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Weapons are amongst the most recognizable Final Fantasy features. The heavily romanticized designs are the embodiment of the 'fantasy based on reality' philosophy that was used for Final Fantasy XV: real-life weaponry is the point of departure, but the lush ornamentation (inspired by various styles like baroque and rococo) belongs to the realm of fantasy.

The following is a list of weapons in Final Fantasy XV. Most of the weapons were modified for the 1.02 patch. Most weapons besides the basic for each type had their Attack changed, and there were various other tweaks here and there.

The 1.20 patch adds character swap, allowing the player to control Noctis's allies in battle directly where their battle styles are identical to how they play in their downloadable episodes, meaning the player can't use their secondary arms or Elemancy.

Cid Sophiar offers a series of quests to upgrade some of the player's weapons in exchange for certain treasures. The later quests for Cid's upgrades require the player to complete a number of quests/hunts and rest for Cid to call Noctis about the completed weapon. The upgradable weapons were made sellable in patch 1.03, so the player should be careful to not sell them by accident.

Weapons picked up from the field don't respawn like items and accessories often do.

Equipping four weapons at once for the time time earns the Quadruple Threat achievement/trophy. Weapons carry over when using New Game Plus and chapter select, including royal arms (the player also gains a basic Engine Blade and Drain Lance).

MechanicsEdit

Noctis can equip any weapon, and some are exclusive to him. Party members can equip two types of weapons each, plus magic. Noctis can equip four weapons at once and switch between them on-the-fly. Magic is also equipped to a weapon slot. Different enemies are weak to different weapon types; when an enemy is weak to the damage, the damage numbers appear orange. Wielding different weapons triggers different link-strikes with party members. All weapons have directional inputs to them, and basic weapons have a delayed Attack input. Greatswords perform the Tempest with delay, but others have the same animation as a normal attack, but with a higher stagger rate.

All attacks are either physical or magical in nature and each weapon type inflicts a specific type of damage. Royal arms deal non-elemental physical damage but have a separate weapon type not shown in enemy weaknesses. The damage they deal is not typeless, but only Dread Behemoth and Omega have resistances/vulnerabilities to them, every other enemy being neutral.

Damage = A * B * C * D * E
  • A = Base Damage
  • B = Target Defense (works as a percentage reduction)
  • C = Affinity Modifier (damage types)
  • D = Conditional Modifier(s) (unique to certain weapons)
  • E = Random Modifier (random number between 0.94 and 1.06)
A = (Str + Weapon Power + Level*3) * Attack Damage Modifier * 2

The Weapon Power of normal weapons is their attack value. The Weapon Power of (most) royal arms is Attack + Strength (thus Str is counted twice).

Attack Damage Modifier (ADM) is a hidden multiplier unique for every attack, and thus some weapons can do more or less damage than their stats would suggest. E.g. Sword of the Tall royal arm has a poor ADM on all of its attacks, while normal greatswords have some of the highest ones.

Some weapons have Conditional Modifiers, such as how Hyperion deals 15% more damage for every additional enemy on the field up to a cap of +100% damage.

Weapons Edit

Swords Edit

Swords-ffxv-dmgtypeicon

One-handed swords are exclusive to Noctis. They have a fast attack animation, and are often considered good aerial weapons as they can be used for airstepping. Armiger points accumulation multiplier: x1.5.

Forward + Attack: Deals a thrusting attack; holding the button causes Noctis to continue thrusting.

Side + Attack: Noctis performs a sidestep followed by a slash.

Back + Attack: Noctis performs a backflip slash. Holding the button links into air combos. It is useful for evading.

Many of the weapons share models. Originally only three of the models were used as the weapon Noctis hangs from when point-warping: Engine Blade/Ultima Weapon, Broadsword (shared with Air Step Sword and Soul Saber) and Blazefire Saber; if Noctis had a different weapon equipped, the point-warp animation showed him using the Broadsword model. After patch 1.23, all one-handed swords appear in point-warp animations.

NameAttackCriticalModifiers/NotesValueObtain
Engine Blade
Engine-Blade-FFXV
283Max MP: +5
Magic: +5
Absorbs elemental energy when dealing the finishing blow to an enemy. Player gains new Engine Blade in New Game Plus and when using chapter select.
Buy: —
Sell: 1
Default: Noctis at start of game
A sword Noctis received from Regis for his sixteenth birthday. It absorbs the elemental powers of defeated foes.
Patch notes: Was made sellable in Patch 1.03.
Broadsword
Broadsword-FFXV
423Max MP: +6
+2% Critical Rate per combo hit
Buy: 150
Sell: 75
Shop: Hammerhead, Galdin Quay, Prairie Outpost
A robust and versatile one-handed weapon that makes it easier to land critical blows when attacking in succession.
Engine Blade II
Engine-Blade-FFXV
423Max MP: +15
Magic: +12
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: 0
Upgrade: Give Engine Blade to Cid along with a Rusted Bit
A blade Noctis received from Regis for his sixteenth birthday, enhanced by Cid. It absorbs the elemental powers of defeated foes.
Patch notes: Was made sellable in Patch 1.03
Airstep Sword
Broadsword-FFXV
833Max MP: +7
Halves MP consumption in mid-air
Buy: 300
Sell: 150
Shop: Wiz Chocobo Post, Coernix Station - Cauthess
Light and lively, this one-handed sword reduces the MP of Noctis's aerial maneuvers.
Rune Saber
Rune-Saber-FFXV
1033Max HP: +48
Max MP: +8
Vitality: +8
Magic: +12
Spirit: +9
Buy: 600
Sell: 300
Shop: Taelpar Rest Area, Lestallum
Special ore is woven into the blade, enhancing most wielder attributes.
Flame Tongue
Flame-Tongue-FFXV
1173Max MP: +7
Fire Resistance: 28%
Inflicts Fire-based damage
Buy: 800
Sell: 400
Shop: Taelpar Rest Area, Lestallum
A one-handed blade with flames at its core. Foes vulnerable to fire best beware.
Ice Brand
Flame-Tongue-FFXV
1373Max MP: +10
Ice Resistance: 31%
Inflicts Ice-based damage
Buy: 1500
Sell: 750
Shop: Verinas Mart, Ch.7: Imperial vendor outside Steyliff Grove
A one-handed blade with ice at its core. Foes vulnerable to the cold best beware.
Blood Sword
Blood-Sword-FFXV
1983Max MP: +11
20% chance to recover 30 HP per hit
Buy: 5000
Sell: 2500
Find: Crestholm Channels (right before the end boss; Map), Pitioss Ruins
Shop: Altissia, Cartanica, Tenebrae, Gralea
A blade once wielded by a warrior called 'the Dark Knight.' It absorbs the health of those it strikes.
Engine Blade III
Engine-Blade-FFXV
2073Max MP: +25
Magic: +18
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: 0
Upgrade: Give Engine Blade II to Cid along with a Glass Gemstone
A blade Noctis received from Regis for his sixteenth birthday, greatly enhanced by Cid. It absorbs the elementak powers of defeated foes.
Patch notes: Was made sellable in Patch 1.03
Durandal
Durandal-FFXV
2323Max MP: +11
Dark Resistance: 33%
Light-elemental
Buy: 10000
Sell: 5000
Find: Costlemark Tower (Map)
Shop: Meldacio Hunter HQ, Ch.14: Hammerhead
A one-handed sword infused with holy light. It is deadly when used against daemons, who fear all that is sacred.
Enhancer
(Enhance Sword)
Rune-Saber-FFXV
2763Max MP: +12Buy: —
Sell: 6000
Find: Ch.15: Fociaugh Hollow maze
Though it harbors no special powers, this one-handed sword is valued for its unsurpassed attack strength.
Soul Saber
Broadsword-FFXV
3433Max MP: +12
Damage bonus with lower stamina: +4% for every percentage point reduction under 50%
Buy: —
Sell: 9000
Reward: Cursed Legend (Randolph)
A most unusual blade that strikes foes with greater force as the wielder's stamina flags.
Ultima Blade
Ultima-Blade-FFXV
3643Max MP: +40
Magic: +30
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: 0
Upgrade: Give Engine Blade III to Cid along with a Sturdy Helixhorn
The ultimate sword crafted with Insomnian technology. It absorbs the elemental powers of defeated foes.
Patch notes: Was made sellable in Patch 1.03
Balmung
Durandal-FFXV
4463Max MP: +11
Damage reduction with lower MP: -4% damage for every percentage point reduction
Buy: —
Sell: 10000
Find: Ch.15: Steyliff Grove maze
Initially the sword delivers devastating harm, but as the wielder's magical energies decline, so too does the blade's lethality.
Blazefire Saber
(Blaze Edge)
Blazefire-Saber-FFXV
713Max MP: +9
Vitality: +18
-15% physical damage taken
Buy: —
Sell: —
Download: Amazon pre-order bonus, Weapon: Blazefire Saber (FFXIII) DLC
Ore imbued with legendary defensive magic is forged within this one-handed sword, protecting the wielder when the weapon is manifest.
Ragnarok
Ragnarok-Menu-FFXV
1533Max MP: +8
Boosted damage with warp-strike but the warp animation is slower
Buy: —
Sell: —
Download: FFXV Booster Pack + for Season Pass holders
A brilliant glaive that the amplifies the power of kings, allowing the wielder to deliver devastating warpstrikes.

