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LRFFXIII Choosing Weapon

Choosing a weapon.

In Lightning Returns: Final Fantasy XIII, Lightning has a variety of weapons in her arsenal. Lightning can wield different types of weapons but they all effectively perform the same in battle. The gunblades function like regular swords and do not fire projectiles.

Weapons can be upgraded from the second playthrough onwards after the player has defeated the final boss. Weapons can be upgraded at forges for a small fee and various materials that can be bought at the Adventuring Essentials, or obtained from defeated enemies. The best materials are only available as enemy drops.

It's not possible to upgrade weapons to their maximum values because each item can only be upgraded a set number of times. One can max-out a couple of stats at most, but never all of the possible parameters. Upgrading a weapon the first time earns the Novice Swordsmith achievement. Upgrading a weapon thirty times earns the Expert Swordsmith achievement.

One can also downgrade weapons but this will not refund the materials used to upgrade them although it does "refund" the number of upgrades. Downgrading can therefore be considered as the backup plan in case one upgrades a weapon the wrong way.

Swords

Sword. The Gunblade icon from Final Fantasy XIII is reused as the icon for swords. There are several subtypes of swords: gunblades, swords, katana, axes, and sickles.

Name Properties Acquirement Image
Crimson Blitz Strength: +130
Magic: +130
ATB Speed: +5
Lightning's initial weapon.
LRFFXIII Crimson Blade
A sword bestowed upon the savior. Its blade was ruined by Lumina and its integrity and strength lost.
Ultima Weapon Strength: +2500
Magic: +2500
ATB Speed: +15
Passive Arsenal of One+
Complete the Four Trials in God's Sanctum on the Final Day. Replaces Crimson Blitz. Obtaining the ultimate equipment earns the Crimson Rebirth achievement.
The sword of the savior, awoken from her sleep with ultimate power, that brims with Serah's unfulfilled wishes.
Immortal Order Strength: +1450
Magic: +1450
ATB Speed: +10
Buy from Luxerion Old Town Forge and Final Day Forge on Hard Mode for 680,000 gil.
LRFFXIII Immortal Order
A well-balanced long sword that raises both Magic and Strength. Rank: Ultimate
Stigma Strength:+950
Magic:+950
ATB Speed: +10
Buy from Luxerion, Old Town Forge from Day 10 and Final Day Forge for 360,000 gil.
LRFFXIII Stigma
A well-balanced long sword that raises both Magic and Strength. Rank: Superior
Salvation Strength: +480
Magic: +480
ATB Speed: +5
Buy from Luxerion Old Town Forge, Yusnaan Champion's Quarter Forge, Wildlands Research Camp Forge, Dead Dunes Ruffian Forge for 72,000 gil.
LRFFXIII Salvation
A well-balanced long sword that raises both Magic and Strength. Rank: Average
Liberator Strength: +280
Magic: +280
ATB Speed: +5
Gift from Hope Day 2. Buy from Yusnaan Champion's Quarter Forge, Wildlands Research Camp Forge and Dead Dunes Ruffian Forge for 4,900 gil.
LRFFXIII Liberator
A well-balanced long sword that raises both Magic and Strength. Rank: Basic
Szczerbiec Strength: +2000
Magic: +500
Buy from Yusnaan Champion's Quarter Forge and Final Day Forge on Hard Mode for 680,000 gil.
LRFFXIII Szczerbiec
A blade made for killing, designed for physical attackers. Rank: Ultimate
Morgenstern Strength: +1300
Magic: +350
Buy from Yusnaan Champion's Quarter Forge from Day 10 and Final Day Forge for 360,000 gil.
LRFFXIII Morgenstern
