FANDOM


XII

Userbox ff7-cloudCloud: I couldn't finish 'em. Looks like this's gonna get complicated.
The following tables are incomplete and require the dummied weapons areas to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.
FFXII Weapons Menu Icon
XIIweapons1

Artwork of greatswords, ninja swords and rods.

Ffxii rods

Scan of some rods.

The following is a list of the weapons in Final Fantasy XII.

Most melee weapons have a chance of performing a random hit combo, while ranged weapons and measures can deal critical hits. Some weapons cannot do either. Some weapons can knockback opponents while others cannot. Some weapons have an elemental affinity, which lets the wielder deal +50% the normal damage with attacks related to the element. Certain weapons can inflict opponents with statuses on hit. Different weapon types vary in charge and action time. Characters perform a different victory pose after a boss battle depending on which weapon they finished the battle equipping.

Several new weapons appear in the International Zodiac Job System version and carried over to The Zodiac Age. Many are higher grade versions of previous weapons, denoted by a letter at the end of their name. They look identical to their original counterparts, but have higher attack power, and many have added effects.

The Shikari Nagasa and Mina were added to replace the Danjuro weapon, and now have different requirements for obtaining, as well as different stats from the Danjuro. Two weapons, Great Trango and Seitengrat, were added in as new ultimate weapons, and have the highest stats. They are invisible when equipped.

Damage formulaEdit

Weapons used in the game use various calculations to determine damage. The calculation used is usually determined by the weapon category, however there are some exceptions.

Strength formula

Used by Swords, Greatswords, Spears, and Crossbows. Damage is reduced by target's Defense, and increased by user's Strength.

{\it DMG} = [{\it AttackPower} * {\rm Random}(1\sim 1.125) - {\it Defense}] * [1 + {\it Strength} * ({\it Lv}+{\it Strength})/256]
Magick Power formula

Used by Katana and Staves. Damage is reduced by target's Defense, and increased by user's Strength and Magick Power.

{\it DMG} = [{\it Attack Power} * {\rm Random}(1\sim 1.125) -{\it Defense}] * [1 + {\it Strength} * ({\it Lv}+{\it Magick Power})/256]
Vitality formula

Used by Axes, Hammers, and Hand-bombs. Damage is reduced by target's Defense, increased by user's Strength, Level, and Vitality, and varies more greatly from randomness.

{\it DMG} = [{\it Attack Power} * {\rm Random}(0\sim 1.111) -{\it Defense}] * [1 + {\it Strength} * ({\it Lv}+{\it Vitality})/128]
Speed formula

Used by Daggers, Ninja Swords, and Bows. Damage is reduced by target's Defense, and increased by user's Strength and Speed.

{\it DMG} = [{\it Attack Power} * {\rm Random}(1\sim 1.125)]-{\it Defense}] * [1 + {\it Strength} * ({\it Lv}+{\it Speed})/218]
Pierce formula

Used by Measures and Guns. Damage is not modified by target's Defense, and varies more greatly from randomness. Unlike other formulas this is not modified by the user's Level.

{\it DMG} = [{\it Attack Power} * {\rm Random}(1\sim 1.125)]^2
Mace formula

Used primarily by Maces. Damage is reduced by target's Defense, and increased by user's Magick Power.

{\it DMG} = [{\it Attack Power} * {\rm Random}(1\sim 1.125) - {\it Defense}] * [1 +{\it Magick POWER} * ({\it Lv}+{\it Magick Power})/256]
Pole formula

Used primarily by Poles. Damage is reduced by Magick Defense, and increased by user's Strength.

{\it DMG} = [{\it Attack Power} * {\rm Random}(1\sim 1.125) - {\it Magick Defense}] * [1 + {\it Strength} * ({\it Lv}+{\it Strength})/256]
Unarmed formula

Used when unarmed. This formula is the same as the regular Strength formula, however it doesn't add 1 to the Strength stat.

{\it DMG} = [{\it AttackPower} * {\rm Random}(1\sim 1.125) - {\it Defense}] * [{\it Strength} * ({\it Lv}+{\it Strength})/256]

If the user has the Brawler ability (equipped through either owning the Brawler license or with the Amber Armlet), the Attack Power is instead calculated ({\it Lv}+{\it Strength})/2.

UnequippedEdit

Weapon Attack Element On-hit Combo rate Cost License
Unarmed
FFXII Unarmed Icon
11 None None 5% None
Equipped when no weapons are equipped. Improved with Brawler.

One-handed weaponsEdit

FFXII One-Handed Weapons Menu Icon

One-handed weapons are the most plentiful kind of weapon. Having a character use a one-handed weapon allows them to equip a shield with their other hand, giving them more evasion.

SwordsEdit

FFXII Swords Icon

Swords offer a balanced mix of speed, consistency, and power. Damage is calculated based on the character's strength, the weapon's attack, and the enemy's defense. All swords, except for the Stoneblade, add 5 to evasion. Swords can knockback enemies. Swords are among the slower weapons with 2.88s charge, and 1.2s action time.