Greatswords Edit

Greatswords-ffxv-dmgtypeicon
Slow, yet powerful, two-handed swords. Easy to make enemies flinch.

Two-handed swords can be equipped by Noctis and by Gladiolus as his primary arm. They are the slowest weapon for Noctis, but are powerful and have a better chance of breaking enemies, making them topple over and become vulnerable. Armiger points accumulation multiplier: x2. Cannot be used for airstepping.

Forward + Attack: Changes the combo depending on when pressed.

Delayed Attack: Delaying an input mid combo activates Tempest, an area-of-effect spin attack.

Back + Attack: Holding it charges Noctis's greatsword and releases to do a strong slash.

Attacking directly above a target has Noctis descend upon them, similar to when using a polearm.

NameAttackCriticalModifiers/NotesValueObtain
Two-handed Sword
(Two-hand Sword)
Two-handed-Sword-FFXV
482Max HP: +53
+15% damage per additional enemy within 65 feet radius (max + 100%)
Buy: 50
Sell: 25
Shop: Hammerhead
A greatsword forged for battling many foes at once. The blade inflicts greater damage when surrounded by foes.
War Sword
(War Buster)
War-Sword-FFXV
782Max HP: +65
10% chance to inflict Compromised
Buy: 150
Sell: 75
Default: Gladiolus, Noctis at start of game
Shop: Hammerhead, Galdin Quay, Prairie Outpost
A greatsword with added heft, made to inflict stunning blows that deprive foes of their defense.
Blade of Brennaere
(Brennaere)
Blade-of-Brennaere-FFXV
1312Max HP: +82
Fire Resistance: 27%
Inflicts Fire-based damage
Buy: 300
Sell: 150
Find: Western valley of the Three Valleys (Leide; Map)
Shop: Wiz Chocobo Post, Coernix Station - Cauthess
A greatsword with fire in its core. Foes vulnerable to fire best beware.
Claymore
Two-handed-Sword-FFXV
1562Max HP: +98
Vitality: +32
Buy: 600
Sell: 300
Shop: Taelpar Rest Area, Lestallum
Ore that increases vitality is forged into the blade, granting the wielder a defensive boon.
Force Stealer
(Force Eater)
Force-Stealer-FFXV
2102Max HP: +202
Max MP: +6
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: —
Trade: Caem Carrot x4 at Cape Caem farm
A unique greatsword crafted with Insomnian technology. It absorbs the elemental powers of defeated foes.
Hardedge
(Hard Breaker)
War-Sword-FFXV
2442Max HP: +153
+80% breakage on body parts/appendages
Buy: 1500
Sell: 750
Find: Alstor Slough in Duscae by a shack south from Pullmoor Haven (Map), Daurell Caverns (near the area where the party points out the scaffolding and ladder, where Hecteyes and a Necromancer spawn)
Shop: Lestallum, Verinas Mart, Ch.7: Imperial vendor outside Steyliff Grove
A greatsword that cuts with the precision of a scalpel. Allows the wielder to destroy appendages with greater ease.
Thunderbolt
Thunderbolt-FFXV
3452Max HP: +246
Lightning Resistance: 29%
Inflicts Lightning-based damage
Buy: 5000
Sell: 2500
Find: Malmalam Thicket (before the first clearing; Map), Pitioss Ruins
Shop: Altissia, Cartanica, Tenebrae, Gralea
A greatsword with electricity crackling in its blade. Foes vulnerable to lightning best beware.
Duel Code
Two-handed-Sword-FFXV
3702Max HP: +468
+50% damage to lone enemies within 65 feet radius
Buy: —
Sell: 7500
Find: Ch.15: Daurell Caverns maze
A greatsword that was forged for single combat. It inflicts greater damage on lone foes.
Force Stealer II
(Force Eater II)
Force-Stealer-FFXV
4632Max HP: +308
Max MP: +11
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: —
Upgrade: Give Force Stealer to Cid with a Monster Claw
A unique greatsword crafted with Insomnian technology. It absorbs the elemental powers of defeated foes.
Hyperion
Two-handed-Sword-FFXV
4962Max HP: +310
+15% damage per additional enemy within 65 feet radius (max + 100%)
Buy: 8000
Sell: 4000
Default: Gladiolus in Ch.14
Shop: Ch.14: Hammerhead
A greatsword forged for battling many foes at once. The blade inflicts greater damage when surrounded by enemies.
Afrosword
Afrosword-FFXV
5032Max HP: +287
Spirit: +54
Changes battle music to Timed Quest music when used by Noctis
Buy: —
Sell: 0
Trade: 1000 QP at Prize Exchange at Timed Quests
A synth-heavy sword guaranteed to give its wielder The Spark and make them Unstoppable against enormous enemies.
Patch notes: Added in 1.09
Iron Duke
Two-handed-Sword-FFXV
5812Max HP: +153Buy: —
Sell: 5000
Find: Ch.15: West of Hammerhead between two havens (Map)
Reward: A Legend Is Born (Randolph)
A crude but robust greatsword that dispenses with enchantments. It is designed with simple devastation in mind.
Dominator
Dominator-FFXV
5832Max HP: +298
Dark Resistance: 32%
Light-elemental
Buy: —
Sell: 6000
Find: Ch.15: West of Coernix Station - Alstor (by an abandoned utility building; Map), Ch.15: Keycatrich Trench maze
A greatsword infused with holy light. It's deadly when used against daemons, who fear all that is sacred.
Apocalypse
Dominator-FFXV
5972Max HP: +403
Damage bonus when the wielder has low HP: Damage + (30 + 9n% where n is every percentage point reduction under 30% HP
Buy: —
Sell: 10000
Find: Ch.15: Balouve Mines maze
A blade that seeks to safeguard its master by becoming deadlier when the wielder's health wanes.
Masamune
Masamune-FFXV
882Max HP: +49
20% chance of inflicting 30% Max HP damage when the target's HP is full
Buy: —
Sell: —
Download: Pre-order bonus, Weapon: Masamune (FFXV) DLC
A relic from a faraway land, this sword sometimes inflicts massive damage against an uninjured foe.
Genji Blade
Genji-Blade-FFXV
4262Max HP: +357Buy: —
Sell: —
Download: Complete Final Fantasy XV: Episode Gladiolus
A young man dueled with the Blademaster and suffered defeat. This was his katana. Forged in a foreign land, this glaive ends a flurry of attacks with a deadly coup de grâce.
Dodanuki00Reduces enemy defense with each slashBuy: —
Sell: —
Download: Microsoft Store preorder bonus for Final Fantasy XV: Windows Edition

