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List of Theatrhythm Final Fantasy Abilities

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The following is a list of abilities in Theatrhythm Final Fantasy. Abilities are divided into blue Reactive Abilities, which activate under certain conditions, and green Proactive Abilities, which are continuously active, and there are several sub-types among the two types as well. Party members have a pre-determined amount of ability slots, and can only equip either of the two ability types in a slot of the matching color - a party member with a blue slot cannot equip a Proactive Ability in that slot, for example. Equipping abilities costs CP, and a party member's equipped abilities cannot exceed their CP.

Contents

Reactive AbilitiesEdit

Physical AbilitiesEdit

Ability CP Effect Learned By Level
Focus (Lv 1) 4 During BMS, deals low damage every time the player gets Good or better on 13 Hold Triggers. Warrior of Light Initial
Firion Level 5
Kain Highwind Level 10
Cloud Strife Level 5
Tifa Lockheart* Initial
Sephiroth Level 70
Squall Leonhart Initial
Rinoa Heartilly* Initial
Prishe Level 20
Focus (Lv 2) 9 During BMS, deals medium damage every time the player gets Good or better on 14 Hold Triggers. Firion Level 35
Kain Highwind Level 70
Cloud Strife Level 45
Squall Leonhart Level 45
Prishe Level 70
Focus (Lv 3) 13 During BMS, deals high damage every time the player gets Good or better on 15 Hold Triggers. Warrior of Light Level 75
Firion Level 70
Kain Highwind Level 80
Cloud Strife Level 75
Squall Leonhart Level 70
Prishe Level 95
Counter (Lv 1) 5 During BMS, activates when the player gets Miss on three triggers and deals low damage. Activates up to five times per stage. Firion Level 5
Locke Cole Initial
Tifa Lockheart* Initial
Sephiroth Level 15
Squall Leonhart Level 20
Seifer Almasy Initial
Prishe Initial
Lightning Level 5
Snow Villiers Level 5
Counter (Lv 2) 10 During BMS, activates when the player gets Miss on three triggers and deals medium damage. Activates up to five times per stage. Firion Level 60
Locke Cole Level 50
Sephiroth Level 45
Squall Leonhart Level 50
Seifer Almasy Level 60
Prishe Level 50
Lightning Level 50
Snow Villiers Level 45
Ramza* Initial
Counter (Lv 3) 16 During BMS, activates when the player gets Miss on three triggers and deals high damage. Activates up to five times per stage. Firion Level 85
Kain Highwind Level 85*
Locke Cole Level 80
Sephiroth Level 75
Squall Leonhart Level 75
Prishe Level 90
Lightning Level 85
Snow Villiers Level 95

