Wikia

Final Fantasy Wiki

List of Theatrhythm Final Fantasy Abilities

Talk3
13,964 pages on
this wiki
Revision as of 03:15, July 30, 2012 by Shockstorm (Talk | contribs)

Userbox ff7-cloud Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.
The following tables are incomplete and require the add missing CP costs areas to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.

The following is a list of abilities in Theatrhythm Final Fantasy. Abilities are divided into blue Reactive Abilities, which activate under certain conditions, and green Proactive Abilities, which are continuously active, and there are several sub-types among the two types as well. Party members have a pre-determined amount of ability slots, and can only equip either of the two ability types in a slot of the matching color - a party member with a blue slot cannot equip a Proactive Ability in that slot, for example. Equipping abilities costs CP, and a party member's equipped abilities cannot exceed their CP.

Contents

Reactive Abilities

Physical Abilities

Ability CP Effect Learned By Level
Focus (Lv 1) 4 During BMS, deals low damage every time the player gets Good or better on 13 Hold Triggers. Warrior of Light Initial
Firion Level 5
Kain Level 10
Cloud Level 5
Sephiroth Level 70
Squall Initial
Prishe Level 20
Focus (Lv 2) 9 During BMS, deals medium damage every time the player gets Good or better on 14 Hold Triggers. Firion Level 35
Kain Level 70
Cloud Level 45
Squall Level 45
Prishe Level 70
Focus (Lv 3) 13 During BMS, deals high damage every time the player gets Good or better on 15 Hold Triggers. Warrior of Light Level 75
Firion Level 70
Kain Level 80
Cloud Level 75
Squall Level 70
Prishe Level 95
Counter (Lv 1) 5 During BMS, activates when the player gets Miss on three triggers and deals low damage. Activates up to five times per stage. Firion Level 5
Locke Initial
Sephiroth Level 15
Squall Level 20
Seifer Initial
Prishe Initial
Lightning Level 5
Snow Level 5
Counter (Lv 2) 10 During BMS, activates when the player gets Miss on three triggers and deals medium damage. Activates up to five times per stage. Firion Level 60
Locke Level 50
Sephiroth Level 45
Squall Level 50
Seifer Level 60
Prishe Level 50
Lightning Level 50
Snow Level 45
Counter (Lv 3) 16 During BMS, activates when the player gets Miss on three triggers and deals high damage. Activates up to five times per stage. Firion Level 85
Kain Level 85
Locke Level 80
Sephiroth Level 75
Squall Level 75
Prishe Level 90
Lightning Level 85
Snow Level 95