Polearms Edit

Polearms-ffxv-dmgtypeicon

Polearms can be equipped by Noctis and Ignis as his secondary arm. Polearms can be airstepped with and thus wielded while midair, as homage to Dragoons.

Forward + Attack: Noctis performs a thrusting attack, and at the end of the "thrust" he will do an airstep that can link into a plunging attack depending on positioning.

Side + Attack: Noctis swings the polearm in a wider area instead of stabbing with it.

Back + Attack: Noctis performs a backflip attack that can lead into an air combo. If the player releases the thumbstick before leading into an air combo, Noctis will perform the Full Thrust technique that was seen in Final Fantasy XV Episode Duscae.

If attacking an enemy directly from above with a spear, Noctis can descend upon them like a Dragoon.

NameAttackCriticalModifiers/NotesValueObtain
Javelin
Javelin-FFXV
184Critical bonus when the wielder has low HP: Critical + (5 + 1.5n)% where n is every percentage point reduction under 30% HPBuy: 150
Sell: 75
Default: Noctis at start of game
Shop: Galdin Quay, Prairie Outpost
A polearm that unleashes its full potential in times of peril. When the wielder is in poor health, it can deliver critical strikes against the foe.
Drain Lance
Drain-Lance-FFXV
334Max MP: +5
Absorbs elemental energy when dealing the finishing blow to an enemy. Player gains a new Drain Lance in New Game Plus and chapter select.
Buy: —
Sell: 0
Reward: III Tidings main quest (drops from the imperials guarding the hill overlooking Insomnia)
A unique polearm crafted with insomnian technology. It absorbs the elemental powers of defeated foes.
Patch notes: Was made sellable in Patch 1.03, and can be sold for 1 gil.
Drain Lance II
Drain-Lance-FFXV
484Max MP: +11
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: 0
Upgrade: Give Drain Lance to Cid with Metal Bit
An upgraded version of a unique polearm crafted with Insomnian technology. It absorbs the elemental power of defeated foes.
Patch notes: Was made sellable in Patch 1.03.
Mythril Lance
Mythril-Lance-FFXV
554Magic: +32Buy: 300
Sell: 150
Shop: Wiz Chocobo Post, Coernix Station - Cauthess
With a blade forged of mythril, this polearm enhances the wielder's magic.
Rapier Lance
(Slash Pike)
Javelin-FFXV
684+80% breakage on body parts/appendagesBuy: 600
Sell: 300
Shop: Taelpar Rest Area, Lestallum
A polearm that pierces with the precision of a needle. Allows the wielder to destroy appendages with greater ease.
Storm Lance
(Trident)
Storm-Lance-FFXV
1134Inflicts Lightning-based damageBuy: 1500
Sell: 750
Shop: Taelpar Rest Area
A polearm that crackles with electricity. Foes vulnerable to lightning best beware.
Ice Spear
Storm-Lance-FFXV
1334Inflicts Ice-based damageBuy: 1500
Sell: 750
Shop: Lestallum, Verinas Mart, Ch.7 Imperial vendor outside Steyliff Grove
A polearm with ice in its blade. Foes vulnerable to the cold best beware.
Wyvern Lance
(Flying Dragon Lance)
Wyvern-Lance-FFXV
1614+50% damage in mid-airBuy: 5000
Sell: 2500
Find: Crestholm Channels (Map), Pitioss Ruins
Shop: Alitssia, Cartanica, Tenebrae, Gralea
A polearm said to have been the favored weapon of dragoons. It inflicts heavy damage when airborne.
Drain Lance III
Drain-Lance-FFXV
1954Max MP: +11
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: 0
Upgrade: Give Drain Lance II to Cid with Coeurl Whiskers
The most powerful version of a unique polearm crafted with Insomnian technology. It absorbs the elemental powers of defeated foes.
Patch notes: Was made sellable in Patch 1.03.
Radiant Lance
(Glow Lance)
Radiant-Lance-FFXV
2054Light-elementalBuy: 10000
Sell: 5000
Find: Costlemark Tower (first treasure in the dungeon; Map), Pitioss Ruins
Shop: Meldacio Hunter HQ, Ch.14: Hammerhead
A polearm infused with holy light. It is deadly when used against daemons, who fear all that is sacred.
Dragoon Lance
Wyvern-Lance-FFXV
2464Fire Resistance: 15%
Ice Resistance: 14%
Lightning Resistance: 16%
Buy: —
Sell: 6000
Find: Ch.15: Northwest of Coernix Station - Cauthess (Map)
Reward: Dreadful Legend (Randolph)
Made from the elementally resistant scales of dragons, this polearm protects its wielder by mitigating damage from fire, ice, and lightning.
Precision Lance
(Precise Lance)
Javelin-FFXV
2664+10% Critical RateBuy: —
Sell: 7500
Find: Ch.15: Daurell Caverns maze
Reward: Totomostro minigame
A polearm designed to help its wielder target an enemy's weak spot. Increases the odds of landing a critical hit.
Flayer
(Fang Tian Hua Ji)
Mythril-Lance-FFXV
3374Finishers deal +80% damageBuy: —
Sell: 10000
Find: Ch.15: Steyliff Grove maze
A mysterious weapon of unknown origins, it finishes off a flurry of attacks with a devastating coup de grâce.
Gae Bolg
Gae-Bolg-FFXV
754+44% damage when using warp-strikesBuy: —
Sell: —
Download: Pre-order bonus, Weapon: Gae Bolg (FFXIV) DLC
A famed weapon whose full potential went long untapped. It inflicts heavy damaged when used to warp-strike.

