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List of Theatrhythm Final Fantasy Abilities

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The following tables are incomplete and require the adding characters from the iOS port with the notification that they are exclusive to it, highlight some characters' DLC status for the iOS, as well as check that all abilities gained from items for the 3DS version are listed areas to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.

The following is a list of abilities in Theatrhythm Final Fantasy. Abilities are divided into blue Reactive Abilities, which activate under certain conditions, and green Proactive Abilities, which are continuously active, and there are several sub-types among the two types as well. Party members have a predetermined amount of ability slots, and can only equip either of the two ability types in a slot of the matching color - a party member with a blue slot cannot equip a Proactive Ability in that slot, for example. Equipping abilities costs CP, and a party member's equipped abilities cannot exceed their CP.

The iOS version completely changes the format of abilities. Due to the lack of customization, character abilities change with every 5 levels. Because of this, the previously set ability will be removed and replaced with a completely new one. Should the player want to keep this ability, then they must avoid leveling up that particular character, unless that character has reached level 99, wherein you have the option of resetting their level back to 1, though this can only be done a maximum of three times. The default playable characters retain their Limit Break from Level 40, but lose it upon reaching level 60. In addition, purchasable characters begin with two abilities, whereas default characters begin with only one.

Reactive AbilitiesEdit

Physical AbilitiesEdit

Ability CP Effect Learned By Level (3DS) Level (iOS)
Focus (Lv 1) 4 During BMS, deals low damage every time the player gets Good or better on 13 Hold Triggers. Warrior of Light Initial
Firion Level 5 Level 5
Kain Level 10
Cloud Level 5 Initial
Tifa* - Initial
Sephiroth Level 70 Level 10
Squall Initial
Rinoa* - Initial
Prishe Level 20 Level 5
Focus (Lv 2) 9 During BMS, deals medium damage every time the player gets Good or better on 14 Hold Triggers. Firion Level 35
Kain Level 70
Cloud Level 45
Tifa* - Level 40
Squall Level 45
Rinoa* - Level 30
Auron* - Level 5
Prishe Level 70 Level 20
Focus (Lv 3) 13 During BMS, deals high damage every time the player gets Good or better on 15 Hold Triggers. Warrior of Light Level 75
Firion Level 70
Kain Level 80
Cloud Level 75
Tifa* - Level 60
Squall Level 70
Rinoa* - Level 65
Auron* - Level 65
Prishe Level 95 Level 85
Counter (Lv 1) 5 During BMS, activates when the player gets Miss on three triggers and deals low damage. Activates up to five times per stage. Firion Level 5 Level 10
Kain - Initial
Locke Initial
Tifa* - Initial
Sephiroth Level 15 -
Squall Level 20
Seifer Initial Initial
Prishe Initial -
Lightning Level 5 Initial
Snow Level 5 Initial
Counter (Lv 2) 10 During BMS, activates when the player gets Miss on three triggers and deals medium damage. Activates up to five times per stage. Firion Level 60
Locke Level 50
Sephiroth Level 45 Level 50
Tifa* - Level 55
Squall Level 50
Seifer Level 60 Level 25
Auron* - Level 35
Prishe Level 50 Level 30
Lightning Level 50
Snow Level 45 Level 20
Ramza* - Initial
Serah* - Level 30
Counter (Lv 3) 16 During BMS, activates when the player gets Miss on three triggers and deals high damage. Activates up to five times per stage. Firion Level 85
Kain Level 85 Level 85
Locke Level 80
Sephiroth Level 75 Level 85
Tifa* - Level 90
Squall Level 75
Auron* - Level 85
Prishe Level 90 Level 60
Lightning Level 85
Snow Level 95 Level 60
Serah* - Level 85