Magic Abilities

Ability CP Effect Learned By Level
Cure 8 When HP falls below 75%, recovers 10% of max HP. Activates once per stage. Minwu Initial
Cecil Initial
Terra Level 15
Yuna Initial
Shantotto Level 5
Prishe Initial
Ashe Level 5
Lightning Level 30
Cura 16 When HP falls below 65%, recovers 20% of max HP. Activates once per stage. Minwu Level 35
Cecil Level 35
Terra Level 55
Yuna Level 30
Shantotto Level 60
Prishe Level 35
Ashe Level 50
Curaga 25 When HP falls below 50%, recovers 40% of max HP. Activates once per stage. Minwu Level 75
Cecil Level 65
Yuna Level 70
Fire 7 During BMS, activates when the player gets Good or better on 30 Touch Triggers and deals low damage. Onion Knight Level 20
Cecil Level 5
Sephiroth Level 5
Vivi Initial
Shantotto Initial
Ashe Level 20
Lightning Initial
Fira 14 During BMS, activates when the player gets Good or better on 34 Touch Triggers and deals medium damage. Cecil Level 60
Rydia Level 10
Faris Level 25
Terra Initial
Vivi Level 30
Shantotto Level 10
Ashe Level 75
Lightning Level 60
Firaga 26 During BMS, activates when the player gets Good or better on 38 Touch Triggers and deals high damage. Terra Level 50
Vivi Level 70
Shantotto Level 65
Blizzard 7 During BMS, activates when the player gets Good or better on 12 Hold Triggers and deals low damage. Onion Knight Level 50
Cecil Level 10
Rydia Level 20
Vivi Initial
Shantotto Initial
Ashe Initial
Lightning Level 45
Blizzara 14 During BMS, activates when the player gets Good or better on 16 Hold Triggers and deals low damage. Cecil Level 75
Rydia Level 55
Faris Level 40
Terra Level 25
Sephiroth Level 20
Vivi Level 40
Shantotto Level 30
Ashe Level 55
Lightning Level 80
Blizzaga 26 During BMS, activates when the player gets Good or better on 20 Hold Triggers and deals low damage. Terra Level 85
Vivi Level 75
Shantotto Level 90
Thunder 7 During BMS, activates when the player gets Good or better on 20 Slide Triggers and deals low damage. Onion Knight Level 55
Cecil Level 20
Rydia Level 5
Vivi Level 5
Ashe Level 10
Lightning Level 15
Thundara 14 During BMS, activates when the player gets Good or better on 24 Slide Triggers and deals medium damage. Cecil Level 85
Rydia Level 75
Faris Level 70
Terra Level 10
Vivi Level 60
Shantotto Level 50
Ashe Level 65
Lightning Level 75
Thundaga 26 During BMS, activates when the player gets Good or better on 28 Slide Triggers and deals high damage. Terra Level 75
Sephiroth Level 40
Vivi Level 85
Shantotto Level 80
Protect (Lv 1) 7 When HP falls below 80%, damage is reduced by 15% for the rest of the stage. Warrior of Light Level 25
Minwu Level 5
Cecil Level 15
Vivi Level 20
Snow Level 10
Protect (Lv 2) 14 When HP falls below 65%, damage is reduced by 25% for the rest of the stage. Warrior of Light Level 70
Minwu Level 30
Cecil Level 45
Vivi Level 65
Ashe Level 40
Snow Level 50
Protect (Lv 3) 21 When HP falls below 50%, damage is reduced by 40% for the rest of the stage. Warrior of Light Level 70
Minwu Level 30
Cecil Level 45
Vivi Level 65
Ashe Level 40
Snow Level 50
Regen (Lv 1) 20 Restores a small amount of HP for every trigger better than Good the player hits. Minwu Level 25
Onion Knight Level 25
Rydia Level 30
Shantotto Level 75
Prishe Level 25
Ashe Level 30
Regen (Lv 2) 25 Restores a medium amount of HP for every trigger better than Good the player hits. Minwu Level 55
Onion Knight Level 75
Rydia Level 50
Prishe Level 75
Ashe Level 60
Regen (Lv 3) 30 Restores a large amount of HP for every trigger better than Good the player hits. Minwu Level 85
Rydia Level 60
Ashe Level 95
Sight (Lv 1) 16 During FMS, increases changes of meeting a Moogle by 7%. Minwu Level 20
Bartz Level 30
Locke Level 20
Tidus Level 20
Sight (Lv 2) 24 During FMS, increases changes of meeting a Moogle by 15%. Minwu Level 50
Bartz Level 65
Locke Level 60
Tidus Level 35
Sight (Lv 3) 34 During FMS, increases changes of meeting a Moogle by 25%. Minwu Level 80
Bartz Level 95
Locke Level 85
Tidus Level 75
Libra (Lv 1) 20 Chaos Shrine, reveals one item on the boss's item list when a new Dark Note is received. Faris Level 60
Aerith Level 20
Prishe Level 55
Lightning Level 20
Libra (Lv 3) 10 Chaos Shrine, reveals three items on the boss's item list when a new Dark Note is received. Cid Level 15