Swords' damage calculation:

DMG = [Attack Power * Random(1~1.125) -Defense] * [1 + Strength * (Lv+Strength)/256]

The Knight can equip every sword, and the Time Battlemage and Bushi jobs can equip high level swords, and the Blood Sword respectively if they invest in Espers on the License Board.

Unlike the original release, Kumbha is classified a one-handed sword. Despite this, it still uses the katana's damage formula in also considering the wielder's Magick stat in calculating damage.

Weapon Attack Evade Element On-Hit CT Combo rate Metal ValueSell: Half of value License
Mythril Sword
MythrilSword-ffxii
Original stats
14 5 30 5% 0 (300) Smallswords
Treasure: Henne Mines (Phase 2 Dig) / Cerobi Steppe (Crossfield)
Initial: Reks
Broadsword
Broadsword-ffxii
Original stats
14 5 32 5% 1 390 Swords 1
Shop: Rabanastre / Giza Plains - The Dry / Barheim Passage
Treasure: Dalmasca Westersand (Corridor of Sand) / Garamsythe Waterway (Northern Sluiceway)
Drop: Sleipnir (3%)
Steal: Cactoid (3%) / Cactite (3%)
Longsword
Longsword-ffxii
Original stats
20 5 32 5% 1 800 Swords 2
Shop: Rabanastre / Nalbina Fortress / Barheim Passage
Treasure: Garamsythe Waterway (No. 10 Channel (Flooded))
Initial: Ashe
Iron Sword
IronSword-ffxii
Original stats
25 5 32 5% 2 1,250 Swords 2
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Treasure: Dreadnought Leviathan (Starboard Section)
Drop: Razorfin (3%)
Steal: Mimic (3%) / Seeker (10%)
Bazaar: Iron-forged Blade
Mythril Blade
MythrilBlade-ffxii
Original stats
23 5 30 5% 0 (1,500)
Treasure: Cerobi Steppe (Feddik River) / Necrohol of Nabudis (The Slumbermead)
Initial: Basch
Zwill Blade
ZwillBlade-ffxii
Original stats
30 5 32 5% 1 1,800 Swords 3
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Treasure: Dreadnought Leviathan (Sub-control Room)
Ancient Sword
AncientSword-ffxii
Original stats
35 5 Petrify (15%) 32 5% 1 2,450 Swords 3
Shop: Rabanastre / Bhujerba / Dalmasca Westersand / Nam-Yensa Sandsea / Tomb of Raithwall / Balfonheim Port
Treasure: Ogir-Yensa Sandsea (Platform 1 - Refinery)
Steal: Urutan Eater (10%)
Blood Sword
BloodSword-ffxii
Original stats
38 5 Sap (100%) 32 5% 1 (2,880) Blood Sword (50)
Treasure: Tomb of Raithwall (Cloister of Flame) / Mosphoran Highwaste (Rays of Ashen Light) / Cerobi Steppe (Old Elanise Road)
Drop: Seeker (Henne Mines - 1%) / Seeker (Tomb of Raithwall - 1%)
Lohengrin
Lohengrin-ffxii
Original stats
40 5 32 5% 1 3,200 Swords 4
Shop: Rabanastre / Nam-Yensa Sandsea / Tomb of Raithwall / Jahara / Balfonheim Port
Treasure: Nam-Yensa Sandsea (Simoon Bluff)
Flametongue
Flametongue-ffxii
Original stats
45 5 Effect: Fire 32 5% 1 4,000 Swords 4
Shop: Jahara / Mt Bur-Omisace
Treasure: Giza Plains (Tracks of the Beast) / Zertinan Caverns (Halls of Ardent Darkness) / Ozmone Plain (The Shred) / Tchita Uplands (Uazcuff Hills)
Poach: Jelly (5%)
Bazaar: Burning Blade
Demonsbane
Demonsbane-ffxii
Original stats
51 5 32 5% 1 5,200 Swords 5
Shop: Eruyt Village / Mt Bur-Omisace
Treasure: Dalmasca Estersand (The Yoma) / Paramina Rift (Icebound Flow)
Drop: Yeti (1%)
Icebrand
Icebrand-ffxii
Original stats
55 5 Effect: Ice 32 5% 2 6,000 Swords 5
Shop: Mt Bur-Omisace
Treasure: Barheim Passage (The Zeviah Span) / Paramina Rift (Silverflow's End)
Drop: Zombie Warrior (1%)
Hunt: For Whom the Wyrm Tolls (Ring Wyrm)
Platinum Sword
PlatinumSword-ffxii
Original stats
61 5 32 5% 0 7,400 Swords 6
Shop: Mt Bur-Omisace / Mosphoran Highwaste
Treasure: Stilshrine of Miriam (Walk of Reason)
Drop: Mandragora (1%)
Steal: Twintania (3%)
Bastard Sword
BastardSword-ffxii
Original stats
67 5 32 5% 2 8,900 Swords 6
Shop: Mosphoran Highwaste / Phon Coast
Treasure: Salikawood (Diverging Way) / Tchita Uplands (Garden of Life's Circle)
Drop: Skulwyrm (Zertinan Caverns - 1%)
Diamond Sword
DiamondSword-ffxii
Original stats
73 5 32 5% 0 10,600 Swords7
Shop: Phon Coast / Archades
Treasure: Phon Coast (Caima Hills) / Tchita Uplands (Garden of Life's Circle)
Bazaar: Warped Blade
Runeblade
Runeblade-ffxii
Original stats
78 5 32 5% 2 12,100 Swords 7
Shop: Archades / Balfonheim Port
Treasure: Tchita Uplands (Uazcuff Hills) / Necrohol of Nabudis (Cloister of the Highborn)
Drop: Babil (3%)
Sidequest: Conversations with Ktjn
Deathbringer
Deathbringer-ffxii
Original stats
83 5 KO (12%) 32 5% 2 13,700 Swords 8
Shop: Balfonheim Port
Treasure: Feywood (The Edge of Reason)
Steal: Ithuno (3%)
Bazaar: The Leering Blade / The Leering Blade
Sidequest: Great cockatrice escape
Stoneblade
Stoneblade-ffxii
Original stats
95 5 32 5% 2 (17,500) Swords 8
Treasure: Cerobi Steppe (The Terraced Bank)
Bazaar: Darksteel Blade
Sidequest: Hunt Club
Durandal
Durandal-ffxii
Original stats
99 5 32 5% 2 (19,600) Swords 9
Treasure: Cerobi Steppe (The Terraced Bank)
Drop: Velelu (1%)
トランゴタワー?
(Great Trango)
Trango Tower FFXII Screenshot
153 0 25 30% 2 (0)
Special Properties: Invisible
Treasure: Pharos - Subterra (Abyssal - South)
Steal: Zodiark (3%)
Karkata
BloodSword-ffxii
92 16 Confuse (100%) 32 7% 1 (21,600) Karkata
Bazaar: Crimson Blade
Simha
Durandal-ffxii
103 15 32 10% 2 (23,600) Swords 9
Bazaar: Well-forged Blade
Kumbha
Masamune-ffxii
117 40 31 35% 2 (27,700) Khumba
Special Properties: Range: 2 / Knockback: 0 / Damage Formula: Same as Katana
Bazaar: Master-crafted Blade


