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Lord Ochu

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Its claws inflict poison. Restores lost HP by sleeping. Retaliates with Earthquake if awakened, so watch out. Being a plant, it burns easily.
Scan description
The Ochu is no garden variety fiend. We could throw a hundred Crusaders at it and still lose.

Lord Ochu is an Ochu-type fiend in Final Fantasy X found sleeping at a crossroads in the Kilika Woods. The fight can easily be avoided by taking a different route, but courageous players can approach and awaken the monster. It should be noted that, should the player choose to avoid the boss, it can be bribed later on in the game for a one time easy source of cheap remedies for 92,980 gil.


Final Fantasy X enemy stats
#020#021 #022
Location Monster Arena Species Other information
Kilika Woods Does not appear Ochu N/A
Sensor description Scan description
Vulnerable to fire. Its claws inflict poison. Restores lost HP by sleeping. Retaliates with Earthquake if awakened, so watch out. Being a plant, it burns easily.
HP MP Strength Magic Defense Magic Defense
4,649 (800) 39 15 23 1 1
Accuracy Accuracy Evasion Luck AP (Overkill) Gil
8 10 10 20 40 (60) 420
Elemental affinities
Fire Ice Lightning Water Holy
150% 100% 100% 100% 100%
Statuses and immunities
Silence Sleep Darkness Poison Petrify Slow Zombie Power Break
0 0 Immune Immune 0 0 0 0
Magic Break Armor Break Mental Break Threaten Death Provoke Doom (1Turns taken for target to die) Nul
0 0 0 0 0 Immune 0 0
Shell Protect Reflect Haste Demi Regen Distill Sensor
0 0 0 0 0 0 0 0
Scan Bribe Delay Zanmato Berserk Capture Physical Magical
0 Remedy 0 Lv. 1 0 Immune 0 0
Common steal (75%) Rare steal (25%) Common drop (87.5%) Rare drop (12.5%)
Potion Potion MP Sphere x1Overkill: x2 HP Sphere x1Overkill: x2
Equipment drop (100%) Weapon abilities Armor abilities
1-3 slots, 1-3 abilities Piercing, Poisontouch, Strength +5%, Magic +5% Dark Ward, Silence Ward, Sleep Ward, Poison Ward, Stone Ward, Confuse Ward, Berserk Ward Remedy x80 (92,980 gil)
Abilities Ronso Rage
Poison Claw, Water, Lord Ochu falls asleep., Earthquake None


The player should first talk to Luzzu, who will hand over four Antidotes. These will come in handy as Lord Ochu can inflict Poison along with its normal attacks. Being a plant, it is vulnerable to Fire, so Lulu is handy in this fight. After losing around half its HP, Lord Ochu will fall sleep and regenerate HP. It can be woken with a physical attack, but will immediately react with Earthquake; the damage can be avoided by summoning Valefor, who, due to being an aerial aeon, will evade the attack. As this is not an ordinary boss fight, if the going gets too tough, the party can escape at any time.

If the party approaches Ochu from the left or west, and then flees the battle, the nearby crusader will run up and give Phoenix Down x3.

When it is defeated, Luzzu will hand over an Elixir if spoken to after the fight, and the Crusader to the west of where Lord Ochu was will give the party a NulBlaze Shield.

Other appearancesEdit

Final Fantasy Record KeeperEdit

FFRK Lord Ochu FFX
Baknamy FFTA2This article or section is a stub about an enemy in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.



"Ochu" comes from Dungeons & Dragons; specifically, it is the otyugh. The name in Japanese (and transliterations) comes from the pronunciation; it is pronounced with a short O and T (practically to a ch), making the pronunciation close to "o-chuugh". "オチュー" is the closest the katakana system can get to representing the sound without using compound katakana pronunciations not natively found in Japanese.


  • Excluding the optional ones in the Monster Arena, Lord Ochu is the only boss encountered in the game that uses the normal battle theme as opposed to the one used for boss battles. Furthermore, it is one of only two bosses (Ultima Weapon being the other) that can be bribed. The party can also Flee from the battle.

Related enemiesEdit

Final Fantasy X-2Edit

Final Fantasy X-2: Last MissionEdit

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