Proactive Abilities

Song Abilities

Ability CP Effect Learned By Level
Paeon (Lv 1) 16 For entire stage, restores a small amount of HP over time. Princess Sarah Level 25
Aerith Level 30
Yuna Level 15
Cosmos Level 15
Paeon (Lv 2) 25 For entire stage, restores a medium amount of HP over time. Princess Sarah Level 55
Aerith Level 65
Yuna Level 45
Cosmos Level 50
Paeon (Lv 3) 35 For entire stage, restores a large amount of HP over time. Princess Sarah Level 80
Aerith Level 95
Yuna Level 80
Cosmos Level 80
Elegy (Lv 2) 15 For entire stage, all damage is reduced by 15%. Princess Sarah Level 40
Aerith Level 70
Prishe Level 45
Ashe Level 70
Snow Level 60
Cosmos Level 35
Elegy (Lv 3) 20 For entire stage, all damage is reduced by 20%. Princess Sarah Level 85
Aerith Level 90
Prishe Level 85
Ashe Level 90
Snow Level 75
Cosmos Level 75
Sinewy Etude (Lv 1) 7 For entire stage, all party members have +15 Strength. Sephiroth Level 10
Zidane Level 5
Lightning Initial
Sinewy Etude (Lv 2) 10 For entire stage, all party members have +20 Strength. Princess Sarah Level 5
Sephiroth Level 60
Zidane Level 50
Lightning Level 65
Sinewy Etude (Lv 3) 15 For entire stage, all party members have +25 Strength. Princess Sarah Level 50
Sephiroth Level 85
Zidane Level 80
Lightning Level 90
Mana's Paean (Lv 1) 7 For entire stage, all party members have +20 Magic. Rydia Initial
Terra Initial
Yuna Initial
Mana's Paean (Lv 2) 10 For entire stage, all party members have +25 Magic. Princess Sarah Level 20
Rydia Level 45
Terra Level 65
Yuna Level 35
Mana's Paean (Lv 3) 15 For entire stage, all party members have +30 Magic. Princess Sarah Level 75
Rydia Level 80
Terra Level 80
Yuna Level 65
Hastemarch (Lv 1) 7 For entire stage, all party members have +10 Agility. Onion Knight Level 5
Locke Initial
Aerith Level 10
Hastemarch (Lv 2) 10 For entire stage, all party members have +15 Agility. Princess Sarah Level 10
Onion Knight Level 70
Locke Level 45
Aerith Level 55
Hastemarch (Lv 3) 15 For entire stage, all party members have +20 Agility. Princess Sarah Level 60
Locke Level 70
Aerith Level 75
Fortune's Refrain (Lv 1) 7 For entire stage, all party members have +10 Luck. Aerith Level 50
Vaan Initial
Fortune's Refrain (Lv 2) 10 For entire stage, all party members have +20 Luck. Princess Sarah Level 15
Fortune's Refrain (Lv 3) 15 For entire stage, all party members have +30 Luck. Princess Sarah Level 95
Hero's Rime (Lv 1) 18 For entire stage, all party members have +12 to all stats. Zidane Level 30
Lightning Level 35
Cosmos Level 20
Hero's Rime (Lv 3) 35 For entire stage, all party members have +24 to all stats. Zidane Level 85
Lightning Level 95
Cosmos Level 90