DaggersEdit

FFXII Dagger Icon

Daggers do not deal as much damage as swords, but they make up for it in speed. Many daggers also have useful additional effects. Damage is calculated based on the character's strength and speed, and the enemy's defense. Daggers add 5 Evasion, except the Main Gauche, which adds 34 Evasion. Daggers are the fastest weapons, with the least charge time to perform an attack. Daggers cannot knockback enemies.

Daggers' damage calculation:

DMG = [Attack Power * Random(1~1.125)]-Defense] * [1 + Strength * (Lv+Speed)/218]

The Shikari can equip every dagger, and the White Mage job can equip the Orichalcum Dirk and the Platinum Dagger if they buy the Famfrit license.

Weapon Attack Evade Element On-Hit Speed CT Combo rate Metal ValueSell: Half of value License
Dagger
Dagger-ffxii
Original stats
14 5 21 12% 1 390 Daggers 1
Shop: Rabanastre / Giza Plains - The Dry / Barheim Passage
Treasure: Giza Plains - The Dry (Gizas South Bank)
Drop: Seeq Thief (25%)
Initial: Vaan and Penelo
Mage Masher
MageMasher-ffxii
Original stats
18 5 Silence (15%) 21 12% 1 640 Daggers 2
Shop: Rabanastre / Nalbina Fortress / Barheim Passage
Treasure: Barheim Passage (Op Sector 37)
Assassin's Dagger
Assassin'sDagger-ffxii
31 5 KO (5%) 21 12% 1 1,920 Daggers 2
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Treasure: Lhusu Mines (Site 2)
Chopper
Chopper-ffxii
Original stats
40 5 Sap (10%) 21 12% 1 3,200 Daggers 3
Shop: Rabanastre / Nam-Yensa Sandsea / Tomb of Raithwall / Jahara / Balfonheim Port
Treasure: Nam-Yensa Sandsea (Simoon Bluff) / Ozmone Plain (The Switchback)
Main Gauche
MainGauche-ffxii
Original stats
46 50 21 5% 1 4,230 Daggers 3
Shop: Jahara / Mt Bur-Omisace
Treasure: Giza Plains (Tracks of the Beast) / Zertinan Caverns (Halls of Ardent Darkness)
Poach: Lesser Chimera (3%)
Gladius
Gladius-ffxii
Original stats
56 5 Effect: Wind +1 21 12% 1 6,270 Daggers 4
Shop: Mt Bur-Omisace
Treasure: Dalmasca Estersand (The Yoma) / Paramina Rift (Silverflow's End)
Steal: Lindbur Wolf (3%)
Avenger
Avenger-ffxii
Original stats
66 5 Berserk (10%) 21 12% 1 8,700 Daggers 4
Shop: Mosphoran Highwaste / Phon Coast
Treasure: Mosphoran Highwaste (Rays of Ashen Light) / Tchita Uplands (Realm of the Elder Dream)
Orichalcum Dirk
OrichalchumDirk-ffxii
Original stats
79 5 Slow (10%) 21 12% 2 11,700 Daggers 5
Shop: Archades / Balfonheim Port
Treasure: Tchita Uplands (The Highlands) / Necrohol of Nabudis (Hall of the Ivory Covenant)
Steal: Feral Croc (3%)
Platinum Dagger
PlatinumDagger-ffxii
Original stats
83 5 Immobilize (10%) 21 12% 0 13,700 Daggers 5
Shop: Balfonheim Port
Treasure: Feywood (The Edge of Reason)
Drop:
Steal: Shambling Corpse (1%)
Sidequest: Great cockatrice escape
Zwill Crossblade
ZwillCrossblade-ffxii
Original stats
87 10 Effect: Wind 21 12% 2 (15,200) Daggers 6
Treasure: Lhusu Mines (Site 11) / Cerobi Steppe (North Liavell Hills)
Drop: Vampyr (1%)
Steal: Deathclaw (3%)
Bazaar: Double-bladed Knife
Shikari Nagasa
Danjuro-ffxii
90 10 21 12% 2 (18,000) Nagasa
Treasure: Cerobi Steppe (The Northsward)
Steal: Vagrant Soul (3%)
Mina
Danjuro-ffxii
104 25 KO (70%) 21 15% 2 (25,500) Mina
Drop: Larva Eater (3%)


