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Lv.99 Red Chocobo

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Lv.99 Red Chocobo
赤チョコボLV99 (AkachokoboLV99?)
RdChcboLv99
AggressiveWill attack on detection.
Avion/Chocobo
#065-fFound at The Ozmone Plain
Statistics
Level HP MP
99 239,686 999
Strength Mag. Pwr.Magick Power
50 41
Vitality Speed Atk. Pwr.Attack Power
71 30 104
Defense Mag. Res.Magick Resist Evade
33 39 19%
EXP LP CP Gil
11,949 50 3,325 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon
100% 100% 150% 150%
FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 150%
Statuses and immunities
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon
Immune Immune Immune Immune
FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon
Immune Immune Immune Immune
FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Berserk Icon
Immune Immune Immune -
FFXII Lure Icon FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon
Immune - - -
FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon
- - - -
FFXII Invisible Icon FFXII Reflect Icon
- -
Immunities granted by Safety
Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles, Bonecrusher, Wither and Addle
Location Ozmone Plain (Haulo Green)
Item dropped
[40%] Ribbon (Equipment)
[25%] Nothing
[3%] Nothing
[1%] Nothing
[45%] Ribbon (Equipment)
[30%] Nothing
[6%] Nothing
[2%] Nothing
[50%] Ribbon (Equipment)
[35%] Nothing
[9%] Nothing
[3%] Nothing
[55%] Ribbon (Equipment)
[40%] Nothing
[12%] Nothing
[5%] Nothing

[90%] Monograph: Gemsteel
[90%] Canopic Jar: High Arcana
Steal
Poach [95%] Pebble
[5%] Pebble
Attacks Normal Attack

Max Combo hits: 5

Magicks None
Technicks Choco-Comet
Augments Safety, White Wind, No Knockback, Full-HP ATK+, Evade+, Counter+
Items None
Movement Movement type? (Speed: Movement speed?)
Other Information 1/256 chance to spawn.
Lv.99 Red Chocobo
赤チョコボLV99 (AkachokoboLV99?)
RdChcboLv99
AggressiveWill attack on detection.
Avion/Chocobo
#065-fFound at The Ozmone Plain
Statistics
Level HP MP
99 239,686 999
Strength Mag. Pwr.Magick Power
50 41
Vitality Speed Atk. Pwr.Attack Power
71 30 104
Defense Mag. Res.Magick Resist Evade
33 39 19%
EXP LP CP Gil
11,949 50 3,325 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon
100% 100% 150% 150%
FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
100% 100% 100% 150%
Statuses and immunities
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon
Immune Immune Immune Immune
FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon
Immune Immune Immune Immune
FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Berserk Icon
Immune Immune Immune -
FFXII Lure Icon FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon
Immune - - -
FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon
- - - -
FFXII Invisible Icon FFXII Reflect Icon
- -
Immunities granted by Safety
Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achillesand Bonecrusher
Location Ozmone Plain (Haulo Green)
Item dropped
[40%] Ribbon (Equipment)
[25%] Nothing
[3%] Nothing
[1%] Nothing
[45%] Ribbon (Equipment)
[30%] Nothing
[6%] Nothing
[2%] Nothing
[50%] Ribbon (Equipment)
[35%] Nothing
[9%] Nothing
[3%] Nothing
[55%] Ribbon (Equipment)
[40%] Nothing
[12%] Nothing
[5%] Nothing

[90%] Monograph: Gemsteel
[90%] Canopic Jar: High Arcana
Steal
Poach [95%] Pebble
[5%] Pebble
Attacks Normal Attack

Max Combo hits: 5

Magicks None
Technicks Choco-Comet
Augments Safety, White Wind, No Knockback, Full-HP ATK+, Evade+, Counter+
Items None
Movement Movement type? (Speed: Movement speed?)
Other Information 1/256 chance to spawn.

The Lv.99 Red Chocobo is an elusively rare chocobo in Final Fantasy XII. It is one of the few Level 99 enemies in the game. It uses Choco-Comet in combat for roughly 4,000 to 5,000 damage, and always drops the Ribbon accessory. It has 239,686 HP, but this displays as 99,999 with Libra.