Augment Abilities

Ability CP Effect Learned By Level
HP Up (Lv 1) 8 HP +800. Warrior of Light Level 5
Minwu Initial
Cecil Initial
Cloud Level 15
Aerith Level 5
Sephiroth Level 30
Seifer Level 10
Prishe Level 15
Snow Initial
HP Up (Lv 3) 14 HP +2400. Minwu Level 65
Cecil Level 55
Cloud Level 60
Aerith Level 80
Sephiroth Level 80
Seifer Level 65
Prishe Level 60
Snow Level 55
Strength Up (Lv 1) 5 Strength +25. During BMS, attack power 1.1x Warrior of Light Level 20
Firion Initial
Kain Initial
Cloud Initial
Sephiroth Level 35
Squall Level 10
Seifer Level 25
Prishe Level 5
Strength Up (Lv 2) 10 Strength +40, Agility -60. During BMS, attack power 1.3x Warrior of Light Level 45
Firion Level 25
Kain Level 35
Cloud Level 30
Squall Level 60
Seifer Level 45
Prishe Level 65
Strength Up (Lv 3) 16 Strength +65, Agility -120. During BMS, attack power 1.5x Warrior of Light Level 60
Firion Level 55
Kain Level 55
Cloud Level 55
Magic Up (Lv 1) 4 Magic +20. Minwu Level 10
Sephiroth Initial
Vivi Level 10
Shantotto Initial
Magic Up (Lv 2) 8 Magic +40, Strength -20. Minwu Level 40
Terra Level 45
Sephiroth Level 65
Vivi Level 35
Shantotto Level 20
Agility Up (Lv 1) 4 Agility +40. Onion Knight Level 15
Bartz Level 10
Terra Level 20
Tidus Initial
Shantotto Level 25
Lightning Level 10
Agility Up (Lv 2) 8 Agility +70, Strength -30. Onion Knight Level 30
Bartz Level 35
Tidus Level 30
Prishe Level 30
Vaan Level 30
Ashe Level 35
Lightning Level 55
Agility Up (Lv 3) 14 Agility +100, Strength -40. Onion Knight Level 45
Rydia Level 85
Bartz Level 50
Tidus Level 55
Vaan Level 55
Luck Up (Lv 1) 5 Luck +50, HP -500. Onion Knight Level 35
Cid Level 5
Zidane Level 20
Tuna Level 10
Shantotto Level 85
Prishe Level 80
Vaan Level 15
Luck Up (Lv 2) 10 Luck +80, HP -1000. Cid Level 40
Vaan Level 25
Luck Up (Lv 3) 15 Luck +110, HP -1500. Vaan Level 45
Earth Blues (Lv 1) 5 Agility +20, Luck +40 during BMS. Bartz Level 5
Zidane Initial
Vaan Initial
Snow Level 15
Earth Blues (Lv 2) 10 Agility +30, Luck +45 during BMS. Bartz Level 55
Zidane Level 10
Snow Level 35
Earth Blues (Lv 3) 15 Agility +40, Luck +60 during BMS. Bartz Level 70
Aerith Level 45
Zidane Level 65
Snow Level 85
Forest Nocturne (Lv 1) 5 Agility +20, Luck +40 during EMS. Firion Level 15
Rydia Initial
Vivi Level 25
Ashe Initial
Forest Nocturne (Lv 2) 10 Agility +30, Luck +45 during EMS. Firion Level 50
Rydia Level 35
Vivi Level 50
Ashe Level 45
Forest Nocturne (Lv 3) 15 Agility +40, Luck +60 during EMS. Firion Level 80
Rydia Level 70
Aerith Level 25
Vivi Level 80
Ashe Level 80
Sacrifice (Lv 1) 5 Strength +30, HP -500. Warrior of Light Level 15
Onion Knight Level 60
Kain Initial
Squall Initial
Sacrifice (Lv 2) 10 Strength +50, HP -750. Warrior of Light Level 35
Onion Knight Level 85
Kain Level 30
Squall Level 25
Sacrifice (Lv 3) 16 Strength +95, HP -1200. Warrior of Light Level 50
Kain Level 50
Squall Level 55
Wind Rhapsody (Lv 1) 5 Agility +20, additional Agility +40 during FMS. Warrior of Light Level 10
Onion Knight Initial
Kain Level 5
Cloud Level 10
Seifer Level 15
Tidus Level 15
Wind Rhapsody (Lv 2) 10 Agility +30, additional Agility +45 during FMS. Warrior of Light Level 30
Kain Level 40
Cloud Level 50
Seifer Level 35
Tidus Level 45
Wind Rhapsody (Lv 3) 15 Agility +40, additional Agility +60 during FMS. Warrior of Light Level 80
Faris Level 35
Cloud Level 80
Aerith Level 35
Seifer Level 80
Tidus Level 65