Axes and hammersEdit

Axes and hammers offer a huge boost to attack at the expense of consistency. For example, a sword may consistently do 400 damage to an enemy, but an axe or hammer may do 800 damage to the same enemy, or it may do only 30 damage. Damage is calculated based on the character's strength and vitality, the weapon's attack, and the enemy's defense. Axes attack slightly faster than hammers: axes have 2.39s charge, whereas hammers have 2.63s. Axes and hammers can knockback enemies.

Axes and hammers' damage calculation:

DMG = [Attack Power * Random(0~1.111) -Defense] * [1 + Strength * (Lv+Vitality)/128]

Only the Foebreaker can equip them.

AxesEdit

FFXII Axe Icon
Weapon Attack Evade Element On-Hit CT Combo rate Metal ValueSell: Half of value License
Handaxe
Handaxe-ffxii
Original stats
17 6 29 6% 1 420 Axes & Hammers 1
Shop: Rabanastre / Giza Plains - The Dry / Barheim Passage
Treasure: Dalmasca Estersand (Banks of the Nebra)
Steal: Steeling (Lhusu Mines - 3%)
Broadaxe
Broadaxe-ffxii
Original stats
36 6 29 6% 1 1,600 Axes & Hammers 2
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Drop: Tallow (1%)
Slasher
Slasher-ffxii
Original stats
54 6 29 6% 1 4,000 Axes & Hammers 3
Shop: Jahara / Mt Bur-Omisace
Treasure: Giza Plains - The Rains (Gizas North Bank) / Zertinan Caverns (Hourglass Basin, Halls of Ardent Darkness) / Ozmone Plain (Field of Light Winds)
Drop: Werewolf (1%)
Hammerhead
Hammerhead-ffxii
Original stats
81 6 29 6% 1 8,000 Axes & Hammers 4
Shop: Mt Bur-Omisace / Mosphoran Highwaste
Treasure: Dalmasca Estersand (The Yoma) / Stilshrine of Miriam (Walk of Reason)
Drop: Gorgimera (Zertinan Caverns - 1%)
Steal: Gorgimera (Sochen Cave Palace - 3%)
Francisca
Francisca-ffxii
Original stats
88 6 29 6% 1 9,500 Axes & Hammers 5
Shop: Phon Coast / Archades
Treasure: Phon Coast (Limatra Hills) / Tchita Uplands (The Highlands)
Drop: Mimeo (Barheim Passage - 3%) / Cerberus (3%)
Bazaar: War Axe
Greataxe
Greataxe-ffxii
Original stats
110 6 29 6% 2 12,000 Axes & Hammers 6
Shop: Balfonheim Port
Treasure: Ridorana Cataract (Colosseum)
Drop: Gemhorn (3%)
Golden Axe
GoldenAxe-ffxii
Original stats
120 6 29 6% 2 (15,000) Axes & Hammers 6
Treasure: Cerobi Steppe (The Terraced Bank) / Necrohol of Nabudis (Cloister of Reason)
Steal: Reaver (Pharos - Subterra - 3%) / High Reaver (3%)
Bazaar: Golden Battle Axe