A blade made for killing, designed for physical attackers. Rank: Superior
Godendag Strength: +650
Magic: +240
Buy from Yusnaan Champion's Quarter Forge for 72,000 gil.
LRFFXIII Godendag
A blade made for killing, designed for physical attackers. Rank: Good
Macuahuitl Strength: +380
Magic: +140
Buy from Yusnaan Champion's Quarter Forge for 4,900 gil.
LRFFXIII Macuahuitl
A blade made for killing, designed for physical attackers. Rank: Average
Scramasax Strength: +170
Magic: +70
Default on Dark Muse garb. Buy from Yusnaan Champion's Quarter Forge for 9,000 gil.
LRFFXIII Gladius
A blade made for killing, designed for physical attackers. Rank:Basic
Izanami Strength: +500
Magic: +2000
Buy from Wildlands Jagd Village Forge and Final Day Forge on Hard Mode for 680,000 gil.
LRFFXIII Izanami
A bewitched blade made for magic attacks, forged from steel. Rank: Ultimate
Hades' Pride Strength: +350
Magic: +1300
Buy from Wildlands Jagd Village Forge from Day 10 and Final Day Forge for 360,000 gil.
LRFFXIII Hades' Pride
A bewitched blade made for magic attacks, forged from steel. Rank: Superior
Succubus Claw Strength: +240
Magic: +650
Buy from Wildlands Jagd Village Forge for 4,900 gil.
LRFFXIII Succubus Claw
A bewitched blade made for magic attacks, forged from steel. Rank: Good
Satanic Sister Strength: +140
Magic: +380
Buy from Wildlands Jagd Village Forge for 4,900 gil.
LRFFXIII Satanic Sister
A bewitched blade made for magic attacks, forged from steel. Rank: Average
Devil's Daughter Strength: +70
Magic: +170
Gift from Hope Day 1. Buy from Wildlands Jagd Village Forge for 900 gil.
LRFFXIII Devil's Daughter
A bewitched blade made for magic attacks, forged from steel. Rank: Basic
Endymion Strength: +900
Magic: +900
Maximum HP: +3000
Buy from Luxerion Old Town Forge on Hard Mode for 420,000 gil.
LRFFXIII Endymion
A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Ultimate
Deucalion Strength: +650
Magic: +650
Maximum HP: +2000
Buy from Luxerion Old Town Forge on Hard Mode for 196,000 gil.
LRFFXIII Deucalion
A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Superior
Pygmalion Strength: +400
Magic: +400
Maximum HP: +1500
Buy from Luxerion Old Town Forge from Day 10 for 88,000 gil.
LRFFXIII Pygmalion
A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Good
Asterion Strength: +300
Magic: +300
Maximum HP: +1000
Buy from Luxerion Old Town Forge from Day 6 for 45,000 gil.
LRFFXIII Asterion
A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Average
Hyperion Strength: +200
Magic: +200
Maximum HP: +500
Buy from Luxerion Old Town Forge from Day 6 for 4,000 gil.
LRFFXIII Hyperion
A great sword that can be used for defending as well as attacking. It increases the bearer's maximum HP. Rank: Basic
Heaven's Cloud Strength: +2600
Magic: 0
ATB Speed: -15
Passive Hard Hitter Lv. 2
Buy from Yusnaan Champion's Quarter Forge and Final Day Forge on Hard Mode for 800,000 gil.
LRFFXIII Heaven's Cloud
A long sword forged for relentless physical attacks, and nothing else. Rank: Ultimate
Masamune Strength: +1700
Magic: 0
ATB Speed: -15
Passive Hard Hitter Lv. 2
Buy from Yusnaan Champion's Quarter Forge on Hard Mode and Final Day Forge 450,000 gil.
LRFFXIII Masamune
A long sword forged for relentless physical attacks, and nothing else. Rank: Superior
Demon Knife Strength: +1050
Magic: 0
ATB Speed: -15
Passive Hard Hitter Lv. 1
Buy from Yusnaan Champion's Quarter Forge from Day 10 for 220,000 gil.
LRFFXIII Demon Knife
A long sword forged for relentless physical attacks, and nothing else. Rank: Good