Probability Abilities

Ability CP Effect Learned By Level
Brace (Lv 1) 3 Once per stage, 75% of retaining 1% HP when HP would hit 0. Warrior of Light Initial
Firion Initial
Cid Initial
Kain Level 15
Squall Initial
Snow Level 25
Brace (Lv 2) 5 Once per stage, 85% of retaining 1% HP when HP would hit 0. Warrior of Light Level 65
Firion Level 30
Cid Level 50
Kain Level 60
Squall Level 30
Snow Level 40
Brace (Lv 3) 7 Once per stage, 95% of retaining 1% HP when HP would hit 0. Warrior of Light Level 80
Firion Level 65
Cid Level 80
Kain Level 75
Squall Level 80
Snow Level 70
Escape (Lv 1) 2 During FMS, when Bad or worse is received on a trigger, 25% chance of avoiding damage and loss of speed. Activates up to three times per stage. Cid Initial
Bartz Initial
Faris Level 5
Zidane Initial
Yuna Level 25
Escape (Lv 2) 3 During FMS, when Bad or worse is received on a trigger, 55% chance of avoiding damage and loss of speed. Activates up to three times per stage. Cid Level 45
Bartz Level 45
Faris Level 30
Zidane Level 35
Yuna Level 55
Escape (Lv 3) 4 During FMS, when Bad or worse is received on a trigger, 85% chance of avoiding damage and loss of speed. Activates up to three times per stage. Cid Level 75
Bartz Level 85
Faris Level 90
Zidane Level 60
Yuna Level 75
Mirage (Lv 1) 3 When Bad or worse is received on a trigger, 25% chance of avoiding damage. Activates up to three times per stage. Minwu Level 15
Onion Knight Initial
Faris Initial
Seifer Initial
Vaan Level 5
Mirage (Lv 2) 5 When Bad or worse is received on a trigger, 50% chance of avoiding damage. Activates up to three times per stage. Minwu Level 70
Onion Knight Level 10
Faris Level 55
Seifer Level 20
Vaan Level 50
Mirage (Lv 3) 7 When Bad or worse is received on a trigger, 80% chance of avoiding damage. Activates up to three times per stage. Minwu Level 90
Onion Knight Level 80
Faris Level 80
Seifer Level 75
Vaan Level 75
Pray (Lv 1) 10 At halfway point of stage, 50% chance of recovering 30% HP. Princess Sarah Initial
Cid Level 25
Terra Level 5
Aerith Initial
Yuna Level 5
Cosmos Initial
Pray (Lv 2) 18 At halfway point of stage, 60% chance of recovering 50% HP. Princess Sarah Level 45
Cid Level 55
Terra Level 35
Aerith Level 40
Yuna Level 60
Cosmos Level 30
Pray (Lv 3) At halfway point of stage, 70% chance of recovering 70% HP. Princess Sarah Level 70
Terra Level 70
Aerith Level 85
Yuna Level 90
Cosmos Level 65
Sic (Lv 1) 10 During FMS, at first Bad trigger, 30% chance of calling a Chocobo to run at full speed. Bartz Level 15
Tidus Level 10
Sic (Lv 2) During FMS, at first Bad trigger, 60% chance of calling a Chocobo to run at full speed. Bartz Level 80
Locke Level 50
Sic (Lv 3) During FMS, at first Bad trigger, 90% chance of calling a Chocobo to run at full speed. Tidus Level 80
Steal (Lv 1) 16 During BMS, 10% chance of stealing an item from a defeated enemy. Activates once per stage. Faris Level 20
Locke Level 15
Zidane Level 25
Vaan Level 20
Steal (Lv 2) 20 During BMS, 20% chance of stealing an item from a defeated enemy. Activates once per stage. Faris Level 45
Locke Level 40
Zidane Level 70
Vaan Level 70
Steal (Lv 3) 24 During BMS, 30% chance of stealing an item from a defeated enemy. Activates once per stage. Faris Level 75
Locke Level 75
Zidane Level 90
Vaan Level 85