HammersEdit

FFXII Hammer Icon
Weapon Attack Evade Element On-Hit CT Combo rate Metal ValueSell: Half of value License
Iron Hammer
IronHammer-ffxii
Original stats
24 2 32 8% 1 900 Axes & Hammers 2
Shop: Rabanastre / Nalbina Fortress / Barheim Passage
Treasure: Barheim Passage (The Zeviah Subterrane)
War Hammer
WarHammer-ffxii
Original stats
42 2 32 8% 1 2,500 Axes & Hammers 3
Shop: Rabanastre / Bhujerba / Dalmasca Westersand / Nam-Yensa Sandsea / Tomb of Raithwall / Balfonheim Port
Treasure: Ogir-Yensa Sandsea (East Junction) / Phon Coast (The Vaddu Strand)
Steal: Hybrid Gator (3%)
Sledgehammer
Sledgehammer-ffxii
Original stats
66 2 Disable (20%) 32 8% 2 6,000 Axes & Hammers 4
Shop: Mt Bur-Omisace
Treasure: Barheim Passage (The Zeviah Span) / Paramina Rift (Silverflow's End)
Drop: Tyranorox (1%) / Humbaba (1%)
Morning Star
MorningStar-ffxii
Original stats
100 2 32 8% 2 10,000 Axes & Hammers 5
Shop: Balfonheim Port
Treasure: Feywood (The Edge of Reason)
Drop: Ose (3%)
Scorpion Tail
ScorpionTail-ffxii
Original stats
124 2 32 8% 2 (19,000) Axes & Hammers 7
Treasure: Cerobi Steppe (Crossfield)
Drop: Glaring Eye (3%)
Vrscika
ScorpionTail-ffxii
133 5 32 20% 2 (26,800) Vrscika
Bazaar: The Scorpion


MacesEdit

FFXII Mace Icon

Damage is calculated based on the weapon's attack, the enemy's defense, and the character's magick power, as opposed to the character's strength. As such, maces are recommended for magick-geared support characters. Maces cannot knockback enemies. Maces have 2.63s charge, and 1.2s action time, making them average at attack speed.

Maces' damage calculation:

DMG = [Attack Power * Random(1~1.125) -Defense] * [1 +Magic * (Lv+Magick Power)/256]

The Red Battlemage can equip maces.

Weapon Attack Evade Element On-Hit CT Combo rate Metal ValueSell: Half of value License
Mace
Mace-ffxii
Original stats
17 4 30 5% 0 550 Maces 1
Shop: Rabanastre / Nalbina Fortress / Barheim Passage
Treasure: Garamsythe Waterway (No. 10 Channel (Flooded))
Bronze Mace
BronzeMace-ffxii
Original stats
24 4 30 5% 0 1,100 Maces 1
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Treasure: Lhusu Mines (Shaft Entry)
Drop: Mesmenir (3%)
Bhuj
Bhuj-ffxii
Original stats
34 4 30 5% 0 2,200 Maces 2
Shop: Rabanastre / Bhujerba / Dalmasca Westersand / Nam-Yensa Sandsea / Tomb of Raithwall / Balfonheim Port
Treasure: Ogir-Yensa Sandsea (Platform 1 - East Tanks, Platform 1 - South Tanks)
Poach: Treant (5%)
Mitre
Mitre-ffxii
Original stats
42 4 Effect: Water 30 5% 0 3,650 Maces 2
Shop: Jahara / Mt Bur-Omisace
Treasure: Zertinan Caverns (Hourglass Basin, Halls of Ardent Darkness)
Steal: Rain Dancer (3%)
Thorned Mace
ThornedMace-ffxii
Original stats
53 4 Poison (15%) 30 5% 0 5,400 Maces 3
Shop: Mt Bur-Omisace
Treasure: Barheim Passage (Special Op Sector 5) / Paramina Rift (Karydine Glacier)
Poach: Malboro King (5%)
Chaos Mace
ChaosMace-ffxii
Original stats
69 4 Confuse (15%) 30 5% 0 7,700 Maces 3
Shop: Mosphoran Highwaste / Phon Coast
Treasure: Salikawood (Trunkwall Road) / Tchita Uplands (The Skytrail)
Steal: Charybterix (3%)
Doom Mace
DoomMace-ffxii
Original stats
75 4 Doom (15%) 30 5% 0 9,700 Maces 4
Shop: Archades / Balfonheim Port
Treasure: Tchita Uplands (Oliphzak Rise) / Necrohol of Nabudis (Hall of Slumbering Might)
Drop: Gargoyle Baron (1%)
Zeus Mace
ZeusMace-ffxii
Original stats
81 4 Potency: Dark*+50% 30 5% 0 (12,000) Maces 4
Treasure: Cerobi Steppe (The Terraced Bank) / Pharos - Second Ascent (Station of Suffering)
Drop: Mimeo (Pharos - First Ascent - 3%) / Minibug (1%)
Hunt: The Child Snatcher (Diabolos)
Grand Mace
GrandMace-ffxii
Original stats
88 4 30 5% 0 (14,000) Maces 5
Treasure: Cerobi Steppe (Feddik River)
Hunt: Who's The Strongest!? (Pylraster)
ぐりぐりばんばん?
(Guriguri Banban)
Cudgel
Guriguribanban-ffxii
10 30 Sap (100%)
Disease (100%)
30 10% 0 (198)
Special Properties: Damage Formula: Same as Guns and Measures
Treasure: Cerobi Steppe (Feddik River)
Drop: Omega Mark XII (1%)
Bone of Byblos
ByblosBone-ffxii
100 10 30 5% 0 (2) Maces 5
Treasure: Lhusu Mines (Site 5) / Cerobi Steppe (The Northsward)
Steal: Yiazmat (3%)


MeasuresEdit

FFXII Measure Icon

Measures have low attack ratings, but ignore defense when used, damage being calculated solely on the weapon's attack. Measures also cause beneficial status effects on hit, so they are to be used to strengthen the party without using MP and should generally be switched out for more conventional weapons after being used. Measures add 35 evasion, which, along with the ability to equip shields, makes a character equipped with a measure difficult to hit.