Kusanagi Strength: +800
Magic: 0
ATB Speed: -15
Passive Hard Hitter Lv. 1
Buy from Yusnaan Champion's Quarter Forge from Day 6 for 85,000 gil.
LRFFXIII Kusanagi
A long sword forged for relentless physical attacks, and nothing else. Rank: Average
Kikuichimonji Strength: +530
Magic: 0
ATB Speed: -15
Passive Hard Hitter Lv. 1
Buy from Yusnaan Champion's Quarter Forge from Day 6 for 9,200 gil.
LRFFXIII Kikuichimonji
A long sword forged for relentless physical attacks, and nothing else. Rank: Basic
Lominsan Cutlass Strength: +420
Magic: +420
ATB Speed: +5
Complete "Roadworks III" quest. LRFFXIII Lominsian Cutlass
A saber used in the marine city-state Limsa Lominsa in Eorzea.
Ul'dahn Blade Strength: +500
Magic: +180
Complete "Roadworks I" quest. LRFFXIII Uldahic Blade
A sabre used in the mercantile city-state of Ul'Dah in Eorzea.
Gridanian Sword Strength: +180
Magic: +500
Complete "Roadworks II" quest. LRFFXIII Gridianian Sword
A sabre used in the agricultural city-state of Gridania in Eorzea.
Bonecracker Strength: +550
Magic: +550
Passive Deprotect Chaser
Dropped by Skeleton Ω.
LRFFXIII Bonecracker
A weapon seized from a Last one, the very last of all living Skeletons.
Brittle Bone Strength: +400
Magic: +400
Passive Deprotect Chaser
Dropped by Skeleton.
A weapon seized from a hungry Skeleton filled with Chaos.
Sickle of the Faithful Strength: +260
Magic: +260
Maximum HP: +500
Passive Protect Thief
Dropped by Fanatic.
LRFFXIII Sickle of the Faithful
A weapon seized from one of Etro's followers.
Battleaxe of the Believer Strength: +260
Magic: +260
Stagger Power: +12%
Passive Brave Thief
Find in an alcove on the bottom level in the Den of Shadows area of Luxerion.
LRFFXIII Battleaxe of the Believer
An axe filled with ill-will and possessed by the resentment of those killed by the Children of Etro.
Blazefire Saber Strength: +250
Magic: +250
ATB Speed: +15
Passive Arsenal of One
Requires Final Fantasy XIII import.
LRFFXIII Blazefire Saber
A regulation sword used by Sanctum forces in official capacities. Excellent soldiers are given priority when these precious blades are being distributed.
Overture Strength: +280
Magic: +280
Maximum HP: +500
Passive Arsenal of One
Requires Final Fantasy XIII-2 import.
LRFFXIII Overture
A blade forged for the knight who would watch over Valhalla in the goddess Etro's place.
Brotherhood Strength: +330
Magic: +100
DLC weapon.
Brotherhood LRXIII
A weapon that was held by a dream; a dream that had been made real and then lost again to pay for Spira's peace.
Survivor's Axe Strength: +300
Magic: +150
Passive Sole Survivor
Passive Survival Instinct
Tomb Raider DLC weapon.
LRFFXIII Survivor's Axe
The snow axe of an explorer that kept her alive throughout countless adventures in dangerous labyrinths.
Thirteen Nights Strength: +280
Magic: +140
ATB Speed
Passive Strong Finale +15%
DLC weapon.
LRFFXIII Thirteen Nights
A longsword like the lightning which illuminates the dark nights of autumn.
Cloud Veil Strength: +280
Magic: +140
ATB Speed: +5%
Passive Strong Finale +15%
DLC weapon.
LRFFXIII Cloud Veil
A beautiful longsword decorated with designs that bring to mind the drifting clouds of the Pure Land.
Cruel Grace Strength: +280
Magic: +140
ATB Speed
Passive Strong Finale +15%
DLC weapon.
LRFFXIII Cruel Grace
A magnificent and terrible longsword, the master of all weapons.
Excalibur Strength: +280
Magic: +280
Passive Precise HP Restore +1%
DLC weapon.
LRFFXIII Excalibur
The sword of god, which denies evil and returns it to nothingness.