Daggers Edit

Daggers-ffxv-dmgtypeicon

Daggers can be equipped by Noctis and Ignis as his primary arm. They are the fastest weapon for Noctis. Armiger points accumulation multiplier: x1.5 Daggers are good for assaulting single targets, especially ones in Vulnerable state. Daggers cannot be used for air combos or link-strikes when wielded by Noctis.

Forward + Attack: Noctis performs a double stab attack. Resets combos so the player can combo infinitely without performing a finisher.

Side + Attack: Noctis steps around an enemy. Can be used to dodge. Noctis will do a slash when the player stops quickstepping. Alternatively, if the player releases the thumbstick and flicks it again quickly, Noctis will perform an airstep instead of slashing, allowing for a seamless transition to air combos.

Back + Attack: Noctis will step away and start slinging daggers as a ranged attack. If the player builds enough distance while holding Back + Attack, Noctis will perform a dropkick.

NameAttackCriticalModifiers/NotesValueObtain
Daggers
Daggers-FFXV
208Max MP: +4
Magic: +5
+50% damage to enemies in vulnerable status
Buy: 50
Sell: 25
Default: Ignis at start of game
Shop: Hammerhead
Well balanced and lively daggers that inflict extra harm on vulnerable foes.
Avengers
Avengers-FFXV
438Max MP: +4
Magic: +5
Critical bonus when the wielder has low HP: Critical + (5 + 1.5n)% where n is every percentage point reduction under 30% HP
Buy: 150
Sell: 75
Find: North of Three Valleys (Leide; Map)
Shop: Hammerhead, Galdin Quay, Prairie Outpost
Daggers that unleash their full potential in times of peril. When the wielder is in poor health, they deliver critical strikes against the foe.
Cutlasses
Cutlasses-FFXV
588Max MP: +6
Magic: +10
10% chance to inflict Mollified
Buy: 300
Sell: 150
Shop: Wiz Chocobo Post, Coernix Station - Cauthess
Daggers for agile and cunning fighters. They sap the attacking strength of foes.
Mythril Knives
Mythril-Knives-FFXV
628Max MP: +6
Magic: +50
Buy: 600
Sell: 300
Shop: Taelar Rest Area, Lestallum
With blades forged of mythril, these knives enhance the wielder's magic.
Plunderers
Plunderers-FFXV
1118Max MP: +10
Magic: +10
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: 0
Trade: Caem Carrots x4 at Cape Caem farm
Unique daggers crafted with Insomnian technology. They absorb the elemental powers of defeated foes.
Patch notes: Was made sellable in Patch 1.03
Assassin's Daggers
(Assassin Daggers)
Daggers-FFXV
1268Max MP: +7
Magic: +10
10% chance to inflict Poison
Buy: 1500
Sell: 750
Find: Malacchi Pond fishing spot (southeast from chocobo racing track; Map), Vesperpool region (southeast from the lake; Map), Daurell Caverns (from the fishing spot, go up then right)
Shop: Lestallum, Verinas Mart, Ch.7: Imperial vendor outside Steyliff Grove
Blades favored by assassins, infused with venom. They may inflict poison with each strike.
Delta Daggers
Daggers-FFXV
1538Max MP: +6
Magic: +15
10% chance to inflict Compromised
Buy: 5000
Sell: 2500
Find: Near the Rock of Ravatogh (Map), Malmalam Thicket (south from the ice deposit; Map)
Shop: Altissia, Cartanica, Tenebrae, Gralea
Short but deadly blades, designed to inflict gaping wounds, depriving foes of their defense.
Plunderers II
Plunderers-FFXV
1838Max MP: +15
Magic: +30
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: 0
Upgrade: Bring Plunderers to Cid with a Barbed Scythe
An upgraded pair of unique daggers crafted with Insomnian technology. They absorb the elemental powers of defeated foes.
Patch notes: Was made sellable in Patch 1.03
Main Gauches
Daggers-FFXV
1928Max MP: +7
Magic: +21
+50% damage to enemies in vulnerable status
Buy: 8000
Sell: 4000
Default: Ignis in Ch.14
Shop: Ch.14: Hammerhead
Well-balanced and lively daggers that inflict extra harm on vulnerable foes.
Orichalcum
Cutlasses-FFXV
2238Max MP: +9
Magic: +20
Light-elemental
Buy: 10000
Sell: 5000
Find: Costlemark Tower (across the beam near the start, top of the spiral)
Shop: Meldacio Hunter HQ
Short blades infused with holy light. They are deadly when used against daemons, who fear all that is sacred.
Ulric's Kukris
(Ulric's Twin Swords)
Ulrics-Kukris-FFXV
23413Max HP: +282
Max MP: +24
Strength: +8
Vitality: +15
Magic: +48
Spirit: +20
Shot Resistance: 21%
Fire Resistance: 5%
Ice Resistance: 7%
Lightning Resistance: 4%
Dark Resistance: 19%
+1% to HP and MP recovery rates
Buy: —
Sell: 15000
Find: Defeat Psychomancer in Ch.14: Insomnia (in Windows/Royal Edition Psychomancer only drops the daggers when using Chapter Select, not when loading a game cleared save as normal)
A pair of blades wielded by a hero who fought for the future of his homeland. One was forged in the Crown City, and the other in Galahd.
Organyx
(Organics/Ogrenix)
Cutlasses-FFXV
2488Max MP: +10
Vitality: +25
Magic: +23
Spirit: +32
Fire Resistance: 10%
Ice Resistance: 10%
Lightning Resistance: 10%
Dark Resistance: 10%
Buy: —
Sell: 6000
Find: Ch.15: Galdin Quay (north along the road; Map), Ch.15: Fociaugh Hollow maze
Blades forged to be the ultimate pair of daggers, enhacing most wielder attributes.
Vigilantes
Cutlasses-FFXV
2908Max MP: +5
Magic: +20
5% chance to inflict Stop
Buy: —
Sell: 7500
Find: Ch.15: Glacial Grotto maze
A special alloy forms the core of this pair of blades. They cut with such force as to stop foes in their tracks.
Zwill Crossblade
(Solin Shape)
Avengers-FFXV
3458Max MP: +5
Magic: +25
+80% damage at full HP
Buy: —
Sell: 10000
Reward: Wondrous Weapon (Randolph)
Blades for virtuosos who know how to avoid blows. Deadliest when the wielder is at full health.
Mage Mashers
Mage-Mashers-FFXV
668Max MP: +13
Magic: +32
-30% Fire/Ice/Lightning damage
Buy: —
Sell: —
Download: Pre-order bonus, Weapon: Mage Mashers (FFIX) DLC
Daggers set with protective gems. They mitigate damage from fire, ice, and lightning when equipped.
Spelldaggers
Spelldaggers-FFXV
1780Strength: +28
Spirit: +16
Exploits any enemy's elemental weakness.
Buy: —
Sell: —
Download: Complete Final Fantasy XV: Episode Ignis
Daggers imbued with elemental energy. They deal devastating damage to enemies vulnerable to a specific element.