Magic AbilitiesEdit

Ability CP Effect Learned By Level (3DS) Level (iOS)
Cure 8 When HP falls below 75%, recovers 10% of max HP. Activates once per stage. Minwu Initial Initial
Cecil Initial
Terra Level 15
Garnet* - Level 20
Yuna Initial Initial
Shantotto Level 5
Prishe Initial -
Ashe Level 5 Level 35
Lightning Level 30
Hope* - Initial
Serah* - Level 15
Cura 16 When HP falls below 65%, recovers 20% of max HP. Activates once per stage. Minwu Level 35
Cecil Level 35
Terra Level 55
Garnet* - Level 60
Yuna Level 30 Level 35
Shantotto Level 60
Prishe Level 35 Level 75
Ashe Level 50 -
Hope* - Level 35
Ramza* - Level 30
Serah* - Level 55
Curaga 25 When HP falls below 50%, recovers 40% of max HP. Activates once per stage. Anyone via Curaga Scroll* Anytime -
Minwu Level 75
Cecil Level 65
Garnet* - Level 80
Yuna Level 70 Level 75
Fire 7 During BMS, activates when the player gets Good or better on 30 Touch Triggers and deals low damage. Onion Knight Level 20
Cecil Level 5
Terra - Initial
Sephiroth Level 5 Level 15
Seifer - Level 35
Vivi Initial Initial
Shantotto Initial
Ashe Level 20 Initial
Lightning Initial
Hope* - Initial
Fira 14 During BMS, activates when the player gets Good or better on 34 Touch Triggers and deals medium damage. Cecil Level 60
Rydia Level 10 -
Faris Level 25
Terra Initial
Vivi Level 30 Level 20
Shantotto Level 10
Ashe Level 75 Level 50
Lightning Level 60
Hope* - Level 30
Ramza* - Level 20
Serah* - Level 5
Firaga 26 During BMS, activates when the player gets Good or better on 38 Touch Triggers and deals high damage. Terra Level 50
Sephiroth - Level 75
Seifer - Level 85
Vivi Level 70 Level 60
Shantotto Level 65
Hope* - Level 60
Serah* - Level 80
Blizzard 7 During BMS, activates when the player gets Good or better on 12 Hold Triggers and deals low damage. Onion Knight Level 50
Cecil Level 10
Rydia Level 20 Initial
Celes* - Initial
Sephiroth - Level 5
Vivi Initial -
Shantotto Initial
Ashe Initial Level 15
Lightning Level 45
Hope* - Level 10
Blizzara 14 During BMS, activates when the player gets Good or better on 16 Hold Triggers and deals low damage. Cecil Level 75
Rydia Level 55
Faris Level 40
Terra Level 25
Sephiroth Level 20 Level 35
Vivi Level 40 -
Shantotto Level 30
Ashe Level 55 Level 55
Lightning Level 80
Hope* - Level 40
Ramza* - Level 35
Serah* - Initial
Blizzaga 26 During BMS, activates when the player gets Good or better on 20 Hold Triggers and deals low damage. Terra Level 85
Celes* - Level 85
Vivi Level 75 Level 80
Shantotto Level 90
Hope* - Level 80
Serah* - Level 50
Thunder 7 During BMS, activates when the player gets Good or better on 20 Slide Triggers and deals low damage. Onion Knight Level 55
Cecil Level 20
Rydia Level 5 Initial
Seifer - Level 15
Vivi Level 5 Level 15
Shantotto - Initial
Ashe Level 10 Level 45
Lightning Level 15
Hope* - Level 20
