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Magic is a feature of Dirge of Cerberus -Final Fantasy VII-. The player can equip pendants to weapons, and one type of pendant available is Materia. If a Materia is equipped to a weapon then the player can cast a spell with the L1 on control or F on keyboard.

The three Materia are Fire Materia, Blizzard Materia, and Thunder Materia.

Although Materia cannot be leveled up, they have three levels of spell. With no rail mount equipped they use the level 1 spell, with Materia Floater they use the level 2 spell, and with Materia Floater γ they use the level 3 spell. The levels of spell improve the effectiveness of the spell in exchange for a higher MP cost.

Max MP is always 100. The BradyGames guide incorrectly lists the MP for Blizzard Lv1 as 17,[1] although this may simply be a typo.

Data regarding distance and area of effect are from the BradyGames guide.[1]

Magic[]

Fire[]

Causes an explosion that deals damage to a wide area.

Level JORG (Original Japanese release) MP Post (Releases following original Japanese release) MP Power Distance Explosion radius
1 8 14 200 150 meters 2.65 meters
2 11 17 300 150 meters 4.03 meters
3 14 20 400 150 meters 6.33 meters

Blizzard[]

Homes in on a target and deals damage.

Level JORG (Original Japanese release) MP Post (Releases following original Japanese release) MP Power Distance Explosion radius
1 12 16 450 150 meters 0.64 meters
2 16 20 600 150 meters 0.64 meters
3 20 23 750 150 meters 0.64 meters

Thunder[]

Deals damage in a straight line.

Level JORG (Original Japanese release) MP Post (Releases following original Japanese release) MP Power AoE (Area of Effect) length AoE (Area of Effect) height
1 12 17 250 12 meters 2.0 meters
2 15 25 600 14.5 meters 2.3 meters
3 18 33 999 17 meters 2.6 meters

References[]

  1. 1.0 1.1 Dirge of Cerberus -Final Fantasy VII- BradyGames Signature Series Guide, p.009-010
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