Great Swords

Name Properties Acquirement Image
Buster Sword Strength: +360
Magic: 0
Stagger Power: +12
Preorder bonus DLC weapon.
LRFFXIII Buster Sword
A sword far heavier than any sword has rights to be, yet a true 1st Class will wield it with ease.
Chaos's Revenge Strength: +600
Magic: +600
Passive Quick Stagger 75%
Defeat Caius Ballad.
LRFFXIII Chaos's Revenge
The cursed sword wielded by Caius, the blade is home to Bahamut's evil eye.
Death Herald Strength: +260
Magic: +360
Maximum HP: +1000
Passive Revenge Guard
Dropped from Anubys.
LRFFXIII Death Herald
A weapon seized from a wild Anubys that spawned from Chaos.
Demon's Mace[1] Strength: +380
Magic: +320
Passive Hard Hitter Lv.1
Dropped from Cyclops.
A weapon seized from a Cyclops that lumbered out of the Chaos.
Destroyer Strength: +750
Magic: +520
Passive Hard Hitter Lv. 2
Dropped from Cyclops Ω.
LRFFXIII Destroyer
A weapon seized from a Last One, the very last of all living Cyclops.
Executioner's Axe Strength: +580
Magic: +700
Maximum HP: +1500
Passive Revenge Guard
Dropped by Set.
LRFFXIII Executioner's Axe
A weapon seized from a ferocious Set that spawned from Chaos.
Flesh Render Strength: +900
Magic: +900
Passive Auto Regen (15 secs)
Dropped from Reaver Ω.
LRFFXIII Flesh Render
A weapon seized from a Last One, the very last of all living Reavers.
Shard Blade Strength: +500
Magic: +500
Passive Auto Regen (15 secs)
Dropped from Reaver.
A weapon seized from a wild Reaver that roamed the lands.

Staves

Staves provide large boosts to Magic and the final attack in the command chain, but decrease Lightning's Stagger Power and ATB Speed. Staves are best used for Styles which heavily rely on casting spells as when Lightning is equipped with a staff her spellcasting pose changes to the swiftest of all.

Name Properties Acquirement Image
Astromancer's Scepter Magic: +800
Stagger Power: -40%
ATB Speed: -15
Strong Finale: +10%
Buy from Wildlands Jagd Village Forge from Day 6 for 85,000 gil.
LRFFXIII Astromancer's Scepter
A staff brimming with magic attack power which suits a magic predominant style. Rank: Basic
Magician's Wand Magic: +530
Stagger Power: -40%
ATB Speed: -15
Strong Finale: +10%
Buy from Wildlands Jagd Village Forge from Day 6 for 9,200 gil.
LRFFXIII Magician's Wand
A staff brimming with magic attack power which suits a magic predominant style. Rank: Basic
Asteria's Staff Magic: +1700
Stagger Power: -40%
ATB Speed: -15
Strong Finale: +15%
Buy from Wildlands Jagd Village Forge on Hard Mode and Final Day Forge for 450,000 gil.
LRFFXIII Asteria's Staff
A staff brimming with magic attack power which suits a magic predominant style: Rank: Basic
Necromancer's Cane Magic: +1050
Stagger Power: -40%
ATB Speed: -15
Strong Finale: +10%
Buy from Wildlands Jagd Village Forge from Day 10 for 220,000 gil.
LRFFXIII Necromancer's Cane
A staff brimming with magic attack power which suits a magic predominant style. Rank: Basic
Philosopher's Rod Magic: +2600
Stagger Power: -40%
ATB Speed: -5
Strong Finale: +20%
Buy from Wildlands Jagd Village Forge and Final Day Forge on Hard Mode for 800,000 gil.
LRFFXIII Philosopher's Rod
A staff brimming with magic attack power which suits a magic predominant style. Rank: Basic
Summoner's Staff Strength: +100
Magic: +330
Stagger Power: -25%
DLC weapon.
LRFFXIII Summoner's Staff
The staff that helped support a summoner on her long pilgrimage to the temples of Spira.
Rising Sun Strength: +180
Magic: +250
ATB Speed: -25%
Passive Sweet Spot
DLC weapon.
LRFFXIII Rising Sun
The war fan of the one who led the way to victory in the battle that would decide the fate of the world.
Heavenly Fan Strength: +180
Magic: +250
Stagger Power: -25%
ATB Speed: +5
Passive Sweet Spot
Complete the demo (NA PS3 version only).
LRFFXIII Heavenly Sun
The war fan used by a great general, called the lord of the warring states, to direct his troops.
Mog's Staff Strength: +80
Magic: +330
Stagger Power: -25%
Passive Precise EP Restore Lv. 1
DLC weapon.
A rather difficult staff to use, when considering the moogle's feelings.