Magic AbilitiesEdit

Ability CP Effect Learned By Level
Cure 8 When HP falls below 75%, recovers 10% of max HP. Activates once per stage. Minwu Initial
Cecil Harvey Initial
Terra Branford Level 15
Yuna Initial
Shantotto Level 5
Prishe Initial
Ashe Level 5
Lightning Level 30
Hope Estheim* Initial
Cura 16 When HP falls below 65%, recovers 20% of max HP. Activates once per stage. Minwu Level 35
Cecil Harvey Level 35
Terra Branford Level 55
Yuna Level 30
Shantotto Level 60
Prishe Level 35
Ashe Level 50
Ramza* Level 30
Curaga 25 When HP falls below 50%, recovers 40% of max HP. Activates once per stage. Minwu Level 75
Cecil Harvey Level 65
Yuna Level 70
Fire 7 During BMS, activates when the player gets Good or better on 30 Touch Triggers and deals low damage. Onion Knight Level 20
Cecil Harvey Level 5
Sephiroth Level 5
Vivi Orunitia Initial
Shantotto Initial
Ashe Level 20
Lightning Initial
Hope Estheim* Initial
Fira 14 During BMS, activates when the player gets Good or better on 34 Touch Triggers and deals medium damage. Cecil Harvey Level 60
Rydia Level 10
Faris Scherwiz Level 25
Terra Branford Initial
Vivi Orunitia Level 30
Shantotto Level 10
Ashe Level 75
Lightning Level 60
Ramza* Level 20
Firaga 26 During BMS, activates when the player gets Good or better on 38 Touch Triggers and deals high damage. Terra Branford Level 50
Vivi Orunitia Level 70
Shantotto Level 65
Blizzard 7 During BMS, activates when the player gets Good or better on 12 Hold Triggers and deals low damage. Onion Knight Level 50
Cecil Harvey Level 10
Rydia Level 20
Vivi Orunitia Initial
Shantotto Initial
Ashe Initial
Lightning Level 45
Blizzara 14 During BMS, activates when the player gets Good or better on 16 Hold Triggers and deals low damage. Cecil Harvey Level 75
Rydia Level 55
Faris Scherwiz Level 40
Terra Branford Level 25
Sephiroth Level 20
Vivi Orunitia Level 40
Shantotto Level 30
Ashe Level 55
Lightning Level 80
Serah Farron* Initial
Blizzaga 26 During BMS, activates when the player gets Good or better on 20 Hold Triggers and deals low damage. Terra Branford Level 85
Celes Chere* Level 85
Vivi Orunitia Level 75
Shantotto Level 90
Thunder 7 During BMS, activates when the player gets Good or better on 20 Slide Triggers and deals low damage. Onion Knight Level 55
Cecil Harvey Level 20
Rydia Level 5
Vivi Orunitia Level 5
Ashe Level 10
Lightning Level 15
Thundara 14 During BMS, activates when the player gets Good or better on 24 Slide Triggers and deals medium damage. Cecil Harvey Level 85
Rydia Level 75
Faris Scherwiz Level 70
Terra Branford Level 10
Vivi Orunitia Level 60
Shantotto Level 50
Ashe Level 65
Lightning Level 75
Thundaga 26 During BMS, activates when the player gets Good or better on 28 Slide Triggers and deals high damage. Terra Branford Level 75
Sephiroth Level 40
Vivi Orunitia Level 85
Shantotto Level 80
Protect (Lv 1) 7 When HP falls below 80%, damage is reduced by 15% for the rest of the stage. Warrior of Light Level 25
Minwu Level 5
Cecil Harvey Level 15
Vivi Orunitia Level 20
Snow Villiers Level 10
Hope Estheim*
Protect (Lv 2) 14 When HP falls below 65%, damage is reduced by 25% for the rest of the stage. Warrior of Light Level 70
Minwu Level 30
Cecil Harvey Level 45
Vivi Orunitia Level 65
Ashe Level 40
Snow Villiers Level 50
Ramza* Initial
Protect (Lv 3) 21 When HP falls below 50%, damage is reduced by 40% for the rest of the stage. Warrior of Light Level 70
Minwu Level 30
Cecil Harvey Level 45
Vivi Orunitia Level 65
Ashe Level 40
Snow Villiers Level 50
Regen (Lv 1) 20 Restores a small amount of HP for every trigger better than Good the player hits. Minwu Level 25
Onion Knight Level 25
Rydia Level 30
Garnet Til Alexandros XVII* Initial
Shantotto Level 75
Prishe Level 25
Ashe Level 30
Regen (Lv 2) 25 Restores a medium amount of HP for every trigger better than Good the player hits. Minwu Level 55
Onion Knight Level 75
Rydia Level 50
Prishe Level 75
Ashe Level 60
Regen (Lv 3) 30 Restores a large amount of HP for every trigger better than Good the player hits. Minwu Level 85
Rydia Level 60
Ashe Level 95
Sight (Lv 1) 16 During FMS, increases changes of meeting a Moogle by 7%. Minwu Level 20
Bartz Klauser Level 30
Locke Cole Level 20
Tidus Level 20
Sight (Lv 2) 24 During FMS, increases changes of meeting a Moogle by 15%. Minwu Level 50
Bartz Klauser Level 65
Locke Cole Level 60
Tidus Level 35
Sight (Lv 3) 34 During FMS, increases changes of meeting a Moogle by 25%. Minwu Level 80
Bartz Klauser Level 95
Locke Cole Level 85
Tidus Level 75
Libra (Lv 1) 20 Chaos Shrine, reveals one item on the boss's item list when a new Dark Note is received. Faris Scherwiz Level 60
Aerith Gainsborough Level 20
Prishe Level 55
Lightning Level 20
Libra (Lv 2) 15 Chaos Shrine, reveals two items on the boss's item list when a new Dark Note is received. Locke Cole Level 30
Libra (Lv 3) 10 Chaos Shrine, reveals three items on the boss's item list when a new Dark Note is received. Cid Haze Level 15

