|First meeting||Altar Cave|
|Final Fantasy III Character|
- "An orphan raised by Nina and Elder Topapa in the village of Ur. Adventurous by nature, his curiosity gets the better of him as he tumbles into a hole created by the great earthquake."
- —Final Fantasy III instruction manual.
Appearance and PersonalityEdit
Luneth has long silver hair and violet eyes, and in his Freelancer outfit, wears a purple turtleneck covered by a dark sweatshirt and a vest. He wears long pants, knee-high boots, and carries a fanny pack. His theme color is purple, shown in his Job armors, while his turtleneck collar can be seen while he is wearing robes. The tri-square pattern on his vest is also a pattern used to distinguish his Job outfits from his allies'.
Luneth is described by Doga and Unei as the light of courage. Sure enough, it was his tendency to travel recklessly that lead him to the Wind Crystal in the first place. In the opening FMV, Luneth is shown as a Warrior, reflecting his bravery and will to fight. Most times, he will instantly jump into situations or fights despite the dangers. He is quite cheerful and positive when meeting other characters, but can often be too impulsive or blunt, causing his allies to scold him.
Luneth and Ingus were shown arguing in the opening FMV, reflecting their opposite personalities, but while the party traverses a cave, Ingus saves Luneth from falling off a cliff. Luneth assumes the de facto role of leader, speaking on behalf of the team and motivating them to continue on their quest. His defending Arc from the bullies in Ur shows that he has a "status" as a leader-like figure among the children.
Luneth is an orphan who was raised in the remote village of Ur by the priest Topapa and his foster mother, Nina. Ten years ago, when he was very young, Luneth and his biological parents were dwellers of the surface world below the Floating Continent. While traveling on Cid Haze's airship one day, the ship was engulfed in a thick, vast darkness and crashed on the Floating Continent. Luneth's parents were killed on impact, but Luneth survived together with Cid, who took the surviving child to Ur and gave him to the elder Topapa. From that time onward, Nina and Topapa raised Luneth as their own son.
One day, he went out exploring in the Altar Cave and fell down a hole. There he found the Wind Crystal, which chose him as a Warrior of Light. He then went out to find three others who shared his destiny. He and his childhood friend, Arc, wanted to save the ghosts in the town of Kazus. They met Refia on Cid's airship, and met Ingus at Castle Sasune, a place that was also was affected by the spell.
Arc, Refia, Luneth, and Ingus defeated the Djinn with the help of Princess Sara, and the four of them returned to the crystal, which blessed them with its power. Takka, Refia's foster father, modified Cid's airship so that they could crash through the rock that blocked the way to Canaan, which would cause the ship to shatter. They took Cid to Canaan and heard about a man called Desch on the Dragon Mountain. They scaled the mountain to find him, but Bahamut brought them to his nest.
They found Desch there and helped him escape. They hopped off the mountain and landed near the Gnome Village. Desch told them that he had lost his memory and was trying to discover who he was and where he came from. He decided to travel with them on their journey. At the Gnome Village, they helped the doctor recover his strength and he showed them the passage to the underground place, where they ended up at the Vikings' Cove. The vikings have been attacked several times by the Nepto Dragon. Their only ship, the Enterprise, was promised to them if they would kill the serpent. Luneth, Arc, Refia, Ingus, and Desch traveled to the Nepto Temple. They used the spell Mini to travel farther into the temple, where they found a Giant Rat.
After defeating it, they found a crystal shard. Leaving the cave, they put the crystal in the missing eye socket of a statue of the Nepto Dragon. The Nepto Dragon spoke to them and told them that he was grateful and wouldn't attack the Vikings anymore. He also gave them the Fang of Water. The Vikings gave them the ship, and together, they sailed to the Gulgan Gulch, where they spoke to the blind elders. They told them to go to the Tower of Owen, where Desch's destiny awaited. They used the spell Toad to get trough the tower, and fought Medusa at the end of it.