Thundara 14 During BMS, activates when the player gets Good or better on 24 Slide Triggers and deals medium damage. Cecil Level 85
Rydia Level 75
Faris Level 70
Terra Level 10
Sephiroth - Level 25
Vivi Level 60 Level 40
Shantotto Level 50
Ashe Level 65 Level 80
Lightning Level 75
Hope* - Level 50
Ramza* - Level 90
Serah* - Level 25
Thundaga 26 During BMS, activates when the player gets Good or better on 28 Slide Triggers and deals high damage. Terra Level 75
Sephiroth Level 40 Level 65
Seifer - Level 60
Vivi Level 85 Level 75
Shantotto Level 80
Hope* - Level 75
Ramza* - Level 95
Serah* - Level 60
Protect (Lv 1) 7 When HP falls below 80%, damage is reduced by 15% for the rest of the stage. Warrior of Light Level 25
Minwu Level 5 Initial
Cecil Level 15
Vivi Level 20 Level 5
Garnet* - Level 5
Snow Level 10 Level 10
Hope* - Level 5
Protect (Lv 2) 14 When HP falls below 65%, damage is reduced by 25% for the rest of the stage. Warrior of Light Level 70
Minwu Level 30
Cecil Level 45
Vivi Level 65 -
Garnet* - Level 30
Ashe Level 40 Level 20
Snow Level 50 Level 50
Hope* - Level 65
Ramza* - Initial
Serah* - Level 10
Protect (Lv 3) 21 When HP falls below 50%, damage is reduced by 40% for the rest of the stage. Warrior of Light Level 85
Minwu Level 30
Cecil Level 70
Vivi Level 65 Level 85
Garnet* - Level 85
Ashe Level 40 Level 65
Snow Level 50 Level 65
Hope* - Level 85
Serah* - Level 65
Regen (Lv 1) 20 Restores a small amount of HP for every trigger better than Good the player hits. Minwu Level 25 -
Onion Knight Level 25
Rydia Level 30
Rinoa* - Level 20
Garnet* - Initial
Shantotto Level 75
Prishe Level 25 Level 35
Ashe Level 30 Level 5
Hope* - Level 25
Regen (Lv 2) 25 Restores a medium amount of HP for every trigger better than Good the player hits. Minwu Level 55 Level 20
Onion Knight Level 75
Rydia Level 50
Rinoa* - Level 40
Garnet* - Level 40
Prishe Level 75 Level 55
Ashe Level 60 Level 25
Hope* - Level 90
Ramza* - Level 50
Regen (Lv 3) 30 Restores a large amount of HP for every trigger better than Good the player hits. Minwu Level 85
Rydia Level 60
Rinoa* - Level 60
Ashe Level 95 Level 60
Sight (Lv 1) 16 During FMS, increases changes of meeting a Moogle by 7%. Minwu Level 20
Bartz Level 30
Locke Level 20
Tidus Level 20
Sight (Lv 2) 24 During FMS, increases changes of meeting a Moogle by 15%. Minwu Level 50
Bartz Level 65
Locke Level 60
Tidus Level 35
Sight (Lv 3) 34 During FMS, increases changes of meeting a Moogle by 25%. Minwu Level 80
Bartz Level 95
Locke Level 85
Tidus Level 75
Libra (Lv 1) 20 Chaos Shrine, reveals one item on the boss's item list when a new Dark Note is received. Faris Level 60
Aerith Level 20 -
Prishe Level 55
Lightning Level 20
Libra (Lv 2) 15 Chaos Shrine, reveals two items on the boss's item list when a new Dark Note is received. Locke Level 30
Libra (Lv 3) 10 Chaos Shrine, reveals three items on the boss's item list when a new Dark Note is received. Cid Level 15