Proactive AbilitiesEdit

Song AbilitiesEdit

Ability CP Effect Learned By Level
Paeon (Lv 1) 16 For entire stage, restores a small amount of HP over time. Princess Sarah Level 25
Aerith Gainsborough Level 30
Yuna Level 15
Cosmos Level 15
Paeon (Lv 2) 25 For entire stage, restores a medium amount of HP over time. Princess Sarah Level 55
Aerith Gainsborough Level 65
Yuna Level 45
Cosmos Level 50
Paeon (Lv 3) 35 For entire stage, restores a large amount of HP over time. Princess Sarah Level 80
Aerith Gainsborough Level 95
Yuna Level 80
Cosmos Level 80
Elegy (Lv 1) 8 For entire stage, all damage is reduced by 10%. Princess Sarah Initial
Aerith Gainsborough Initial
Prishe Level 10
Ashe Level 15
Snow Villiers Level 20
Cosmos Initial
Elegy (Lv 2) 15 For entire stage, all damage is reduced by 15%. Princess Sarah Level 40
Aerith Gainsborough Level 70
Prishe Level 45
Ashe Level 70
Snow Villiers Level 60
Cosmos Level 35
Elegy (Lv 3) 20 For entire stage, all damage is reduced by 20%. Princess Sarah Level 85
Aerith Gainsborough Level 90
Prishe Level 85
Ashe Level 90
Snow Villiers Level 75
Cosmos Level 75
Sinewy Etude (Lv 1) 7 For entire stage, all party members have +15 Strength. Sephiroth Level 10
Zidane Tribal Level 5
Lightning Initial
Sinewy Etude (Lv 2) 10 For entire stage, all party members have +20 Strength. Princess Sarah Level 5
Sephiroth Level 60
Zidane Tribal Level 50
Lightning Level 65
Sinewy Etude (Lv 3) 15 For entire stage, all party members have +25 Strength. Princess Sarah Level 50
Sephiroth Level 85
Zidane Tribal Level 80
Lightning Level 90
Mana's Paean (Lv 1) 7 For entire stage, all party members have +20 Magic. Rydia Initial
Terra Branford Initial
Yuna Initial
Mana's Paean (Lv 2) 10 For entire stage, all party members have +25 Magic. Princess Sarah Level 20
Rydia Level 45
Terra Branford Level 65
Yuna Level 35
Mana's Paean (Lv 3) 15 For entire stage, all party members have +30 Magic. Princess Sarah Level 75
Rydia Level 80*
Terra Branford Level 80
Yuna Level 65
Hastemarch (Lv 1) 7 For entire stage, all party members have +10 Agility. Onion Knight Level 5
Locke Cole Initial
Aerith Gainsborough Level 10
Hastemarch (Lv 2) 10 For entire stage, all party members have +15 Agility. Princess Sarah Level 10
Onion Knight Level 70
Locke Cole Level 45
Aerith Gainsborough Level 55
Hastemarch (Lv 3) 15 For entire stage, all party members have +20 Agility. Princess Sarah Level 60
Locke Cole Level 70
Aerith Gainsborough Level 75
Fortune's Refrain (Lv 1) 7 For entire stage, all party members have +10 Luck. Aerith Gainsborough Level 50
Vaan Initial
Fortune's Refrain (Lv 2) 10 For entire stage, all party members have +20 Luck. Princess Sarah Level 15
Fortune's Refrain (Lv 3) 15 For entire stage, all party members have +30 Luck. Princess Sarah Level 95
Hero's Rime (Lv 1) 18 For entire stage, all party members have +12 to all stats. Zidane Tribal Level 30
Lightning Level 35
Cosmos Level 20
Hero's Rime (Lv 2) 26 For entire stage, all party members have +18 to all stats. Zidane Tribal Level 55
Lightning Level 70
Cosmos Level 55
Hero's Rime (Lv 3) 35 For entire stage, all party members have +24 to all stats. Zidane Tribal Level 85
Lightning Level 95
Cosmos Level 90

