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List of Mobius Final Fantasy statuses

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Mobius

The following is a list of statuses found in Mobius Final Fantasy.

AilmentsEdit

Actions DownEdit

Decreases the Number of Actions a character can take by 50%.

Attack DownEdit

Decreases Attack for a certain number of turns.

Break Power DownEdit

Decreases Break Power for a certain number of turns.

Crit Chance DownEdit

Decreases the Critical Chance for a certain number of turns.

Critical Resist DownEdit

Decreases resistance to Critical hits.

Defense DownEdit

Decreases Defense for a certain number of turns.

Draw AttacksEdit

Forces enemies to attack you for several turns.

Ignore DefenseEdit

Nullifies Defense.

Magic DownEdit

Decreases Magic for a certain number of turns.

PoisonEdit

Damages a character at the beginning of their turn for a certain number of turns.

Prevent ActionEdit

Prevents a character from taking Actions for a certain number of turns.

Resist Wind DownEdit

Increases Damage taken by Wind Attacks.

BoonsEdit

Actions UpEdit

Increases the Number of Actions a character can take by 50%.

Attack UpEdit

Increases attack for a certain number of turns.

BerserkEdit

All types of damage increased at the cost of Defense.

Break Power UpEdit

Increases Break Power for a certain number of turns.

Crit Chance UpEdit

Increases the Critical Chance for several turns.

Damage AbsorptionEdit

Blocks a set amount of damage.

Defense UpEdit

Increases defense for a certain number of turns.

Earth BoostEdit

Increases Earth damage dealt for a certain number of turns.

Earth ForceEdit

Only allows Earth Orbs to be draw for several turns.

Earth WeaponEdit

Adds the Earth element to Normal Attacks.

Fire BoostEdit

Increases Fire damage dealt for a certain number of turns.

Fire ForceEdit

Only allows Fire Orbs to be draw for several turns.

Fire WeaponEdit

Adds the Fire element to Normal Attacks.

HP DrainEdit

Normal Attacks and Ultimates restore HP based on damage dealt.

HP RegenEdit

Restores HP at the begin of the character's turn for a certain number of turns.

Magic UpEdit

Increases magic for a certain number of turns.

Resist AilmentsEdit

Resistance to ailments increased.

Resist EarthEdit

Reduces Earth damage taken.

Resist FireEdit

Reduces Fire damage taken.

Resist WaterEdit

Reduces Water damage taken.

Resist WindEdit

Reduces Wind damage taken.

Water BoostEdit

Increases Water damage dealt for a certain number of turns.

Water ForceEdit

Only allows Water Orbs to be draw for several turns.

Water WeaponEdit

Adds the Water element to Normal Attacks.

Wind BoostEdit

Increases Wind damage dealt for a certain number of turns.

Wind ForceEdit

Only allows Wind Orbs to be draw for several turns.

Wind WeaponEdit

Adds the Wind element to Normal Attacks.

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