Special Abilities

Ability CP Effect Learned By Level
Lance (Lv 1) 8 During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a small amount of HP. Firion Level 10
Kain Level 20
Cloud Level 25
Seifer Level 30
Lance (Lv 2) 14 During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a medium amount of HP. Firion Level 45
Kain Level 45
Cloud Level 70
Seifer Level 55
Lance (Lv 3) 20 During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a large amount of HP. Firion Level 75
Kain Level 65
Cloud Level 85
Seifer Level 85
Dark (Lv 1) 5 Strength +25, party takes 10% more damage. Cecil Level 25
Sephiroth Initial
Dark (Lv 2) 10 Strength +45, party takes 20% more damage. Cecil Level 50
Sephiroth Level 25
Dark (Lv 3) 16 Strength +75, party takes 30% more damage. Cecil Level 80
Sephiroth Level 55
Dash (Lv 1) 8 During FMS, after getting Good or better on 50 Triggers, the character gains a small speed boost. Bartz Initial
Faris Level 15
Locke Level 10
Tidus Level 5
Dash (Lv 2) 12 During FMS, after getting Good or better on 50 Triggers, the character gains a medium speed boost. Bartz Level 60
Faris Level 50
Locke Level 55
Tidus Level 60
Dash (Lv 3) 16 During FMS, after getting Good or better on 50 Triggers, the character gains a large speed boost. Bartz Level 90
Faris Level 95
Locke Level 90
Tidus Level 85
Cheer (Lv 1) 8 When equipped character has less than 25% HP, all party members gain 50 Strength. Princess Sarah Level 30
Cid Level 10
Faris Level 10
Tidus Initial
Cosmos Level 25
Cheer (Lv 2) 10 When equipped character has less than 20% HP, all party members gain 70 Strength. Princess Sarah Level 65
Cid Level 65
Faris Level 65
Tidus Level 25
Cosmos Level 45
Cheer (Lv 3) 12 When equipped character has less than 15% HP, all party members gain 90 Strength. Princess Sarah Level 90
Cid Level 85
Faris Level 85
Tidus Level 70
Cosmos Level 70
Boost (Lv 1) 8 During BMS, called summon has a small power boost. Cid Level 30
Rydia Level 15
Yuna Level 20
Cosmos Level 10
Boost (Lv 2) 14 During BMS, called summon has a medium power boost. Cid Level 70
Rydia Level 40
Yuna Level 50
Cosmos Level 40
Boost (Lv 3) 20 During BMS, called summon has a large power boost. Cid Level 90
Rydia Level 65
Yuna Level 85
Cosmos Level 85
Weapon Break (Lv 1) 3 During BMS, second monster to enter battle suffers small loss of attack power. Cloud Initial
Squall Level 15
Seifer Level 5
Snow Initial
Weapon Break (Lv 2) 6 During BMS, second monster to enter battle suffers medium loss of attack power. Cloud Level 20
Squall Level 35
Seifer Level 40
Snow Level 65
Weapon Break (Lv 3) 10 During BMS, second monster to enter battle suffers large loss of attack power. Cloud Level 65
Squall Level 65
Seifer Level 70
Snow Level 90
Treasure Hunter (Lv 1) 12 During entire stage, small increase to chance of getting rare items. Locke Level 25
Zidane Level 15
Vaan Level 35
Treasure Hunter (Lv 2) 16 During entire stage, medium increase to chance of getting rare items. Locke Level 65
Zidane Level 45
Vaan Level 60
Treasure Hunter (Lv 3) 20 During entire stage, large increase to chance of getting rare items. Locke Level 95
Zidane Level 75
Vaan Level 80
Item Lore 14 Doubles effect of HP-restoring items. Cid Level 20
Shantotto Level 70
Recall 8 At halfway point of stage, casts a random magic ability. Shantotto Level 35
Dualcast 22 All magic abilities used by the equipped character double in power. Vivi Level 45
Shantotto Level 55
Calm 6 During FMS, first Bad or worse on a Trigger will not decrease Chocobo speed. Kain Level 25
Bartz Level 25
Yuna Level 40
Mimic 8 After getting Good or better on 125 Triggers, last ability used is copied. Bartz Level 75
Vaan Level 55
Cosmos Level 5
Soul Voice 25 All song abilities used by the equipped character have double effectiveness. Cosmos Level 60
Bluff 15 All magic abilities used by the equipped character have 1.5x power. Terra Level 30
Sephiroth Level 50
Vivi Level 15
Shantotto Level 15
Ashe Level 25
Lightning Level 25
Spare Change 10 All magic abilities used by the equipped character have 1.5x power. Locke Level 35
Vaan Level 10
Thoroughbred 7 During FMS, increased chance of better Chocobos. Aerith Level 15
Vigilance 4 During FMS, character will not be replaced if they fall. Activates once per stage. Onion Knight Level 65
Bartz Level 20
Faris Initial
Locke Level 5
Level 5 Flare 32 During BMS, after chaining 55 notes, halve current monster's HP. Activates once per stage. Anyone via Flare Scroll V N/A
EXP Up (Lv 1) 15 Equipped character gains 1.2x EXP. Anyone via EXP Up Scroll I N/A
EXP Up (Lv 2) 20 Equipped character gains 1.4x EXP. Anyone via EXP Up Scroll II N/A
EXP Up (Lv 3) 25 Equipped character gains 1.6x EXP. Anyone via EXP Up Scroll III N/A
EXP Hound 15 Equipped character gains all EXP from stages while other party members gain none. If equipped to multiple characters, EXP is divided evenly between them Anyone via EXP Hound Scroll N/A