Firearms Edit

Firearms-ffxv-dmgtypeicon

Firearms can be equipped by Noctis and Prompto as his primary arm. Firearms never trigger link-strikes when wielded by Noctis, but are the only weapons that can be used while in cover. When used by Noctis, he will fire eight bullets before needing to reload, but the reload animation can be skipped by switching weapons right after Noctis has fired his eight bullets, or by being in cover, where Noctis will skip the reload animation to put the gun away to return to his cover position.

Forward, Back and Side + Attack: Roll and shoot.

NameAttackCriticalModifiers/NotesValueObtain
Handgun
Handgun-FFXV
322Spirit: +4
+80% breakage on body parts/appendages
Buy: 50
Sell: 25
Default: Prompto at start of game
Shop: Hammerhead
A gun made for tackling moving targets. Allows the wielder to destroy appendages with greater ease.
Cocytus
Cocytus-FFXV
452Spirit: +7
Inflicts Ice-based damage
Buy: 150
Sell: 75
Shop: Hammerhead, Galdin Quay, Prairie Outpost
A gun with Ice in its barrel, Foes vulnerable to the cold best beware.
Calamity
(Calamitias)
Calamity-FFXV
532Spirit: +5
10% chance to inflict Poison
Buy: 300
Sell: 150
Find: North of Wiz Chocobo Post near Ausace Haven amid trees (Map)
Shop: Wiz Chocobo Post, Coernix Station - Cauthess
A gun that fires poisoned rounds capable of envenomating the target.
Mythril Pistol
(Mythril Barrett)
Mythril-Pistol-FFXV
962Magic: +42
Spirit: +11
Buy: 600
Sell: 300
Shop: Taelpar Rest Area, Lestallum
With a barrel forged of mythril, this gun enhances the wielder's magic.
Valiant
Valiant-FFXV
1472Max MP: +11
Spirit: +12
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: 0
Trade: Caem Carrots x4 at Cape Caem farm
A unique firearm crafted with Insomnian technology. It absorbs the elemental powers of defeated foes.
Patch notes: Was made sellable in Patch 1.03
Rebellion
Handgun-FFXV
1672Spirit: +15
Critical bonus when the wielder has low HP: Critical + 5 + (1.5n)% where n is every percentage point reduction under 30%
Buy: 1500
Sell: 750
Shop: Verinas Mart, Ch.7: Imperial vendor outside Steyliff Grove
A gun that unleases its full potential in time of peril. When the shooter is in poor health, it can deliver critical strikes against the foe.
Valiant II
Valiant-FFXV
2002Max MP: +14
Spirit: +21
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: 0
Upgrade: Give Cid the Valiant with an Earth Gemstone
An upgraded version of a unique firearm crafted with Insomnian technology. It absorbs the elemental powes of defeated foes.
Patch notes: Was made sellable in Patch 1.03
Flame Gun
(Swelter Gun)
Cocytus-FFXV
2102Spirit: +16
Inflicts Fire-based damage
Buy: 5000
Sell: 2500
Find: Pitioss Ruins
Shop: Altissia, Cartanica, Tenebrae, Gralea
A gun that burns with intense heat. Foes vulnerable to fire best beware.
Quicksilver
Handgun-FFXV
2222Spirit: +18
+80% breakage on body parts/appendages
Buy: 8000
Sell: 4000
Default: Prompto in Ch.14
Shop: Ch.14: Hammerhead
A gun made for tracking moving targets. Allows the wielder to destroy appendages with greater ease.
Enforcer2432Spirit: +19
+10% Critical Rate
Buy: —
Sell: 5000
Reward: Totomostro minigame
A gun that fires special rounds capable of inflicting fatal wounds. Increases the odds of landing a critical hit.
Executioner
Handgun-FFXV
3632Spirit: +22
+50% damage to lone enemies within 65 feet radius
Buy: —
Sell: 7500
Find: Ch.15: Glacial Grotto maze
A gun designed to devastate stationary targets. It inflicts extra harm when used upon vulnerable foes.
Hyper Magnum
Mythril-Pistol-FFXV
3882Spirit: +21Buy: —
Sell: 6000
Find: Ch.15: North of Fort Vaullerey by the eastern fence (Map), Ch.15: Keycatrich Trench maze
A gun designed with simple devastation in mind. Though it harbors no enchantments, it fires rounds with exceptional force.
Death Penalty
Calamity-FFXV
4242Spirit: +25
1% chance to inflict Instant Death
Buy: —
Sell: 10000
Find: Ch.15: Balouve Mines maze
Enemy drop: Melusine (100%)
A dread pistol employing rounds that inflict mortal wounds. A single hit has the power to kill instantly.
Cerberus
Cerberus-Firearm-FFXV
1562Spirit: +6
Enables snipe mode; only available to Noctis
Buy: —
Sell: —
Find: Fort Vaullerey (Map)
Enemy drop: MA Veles-Bis appendage (10%)
A sniper rifle wieldable by Noctis. The scope enables precision targeting of appendages.
Lion Heart
Lion-Heart-FFXV
2622Strength: +9
Spirit: +14
Buy: —
Sell: —
Download: Complete Final Fantasy XV: Episode Prompto
A high-performance prototype firearm developed exclusively for high-ranking officials. Deals more damage when HP is low.

Shields Edit

Shields-ffxv-dmgtypeicon

Shields can be equipped by Noctis and by Gladiolus as his secondary arm, although shields' passive abilities only trigger for Noctis. Armiger points accumulation multiplier: x1.5. They don't do good damage as offensive weapons, but can be used to stagger enemies. Their most useful function is to defend. It's more MP efficient to swap to shields and defend, and then swap out again to attack. Shields never trigger link-strikes when wielded by Noctis.