Measures are effective when attacking characters to remove the confuse status since measures do not deal heavy damage yet can confer beneficial statuses. Unlike other melee weapons, measures have a chance of dealing critical hits. Targets cannot parry or block measure attacks, but the wielder can still miss due to bad accuracy. Measures cannot knockback enemies. Measures have the same speed as hammers and maces at 2.63s charge, and 1.2s action time.

Measures' damage calculation:

DMG = [Attack Power * Random(1\sim 1.125)]^2

The Machinist can take advantage of these weapons to bestow consistent beneficial stats effects to allies without casting magick.

Weapon Attack Evade Element On-Hit CT Combo rate Metal ValueSell: Half of value License
Gilt Measure
GiltMeasure-ffxii
Original stats
5 35 Effect: Ice Protect (70%) 32 0 0 (1,000) Measures 1
Treasure: Garamsythe Waterway (No. 11 Channel (Drained)) / Cerobi Steppe (Old Elanise Road)
Drop: Gargoyle (3%)
Arc Scale
ArcScale-ffxii
Original stats
10 35 Effect: Water Shell (70%) 32 0 0 (2,000) Measures 2
Treasure: Barheim Passage (Special Op Sector 5) / Cerobi Steppe (South Liavell Hills)
Multiscale
Multiscale-ffxii
Original stats
13 35 Effect: Fire Bravery (70%) 32 0 0 (4,000) Measures 2
Treasure: Lhusu Mines (Site 3) / Cerobi Steppe (South Liavell Hills)
Steal: Bagoly (Phon Coast - 3%)
Cross Scale
CrossScale-ffxii
Original stats
16 35 Effect: Lightning Vanish (70%) 32 0 0 (8,000) Measures 3
Treasure: Cerobi Steppe (South Liavell Hills) / Nabreus Deadlands (Field of the Fallen Lord)
Steal: Alraune King (Feywood - 3%)
Caliper
Caliper-ffxii
Original stats
19 35 Effect: Wind Haste (70%) 32 0 0 (16,000) Measures 3
Treasure: Cerobi Steppe (North Liavell Hills) / Great Crystal (Sirhru Phullam Praa)
Steal: Reaper (3%)
Hunt: Rodeo to the Death (Braegh)
Euclid's Sextant
Euclid'sSextant-ffxii
Original stats
24 35 Effect: Holy Bubble (70%) 32 0 0 (32,000) Measures 4
Special Properties: Does not inflict damage when on-hit effect activates.
Treasure: Cerobi Steppe (Crossfield)
Hunt: A Wild Stench (Wild Malboro)

Two-handed weaponsEdit

FFXII Two-Handed Weapon Menu Icon

Two-handed weapons do not allow the equipping of a shield, but do offer more damage than one-handed weapons, and sometimes even attack faster.

GreatswordsEdit

FFXII Greatsword Icon

Greatswords are generally more difficult to come by than regular swords. They deliver consistent heavy damage and should be equipped by the player's primary damage dealers. Damage is calculated based on the character's strength, the weapon's attack, and the enemy's defense. Greatswords can knockback enemies, apart from the Sword of Kings and the Treaty-Blade. Greatswords attack faster than regular swords with 2.47s charge, and 1.2s action time.

Greatswords' damage calculation:

{\it DMG} = [{\it AttackPower} * {\rm Random}(1\sim 1.125) - {\it Defense}] * [1 + {\it Strength} * ({\it Lv}+{\it Strength})/256]

The Knight can equip every greatsword. The Red Battlemage can equip every greatsword besides the Excalibur, Excalipur and the Tournesol, albeit with the help of Espers unlocking the License Board. The White Mage can also unlock the first three greatswords with Esper assistance.

Weapon Attack Evade Element On-Hit CT Combo rate Metal ValueSell: Half of value License
Claymore
Claymore-ffxii
Original stats
83 20 35 8% 2 (12,500) Greatswords 1
Treasure: Draklor Laboratory (67th Floor - Room 6711 West) / Cerobi Steppe (South Liavell Hills, Feddik River)
Poach: Spee (5%)
Defender
Defender-ffxii
Original stats
90 37 35 5% 2 (14,800) Greatswords 2
Treasure: Cerobi Steppe (Old Elanise Road) / Feywood (The Edge of Reason)
Drop: Leynir (1%)
Sidequest: Great cockatrice escape
Save the Queen
SavetheQueen-ffxii
92 20 35 8% 2 16,000 Greatswords 2
Shop: Balfonheim Port
Treasure: Ridorana Cataract (Colosseum)
Bazaar: Attenuated Greatsword
Hunt: The Creature Collector (Goliath)
Ultima Blade
UltimaBlade-ffxii
Original stats
109 20 35 8% 2 (33600) Greatswords 3
Treasure: Cerobi Steppe (Crossfield) / Pharos - Third Ascent (Spire Ravel - 2nd Flight)
Bazaar: Ultimate Blade
Sidequest: Hunt Club
Ragnarok
Ragnarok-ffxii
Original stats
117 20 Immobilize (25%) 35 8% 2 (42,000) Greatswords 4
Hunt: Fishy Dreams (Ixion)
Excalibur
Excalibur-ffxii
Original stats
127 25 Effect: Holy 35 8% 2 (0) Excalibur
Treasure: Great Crystal (Crystal Peak)
Tournesol
Tournesol-ffxii
Original stats
138 30 35 10% 0 (56,000) Tournesol
Bazaar: The Sunflower
Wyrmhero Blade
WyrmheroBlade-ffxii
Original stats
131 50 Effect: Holy 99 80% 2 (0)
Special Properties: Grants Bravery and Faith
Bazaar: Dragon Crest
エクスカリパー?
Excalipur
Excalibur-ffxii
1 20 20 0% 0 (20) Excalipur (150)
Special Properties: Knockback: 0 / Damage Formula: Same as Guns and Measures (Critical: 20%)
Hunt: Battle on the Big Bridge (Gilgamesh and Enkidu)
Treaty-Blade
TreatyBlade-ffxii
Original stats
67 30 30 25% 5
Special Properties: Knockback: 0
Other: After plot events in Giruvegan
Sword of Kings
SwordofKings-ffxii
Original stats
53 0 30 20% 5
Special Properties: Knockback: 0
Other: After plot events in Stilshrine of Miriam


