Loot refers to the items obtained by the player after defeating a certain monster enemy in the Ivalice series of games. With changes made to the way players obtain items after battle, loots have become a crucial element in the gameplay.
Loot is the source of income for players. Additionally, selling a certain combination of loots with a certain amount unlocks new equipments and items. These are sometimes the only way to obtain powerful weapons and armor.
Loot is obtained in the game by stealing from or KO'ing enemies, and by completing quests. Loot can be used to unlock weapons for purchase at shops, or can be sold for gil. Skills such as Loot Lv.1, and Pilfer allow loot to be stolen from enemies, while skills like Hunting and Trophy Hunt allow for two pieces of loot instead of the normal one to drop from the target if it KOs it.
Looting, also referred to as sacking, plundering, despoiling, despoliation, and pillaging, is the indiscriminate taking of goods by force as part of a military or political victory, or during a catastrophe, such as war, natural disaster, or rioting. The term is also used in a broader sense to describe egregious instances of theft and embezzlement, such as the "plundering" of private or public assets by corrupt or greedy authorities. Looting is loosely distinguished from scavenging in terms of objects taken: scavenging implies taking of essential items such as food, water, shelter, or other material needed for survival while looting implies items of luxury or not necessary for survival such as art work, precious metals or other valuables. The proceeds of all these activities can be described as loot, plunder, spoils, or pillage.