Luck (Stat)
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Luck is a recurring stat in the Final Fantasy series, although it is not as common as other stats. It usually affects things such as Critical Hits and finding rare items, but also can influence other stats like Evasion and Accuracy. In other games, where there is no luck stat, there are other stats which determine these instead.
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Appearances
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Final Fantasy
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Luck makes its first appearance in the original Final Fantasy. In this game, it, along with character level, was meant to determine the success or failure of fleeing a battle. However, the calculation did not work exactly as intended in the NES version, resulting in the Running Glitch.
Final Fantasy II
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Final Fantasy III
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Final Fantasy V
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Final Fantasy VII
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Luck appears as a battle element in Final Fantasy VII, not to be confused with "All Lucky 7s". High luck affects the character's critical hit rate, chance to avoid attacks and chance to hit.
Crisis Core -Final Fantasy VII-
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The higher Zack's Luck, the more critical hits and better Item Drops he gets. The player increase the Luck stat by equipping accessories and Materia that give boost to Luck. The player can boost the Materia's Luck stats via Materia Fusion up to +100 per Materia.
Final Fantasy VIII
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In Final Fantasy VIII, players are able to junction magic spells to the characters' luck stats. The way to do this is to have a GF learn Luck-J either on its own or with a Luck-J Scroll. Luck affects the character's hit accuracy (unless the character already has 255% hit rate), evasion, critical hits, and increases the chances of Odin and Gilgamesh appearing during battle.
Final Fantasy IX
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In Final Fantasy IX, luck appears to affect the rate of being inflicted by status ailments.
Final Fantasy X
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Luck in Final Fantasy X affects the character's chances of critical hits, the chances of evading attacks, and accuracy. However, unlike its predecessors, it can only be upgraded via the use of a "Fortune Sphere" to activate a Luck node on the Sphere Grid.
Final Fantasy X-2
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Luck affects the girls' chance of critical hits, avoiding attacks, landing attacks, and finding rare items. Rabite's Foot and Key to Success accessories raise Luck.
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Final Fantasy XII
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Final Fantasy XII: Revenant Wings
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Final Fantasy Tactics A2: Grimoire of the Rift
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Luck is a Clan Privilege in Final Fantasy Tactics A2: Grimoire of the Rift. It raises Evasion and chance of the Opportunity Command.
Dissidia Final Fantasy
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Luck in Dissidia Final Fantasy affects many aspects in the game. Luck can be raised with a number of accessories, and some equipment sets, such as the Genji Set. Having higher luck increases the rate EX-Cores appear. Also, if a character has high luck, they experience a higher percentage of Battlegen accessories being dropped. Lastly, high luck increases the chance of enemies dropping their accessory or equipment during battle.
| v · e · dStats |
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| Recurring stats |
| Ability Points - Accuracy - Bravery - Charge Time - Clan Points - Defense - Evasion - Experience Points - Health Points - Intelligence - Jump - Level - Luck - Magic Defense - Magic Evasion - Magic Points - Magic Power - Mind - Move - Speed - Spirit - Stamina - Strength - Use - Vitality |
| Before Crisis -Final Fantasy VII- |
| Rank Points |
| Crisis Core -Final Fantasy VII- |
| Soldier Points |
| Final Fantasy XI |
| Charisma - Fame - Magic Accuracy - Tactical Points |
| Final Fantasy XII |
| License Points |
| Final Fantasy XIII |
| Technical Points |
| Final Fantasy Tactics |
| Bravery - Faith |
| Final Fantasy Tactics Advance |
| Judge Points |
| Vagrant Story |
| Risk |
| Terms |
| Min-Maxing - Stat Growth |