NameAttackCriticalModifiers/NotesValueObtain
Kite Shield
Kite-Shield-FFXV
521Vitality: +15
Shot Resistance: 8%
Recovers 50 HP per Blink
Buy: 300
Sell: 150
Shop: Wiz Chocobo Post, Coernix Station - Cauthess
A common, easy-to use shield. Executing Blink restores a small amount of health.
Absorb Shield
Absorb-Shield-FFXV
831Max MP: +10
Vitality: +30
Shot Resistance: 12%
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: 0
Trade: Caem Carrot x4 at Cape Caem farm
A unique shield crafted with Insomnian technology. It absorbs the elemental powers of defeated foes.
Patch notes: Was made sellable in Patch 1.03
Ice Shield
Ice-Shield-FFXV
931Vitality: +18
Shot Resistance: 10%
Ice Resistance: 22%
+30% HP Recovery Rate for 5 seconds after taking Ice damage
Buy: 800
Sell: 400
Shop: Taelpar Rest Area, Lestallum
A shield that increases ice resistance, especially when raised. Taking ice damage greatly boosts the bearer's health recovery.
Thunder Shield
Ice-Shield-FFXV
1111Vitality: +21
Shot Resistance: 12%
Lightning Resistance: 24%
x4 Critical Rate for 5 seconds after taking Lightning damage
Buy: 1500
Sell: 750
Shop: Verinas Mart, Ch.7: Imperial vendor outside Steyliff Grove
A shield that increases lightning resistance, especially when raised. Taking lightning damage greatly boosts the bearer's critical hit rate.
Flame Shield
Ice-Shield-FFXV
1261Vitality: +22
Shot Resistance: 9%
Fire Resistance: 21%
+300 Strength for 5 seconds after taking Fire damage
Buy: 1500
Sell: 750
Shop: Verinas Mart, Ch.7: Imperial vendor outside Steyliff Grove
A shield that increases fire resistance, especially when raised. Taking fire damage greatly boosts the bearer's strength.
Hero's Shield
Heros-Shield-FFXV
1441Vitality: +25
Shot Resistance: 22%
-30% damage from bullets
Buy: 5000
Sell: 2500
Find: Crestholm Channels, Pitioss Ruins
Shop: Altissia, Cartanica, Tenebrae, Gralea
A shield that increases ballistic resistance, especially when raised.
Absorb Shield II
Absorb-Shield-FFXV
1671Max MP: +15
Vitality: +38
Shot Resistance: 12%
Absorbs elemental energy when dealing the finishing blow to an enemy
Buy: —
Sell: 0
Upgrade: A Better Absorb Shield (Cid) sidequest
An upgraded version of a unique shield crafted with Insomnian technology. It absorbs the elemental powers of defeated foes.
Patch notes: Was made sellable in Patch 1.03
Black Prince
Black-Prince-FFXV
1751Vitality: +32
Shot Resistance: 13%
Dark Resistance: 22%
+300 Magic for 5 seconds after taking Darkness damage
Buy: 10000
Sell: 5000
Find: Pitioss Ruins
Shop: Meldacio Hunter HQ, Ch.14: Hammerhead
A shield that boosts darkness resistance, especially when raised. Taking darkness damage boosts the bearer's magic.
Power Shield
Kite-Shield-FFXV
1761Vitality: +6
Shot Resistance: 11%
Buy: 600
Sell: 300
Find: Crater in Kelbass Grasslands southeast from Lestallum (Map)
Shop: Taelpar Rest Area, Lestallum
A shield woven with elements that lend strength and protection to the bearer, greatly enhancing attack.
Wizard Shield
Kite-Shield-FFXV
2251Vitality: +34
Magic: +99
Shot Resistance: 12%
Buy: —
Sell: 6000
Find: Ch.15: Near entrance to Rock of Ravatogh (Map), Ch.15: Keycatrich Trench maze
A shield woven with elements that lend magical strength to the bearer, greatly empowering spells.
Aegis Shield
Heros-Shield-FFXV
2921Vitality: +55
Shot Resistance: 11%
10% chance to nullify any incoming damage
Buy: —
Sell: 10000
Find: Ch.15: Steyliff Grove maze
A mighty shield said to have been borne by the gods themselves. It can sometimes completely block an attack.
Ziedrich
(Seydlitz)
Black-Prince-FFXV
3271Vitality: +50
Shot Resistance: 14%
+200 Strength for 3 seconds after Blinking (effect triggers only for Noctis)
Buy: —
Sell: 7500
Reward: Legend Wrapped in an Enigma (Randolph)
A shield formed from many layers of armor. Executing Blink boosts attack strength.
Medjay Assassin's Shield
Medjay-Assassins-Shield-Menu-FFXV
2020+200 Strength for 3 seconds after blocking (effect triggers only for Noctis)Buy: —
Sell: 0
Reward: Assassin's Festival treasure hunt
A shield once wielded by a legendary Assassin of the sands. Significantly increases damage dealt after blocking an attack at the last second.

Machinery Edit

Machinery-ffxv-dmgtypeicon

Machinery can be equipped by Noctis and Prompto as his secondary arm. Machinery never trigger link-strikes when wielded by Noctis.

The player can Attack to airblast, and press Warp to do an attack unique to each machine.