KatanaEdit

FFXII Katana Icon

Katana have lower attack than greatswords, but they make up for it with their higher chance of combo attacks. The player can take advantage of the katana's propensity for combos by equipping Genji Gloves, which increase the rate of combo attacks.

Damage is calculated based on the weapon's attack, the enemy's defense, and the character's strength and magick power. The last factor allows even a magick-geared character to become a melee damage dealer when equipped with a katana. Katana cannot knockback enemies. All katana have 2.39s charge, and 1.2s action time, making them average when it comes to attacking speed.

Katana's damage calculation:

DMG = [Attack Power * Random(1~1.125) -Defense] * [1 + Strength * (Lv+Magick Power)/256]

Katana are equipped by the Bushi.

Weapon Attack Evade Element On-Hit CT Combo rate Metal ValueSell: Half of value License
Kotetsu
Kotetsu-ffxii
Original stats
16 15 31 20% 1 500 Katana 1
Shop: Rabanastre / Giza Plains - The Dry / Barheim Passage
Treasure: Garamsythe Waterway (No. 11 Channel (Flooded))
Steal: Steeling (Barheim Passage - 3%)
Osafune
Osafune-ffxii
Original stats
26 17 31 20% 1 1,300 Katana 1
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Treasure: Lhusu Mines (Shaft Entry)
Kogarasumaru
Kogarasumaru-ffxii
Original stats
40 19 31 20% 1 2,500 Katana 2
Shop: Rabanastre / Bhujerba / Dalmasca Westersand / Nam-Yensa Sandsea / Tomb of Raithwall / Balfonheim Port
Treasure: Ogir-Yensa Sandsea (East Junction, Platform 1 - South Tanks)
Drop: Wu (1%)
Magoroku
Magoroku-ffxii
Original stats
50 21 31 20% 1 4,000 Katana 2
Shop: Jahara / Mt Bur-Omisace
Treasure: Giza Plains (Tracks of the Beast) / Zertinan Caverns (Halls of Ardent Darkness)
Drop: Urutan Exile (3%)
Murasame
Murasame-ffxii
Original stats
62 23 Effect: Water 31 20% 2 5,800 Katana 3
Shop: Mt Bur-Omisace
Treasure: Barheim Passage (West Annex) / Paramina Rift (Karydine Glacier)
Poach: Pyrolisk (5%)
Kiku-ichimonji
Kiku-ichimonji-ffxii
Original stats
71 25 31 20% 2 7,700 Katana 3
Shop: Mosphoran Highwaste / Phon Coast
Treasure: Stilshrine of Miriam (Walk of Reason) / Mosphoran Highwaste (Summit Path) / Tchita Uplands (Garden of Life's Circle)
Drop: Scythe Mantis (1%)
Sidequest: Hunt Club
Yakei
Yakei-ffxii
Original stats
83 27 Poison (10%) 31 20% 2 9,300 Katana 4
Shop: Archades / Balfonheim Port
Treasure: Tchita Uplands (The Lost Way) / Necrohol of Nabudis (Cloister of Distant Song)
Drop: Baknamy*Unarmed, Dagger, and Gun (Nabreus Deadlands - 1%)
Ame-no-Murakumo
AmenoMurakumo-ffxii
Original stats
96 29 Effect: Wind 31 20% 2 11,600 Katana 4
Shop: Balfonheim Port
Treasure: Ridorana Cataract (Colosseum)
Steal: Etherian (3%)
Bazaar: Samurai's Katana
Sidequest: Hunt Club
Muramasa
Muramasa-ffxii
Original stats
104 31 31 20% 2 (15,000) Katana 4
Treasure: Pharos - Second Ascent (The Bounds of Truth) / Cerobi Steppe (The Terraced Bank)
Drop: Crypt Bunny (3%)
Steal: Avenger (3%)
Masamune
Masamune-ffxii
Original stats
111 33 31 30% 2 (18,000) Masamune (130)
Treasure: Lhusu Mines (Site 7)
Sidequest: Hunt Club


Ninja swordsEdit

FFXII Ninja Sword Icon

Ninja swords have an even higher chance of combo attacks than katana, so using the same equipment strategy as with katana will yield even more combo attacks.