Probability AbilitiesEdit

Ability CP Effect Learned By Level (3DS) Level (iOS)
Brace (Lv 1) 3 Once per stage, 75% chance of retaining 1% HP when HP would hit 0. Warrior of Light Initial Initial
Firion Initial Level 15
Cid Initial
Kain Level 15
Celes* - Initial
Squall Initial Initial
Rinoa* - Level 15
Snow Level 25 Level 15
Brace (Lv 2) 5 Once per stage, 85% chance of retaining 1% HP when HP would hit 0. Anyone via Brace Scroll II* Anytime -
Warrior of Light Level 65
Firion Level 30
Cid Level 50
Kain Level 60
Tifa* - Level 25
Squall Level 30
Rinoa* - Level 50
Auron* - Level 40
Snow Level 40 Level 45
Ramza* - Level 55
Brace (Lv 3) 7 Once per stage, 95% chance of retaining 1% HP when HP would hit 0. Anyone via Brace Scroll III* Anytime -
Warrior of Light Level 80
Firion Level 65
Cid Level 80
Kain Level 75
Tifa* - Level 80
Squall Level 80
Rinoa* - Level 80
Auron* - Level 70
Snow Level 70 Level 80
Escape (Lv 1) 2 During FMS, when Bad or worse is received on a trigger, 25% chance of avoiding damage and loss of speed. Activates up to three times per stage. Cid Initial
Bartz Initial
Faris Level 5
Zidane Initial Initial
Yuna Level 25 Level 25
Balthier* - Level 25
Escape (Lv 2) 3 During FMS, when Bad or worse is received on a trigger, 55% chance of avoiding damage and loss of speed. Activates up to three times per stage. Cid Level 45
Bartz Level 45
Faris Level 30
Zidane Level 35
Yuna Level 55 Level 50
Balthier* - Level 40
Escape (Lv 3) 4 During FMS, when Bad or worse is received on a trigger, 85% chance of avoiding damage and loss of speed. Activates up to three times per stage. Cid Level 75
Bartz Level 85
Faris Level 90
Zidane Level 60
Yuna Level 75 Level 70
Balthier* - Level 60
Ramza* - Level 75
Mirage (Lv 1) 3 When Bad or worse is received on a trigger, 25% chance of avoiding damage. Activates up to three times per stage. Minwu Level 15 Level 15
Onion Knight Initial
Faris Initial Initial
Seifer Initial -
Vaan Level 5
Balthier* - Initial
Mirage (Lv 2) 5 When Bad or worse is received on a trigger, 50% chance of avoiding damage. Activates up to three times per stage. Minwu Level 70
Onion Knight Level 10
Faris Level 55
Tifa* - Level 30
Seifer Level 20 Level 40
Vaan Level 50
Balthier* - Level 55
Mirage (Lv 3) 7 When Bad or worse is received on a trigger, 80% chance of avoiding damage. Activates up to three times per stage. Minwu Level 90
Onion Knight Level 80
Faris Level 80
Tifa* - Level 65
Seifer Level 75 Level 80
Vaan Level 75
Balthier* - Level 70
Pray (Lv 1) 10 At halfway point of stage, 50% chance of recovering 30% HP. Princess Sarah Initial
Cid Level 25 Initial
Terra Level 5
Aerith Initial -
Yuna Level 5 Level 5
Cosmos Initial
Pray (Lv 2) 18 At halfway point of stage, 60% chance of recovering 50% HP. Anyone via Pray Scroll II* Anytime -
Princess Sarah Level 45 Level 25
Cid Level 55
Terra Level 35
Aerith Level 40 Level 45
Yuna Level 60 Level 20
Cosmos Level 30
Pray (Lv 3) 27 At halfway point of stage, 70% chance of recovering 70% HP. Anyone via Pray Scroll III* Anytime -
Princess Sarah Level 70
Terra Level 70
Aerith Level 85 Level 75
Yuna Level 90 Level 60
Cosmos Level 65
Sic (Lv 1) 10 During FMS, at first Bad trigger, 30% chance of calling a Chocobo to run at full speed. Bartz Level 15
Tidus Level 10
Sic (Lv 2) During FMS, at first Bad trigger, 60% chance of calling a Chocobo to run at full speed. Bartz Level 80
Locke Level 50
Sic (Lv 3) During FMS, at first Bad trigger, 90% chance of calling a Chocobo to run at full speed. Tidus Level 80
Steal (Lv 1) 16 During BMS, 10% chance of stealing an item from a defeated enemy. Activates once per stage. Anyone via Thief's Tome* Anytime -
Faris Level 20
Locke Level 15
Zidane Level 25
Vaan Level 20
Steal (Lv 2) 20 During BMS, 20% chance of stealing an item from a defeated enemy. Activates once per stage. Faris Level 45
Locke Level 40
Zidane Level 70
Vaan Level 70
Steal (Lv 3) 24 During BMS, 30% chance of stealing an item from a defeated enemy. Activates once per stage. Faris Level 75
Locke Level 75
Zidane Level 90
Vaan Level 85

