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List of The Final Fantasy Legend statuses

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FFL

The following is a list of statuses from The Final Fantasy Legend.

List of StatusesEdit

PoisEdit

Units afflicted with this status lose HP at a fixed rate per turn in battle, but it may wear off and does not persist after battle. It can be removed with the Antidote item.

Game Element Type Effect
King Armor Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Band Helmet Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Dragon Shield Grants the party FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, and FFL Strength IconPoison resistance with 80% success.
P-Skin Enemy Ability Counterattacks with Pois.
Poison Enemy Ability Inflicts Poison on enemy.
Pollen Enemy Ability Inflicts Poison on enemy group.
FFL Strength IconAll Enemy Ability Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.
FFL Strength IconPoison Enemy Ability Resists Pois element and status.

SlepEdit

Units afflicted with this status do not act for one or more turns. Even if a unit awakens in the same turn, its action is voided until directed on the following turn.

Game Element Type Effect
King Armor Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Arthur Armor Grants resistance to FFL Strength IconStone and FFL Strength IconPara.
Dragon Helmet Grants resistance to FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Band Helmet Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Aezis Shield Grants the party FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake resistance with 100% success.
King Shield Grants the party FFL Strength IconIce, FFL Strength IconStone, FFL Strength IconPara resistance with 255% success.
Sleep Magic Book Puts monsters to Slep.
Sl-Gaze Enemy Ability Inflicts Slep on enemy group.
Sleep Enemy Ability Inflicts Slep on enemy group.
FFL Strength IconAll Enemy Ability Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.
FFL Strength IconChange Enemy Ability Resists Ston, Para, and Weapon.
FFL Strength IconPar/Wp Enemy Ability Resists Para and Weapon.
FFL Strength IconPara Enemy Ability Resists Dead, Blin, Slep, Conf, Curs, and Para.

BlinEdit

In this status, a unit's physical attacks and abilities may miss an intended target, resulting in a wasted weapon use. Defensive abilities and magic books are unaffected.

Game Element Type Effect
King Armor Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Arthur Armor Grants resistance to FFL Strength IconStone and FFL Strength IconPara.
Dragon Helmet Grants resistance to FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Band Helmet Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Aezis Shield Grants the party FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake resistance with 100% success.
King Shield Grants the party FFL Strength IconIce, FFL Strength IconStone, FFL Strength IconPara resistance with 255% success.
Light Enemy Ability Inflicts Blin on all enemies, can't be block.
Blind Enemy Ability Inflicts Blin on enemy group.
Flash Enemy Ability Inflicts Blin on enemy group.
Ink Enemy Ability Inflicts Blin on enemy group.
FFL Strength IconAll Enemy Ability Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.
FFL Strength IconChange Enemy Ability Resists Ston, Para, and Weapon.
FFL Strength IconPar/Wp Enemy Ability Resists Para and Weapon.
FFL Strength IconPara Enemy Ability Resists Dead, Blin, Slep, Conf, Curs, and Para.

StonEdit

In Ston status, a unit is disabled. If all units have this status, the game is over. Does not count as a death. It can be removed with the Needle item.

Game Element Type Effect
King Armor Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Arthur Armor Grants resistance to FFL Strength IconStone and FFL Strength IconPara.
Dragon Helmet Grants resistance to FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Band Helmet Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Aezis Shield Grants the party FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake resistance with 100% success.
King Shield Grants the party FFL Strength IconIce, FFL Strength IconStone, FFL Strength IconPara resistance with 255% success.
Stone Magic Book Turns enemy group to Ston.
S-Skin Enemy Ability Counterattacks with Ston.
Stone Enemy Ability Inflicts Ston on enemy group.
Gaze Enemy Ability Inflicts Ston on one enemy.
Petrify Enemy Ability Inflicts Ston on one enemy.
FFL Strength IconAll Enemy Ability Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.
FFL Strength IconChange Enemy Ability Resists Ston, Para, and Weapon.
FFL Strength IconStone Enemy Ability Resists Ston.

ConfEdit

In Conf status, a unit will not accept commands and may randomly attack without distinguishing ally from enemy, or it may do nothing at all. Will revert to normal if struck by a physical attack, or at random. Can be cured with Pan.