Rapiers

Name Properties Acquirement Image
Femme Fatale Strength: +90
Magic: +220
Status Ailment Damage: +50%
Status Ailment Duration: +20%
Reward at the end of main quest 2-2 in Yusnaan. Dead Dunes Ruffian Forge for 4,000 gil.
LRFFXIII Femme Fatale
A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Basic
Callais Hawk Strength: +90
Magic: +220
ATB Speed +25
Passive Blindside
Buy from Wildlands Research Camp Forge from Day 6 for 65,000 gil.
LRFFXIII Callais Hawk
A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB.
Brass Falcon Strength: +60
Magic: +150
ATB Speed +20
Passive Blindside
Buy from Wildlands Research Camp from Day 6 for 6,800 gil.
LRFFXIII Brass Falcon
A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB.
Vulture Strength: +130
Magic: +350
ATB Speed +30
Passive Blindside
Buy from Wildlands Research Camp from Day 10 for 126,000 gil.
LRFFXIII Vulture
A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB.
Nightingale Strength: +200
Magic: +600
ATB Speed +35
Passive Blindside
Buy from Wildlands Research Camp on Hard Mode for 295,000 gil.
LRFFXIII Nightingale
A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB.
Vedfolnir Strength: +350
Magic: +800
ATB Speed +40
Passive Blindside
Buy from Wildlands Research Camp on Hard Mode for 540,000 gil.
LRFFXIII Vedfolnir
A rapier designed for swift, thrusting attacks. It hastens the recovery of ATB.
Delilah's Temptation Strength: +140
Magic: +330
Passive Status Ailment Damage +50%
Passive Status Ailment Duration +20%
Buy from Dead Dunes Ruffian Forge from Day 8 for 45,000 gil.
LRFFXIII Deliah's Temptation
A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Average (2/5).
Carmen's Dance Strength: +190
Magic: +440
Passive Status Ailment Damage +100%
Passive Status Ailment Duration +25%
Buy from Dead Dunes Ruffian Forge from Day 10 for 88,000 gil.
LRFFXIII Carmen's Dance
A rapier with a cursed tip, made to debilitate and debuff enemies. Rank: Good (3/5).
Salome's Kiss Strength: +300
Magic: +700
Passive Status Ailment Damage +100%
Passive Status Ailment Duration +25%
Buy from Dead Dunes Ruffian Forge on Hard Mode for 196,000 gil.
LRFFXIII Salome's Kiss
A rapier with a cursed tip, made to debilitate and debuff enemies.
Morgan le Fay Strength: +450
Magic: +1050
Passive Status Ailment Damage +200%
Passive Status Ailment Duration +35%
Buy from Dead Dunes Ruffian Forge on Hard Mode for 420,000 gil.
LRFFXIII Morgan le Fay
A rapier with a cursed tip, made to debilitate and debuff enemies.

Spears

Name Properties Acquirement Image
Wyvern Lance Strength: +220
Magic: +120
Stagger Power: +15%
Passive Jump
Buy from Dead Dunes Ruffian Forge for 4,000 gil.
LRFFXIII Wyvern Lance
A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Basic
Seagod's Spear Strength: +330
Magic: 200
Stagger Power: +16%
Passive Jump
Buy from Dead Dunes Ruffian Forge from Day 8 for 45,000 gil.
LRFFXIII Seagod's Spear
A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Average
Demon Claw Strength: +440
Magic: +260
Stagger Power +18%
Passive Jump
Buy from Dead Dunes Ruffian Forge from Day 10 for 88,000 gil.
LRFFXIII Demon Claw
A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Good (3/5).
Ramuh's Horn Strength: +700
Magic: +400
Stagger Power: +20%
Passive Jump
Buy from Dead Dunes Ruffian Forge on Hard Mode for 196,000 gil.
LRFFXIII Ramuh's Horn
A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Superior
Hades' Fang Strength: +1050
Magic: +600
Stagger Power: +22%
Passive Jump
Buy from Dead Dunes Ruffian Forge on Hard Mode for 420,000 gil.
LRFFXIII Hades' Fang
A heavy spear with the force to stagger enemies, making their defenses crumble. Rank: Ultimate
Shadow Hunter[2] Strength: +270
Magic: +270
Stagger Power: +5%
Passive Jump
Defeat Noel Kreiss (Day 1-7).
LRFFXIII Shadow Hunter
A javelin that the Shadow Hunter uses to stamp out evil where he finds it.
Endless Paradox[1] Strength: +400
Magic: +400
Stagger Power: +5%
Passive Jump
Defeat Noel Kreiss+ (Day 8+).
LRFFXIII Endless Paradox
A pair of cursed lances, born of the nightmares that haunt Noel as he seeks to take all the blame for the world's fate upon himself.
Bladed Lance Strength: +680
Magic: +680
Stagger Power: +15%
Passive Overclocking Manual
Passive Jump
Complete "Last One Standing" side quest.
LRFFXIII Bladed Lance
Fang's favorite weapon, nicked and scarred thanks to the wild fighting style of Gran Pulse.
Treasure Hold Strength: +240
Magic: +200
ATB Speed: +5
Passive Multiple Targets +20%
DLC weapon.
LRFFXIII Treasure Hold
The cross-shaped pike of a warrior priest of unparalleled skill, forged in devotion to the gods.
Jikishinkage Strength: +240
Magic: +200
ATB Speed: +5
Passive Multiple Targets +20%
DLC weapon.
LRFFXIII Jikishinkage
The naginata of a princess praised in songs for defending her nation and driving off would-be invaders.