Special AbilitiesEdit

Ability CP Effect Learned By Level (3DS) Level (iOS)
Dark (Lv 1) 5 Strength +25, party takes 10% more damage. Cecil Level 25 Initial
Sephiroth Initial Initial
Dark (Lv 2) 10 Strength +45, party takes 20% more damage. Cecil Level 50
Sephiroth Level 25 Level 30
Auron* - Level 15
Dark (Lv 3) 16 Strength +75, party takes 30% more damage. Cecil Level 80
Sephiroth Level 55 Level 55
Auron* - Level 60
Ramza* - Level 70
Dash (Lv 1) 8 During FMS, after getting Good or better on 50 Triggers, the character gains a small speed boost. Anyone via Runner's Tome* Anytime -
Bartz Initial Initial
Faris Level 15
Locke Level 10 Initial
Tidus Level 5
Dash (Lv 2) 12 During FMS, after getting Good or better on 50 Triggers, the character gains a medium speed boost. Bartz Level 60
Faris Level 50
Locke Level 55
Tidus Level 60
Dash (Lv 3) 16 During FMS, after getting Good or better on 50 Triggers, the character gains a large speed boost. Bartz Level 90
Faris Level 95
Locke Level 90
Tidus Level 85
Ramza* - Level 60
Cheer (Lv 1) 8 When equipped character has less than 25% HP, all party members gain 50 Strength. Warrior of Light - Level 10
Princess Sarah Level 30 Initial
Cid Level 10 Initial
Faris Level 10
Tidus Initial Initial
Cosmos Level 25
Cheer (Lv 2) 10 When equipped character has less than 20% HP, all party members gain 70 Strength. Princess Sarah Level 65 Level 20
Cid Level 65
Faris Level 65
Tidus Level 25
Cosmos Level 45
Ramza* - Level 15
Cheer (Lv 3) 12 When equipped character has less than 15% HP, all party members gain 90 Strength. Princess Sarah Level 90
Cid Level 85
Faris Level 85
Tidus Level 70
Cosmos Level 70
Ramza* - Level 80
Boost (Lv 1) 8 During BMS, called summon has a small power boost. Cid Level 30
Rydia Level 15
Garnet* - Initial
Yuna Level 20 Initial
Cosmos Level 10
Boost (Lv 2) 14 During BMS, called summon has a medium power boost. Cid Level 70
Rydia Level 40
Garnet* - Level 35
Yuna Level 50 Level 40
Cosmos Level 40
Boost (Lv 3) 20 During BMS, called summon has a large power boost. Cid Level 90
Rydia Level 65
Garnet* - Level 65
Yuna Level 85 Level 80
Cosmos Level 85
Ramza* - Level 85
Serah* - Level 40
Weapon Break (Lv 1) 3 During BMS, second monster to enter battle suffers small loss of attack power. Cloud Initial
Tifa* - Level 10
Squall Level 15
Seifer Level 5 -
Balthier* - Level 10
Snow Initial
Weapon Break (Lv 2) 6 During BMS, second monster to enter battle suffers medium loss of attack power. Cloud Level 20
Tifa* - Level 45
Squall Level 35
Seifer Level 40 Level 20
Auron* - Level 50
Balthier* - Level 50
Snow Level 65 Level 40
Ramza* - Level 65
Serah* - Initial
Weapon Break (Lv 3) 10 During BMS, second monster to enter battle suffers large loss of attack power. Cloud Level 65
Tifa* - Level 70
Squall Level 65
Seifer Level 70 Level 70
Auron* - Level 75
Balthier* - Level 80
Snow Level 90 Level 70
Serah* - Level 45
Recall 8 At halfway point of stage, casts a random magic ability. Shantotto Level 35
Calm 6 During FMS, first Bad or worse on a Trigger will not decrease Chocobo speed. Kain Level 25
Bartz Level 25
Yuna Level 40 -
Mimic 8 After getting Good or better on 125 Triggers, last ability used is copied. Bartz Level 75
Vaan Level 55
Cosmos Level 5
Spare Change 10 During BMS, damages second enemy based on current score, then lowers score. Anyone via Millionaire's Tome* Anytime -
Locke Level 35
Vaan Level 10
Thoroughbred 7 During FMS, increased chance of better Chocobos. Aerith Level 15 -
Yuna - Level 30
Ramza* - Level 5
Vigilance 4 During FMS, character will not be replaced if they fall. Activates once per stage. Onion Knight Level 65
Bartz Level 20
Faris Initial
Locke Level 5 Initial
Balthier* - Initial

Limit BreaksEdit

All Limit Breaks are learned at Level 40. Exclusive to the the default thirteen playable characters.

Ability CP Effect Type Learned By
Class Change 20 During BMS, after chaining 70 notes, all damage is reduced by 50%. Augment Warrior of Light
Blood Weapon 18 During BMS, after chaining 50 notes, a small amount of HP is restored each time Good or better is achieved on a Trigger. Special Firion
Ninjutsu 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Agility. Physical Onion Knight
Soul Shift 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Magic. Special Cecil
Master Mime 18 During BMS, damages boss-type enemies when they enter based on character's Strength, Magic and Luck. Special Bartz
Trance 16 During BMS, after chaining 30 notes, magic power is tripled. Special Terra
Omnislash 18 During BMS, damages boss-type enemies when they enter based on character's Strength. Physical Cloud
Lion Heart 18 During BMS, damages boss-type enemies when they enter based on character's Strength, Agility and Luck. Physical Squall
Grand Lethal 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Level. Physical Zidane
Blitz Ace 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Agility. Physical Tidus
Ancient Magic 18 During BMS, damages boss-type enemies when they enter based on character's Magic and Level. Magic Shantotto
Pyroclasm 18 During BMS, damages boss-type enemies when they enter based on character's Strength, Magic and Level. Special Vaan
Omega Weapon 18 +75 Strength and Magic Augment Lightning