Bestiary Entry Edit

Lv99redchocobo

Lv.99 Red Chocobo in battle.

Note: Shares Bestiary Entry with other Chocobos.

Page 1: Observations Edit

What creature, fair or foul, has affected the lives of the common man more than the noble chocobo? Though the yellow chocobo is by far the most common, and the only domesticable sort, many other wild breeds of differing hues have been identified. In general, the other colorations of chocobo tend to be quite violent, giving rise to the saying: "Yellow, best for riding; aught else, best be hiding.

Even as tame chocobos are known for their temper, true domestication requires time and expertise. Their curiosity can often get them into trouble, but they are charming nevertheless, and popular throughout Ivalice. As famed naturalist Merlose once wrote: "a little personality goeth a long way.

Page 2: The Town Crier Edit

Hear ye, hear ye! Good news for those knights who are sensitive of nose! Thanks to recent discovers, you can bid a fond farewell to troublesome chocobo odors! The method is simple: ply your chocobo chick with only fresh gysahl greens, and that disconcertingly disgusting stench will diminish by up to three quarters! The news isn't all good, however, as it takes two to three years to raise a chocobo to riding age, meaning that the fragrant fruits of your labor won't ripen for some time.

Spawning Method Edit

Reddas joining the party as a guest makes it possible to spawn the chocobo.

To spawn this chocobo, the player must kill at least six chocobos in the Haulo Green area of the Ozmone Plain, then move two areas away and return. Odds are 1/256 that the Lv.99 Red Chocobo will spawn among one of the six chocobos. To cut down on walking time, the player can kill, leave and return once, and then Petrify the chocobos, which will respawn continuously. Two of the six chocobos are placeholders for the Lv.99 Red Chocobo; the ones at the bottom of the attack menu, Black Chocobo A and Black Chocobo D.[1]

Two Lv.99 Red Chocobos can be spawned at the same time, but the graphics engine will not allow them to be displayed on the same screen simultaneously.

Battle Edit

The Lv.99 Red Chocobo is larger than the other chocobos in the vicinity and is colored red, making it easy to distinguish. It will never be encountered asleep, unlike its normal-sized counterparts, due to its immunity to all negative status ailments.

The Lv.99 Red Chocobo is a powerful enemy and can be difficult to defeat if the party is not prepared. It will continuously use Choco-Comet once it has spotted the player, hitting all characters in range for massive damage.

Strategy Edit

Reverse or Bubble may be necessary to survive. Hitting its elemental weaknesses, by reflecting Thundaga on all party members, or equipping Holy-elemental weapons, such as the Excalibur, may prove helpful.

One viable strategy is inflicting it with Berserk to make it focus on only one character at a time, although high evasion or constant healing will be needed to survive its strong normal attacks. Equipping one character with an Ensanguined Shield while under the Lure status is considered the easiest strategy for defeating it, as all of its attacks can be blocked by the shield-holder while the other party members attack it unharmed.

Etymology Edit

[view  · edit  · purge]The name "chocobo" derives from a Japanese brand of chocolate malt ball by Morinaga, ChocoBall (チョコボール or Chokobōru). The mascot for this product is Kyoro-chan (キョロちゃん), a bird who says "kweh."

Trivia Edit

  • A randomly encountered party consisting of five yellow chocobos and one Level 99 Red Chocobo named Redhawk can be encountered in Final Fantasy Tactics A2: Grimoire of the Rift, appearing in the Corpolk Field of the Goug region. Defeating them will grant the clan the accessory needed to summon Shemhazai, the Armlet of Whispers.
  • Its rare steal, the Empyreal Soul, and its monograph drop, the Gemsteel, are two types of loot needed to make the Tournesol.
  • By using a glitch involving the Garif Hunter, it is possible to make the Lv.99 Red Chocobo target the player while they're mounted on a chocobo and have it pursue them (within the area) without being able to attack, rather than just continue ignoring the player, as enemies are programmed to do whenever a character is riding a chocobo.

Related Enemies Edit

References Edit

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