Where there's a will, there's a way.
Lucil is a non-player character in Final Fantasy X and an AI-controlled party member*International and HD Remaster only in Final Fantasy X-2. She is a natural leader, respected by others for her strength, boldness and vision. According to the Final Fantasy X Ultimania Omega she is 25 years old during Final Fantasy X.
Lucil is a young woman with reddish hair and brown eyes. Like Tidus and Wakka, she also has tanned skin. Her outfit consists of a sleeveless, high-collared bodysuit with a yellow and green pattern. She wears white fingerless armwarmers and matching legwarmers held by black garter belts. She completes her outfit with several purple armor pieces: a headband, a corset, pauldrons, elbow pads, knee pads and shin guards.
Lucil is a strong, brave and wise woman. Her natural leadership qualities suit her well in her role as Captain (and later Commander). She can be strict with her orders but she is always proper and polite. Lucil is also shown as being very determined, as the failed Operation Mi'ihen doesn't stop her from immediately trying to re-establish the Chocobo Knights.
Yuna and her guardians first encounter Lucil on the Mi'ihen Highroad. She introduces herself as captain of the Chocobo Knights and warns the group of a large fiend in the area with a taste for chocobos. Lucil's group fights with the Crusaders and Al Bhed at Operation Mi'ihen.
Another member of the Crusaders participating in the mission described Lucil as "no doubt the best of the bunch" when it comes to the Chocobo Knights. During the mission, Lucil takes an active role, directing Yuna and the party to the command center and later leading the charge towards Sin. Following the failed mission that leaves her ranks in tatters, Lucil tries to reestablish the Chocobo Knights leading up to Lady Yuna's Calm. She first leads her group along the Moonflow and then north in search of chocobos to replace the ones they had lost.
Former Crusader and Chocobo Knight. She holds the Youth League together admirably as Nooj's right-hand woman, but the group's explosive nature complicates her efforts.
Do you remember why the Youth League seeks the truth behind Spira's past? Because Spira's past is the foundation for its future. Our power exists so that we may cut a new road, to a new age. An age where children will never have to lift a sword!
During the Calm, Lucil joins the Youth League, along with comrades Elma and Clasko, as an attempt to stifle the reign of New Yevon and build a "new, better Spira". Lucil quickly attained rank of commander among the league, second in command only to Nooj. She claims that "the heart is not moved from without; but rather, when the time is right, it moves of its own accord from within" and claims to have learned all of her wisdom from her troops.
In Chapter 5, Lucil comes up with the idea to hold a battle tournament as a way for the Youth League troops to blow off steam. If the Gullwings give the Awesome Sphere to the Youth League, they are allowed to participate in the battle tournament, with Lucil as the final opponent. If they gave the sphere to New Yevon, she apologetically bars them from the tournament, since the overly excitable members of the Youth League might get out of hand if a perceived supporter of New Yevon participates in the fighting. Afterward, Lucil gives a rousing speech, speaking on the proper use of power.
Lucil is fought as a boss once in Final Fantasy X-2, as the final opponent in the battle tournament, should the player give the Awesome Sphere to the Youth League.
Lucil is a variant of Lucille.Lucille is a French name meaning "light."
- During Operation Mi'ihen, Lucil is seen charging at Sin with the Chocobo Knights and can be presumed dead, but she later appears unharmed at Djose.