Augment AbilitiesEdit

Ability CP Effect Learned By Level
HP Up (Lv 1) 4 HP +800. Warrior of Light Level 5
Minwu Initial
Cecil Harvey Initial
Cloud Strife Level 15
Aerith Gainsborough Level 5
Sephiroth Level 30
Seifer Almasy Level 10
Prishe Level 15
Snow Villiers Initial
HP Up (Lv 2) 8 HP +1600. Minwu Level 45
Cecil Harvey Level 30
Cloud Strife Level 35
Aerith Gainsborough Level 60
Sephiroth Level 80
Seifer Almasy Level 50
Prishe Level 40
Snow Villiers Level 30
Ramza* Level 10
HP Up (Lv 3) 14 HP +2400. Minwu Level 65
Cecil Harvey Level 55
Cloud Strife Level 60
Aerith Gainsborough Level 80
Sephiroth Level 80
Seifer Almasy Level 65
Prishe Level 60
Snow Villiers Level 55
Strength Up (Lv 1) 5 Strength +25. During BMS, attack power 1.1x Warrior of Light Level 20
Firion Initial
Kain Highwind Initial
Cloud Strife Initial
Sephiroth Level 35
Squall Leonhart Level 10
Seifer Almasy Level 25
Auron* Initial
Prishe Level 5
Strength Up (Lv 2) 10 Strength +40, Agility -60. During BMS, attack power 1.3x Warrior of Light Level 45
Firion Level 25
Kain Highwind Level 35
Cloud Strife Level 30
Squall Leonhart Level 60
Seifer Almasy Level 45
Prishe Level 65
Strength Up (Lv 3) 16 Strength +65, Agility -120. During BMS, attack power 1.5x Warrior of Light Level 60
Firion Level 55
Kain Highwind Level 55
Cloud Strife Level 55
Magic Up (Lv 1) 4 Magic +20. Minwu Level 10
Sephiroth Initial
Vivi Orunitia Level 10
Shantotto Initial
Magic Up (Lv 2) 8 Magic +40, Strength -20. Minwu Level 40
Terra Branford Level 45
Sephiroth Level 65
Vivi Orunitia Level 35
Shantotto Level 20
Magic Up (Lv 3) 14 Magic +60, Strength -30. Minwu Level 60
Terra Branford Level 60
Vivi Orunitia Level 55
Shantotto Level 45
Agility Up (Lv 1) 4 Agility +40. Onion Knight Level 15
Bartz Klauser Level 10
Terra Branford Level 20
Tidus Initial
Shantotto Level 25
Lightning Level 10
Agility Up (Lv 2) 8 Agility +70, Strength -30. Onion Knight Level 30
Bartz Klauser Level 35
Tidus Level 30
Prishe Level 30
Vaan Level 30
Ashe Level 35
Lightning Level 55
Agility Up (Lv 3) 14 Agility +100, Strength -40. Onion Knight Level 45
Rydia Level 85
Bartz Klauser Level 50
Tidus Level 55
Vaan Level 55
Luck Up (Lv 1) 5 Luck +50, HP -500. Onion Knight Level 35
Cid Haze Level 5
Zidane Tribal Level 20
Tidus Level 10
Shantotto Level 85
Prishe Level 80
Vaan Level 15
Luck Up (Lv 2) 10 Luck +80, HP -1000. Cid Haze Level 40
Vaan Level 25
Luck Up (Lv 3) 15 Luck +110, HP -1500. Vaan Level 45
Earth Blues (Lv 1) 5 Agility +20, Luck +40 during BMS. Bartz Klauser Level 5
Zidane Tribal Initial
Vaan Initial
Snow Villiers Level 15
Earth Blues (Lv 2) 10 Agility +30, Luck +45 during BMS. Bartz Klauser Level 55
Zidane Tribal Level 10
Snow Villiers Level 35
Earth Blues (Lv 3) 15 Agility +40, Luck +60 during BMS. Bartz Klauser Level 70
Aerith Gainsborough Level 45
Zidane Tribal Level 65
Snow Villiers Level 85
Forest Nocturne (Lv 1) 5 Agility +20, Luck +40 during EMS. Firion Level 15
Rydia Initial
Vivi Orunitia Level 25
Ashe Initial
Forest Nocturne (Lv 2) 10 Agility +30, Luck +45 during EMS. Firion Level 50
Rydia Level 35
Vivi Orunitia Level 50
Ashe Level 45
Forest Nocturne (Lv 3) 15 Agility +40, Luck +60 during EMS. Firion Level 80
Rydia Level 70
Aerith Gainsborough Level 25
Vivi Orunitia Level 80
Ashe Level 80
Sacrifice (Lv 1) 5 Strength +30, HP -500. Warrior of Light Level 15
Onion Knight Level 60
Kain Highwind Initial
Squall Leonhart Initial
Sacrifice (Lv 2) 10 Strength +50, HP -750. Warrior of Light Level 35
Onion Knight Level 85
Kain Highwind Level 30
Squall Leonhart Level 25
Sacrifice (Lv 3) 16 Strength +95, HP -1200. Warrior of Light Level 50
Kain Highwind Level 50
Squall Leonhart Level 55
Wind Rhapsody (Lv 1) 5 Agility +20, additional Agility +40 during FMS. Warrior of Light Level 10
Onion Knight Initial
Kain Highwind Level 5
Cloud Strife Level 10
Seifer Almasy Level 15
Tidus Level 15
Wind Rhapsody (Lv 2) 10 Agility +30, additional Agility +45 during FMS. Warrior of Light Level 30
Kain Highwind Level 40
Cloud Strife Level 50
Seifer Almasy Level 35
Tidus Level 45
Wind Rhapsody (Lv 3) 15 Agility +40, additional Agility +60 during FMS. Warrior of Light Level 80
Faris Scherwiz Level 35
Cloud Strife Level 80
Aerith Gainsborough Level 35
Seifer Almasy Level 80
Tidus Level 65