Game Element Type Effect
Tempter Weapon Inflicts Conf to an enemy group.
King Armor Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Arthur Armor Grants resistance to FFL Strength IconStone and FFL Strength IconPara.
Dragon Helmet Grants resistance to FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Band Helmet Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Aezis Shield Grants the party FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake resistance with 100% success.
King Shield Grants the party FFL Strength IconIce, FFL Strength IconStone, FFL Strength IconPara resistance with 255% success.
Staff Item Inflicts Conf to one enemy.
Repent Enemy Ability Inflicts Conf on all enemies, can't be block.
Sing Enemy Ability Inflicts Conf on all enemies, can't be block.
Hypnos Enemy Ability Inflicts Conf on enemy group.
FFL Strength IconAll Enemy Ability Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.
FFL Strength IconChange Enemy Ability Resists Ston, Para, and Weapon.
FFL Strength IconPar/Wp Enemy Ability Resists Para and Weapon.
FFL Strength IconPara Enemy Ability Resists Dead, Blin, Slep, Conf, Curs, and Para.

ParaEdit

In Para status, a unit will be unable to act for one or more turns. It can be removed with the Shocker item, or may recover randomly.

Game Element Type Effect
King Armor Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Arthur Armor Grants resistance to FFL Strength IconStone and FFL Strength IconPara.
Dragon Helmet Grants resistance to FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Band Helmet Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Aezis Shield Grants the party FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake resistance with 100% success.
King Shield Grants the party FFL Strength IconIce, FFL Strength IconStone, FFL Strength IconPara resistance with 255% success.
ParaSkin Enemy Ability Counterattacks with Para.
ParaSkin Enemy Ability Counterattacks with Para.
P-Fangs Enemy Ability Inflicts Para on one enemy.
Strict Enemy Ability Inflicts Para on one enemy.
Kinesis Enemy Ability Inflicts Para on enemy group.
FFL Strength IconAll Enemy Ability Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.
FFL Strength IconChange Enemy Ability Resists Ston, Para, and Weapon.
FFL Strength IconPar/Wp Enemy Ability Resists Para and Weapon.
FFL Strength IconPara Enemy Ability Resists Dead, Blin, Slep, Conf, Curs, and Para.

CursEdit

Units in Curs status suffer the penalty of having their stats reduced. It can be removed with the Symbol item.

Game Element Type Effect
King Armor Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Arthur Armor Grants resistance to FFL Strength IconStone and FFL Strength IconPara.
Dragon Helmet Grants resistance to FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Band Helmet Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Aezis Shield Grants the party FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake resistance with 100% success.
King Shield Grants the party FFL Strength IconIce, FFL Strength IconStone, FFL Strength IconPara resistance with 255% success.
Gaze Enemy Ability Inflicts Curs on enemy group.
FFL Strength IconAll Enemy Ability Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.
FFL Strength IconChange Enemy Ability Resists Ston, Para, and Weapon.
FFL Strength IconPar/Wp Enemy Ability Resists Para and Weapon.
FFL Strength IconPara Enemy Ability Resists Dead, Blin, Slep, Conf, Curs, and Para.

DeadEdit

Enemies that are Dead are permanently removed from battle. Ally units in Dead status can be revived according to the number of hearts they carry. Add hearts with the Heart item. Revive at a House of Life or with the Revive item. The game is over if all units are Dead in battle.

Game Element Type Effect
Hyper Cannon Inflicts Dead to all enemies.
Death Magic Book Inflicts Dead to one enemy.
Saw Assorted Others Inflicts Dead to an enemy if it hits.
King Armor Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Arthur Armor Grants resistance to FFL Strength IconStone and FFL Strength IconPara.
Dragon Helmet Grants resistance to FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Band Helmet Grants resistance to FFL Strength IconFire, FFL Strength IconIce, FFL Strength IconElec, FFL Strength IconPoison, FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake.
Aezis Shield Grants the party FFL Strength IconStone, FFL Strength IconPara, FFL Strength IconWeapon, and FFL Strength IconQuake resistance with 100% success.
King Shield Grants the party FFL Strength IconIce, FFL Strength IconStone, FFL Strength IconPara resistance with 255% success.
Stop Enemy Ability Inflicts Dead to an enemy group.
D-Beam Enemy Ability Inflicts Dead to an enemy group.
D-Fangs Enemy Ability Inflicts Dead to an enemy group.
Saw Enemy Ability Inflicts Dead to an enemy group.
FFL Strength IconAll Enemy Ability Resists Fire, Ice, Elec, Pois, Ston, Para, Weapon, and Quake.
FFL Strength IconChange Enemy Ability Resists Ston, Para, and Weapon.
FFL Strength IconPar/Wp Enemy Ability Resists Para and Weapon.
FFL Strength IconPara Enemy Ability Resists Dead, Blin, Slep, Conf, Curs, and Para.

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