NameAttackCriticalModifiers/NotesValueObtain
Auto Crossbow
(Auto Bowgun)
Auto-Crossbow-FFXV
612Max HP: +12
Shot Resistance: 10%
Special attack: fires a barrage of crossbow (60 MP)
Buy: —
Sell: 0
Find: Keycatrich Trench hallway beyond the Fire element deposit
Machinery that unleashes a powerful shock wave against foes and fires a barrage of crossbow bolts.
Patch notes: Was made sellable in Patch 1.03
Bioblaster
(Bioblast)
Bioblaster-FFXV
742Special attack: disperses a poisonous mist (40 MP)Buy: —
Sell: 0
Find: Outside Keycatrich Trench (Map)
Machinery that unleashers a powerful shock wave against foes and disperses a poisonous mist.
Patch notes: Was made sellable in Patch 1.03
Circular Saw
Circular-Saw-FFXV
902Vitality: +9
Shot Resistance: 7%
Special attack: inflicts repeated damage with spinning blades (40 MP)
Buy: —
Sell: 0
Enemy drop: MA-X Cuirass (100%)
Machinery that unleashes a powerful shock wave against foes and inflicts repeated damage with spinning blades.
Patch notes: Was made sellable in Patch 1.03
Gravity Well
(Attract Wave)
Gravity-Well-FFXV
1082Magic: +8
Special attack: pulls foes in with a gravity sphere (80 MP)
Buy: —
Sell: 0
Find: Aracheole Stronghold, inside a shack in a hangar in the middle of the stronghold
Enemy drop: Armored Assassin (2%)
Machinery that unleashes a powerful shock wave against foes and pulls them in with a gravity sphere.
Patch notes: Was made sellable in Patch 1.03
Noiseblaster
(Blast Voice)
Noiseblaster-FFXV
1532Spirit: +11
Special attack: emits a pummeling sonic wave over a wide area (80 MP)
Buy: —
Sell: 0
Find: Fort Vaullerey; from the entrance, head right by the ship containers, go through a gate, enter the office to the right to find the item on the desk (Map).
Machinery that unleashes a powerful shock wave against foes and emits a pummeling sonic wave over a wide area.
Patch notes: Was made sellable in Patch 1.03
Drillbreaker
Drillbreaker-FFXV
1812Max HP: +7
Vitality: +5
Shot Resistance: 8%
Special attack: inflicts repeated damage with piercing drills (80 MP)
Buy: —
Sell: 0
Find: Formouth Garrison; northeast of the boss enclosure, between the northern square-shaped perimeter edge and the corner building (Map).
Machinery that unleashes a powerful shock wave against foes and inflicts repeated damage with piercing drills.
Patch notes: Was made sellable in Patch 1.03
Auto Crossbow Plus
(Auto Bowgun Bis)
Auto-Crossbow-FFXV
3232Max HP: +18
Shot Resistance: 22%
Upgraded version of Auto Crossbow
Buy: —
Sell: 0
Upgrade: Give the Auto Crossbow and a Cactuar Needle to Cid
Upgraded machinery and unleashes a powerful shock wave against foes and fires a barrage of crossbow bolts.
Patch notes: Was made sellable in Patch 1.03
Bioblaster Plus
(Bioblast Bis)
Bioblaster-FFXV
3392Upgraded version of the BioblasterBuy: —
Sell: 0
Upgrade: Give Cid a Bioblaster and a Dynamo
Upgraded machinery that unleashes a powerful shock wave against foes and disperses a poisonous mist.
Patch notes: Was made sellable in Patch 1.03
Circular Saw Plus
(Circular Saw Bis)
Circular-Saw-FFXV
3562Vitality: +21
Shot Resistance: 12%
Upgraded version of the Circular Saw
Buy: —
Sell: 0
Upgrade: Give Cid the Circular Saw and a Sky Gemstone
Upgraded machinery that unleashes a powerful shock wave against foes and inflicts repeated damage with spinning blades.
Patch notes: Was made sellable in Patch 1.03
Gravity Well Plus
(Attract Wave Bis)
Gravity-Well-FFXV
3742Magic: +18
Upgraded version of the Gravity Well
Buy: —
Sell: 0
Upgrade: Give Cid a Gravity Well and a Hydraulic Cylinder
Upgraded machinery that unleashes a powerful shock wave against foes and pulls them in with a gravity sphere.
Patch notes: Was made sellable in Patch 1.03
Noiseblaster Plus
(Blast Voice Bis)
Noiseblaster-FFXV
3972Spirit: +23
Upgraded version of the Noiseblaster
Buy: —
Sell: 0
Upgrade: Give Cid the Noiseblaster and a Magnetron
Upgraded machinery that unleashes a powerful shock wave against foes and emits a pummeling sonic wave over a wide area.
Patch notes: Was made sellable in Patch 1.03
Drillbreaker Plus
(Drillbreaker Bis)
Drillbreaker-FFXV
4322Max HP: +12
Vitality: +13
Shot Resistance: 13%
Upgraded version of the Drillbreaker
Buy: —
Sell: 0
Upgrade: Give Cid a Drillbreaker and a Magitek Core
Upgraded machinery that unleashes a powerful shock wave against foes and inflicts repeated damage with piercing drills.
Patch notes: Was made sellable in Patch 1.03

Royal Arms Edit

Special weapons fit for a king, each boasting its own unique properties.

The royal arms are weapons of the previous kings of Lucis. They can be equipped by Noctis. Each have a relatively high attack power and give great stat boosts, but using them as normal weapons drains Noctis's health when he attacks with them (except parrying). If Noctis's HP is below the amount of HP a certain royal arm requires, he will enter Danger state. Royal arms deal physical damage and have a unique weapon type that is not shown in enemy weaknesses; while they don't deal typeless damage, it is very rare for enemies to be resistant or vulnerable to royal arms.

The royal arms are wielded at once during Armiger and Armiger Unleashed where Noctis doesn't lose health from using them. Learning Armiger Chain in the Ascension lets Noctis's party members join in a group attack where they momentarily wield the royal arms as well. Every royal arm has a unique moveset. Collecting all arms earns the Faithful Heir achievement/trophy.