Limit Breaks

All Limit Breaks are learned at Level 40.

Ability CP Effect Type Learned By
Class Change During BMS, after chaining 70 notes, all damage is reduced by 50% Warrior of Light
Blood Weapon During BMS, after chaining 50 notes, a small amount of HP is restored each time Good or better is achieved on a Trigger. Firion
Ninjutsu 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Agility. Physical Onion Knight
Soul Shift During BMS, damages boss-type enemies when they enter based on character's Strength and Magic. Cecil
Master Mime During BMS, damages boss-type enemies when they enter based on character's Strength, Magic and Luck. Bartz
Trance During BMS, after chaining 30 notes, magic power is tripled. Terra
Omnislash 18 During BMS, damages boss-type enemies when they enter based on character's Strength. Physical Cloud
Lion Heart 18 During BMS, damages boss-type enemies when they enter based on character's Strength, Agility and Luck. Physical Squall
Grand Lethal 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Level. Physical Zidane
Blitz Ace During BMS, damages boss-type enemies when they enter based on character's Strength and Agility. Tidus
Ancient Magic 18 During BMS, damages boss-type enemies when they enter based on character's Magic and Level. Magic Shantotto
Pyroclasm During BMS, damages boss-type enemies when they enter based on character's Strength, Magic and Level. Vaan
Omega Weapon 18 +75 Strength and Magic Augment Lightning


Template:Abilities

Advertisement | Your ad here

Videos

Remove video
Are you sure you want to remove this video from the Videos list?
Please wait wile we are removing the video
Error occurred while loading data. Please recheck your connection and refesh the page.
40 Videos on this wiki
Add a video
Be the first to add a video
1 of 1

Photos

Add a Photo
66,749photos on this wiki
See all photos >

Recent Wiki Activity

See more >

Around Wikia's network

Random Wiki