Lure
From Final Fantasy Wiki
- "The character draws the attention of foes and will be their sole target. The effect is temporary."
- —Description
Lure is a positive status effect in Final Fantasy XII. While lure is in effect, it will cause creatures to attack a specific player character. In this way, the player can, to some extent, control the damage that his casters take by focusing enemy attention only on player characters with high defensive characteristics. Lure may only actually draw the attention of enemies present when cast.
Lure is granted by the spell Decoy.
| v · e · d |
|---|
| Positive |
| All Lucky 7s - Astra - Aura - Auto-Life - Bravery - Bubble - Darkness - Double - Enspell - Faith - Float - Haste - Image - Invincible - Invisible - Libra - Lure - Protect - Raise - Reflect - Regen - Shell - Shield - Stoneskin - Triple - Vanish |
| Neutral |
| Atheist - Berserk - Fury - Sadness - Spellbound |
| Negative |
| Addle - Amnesia - Blind - Bust - Charm - Chicken - Confuse - Critical - Curse - Disable - Disease - Doom - Freeze - Gradual Petrify - Heat - Itchy - Immobilize - Imp - Knocked Out - Mini - Oil - Old - Paralyze - Pig - Petrify - Poison - Reverse - Sap - Silence - Sleep - Slow - Stone - Stop - Toad - Traitor - Trouble - Vampire - Venom - Virus - Vit 0 - X-Zone - Zombie |