Proactive AbilitiesEdit

Song AbilitiesEdit

Ability CP Effect Learned By Level (3DS) Level (iOS)
Paeon (Lv 1) 16 For entire stage, restores a small amount of HP over time. Princess Sarah Level 25 Level 5
Aerith Level 30 Level 10
Garnet* - Level 10
Yuna Level 15 Level 10
Cosmos Level 15 Initial
Paeon (Lv 2) 25 For entire stage, restores a medium amount of HP over time. Princess Sarah Level 55 Level 15
Aerith Level 65 Level 20
Garnet* - Level 45
Yuna Level 45 Level 45
Cosmos Level 50
Paeon (Lv 3) 35 For entire stage, restores a large amount of HP over time. Princess Sarah Level 80
Aerith Level 95 Level 70
Garnet* - Level 90
Yuna Level 80 Level 65
Cosmos Level 80
Elegy (Lv 1) 8 For entire stage, all damage is reduced by 10%. Princess Sarah Initial Initial
Aerith Initial -
Prishe Level 10 Level 15
Ashe Level 15 Initial
Snow Level 20 Level 5
Cosmos Initial Initial
Elegy (Lv 2) 15 For entire stage, all damage is reduced by 15%. Princess Sarah Level 40
Aerith Level 70 Level 40
Prishe Level 45 Level 40
Ashe Level 70 -
Snow Level 60 Level 35
Cosmos Level 35
Elegy (Lv 3) 20 For entire stage, all damage is reduced by 20%. Princess Sarah Level 85
Aerith Level 90 Level 80
Prishe Level 85 Level 80
Ashe Level 90 Level 70
Snow Level 75 Level 85
Cosmos Level 75
Sinewy Etude (Lv 1) 7 For entire stage, all party members have +15 Strength. Sephiroth Level 10 -
Zidane Level 5
Lightning Initial
Sinewy Etude (Lv 2) 10 For entire stage, all party members have +20 Strength. Princess Sarah Level 5
Sephiroth Level 60 -
Tifa* - Level 20
Zidane Level 50
Lightning Level 65
Sinewy Etude (Lv 3) 15 For entire stage, all party members have +25 Strength. Princess Sarah Level 50
Sephiroth Level 85 -
Tifa* - Level 75
Zidane Level 80
Lightning Level 90
Mana's Paean (Lv 1) 7 For entire stage, all party members have +20 Magic. Rydia Initial
Terra Initial
Yuna Initial Level 15
Mana's Paean (Lv 2) 10 For entire stage, all party members have +25 Magic. Princess Sarah Level 20
Rydia Level 45
Terra Level 65
Yuna Level 35 Level 55
Serah* - Level 35
Mana's Paean (Lv 3) 15 For entire stage, all party members have +30 Magic. Princess Sarah Level 75
Rydia Level 80 Level 90
Terra Level 80
Yuna Level 65 Level 85
Serah* - Level 75
Hastemarch (Lv 1) 7 For entire stage, all party members have +10 Agility. Princess Sarah - Level 10
Onion Knight Level 5
Locke Initial
Aerith Level 10 Level 15
Tifa* - Level 15
Hastemarch (Lv 2) 10 For entire stage, all party members have +15 Agility. Princess Sarah Level 10
Onion Knight Level 70
Locke Level 45
Aerith Level 55 -
Tifa* - Level 35
Hastemarch (Lv 3) 15 For entire stage, all party members have +20 Agility. Princess Sarah Level 60
Locke Level 70
Aerith Level 75 -
Tifa* - Level 85
Fortune's Refrain (Lv 1) 7 For entire stage, all party members have +10 Luck. Aerith Level 50 -
Vaan Initial Initial
Fortune's Refrain (Lv 2) 10 For entire stage, all party members have +20 Luck. Princess Sarah Level 15
Aerith - Level 25
Fortune's Refrain (Lv 3) 15 For entire stage, all party members have +30 Luck. Princess Sarah Level 95
Aerith - Level 60
Hero's Rime (Lv 1) 18 For entire stage, all party members have +12 to all stats. Zidane Level 30
Garnet* - Level 25
Lightning Level 35
Cosmos Level 20
Hero's Rime (Lv 2) 26 For entire stage, all party members have +18 to all stats. Zidane Level 55
Garnet* - Level 50
Lightning Level 70
Cosmos Level 55
Ramza* - Level 45
Hero's Rime (Lv 3) 35 For entire stage, all party members have +24 to all stats. Zidane Level 85
Garnet* - Level 70
Lightning Level 95
Cosmos Level 90