Probability AbilitiesEdit

Ability CP Effect Learned By Level
Brace (Lv 1) 3 Once per stage, 75% chance of retaining 1% HP when HP would hit 0. Warrior of Light Initial
Firion Initial
Cid Haze Initial
Kain Highwind Level 15
Squall Leonhart Initial
Snow Villiers Level 25
Brace (Lv 2) 5 Once per stage, 85% chance of retaining 1% HP when HP would hit 0. Warrior of Light Level 65
Firion Level 30
Cid Haze Level 50
Kain Highwind Level 60
Squall Leonhart Level 30
Snow Villiers Level 40
Brace (Lv 3) 7 Once per stage, 95% chance of retaining 1% HP when HP would hit 0. Warrior of Light Level 80
Firion Level 65
Cid Haze Level 80
Kain Highwind Level 75
Squall Leonhart Level 80
Snow Villiers Level 70
Escape (Lv 1) 2 During FMS, when Bad or worse is received on a trigger, 25% chance of avoiding damage and loss of speed. Activates up to three times per stage. Cid Haze Initial
Bartz Klauser Initial
Faris Scherwiz Level 5
Zidane Tribal Initial
Yuna Level 25
Escape (Lv 2) 3 During FMS, when Bad or worse is received on a trigger, 55% chance of avoiding damage and loss of speed. Activates up to three times per stage. Cid Haze Level 45
Bartz Klauser Level 45
Faris Scherwiz Level 30
Zidane Tribal Level 35
Yuna Level 55
Escape (Lv 3) 4 During FMS, when Bad or worse is received on a trigger, 85% chance of avoiding damage and loss of speed. Activates up to three times per stage. Cid Haze Level 75
Bartz Klauser Level 85
Faris Scherwiz Level 90
Zidane Tribal Level 60
Yuna Level 75
Mirage (Lv 1) 3 When Bad or worse is received on a trigger, 25% chance of avoiding damage. Activates up to three times per stage. Minwu Level 15
Onion Knight Initial
Faris Scherwiz Initial
Seifer Almasy Initial
Vaan Level 5
Balthier* Initial
Mirage (Lv 2) 5 When Bad or worse is received on a trigger, 50% chance of avoiding damage. Activates up to three times per stage. Minwu Level 70
Onion Knight Level 10
Faris Scherwiz Level 55
Seifer Almasy Level 20
Vaan Level 50
Mirage (Lv 3) 7 When Bad or worse is received on a trigger, 80% chance of avoiding damage. Activates up to three times per stage. Minwu Level 90
Onion Knight Level 80
Faris Scherwiz Level 80
Seifer Almasy Level 75
Vaan Level 75
Pray (Lv 1) 10 At halfway point of stage, 50% chance of recovering 30% HP. Princess Sarah Initial
Cid Haze Level 25
Terra Branford Level 5
Aerith Gainsborough Initial
Yuna Level 5
Cosmos Initial
Pray (Lv 2) 18 At halfway point of stage, 60% chance of recovering 50% HP. Princess Sarah Level 45
Cid Haze Level 55
Terra Branford Level 35
Aerith Gainsborough Level 40
Yuna Level 60
Cosmos Level 30
Pray (Lv 3) 27 At halfway point of stage, 70% chance of recovering 70% HP. Princess Sarah Level 70
Terra Branford Level 70
Aerith Gainsborough Level 85
Yuna Level 90
Cosmos Level 65
Sic (Lv 1) 10 During FMS, at first Bad trigger, 30% chance of calling a Chocobo to run at full speed. Bartz Klauser Level 15
Tidus Level 10
Sic (Lv 2) During FMS, at first Bad trigger, 60% chance of calling a Chocobo to run at full speed. Bartz Klauser Level 80
Locke Cole Level 50
Sic (Lv 3) During FMS, at first Bad trigger, 90% chance of calling a Chocobo to run at full speed. Tidus Level 80
Steal (Lv 1) 16 During BMS, 10% chance of stealing an item from a defeated enemy. Activates once per stage. Faris Scherwiz Level 20
Locke Cole Level 15
Zidane Tribal Level 25
Vaan Level 20
Steal (Lv 2) 20 During BMS, 20% chance of stealing an item from a defeated enemy. Activates once per stage. Faris Scherwiz Level 45
Locke Cole Level 40
Zidane Tribal Level 70
Vaan Level 70
Steal (Lv 3) 24 During BMS, 30% chance of stealing an item from a defeated enemy. Activates once per stage. Faris Scherwiz Level 75
Locke Cole Level 75
Zidane Tribal Level 90
Vaan Level 85