NameAttackCriticalModifiers/NotesValueObtain
Sword of the Wise
(Sword of the Wise King)
Sword-of-the-Wise-Menu-FFXV
1943Max HP: +100
Vitality: +30
Magic: +30
Spirit: +30
A sword that performs preemptive warp-strikes to close the distance quickly
Buy: —
Sell: —
Reward: Main quest: Legacy
A king built a mighty wall and protected the realm. This was his sword. It devastates foes with preemptive warp-strikes.
Axe of the Conqueror
(Blade of the Chaos King)
Axe-of-the-Conqueror-Menu-FFXV
4832Strength: +60
Vitality: -80
A polearm that performs slow but powerful attacks, at the expense of defense
Buy: —
Sell: —
Reward: Main quest: The Power of Kings
A king performed great feats of arms, expanded his realm, and made his people prosper. This was his halberd. It wreaks havoc with slow but mighty blows.
Bow of the Clever
(Bow of the Winged King)
Bow-of-the-Clever-FFXV
2037Magic: +80
Shot Resistance: 50%
A bow that fires piercing arrows while allowing the wielder to move freely about the battlefield
Buy: —
Sell: —
Find: Balouve Mines
A king was versed in myriad arts both martial and intellectual. This was his crossbow. The bearer skewers foes while flitting around the battlefield.
Swords of the Wanderer
(Twin Swords of the Lion King)
Swords-of-the-Wanderer-Menu-FFXV
1534Vitality: +50
Spirit: +50
Dual swords that can transform into a single weapon to deliver powerful blows
Buy: —
Sell: —
Find: Greyshire Glacial Grotto
A king was quick like the wind and went where no man had gone before. These were his blades. Apart they rain fury-together they delivered thundering blows.
Blade of the Mystic
(Sword of the Yaksha King)
Blade-of-the-Mystic-FFXV
3966Max HP: +150
Vitality: +30
Dark Resistance: 20%
A longsword with the ability to increase the wielder's Strength through a unique self-buff
Buy: —
Sell: —
Reward: Main quest: The Archaean
A king rose to protect the world with the Oracle. This was his sword. When swung, it enhances the wielders prowess.
Star of the Rogue
(Throwing Sword of the Crouching Dragon King)
Star-of-the-Rogue-Menu-FFXV
1772Fire Resistance: 20%
Ice Resistance: 20%
Lightning Resistance: 20%
A shuriken capable of dealing multiple hits in rapid succession either on different targets or on the various body parts of a single target
Buy: —
Sell: —
Find: The Myrlwood
A queen spurned the public eye and took to the shadows. This was her shuriken. From near and far, it traces deadly arcs to the left and right.
Sword of the Tall
(Largesword of the Dynast King)
Sword-of-the-Tall-Menu-FFXV
5182Max HP: +200
Spirit: -30
Fire Resistance: -40%
Ice Resistance: -40%
Lightning Resistance: -40%
Dark Resistance: -40%
A greatsword that deals multiple hits with each blow
Buy: —
Sell: —
Find: Costlemark Tower
A king was built like a mountain, towering over all others. This was his greatsword. The resonating blade rips and tears through foes.
Shield of the Just
(Shield of the Merciful King)
Shield-of-the-Just-Menu-FFXV
2511Max HP: +1000
Max MP: -50
Strength: -100
Vitality: +200
Shot Resistance: 10%
Fire Resistance: 10%
Ice Resistance: 10%
Lightning Resistance: 10%
Dark Resistance: 10%
A shield that enables cover status when guarding, enabling HP recovery at the cost of MP
Buy: —
Sell: —
Find: Tomb of the Just
A queen devoted herself to peace and was loved by all. This was her shield. It deflects blows and bolsters recovery when raised in defense.
Mace of the Fierce
(Battering Vehicle of the Demon/Fierce King)
Mace-of-the-Fierce-Menu-FFXV
3342Max HP: +300
Shot Resistance: -50%
A mace with the ability to deal grievous breakage to body parts/appendages
Buy: —
Sell: —
Find: The Rock of Ravatogh
A king was gentle before his people but an ogre on the battlefield. This was his mace. It deals crippling blows to mighty foes.
Scepter of the Pious
(Staff of the Holy King)
Scepter-of-the-Pious-FFXV
2373Magic: +150
Dark Resistance: 50%
A scepter that takes different forms to perform a variety of attacks
Buy: —
Sell: —
Find: Malmalam Thicket
A king ruled the realm according to divine law and worked hand in hand with the Oracle. This was his staff. It smites foes with a blade of light.
Trident of the Oracle
Trident-of-the-Oracle-FFXV
3885Max MP: +60
A polearm that produces an afterimage capable of performing additional attacks
Buy: —
Sell: —
Reward: Main quest: Breath of the Glacian
A strong and noble woman was loved by the world. She granded succor to the stars and brought man and god together. This was the trident of her line. It makes allies of the wielder's holograms.
Katana of the Warrior
(Katana of the War King)
Katana-of-the-Warrior-FFXV
3613Spirit: +100
Fire Resistance: 25%
Ice Resistance: 25%
Lightning Resistance: 25%
Dark Resistance: -50%
A longsword that attacks quickly and relentlessly after startup
Buy: —
Sell: —
Reward: Main quest: The Hand of the King
A king was changed forever when his beloved queen was taken from him prematurely. This was his katana. It is drawn and strikes in a single heartbeat.
Sword of the Father
(Sword of the Father King)
Sword-of-the-Father-FFXV
1416Strength: +100
Magic: +100
A sword that increases its wielder's Strength after Finishers
Buy: —
Sell: —
Reward: Main quest: Zegnautus Keep
A king was father to the Chosen One, and nurtured the light that would shine upon all creations. This was his mighty sword. It makes the great greater.

Elemancy Edit

The player can concoct elemental grenades and equip them to Noctis or to party members.

Ring of the Lucii Edit

Only Noctis can equip the Ring of the Lucii. It lets the player use a special type of magic and cast three unique spells: Death, Holy and Alterna.

Guest weapons Edit

The following weapons are used by guest characters, and cannot be used by the main party.

NameCategoryAttackCriticalModifiers/NotesValueObtain
NoneNone00Iris cannot equip weapons and fights unarmed.Buy: —
Sell: —
Default: Iris
KotetsuSwords1360Weapon locked to Cor, never in the player's inventory.Buy: —
Sell: —
Default: Cor
Cor's trusty katana. Though it harbors no special enchantments, its razor-sharp edge has been the agent of many a legendary feat.
KikuichimonjiSwords780Weapon locked to Cor, never in the player's inventory.Buy: —
Sell: —
Default: Cor
Traditionally a melee weapon, this compact blade flies true, making it also deadly from a distance.
Stoss Spear
(Stoßspeer)
Polearms2410Weapon locked to Aranea, never in the player's inventory.Buy: —
Sell: —
Default: Aranea
Alba LeonisSwords2420Weapon locked to Ravus (in Episode Ignis), never in the player's inventory.Buy: —
Sell: —
Default: Ravus
Saber bestowed upon imperial officers of distinction by the emperor himself. Boasts a blade sharp enough to rend any foe asunder.

Other appearances Edit

Final Fantasy Dimensions II Edit

FFTA Buster SwordThis article or section is a stub about equipment in Final Fantasy Dimensions II. You can help the Final Fantasy Wiki by expanding it.


Dissidia Final Fantasy NTEdit

Noctis wields multiple weapons from Final Fantasy XV within his weapon sets in Dissidia Final Fantasy NT.


Dissidia Final Fantasy Opera OmniaEdit

Pictlogica Final Fantasy Edit

FFTA Buster SwordThis article or section is a stub about equipment in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Airborne Brigade Edit

FFTA Buster SwordThis article or section is a stub about equipment in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.


Final Fantasy Record Keeper Edit

Weapons
Sprites
FFTA Buster SwordThis article or section is a stub about equipment in Final Fantasy Record Keeper. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Brave Exvius Edit

FFTA Buster SwordThis article or section is a stub about equipment in Final Fantasy Brave Exvius. You can help the Final Fantasy Wiki by expanding it.

Non-Final Fantasy guest appearances Edit

NieR: Automata Edit

A magical blade used by a royal family.
—Weapon description

The Engine Blade appears as part of a collaboration with Final Fantasy XV. It is a small sword-type weapon that can be found in the Abandoned Factory area. If the weapon is fully upgraded, it alters the player character's dodge to resemble Noctis's phase ability and changes the game's damage display font style to match the one from Final Fantasy XV.

Assassin's Creed: OriginsEdit

Assassins-Creed-Origins-Crossover

Crossover spoils.

In December 2017, a Final Fantasy crossover quest was added to Assassin's Creed: Origins. The player can get a "chocobo camel" hybrid as a legendary mount, Noctis's Ultima Blade as a sword and the Ziedrich as a shield.