She mentioned that she was Lord Xande's soldier, and after she was defeated, Desch regained his memory, and explained that he is an Ancient who is supposed to protect the tower, and he may have even built it. Desch then sacrifices himself to prevent the impending explosion and is thought to be dead. The group ended up landing on the Enterprise, and one of the currents is gone, so they could continue.
Luneth and his party continues to travel to Dwarven Hollows, where the leader of the Dwarves requested their assistance on getting back one of the Horns of Ice, which was stolen by Gutsco the Rogue. The party successfully defeated Gutsco and retrieved the Horn of Ice. Upon returning the Horn on the pedestal, Gutsco appears and steals the two Horns. It turns out Gutsco survived the battle and hid under the party's shadow. He then makes a retreat to the Molten Cave, where he's planning on getting to the Fire Crystal by using the Horns's power. The party encounters Gutsco at the cave, and battles him that transforms into Salamander. Upon defeating him, the Fire Crystal blesses the Warriors of Light with its power.
After recovering the Horns of Ice for good, they receive word from a Tokkul villager that the town is under attack, and requests the Warriors of Light's assistance. Arriving at Tokkul, the party founds the village is filled with soldiers. The party is then captured and taken to Hein's Castle, where they are imprisoned. The party makes their way to Hein and defeated him, releasing the King of Argus, his subordinates, and the villagers of Tokkul.
At Castle Argus, the party tells the King about their purpose of coming. The Kind thanks him for rescuing them and gives him the Wheel of Time, and tells the party to meet Cid. After meeting with Cid, he upgrades the Enterprise into an airship and tells the party about their past. The Warriors of Light, along with Cid, originally came from the surface world. They were passengers of Cid's airship, and when the airship fell on the Floating World, the 5 of them are the only survivors. Cid and his wife then encourages Luneth and his friends to go to the Surface World.
Going to the Surface World, the party discovers the place is covered in darkness. They then found a sunken ship, and after exploring it, found and old man and a passed-out girl. The old man tells the party that the girl is actually the maiden guarding the Water Crystal, Aria. After healing Aria, she joins the party and retrieve the Water Crystal shard at the Temple of Water.
They then go through the Cave of Tides to the Water Crystal, where Aria uses the Crystal's shard to restore the Water Crystal's light. Upon asking the Water Crystal to lend its strength, Aria suddenly pushes Luneth and is attacked. It turns out, Kraken was the one that tried to catch Luneth off-guard. The party proceeds to battle and defeat him.
Unfortunately, Aria couldn't survive the blow and passes away in Luneth's arms. The Warriors of Light then receives the Water Crystal's blessing, and escapes the Cave before it collapses. The Water Crystal banishes the darkness away from the Surface World, returning things to normal.
Luneth appears as a Legend in Final Fantasy Airborne Brigade.
|This section of the article about Final Fantasy Airborne Brigade is a stub. You can help Final Fantasy Wiki by expanding it.|
Luneth appears in several cards in the Final Fantasy Trading Card Game. He is shown in his CG Freelancer outfit, and other cards depict him in the Dragoon, Scholar, Red Mage and Onion Knight jobs.
The Onion Knight in Dissidia Final Fantasy has an alternate outfit that is directly based on Luneth. His hair becomes straight, long, and silver. His eyes become violet and his costume color changes, but takes on Refia's coloration, which is possibly in reference to the coloration of the Unnamed Hero Artwork by Yoshitaka Amano.
Despite having been given to a male character in Final Fantasy III, Luneth is usually a female name derived from the Latin luna, or "moon".
- Luneth is the only player character in the game with his own unique body armor. He is initially equipped with a Vest that cannot be obtained otherwise; however, it is also the weakest armor in the game (together with the Rusty Mail) as it provides only minimal Defense and Magic Defense.
- When the player fights the Iron Giant, Arc will yell out "L-Luneth!", however if the player renames Luneth it will be L-[insert name here] instead of changing it to the appropriate first letter.