Special AbilitiesEdit

Ability CP Effect Learned By Level
Lance (Lv 1) 8 During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a small amount of HP. Firion Level 10
Kain Highwind Level 20
Cloud Strife Level 25
Seifer Almasy Level 30
Rinoa Heartilly* Initial
Lance (Lv 2) 14 During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a medium amount of HP. Firion Level 45
Kain Highwind Level 45
Cloud Strife Level 70
Seifer Almasy Level 55
Auron* Initial
Ramza* Level 25
Lance (Lv 3) 20 During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a large amount of HP. Firion Level 75
Kain Highwind Level 65
Cloud Strife Level 85
Seifer Almasy Level 85
Dark (Lv 1) 5 Strength +25, party takes 10% more damage. Cecil Harvey Level 25
Sephiroth Initial
Dark (Lv 2) 10 Strength +45, party takes 20% more damage. Cecil Harvey Level 50
Sephiroth Level 25
Dark (Lv 3) 16 Strength +75, party takes 30% more damage. Cecil Harvey Level 80
Sephiroth Level 55
Dash (Lv 1) 8 During FMS, after getting Good or better on 50 Triggers, the character gains a small speed boost. Bartz Klauser Initial
Faris Scherwiz Level 15
Locke Cole Level 10
Tidus Level 5
Dash (Lv 2) 12 During FMS, after getting Good or better on 50 Triggers, the character gains a medium speed boost. Bartz Klauser Level 60
Faris Scherwiz Level 50
Locke Cole Level 55
Tidus Level 60
Dash (Lv 3) 16 During FMS, after getting Good or better on 50 Triggers, the character gains a large speed boost. Bartz Klauser Level 90
Faris Scherwiz Level 95
Locke Cole Level 90
Tidus Level 85
Cheer (Lv 1) 8 When equipped character has less than 25% HP, all party members gain 50 Strength. Princess Sarah Level 30
Cid Haze Level 10
Faris Scherwiz Level 10
Tidus Initial
Cosmos Level 25
Cheer (Lv 2) 10 When equipped character has less than 20% HP, all party members gain 70 Strength. Princess Sarah Level 65
Cid Haze Level 65
Faris Scherwiz Level 65
Tidus Level 25
Cosmos Level 45
Ramza* Level 15
Cheer (Lv 3) 12 When equipped character has less than 15% HP, all party members gain 90 Strength. Princess Sarah Level 90
Cid Haze Level 85
Faris Scherwiz Level 85
Tidus Level 70
Cosmos Level 70
Boost (Lv 1) 8 During BMS, called summon has a small power boost. Cid Haze Level 30
Rydia Level 15
Garnet Til Alexandros XVII* Initial
Yuna Level 20
Cosmos Level 10
Boost (Lv 2) 14 During BMS, called summon has a medium power boost. Cid Haze Level 70
Rydia Level 40
Yuna Level 50
Cosmos Level 40
Boost (Lv 3) 20 During BMS, called summon has a large power boost. Cid Haze Level 90
Rydia Level 65
Yuna Level 85
Cosmos Level 85
Weapon Break (Lv 1) 3 During BMS, second monster to enter battle suffers small loss of attack power. Cloud Strife Initial
Tifa Lockheart*
Squall Leonhart Level 15
Seifer Almasy Level 5
Snow Villiers Initial
