER. PS: Dispel. Japan: デスペル 8 35 0 107 One ally 60,000 Gaia White Wizard
Removes all positive statuses.
Negates one foe's magical defenses.

GalleryEdit

PlayStation
PlayStation Portable


Other appearancesEdit

Final Fantasy Airborne BrigadeEdit

FFAB

Ability Cards
Legend Cards

EtymologyEdit

Magic or sorcery is an attempt to understand, experience and influence the world using rituals, symbols, actions, gestures and language that are believed to exploit supernatural forces.

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