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Long Gui (Final Fantasy XIII-2)

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Final Fantasy XIII-2 Enemy
Long Gui
ロングイ (Ron Gui)
FFXIII enemy Long Gui
Statistics
HP FFXIII-2 Strength Icon FFXIII-2 Magic Icon
4,160,000 2,228 2,228
Stagger Icon FFXIII Chain Icon FFXIII
700 100
Keep Launch Libra
95 Immune 100
CP Gil
4,000 7,200
Vulnerabilities
Fire Icon FFXIII Ice Icon FFXIII Lightning Icon FFXIII
Halved Normal Weakness
Wind Icon FFXIII Physical Icon FFXIII Magical Icon FFXIII
Normal Resist Resist
Status resistance
Deprotect Deshell Slow Poison Imperil
Immune Immune 50% Immune Immune
Curse Pain Fog Debrave Defaith
Immune Immune Immune Immune Immune
Daze Wound Death Dispel Provoke
Immune 0% Immune 0% 30%
Location The Archylte Steppe -Year Unknown-
- Sanctorium (Sunny)
Type Feral Creature
Subtype Oretoise
Recruit Chance Untameable
Common Drop Ribbon (10%)
Rare Drop Adamantite (5%)
Abilities Ultima, Quake, Roar, Stomp, Doom
Notes - Employs wounding attacks that reduce maximum HP.
- Delivers devastating physical attacks.
- Executes powerful magical attacks.
- Legs can be disabled if dealt enough damage .
Long Gui in Archylte Steppe
Long Gui in Archylte Steppe.
MonterossaAdded by Monterossa
"Okay, this one might be a bit much for us to handle."
Noel Kreiss

The Long Gui is an enemy in Final Fantasy XIII-2. It can be found on the Archylte Steppe during sunny weather. It's easy to spot him due to its size and since there is only one on the field. Defeating it for the first time will grant the Long Gui Fragment and 30,000 CP. The music that plays during this encounter is "Saber's Edge".

Contents

DatalogEdit

See also: Fragment/Monster Bits.

The long gui is one of the largest monsters on Pulse. All members of the oretoise family have long life spans, and some researchers believe that long guis are actually shaolong guis that have survived even longer than normal. Others assert that they constitute a distinct species.

Evidence exists to support both sides of the argument, but as the creatures live for centuries, generations must pass before a consensus is reached.

StrategyEdit

The Long Gui should not be underestimated despite having approximately a quarter of the original Long Gui's total HP and the strategy to deal with it is no different from the original foe. It is recommended that the player has both Serah and Noel close to 5,000 HP or higher.

Recommended paradigms are:

  • SYN/SYN/SEN
  • SAB/SAB/SEN
  • SEN/SEN/SEN
  • MED/MED/MED
  • COM/COM/COM
  • RAV/RAV/COM

It is recommended to start the battle with SYN/SYN/SEN to buff the party with Protect and Shell. If the party has a Goblin Chieftain as a Sentinel, its Feral Link ability can be used to buff all from the start. After being buffed the party should switch to SAB/SAB/SEN and start spamming ailments on the Long Gui's foreleg, especially Deprotect and Deshell. It's also possible to poison it. The player should switch to Tortoise (SEN/SEN/SEN) whenever Long Gui attacks to minimize its attacks. Ultima and Roar are particularly powerful, with Roar having a high chance of inflicting Daze on the entire party. It is near mandatory to restore HP after every attack.

Once the leg has Deprotect and Deshell on, the party can switch to RAV/RAV/COM and start building the chain gauge, and after it reaches its stagger point switch to Cerberus (COM/COM/COM) and start attacking until it falls. Repeating the same process with the other leg sends the Long Gui falling to the ground. The legs have a low chain resistance, making them easy to stagger.

Once Long Gui's forelegs are taken out, it becomes susceptible to status ailments, and its chain resistance drops to 20. The party should inflict Deprotect, Deshell, and Poison on it and switch back to RAV/RAV/COM and start building the chain gauge. When it reaches the stagger point the party should switch back to Cerberus and start dealing damage. The Long Gui will get back up when its stagger is reaching its end, and the party must repeat the same steps of taking out the legs first. Depending on the party's state it will take about 2-3 staggers to bring down its HP to zero.

Long Gui casts Doom upon one character (the current leader) should the battle last 20 minutes.

 
XIII-2 long gui ultima

TriviaEdit

  • As mentioned by a hunter, the Long Gui is frightened of lightning. That may be the reason it and its feet is vulnerable to Lightning damage.
    • When it is downed, however, it does not have any weaknesses.

Related EnemiesEdit

Final Fantasy XIIIEdit

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