Weapon Break (Lv 2) 6 During BMS, second monster to enter battle suffers medium loss of attack power. Cloud Strife Level 20
Squall Leonhart Level 35
Seifer Almasy Level 40
Snow Villiers Level 65
Serah Farron* Initial
Weapon Break (Lv 3) 10 During BMS, second monster to enter battle suffers large loss of attack power. Cloud Strife Level 65
Squall Leonhart Level 65
Seifer Almasy Level 70
Snow Villiers Level 90
Treasure Hunter (Lv 1) 12 During entire stage, small increase to chance of getting rare items. Locke Cole Level 25
Zidane Tribal Level 15
Vaan Level 35
Treasure Hunter (Lv 2) 16 During entire stage, medium increase to chance of getting rare items. Locke Cole Level 65
Zidane Tribal Level 45
Vaan Level 60
Treasure Hunter (Lv 3) 20 During entire stage, large increase to chance of getting rare items. Locke Cole Level 95
Zidane Tribal Level 75
Vaan Level 80
Item Lore 14 Doubles effect of HP-restoring items. Cid Haze Level 20
Shantotto Level 70
Recall 8 At halfway point of stage, casts a random magic ability. Shantotto Level 35
Dualcast 22 All magic abilities used by the equipped character double in power. Vivi Orunitia Level 45
Shantotto Level 55
Calm 6 During FMS, first Bad or worse on a Trigger will not decrease Chocobo speed. Kain Highwind Level 25
Bartz Klauser Level 25
Yuna Level 40
Mimic 8 After getting Good or better on 125 Triggers, last ability used is copied. Bartz Klauser Level 75
Vaan Level 55
Cosmos Level 5
Soul Voice 25 All song abilities used by the equipped character have double effectiveness. Cosmos Level 60
Bluff 15 All magic abilities used by the equipped character have 1.5x power. Terra Branford Level 30
Sephiroth Level 50
Vivi Orunitia Level 15
Shantotto Level 15
Ashe Level 25
Lightning Level 25
Spare Change 10 During BMS, damages second enemy based on current score, then lowers score. Locke Cole Level 35
Vaan Level 10
Thoroughbred 7 During FMS, increased chance of better Chocobos. Aerith Gainsborough Level 15
Ramza* Level 5
Vigilance 4 During FMS, character will not be replaced if they fall. Activates once per stage. Onion Knight Level 65
Bartz Klauser Level 20
Faris Scherwiz Initial
Locke Cole Level 5
Balthier* Initial
Level 5 Flare 32 During BMS, after chaining 55 notes, halve current monster's HP. Activates once per stage. Anyone via Flare Scroll V N/A
EXP Up (Lv 1) 15 Equipped character gains 1.2x EXP. Anyone via EXP Up Scroll I N/A
EXP Up (Lv 2) 20 Equipped character gains 1.4x EXP. Anyone via EXP Up Scroll II N/A
EXP Up (Lv 3) 25 Equipped character gains 1.6x EXP. Anyone via EXP Up Scroll III N/A
EXP Hound 15 Equipped character gains all EXP from stages while other party members gain none. If equipped to multiple characters, EXP is divided evenly between them Anyone via EXP Hound Scroll N/A