Dual-Blades

All dual-blades hit twice per action.

Name Properties Acquirement Image
Black Gantry Strength: +220
Magic: +180
Stagger Power: -55%
Passive Precise HP Restore +1%
Passive Strength -50%
Buy from Wildlands Research Camp Forge from Day 6 for 65,000 gil.
LRFFXIII Black Gantry
A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Average
Double Saber Strength: +150
Magic: +120
Stagger Power: -55%
Passive Precise HP Restore +1%
Passive Strength -50%
Buy from Wildlands Research Camp Forge from Day 6 for 6,800 gil.
LRFFXIII Double Saber
A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Basic
Godly Gambrel Strength: +350
Magic: +270
Stagger Power: -55%
Passive Precise HP Restore +1%
Passive Strength -50%
Buy from Wildlands Research Camp Forge from Day 10 for 126,000 gil.
LRFFXIII Godly Gambrel
A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Good
Tower Blade Strength: +600
Magic: +450
Stagger Power: -55%
Passive Precise HP Restore +2%
Passive Strength -50%
Buy from Wildlands Research Camp Forge on Hard Mode for 295,00 gil.
LRFFXIII Tower Blade
A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Superior
Heaven's Bridge Strength: +800
Magic: +700
Stagger Power: -55%
Passive Precise HP Restore +2%
Passive Strength -50%
Buy from Wildlands Research Camp Forge on Hard Mode for 540,00 gil.
LRFFXIII Heaven's Bridge
A double-bladed weapon to be wielded by the skilled. How much damage it does will depend on the timing of its stroke. Rank: Ultimate
Gagnrad Strength: +500
Magic: +500
Stagger Power: -90%
ATB Speed: +25
Passive Strength -50%
Complete "To Live in Chaos" sidequest.
LRFFXIII Gagnrad
A weapon that holds within it the spirit of the Eidolon Odin and which is called the decider of victory.
Double Deity Strength: +1000
Magic: +1500
Stagger Power: -90%
Passive Overclocking Manual
Passive Strength -50%
Dropped from Bhunivelze and Bhunivelze+.
LRFFXIII Double Deity
A weapon of war for the god of light who is the font of both Pulse's violent tyranny and Lindzei's dark cunning.
Guard Stick Strength: 250
Magic: 250
Stagger Power: -55%
Guard Defense: 50
Passive Strength: -50%
DLC weapon.
LRFFXIII Guard Rod
A rod brimming with holy prayers, that once belonged to a maiden who wished to put a stop to evil.
Crocea Mors Strength: +800
Magic: +800
Stagger Power: -75%
Passive Maximum HP -95%
Passive Strength -35%
DLC weapon.
LRFFXIII Crocea Mors
A weapon of the devil, its blade cloaked in swirls of an evil miasma.

Gallery

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Trivia

  • Endless Paradox takes its appearance from the spear form of In Paradisum, one of Noel's ultimate weapons in Final Fantasy XIII-2. When attacking it spawns the same black feathers that In Paradisum did.

References

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