Augment AbilitiesEdit

Ability CP Effect Learned By Level (3DS) Level (iOS)
HP Up (Lv 1) 4 HP +800. Warrior of Light Level 5
Minwu Initial Level 5
Cecil Initial
Cloud Level 15
Aerith Level 5 -
Sephiroth Level 30 -
Seifer Level 10 Level 5
Rinoa* - Level 5
Prishe Level 15 Level 10
Snow Initial
HP Up (Lv 2) 8 HP +1600. Minwu Level 45
Cecil Level 30
Cloud Level 35
Aerith Level 60 Level 35
Sephiroth Level 80 Level 45
Seifer Level 50 Level 55
Rinoa* - Level 45
Prishe Level 40 Level 45
Snow Level 30 Level 25
Ramza* - Level 10
HP Up (Lv 3) 14 HP +2400. Minwu Level 65
Cecil Level 55
Cloud Level 60
Aerith Level 80 Level 65
Sephiroth Level 80 Level 70
Seifer Level 65 Level 75
Rinoa* - Level 70
Prishe Level 60 Level 65
Snow Level 55 Level 55
Strength Up (Lv 1) 5 Strength +25. During BMS, attack power 1.1x. Warrior of Light Level 20 Level 15
Firion Initial
Kain Initial
Cloud Initial
Sephiroth Level 35 -
Squall Level 10
Seifer Level 25 -
Auron* - Initial
Prishe Level 5 -
Balthier* - Level 15
Strength Up (Lv 2) 10 Strength +40, Agility -60. During BMS, attack power 1.3x. Warrior of Light Level 45
Firion Level 25
Kain Level 35
Cloud Level 30
Sephiroth - Level 40
Squall Level 60
Seifer Level 45 Level 30
Auron* - Level 25
Prishe Level 65 Level 25
Balthier* - Level 35
Strength Up (Lv 3) 16 Strength +65, Agility -120. During BMS, attack power 1.5x Warrior of Light Level 60
Firion Level 55
Kain Level 55
Cloud Level 55
Sephiroth - Level 80
Seifer - Level 65
Auron* - Level 55
Prishe - Level 70
Balthier* - Level 85
Magic Up (Lv 1) 4 Magic +20. Minwu Level 10 Level 10
Sephiroth Initial -
Vivi Level 10 Initial
Garnet* - Level 15
Shantotto Initial
Magic Up (Lv 2) 8 Magic +40, Strength -20. Minwu Level 40
Terra Level 45
Sephiroth Level 65 Level 20
Vivi Level 35 Level 45
Garnet* - Level 55
Shantotto Level 20
Hope* - Level 45
Magic Up (Lv 3) 14 Magic +60, Strength -30. Minwu Level 60
Terra Level 60
Sephiroth - Level 60
Vivi Level 55 Level 55
Garnet* - Level 75
Shantotto Level 45
Hope* - Level 70
Agility Up (Lv 1) 4 Agility +40. Onion Knight Level 15 Initial
Bartz Level 10
Terra Level 20
Rinoa* - Level 10
Tidus Initial
Shantotto Level 25
Balthier* - Level 5
Lightning Level 10
Agility Up (Lv 2) 8 Agility +70, Strength -30. Onion Knight Level 30
Bartz Level 35
Rinoa* - Level 35
Tidus Level 30
Prishe Level 30 -
Vaan Level 30
Ashe Level 35 Level 30
Balthier* - Level 45
Lightning Level 55
Agility Up (Lv 3) 14 Agility +100, Strength -40. Onion Knight Level 45
Rydia Level 85
Bartz Level 50
Rinoa* - Level 75
Tidus Level 55
Vaan Level 55
Balthier* - Level 65
Luck Up (Lv 1) 5 Luck +50, HP -500. Onion Knight Level 35
Cid Level 5
Zidane Level 20
Tidus Level 10
Shantotto Level 85
Prishe Level 80 -
Vaan Level 15
Luck Up (Lv 2) 10 Luck +80, HP -1000. Cid Level 40
Prishe - Level 50
Vaan Level 25
Luck Up (Lv 3) 15 Luck +110, HP -1500. Vaan Level 45
Earth Blues (Lv 1) 5 Agility +20, Luck +40 during BMS. Bartz Level 5
Zidane Initial
Vivi - Level 10
Vaan Initial
Snow Level 15 Initial
Earth Blues (Lv 2) 10 Agility +30, Luck +45 during BMS. Bartz Level 55
Aerith - Level 30
Seifer - Level 45
Zidane Level 10
Vivi - Level 35
Balthier* - Level 30
Snow Level 35 Level 30
Earth Blues (Lv 3) 15 Agility +40, Luck +60 during BMS. Bartz Level 70
Aerith Level 45 -
Zidane Level 65
Vivi - Level 70
Balthier* - Level 75
Snow Level 85 Level 75
Forest Nocturne (Lv 1) 5 Agility +20, Luck +40 during EMS. Firion Level 15
Rydia Initial
Vivi Level 25 -
Ashe Initial -
Forest Nocturne (Lv 2) 10 Agility +30, Luck +45 during EMS. Firion Level 50
Rydia Level 35
Vivi Level 50 -
Ashe Level 45 -
Forest Nocturne (Lv 3) 15 Agility +40, Luck +60 during EMS. Firion Level 80
Rydia Level 70
Aerith Level 25 -
Vivi Level 80 -
Ashe Level 80 -
Sacrifice (Lv 1) 5 Strength +30, HP -500. Warrior of Light Level 15 Level 20
Onion Knight Level 60
Kain Initial
Tifa* - Level 5
Squall Initial
Sacrifice (Lv 2) 10 Strength +50, HP -750. Warrior of Light Level 35
Onion Knight Level 85
Kain Level 30
Tifa* - Level 50
Squall Level 25
Auron* - Level 20
Ramza* - Level 40
Sacrifice (Lv 3) 16 Strength +95, HP -1200. Warrior of Light Level 50
Kain Level 50
Tifa* - Level 95
Squall Level 55
Auron* - Level 80
Wind Rhapsody (Lv 1) 5 Agility +20, additional Agility +40 during FMS. Warrior of Light Level 10 Level 5
Onion Knight Initial
Kain Level 5
Cloud Level 10
Seifer Level 15 Initial
Tidus Level 15
Ashe - Level 10
Wind Rhapsody (Lv 2) 10 Agility +30, additional Agility +45 during FMS. Warrior of Light Level 30
Kain Level 40
Faris - Initial
Cloud Level 50
Aerith - Level 55
Seifer Level 35 -
Tidus Level 45
Wind Rhapsody (Lv 3) 15 Agility +40, additional Agility +60 during FMS. Warrior of Light Level 80
Faris Level 35
Cloud Level 80
Aerith Level 35 -
Seifer Level 80 -
Tidus Level 65
Ashe - Level 75