Limit BreaksEdit

All Limit Breaks are learned at Level 40.

Ability CP Effect Type Learned By
Class Change 20 During BMS, after chaining 70 notes, all damage is reduced by 50% Augment Warrior of Light
Blood Weapon 18 During BMS, after chaining 50 notes, a small amount of HP is restored each time Good or better is achieved on a Trigger. Special Firion
Ninjutsu 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Agility. Physical Onion Knight
Soul Shift 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Magic. Special Cecil Harvey
Master Mime 18 During BMS, damages boss-type enemies when they enter based on character's Strength, Magic and Luck. Special Bartz Klauser
Trance 16 During BMS, after chaining 30 notes, magic power is tripled. Special Terra Branford
Omnislash 18 During BMS, damages boss-type enemies when they enter based on character's Strength. Physical Cloud Strife
Lion Heart 18 During BMS, damages boss-type enemies when they enter based on character's Strength, Agility and Luck. Physical Squall Leonhart
Grand Lethal 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Level. Physical Zidane Tribal
Blitz Ace 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Agility. Physical Tidus
Ancient Magic 18 During BMS, damages boss-type enemies when they enter based on character's Magic and Level. Magic Shantotto
Pyroclasm 18 During BMS, damages boss-type enemies when they enter based on character's Strength, Magic and Level. Special Vaan
Omega Weapon 18 +75 Strength and Magic Augment Lightning


Edgar - Chainsaw2
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