The Luxollid is a Rare Game enemy found in Pharos's Subterra in Final Fantasy XII. It is also fought in the International Zodiac Job System Trial Mode at stage 79 along with 2 Diakon Entites.

Bestiary entry Edit

Derivation: Diakon Entite

Diakon entite infused with the power of nethicite. This strain, as yet unrecorded in the Camp annals, is hunted in the Pharos at Ridorana.


Final Fantasy XII enemy stats
#354#355 #356
Location Species Aggression Movement type Rare Game Other information
Pharos - Subterra (Umbra - South)
Condition: Kill Vagrant Soul and then do not Save or leave the Subterra.
Diakon Entite/Elemental Aggressive (attacks on detection) Movement type? (Speed: Movement speed?) Number: 32 of 80
Rank: ☆☆☆☆☆Rare Game rank
Level HP MP Strength Magick Power
52 - 53 342,179 - 342,179 999 - 999 89 - 89 50 - 50
Vitality Speed Attack Power Defense Magick Resist
62 - 62 27 - 27 0 - 0 50 - 50 53 - 53
Evade EXP LP CP Gil
2 - 2 27,404 - 27,404 15 8,340 - 8,340 0 - 0
Elemental affinities
FFXII Fire Icon FFXII Ice Icon FFXII Thunder Icon FFXII Water Icon FFXII Wind Icon FFXII Earth Icon FFXII Dark Icon FFXII Holy Icon
0% 0% 0% 0% 0% 0% 150% -100%Absorbs
Statuses and immunities*% refers to chance to spawn under status
FFXII Stone Icon FFXII Stop Icon FFXII KO Icon FFXII Confuse Icon FFXII Reverse Icon FFXII Sleep Icon FFXII Blind Icon FFXII Poison Icon
Immune Immune Immune Immune Immune Immune 0% Immune
FFXII Silence Icon FFXII Oil Icon FFXII Disease Icon FFXII Disable Icon FFXII Immobilize Icon FFXII Sap Icon FFXII Slow Icon FFXII Lure Icon
Immune 0% Immune Immune 0% Immune Immune Immune
FFXII Libra Icon FFXII Bravery Icon FFXII Faith Icon FFXII Protect Icon FFXII Shell Icon FFXII Haste Icon FFXII Regen Icon FFXII Invisible Icon
0% 100% 0% 100% 0% 0% 0%
FFXII Reflect Icon Immunities granted by Safety
0% Enemy has innate Safety; additional immunity to Instant Death, Warp, Poach, Fractional Damage (Gravity, Graviga), "Fang" items, Sight Unseeing, Syphon, Charm, Achilles
Item dropped Steal Poach

[50%] Monograph: Electrum (Sage)
[10%] Canopic Jar: High Arcana
IZJS differences
Attacks Magicks Technicks Augments Items
Normal Attack Dispelga, Holy, Firaga, Thundaga, Blizzaga, Waterga, Aeroga None Innate: Safety, No Knockback, Resist Guns/Measures, Ignore Vitality, Ignore Weather & Landscape, Ignore Reflect, Low-HP Mag+, Reflect Damage, Reduce Damage, 0 MP
Conditional: Evade+ (HP <50%); hit with Dark element - Anti-Magick, Magick Wall and White Wind

Requirements Edit

To spawn this entite, the player must kill the rare enemy Vagrant Soul and then head to Umbra-South without saving or leaving the Subterra.

Etymology Edit

The Luxollid's name is derived from the Latin word lux, meaning "light" and, perhaps, the Latin word olim, meaning "at another time". Or, considering the Japanese name is "Raito-Obu-Raito", it may simply be a corrupt phonetic translation of "Light of Light". In the Italian translation, it is called Lux Lucis, which has the same meaning.

While lux is easily defined as Latin, the "ollid" phrase may be meant to be ole + id (suffix). There are several words in Greek and Latin in which the 'ola' sound (olla/ola/ole/eola) is attributed to or used in conjunction with disc/round/spherical objects. Aureola (aureate + ole) is both the term for the circular breast adornment in humans, and a radiance of light, usually depicted as circular, emanating from an object (halo, corona). Olla (in its modern Spanish spelling) is an archaic (predating Roman Empire) for a round or spherical pot. "Id" is likely meant as the suffix used in both Greek and Latin, taken from the word meaning "origin", and ubiquitous with a "kind" or "classification" of a thing. The intended translation for "ollid" may be "of the radiance", and lux+ollid may be intended to be "Light of the Radiance".

Related enemies Edit