Special AbilitiesEdit

Ability CP Effect Learned By Level (3DS) Level (iOS)
Lance (Lv 1) 8 During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a small amount of HP. Firion Level 10 Initial
Kain Level 20 Initial
Cloud Level 25
Seifer Level 30 Level 10
Rinoa* - Initial
Lance (Lv 2) 14 During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a medium amount of HP. Firion Level 45 Level 20
Kain Level 45
Cloud Level 70
Seifer Level 55 -
Auron* - Initial
Balthier* - Level 20
Ramza* - Level 25
Serah* - Level 20
Lance (Lv 3) 20 During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a large amount of HP. Firion Level 75
Kain Level 65
Cloud Level 85
Seifer Level 85 -
Auron* - Level 30
Balthier* - Level 90
Serah* - Level 70
Treasure Hunter (Lv 1) 12 During entire stage, small increase to chance of getting rare items. Anyone via Pillager's Tome* Anytime -
Locke Level 25
Zidane Level 15
Vaan Level 35
Treasure Hunter (Lv 2) 16 During entire stage, medium increase to chance of getting rare items. Locke Level 65
Zidane Level 45
Vaan Level 60
Treasure Hunter (Lv 3) 20 During entire stage, large increase to chance of getting rare items. Locke Level 95
Zidane Level 75
Vaan Level 80
Item Lore 14 Doubles effect of HP-restoring items. Cid Level 20
Shantotto Level 70
Dualcast 22 All magic abilities used by the equipped character double in power. Vivi Level 45 Level 65
Shantotto Level 55
Soul Voice 25 All song abilities used by the equipped character have double effectiveness. Aerith - Level 50
Cosmos Level 60
Bluff 15 All magic abilities used by the equipped character have 1.5x power. Terra Level 30
Sephiroth Level 50 -
Vivi Level 15 Level 25
Shantotto Level 15
Ashe Level 25 Level 40
Lightning Level 25
Level 5 Flare 32 During BMS, after chaining 55 notes, halve current monster's HP. Activates once per stage. Anyone via Flare Scroll V* Anytime -
EXP Up (Lv 1) 15 Equipped character gains 1.2x EXP. Anyone via EXP Up Scroll I* Anytime -
Rinoa* - Level 25
Vivi - Level 30
Auron* - Level 10
EXP Up (Lv 2) 20 Equipped character gains 1.4x EXP. Anyone via EXP Up Scroll II* Anytime -
Seifer - Level 50
Rinoa* - Level 55
Vivi - Level 50
Auron* - Level 45
Hope* - Level 15
EXP Up (Lv 3) 25 Equipped character gains 1.6x EXP. Anyone via EXP Up Scroll III* Anytime -
Hope* - Level 55
EXP Hound 15 Equipped character gains all EXP from stages while other party members gain none. If equipped to multiple characters, EXP is divided evenly between them. Anyone via EXP Hound Scroll* Anytime -


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