Ninja swords cause dark-elemental damage and are thus useless against the undead. Damage is calculated based on the character's strength and speed, the weapon's attack, and the enemy's defense. All ninja swords add 20 to evasion. Ninja swords cannot knockback enemies. Ninja swords are among the fastest weapons at 1.97s charge and 1.2s action time; only daggers are faster.

Ninja swords are stronger compared to the original release and most are non-elemental instead of Dark; Koga Blade is now Earth-elemental, Iga Blade is now Water, and the Yagyu Darkblade stays Dark-elemental. They are used by the Shikari job.

Ninja swords' damage calculation:

DMG = [Attack Power * Random(1~1.125) -Defense] * [1 + Strength * (Lv+Speed)/218]
Weapon Attack Evade Element On-Hit CT Combo rate Metal ValueSell: Half of value License
Ashura
Ashura-ffxii
Original stats
72 10 Blind (5%) 22 12% 1 (6,300) Ninja Swords 1
Treasure: Stilshrine of Miriam (Walk of Reason) / Cerobi Steppe (South Liavell Hills)
Poach: Aeros (5%)
Sakura-saezuri
Sakurasaezuri-ffxii
Original stats
77 12 Slow (8%) 22 15% 1 (7,930) Ninja Swords 1
Treasure: Sochen Cave Palace (Falls of Time) / Cerobi Steppe (South Liavell Hills)
Drop: Midgardsormr (3%)
Kagenui
Kagenui-ffxii
Original stats
81 13 Slow (10%) 22 18% 1 (8,900) Ninja Swords 1
Treasure: Barheim Passage (The Zeviah Span) / Cerobi Steppe (North Liavell Hills)
Drop: Striker (1%)
Bazaar: Jag-tooth Ninja Sword
Koga Blade
KogaBlade-ffxii
Original stats
87 15 Effect: Earth 22 22% 2 (9,800) Ninja Swords 3
Treasure: Lhusu Mines (Site 3) / Cerobi Steppe (Feddik River)
Drop: Ash Wyrm (3%)
Sidequest: Great cockatrice escape
Iga Blade
IgaBlade-ffxii
Original stats
87 15 Effect: Water 22 22% 2 (11,200) Ninja Swords 2
Treasure: Lhusu Mines (Site 9) / Cerobi Steppe (The Terraced Bank)
Drop: Bogey (1%)
Orochi
Orochi-ffxii
Original stats
94 18 Disable (10%) 22 25% 2 (12,200) Ninja Swords 1
Treasure: Lhusu Mines (Site 11) / Cerobi Steppe (The Northsward)
Sidequest: Hunt Club
Yagyu Darkblade
YagyuDarkblade-ffxii
Original stats
98 24 Effect: Dark Doom (20%) 22 28% 2 (15,000) Yagyu Darkblade & Mesa
Treasure: Cerobi Steppe (Crossfield) / Great Crystal (Sirhru Jilaam Pratii'vaa)
Drop: Bombshell (3%)
Mesa
Orochi-ffxii
102 32 Poison (20%) 22 32% 2 (21,000) Yagyu Darkblade & Mesa
Bazaar: Serpent Blade


SpearsEdit

FFXII Spear Icon

The Zodiac Spear is a difficult-to-come-by weapon which has the highest Attack in the original version. Damage is calculated based on the character's strength, the weapon's attack, and the enemy's defense. Spears add 8 to evasion. Spears can knockback enemies. Spears are among the faster weapons with 2.14s charge and 1.2s action time, second only to daggers and ninja swords.

Spears' damage calculation:

DMG = [Attack Power * Random(1~1.125) -Defense] * [1 + Strength * (Lv+Strength)/256]

Almost all mid to late-game spears received damage buffs compared to the original release, with the high level Gungnir, Dragon Whisker and Zodiac Spears now being able to inflict Disable as well. Spears are used by the Uhlan job.

Spears can hit flying enemies in the Zodiac versions.

Weapon Attack Evade Element On-Hit CT Combo rate Metal ValueSell: Half of value License
Javelin
Javelin-ffxii
Original stats
16 8 28 4% 1 500 Spears 1
Shop: Rabanastre / Giza Plains - The Dry / Barheim Passage
Treasure: Garamsythe Waterway (North Spur Sluiceway)
Bazaar: Light Spear
Spear
Spear-ffxii
Original stats
26 8 28 4% 1 1,300 Spears 1
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Partisan
Partisan-ffxii
Original stats
34 8 28 4% 1 2,300 Spears 2
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Treasure: Dreadnought Leviathan (Port Section)
Heavy Lance
HeavyLance-ffxii
Original stats
42 8 Slow (10%) 28 4% 2 3,500 Spears 2
Shop: Rabanastre / Nam-Yensa Sandsea / Tomb of Raithwall / Jahara / Balfonheim Port
Treasure: Nam-Yensa Sandsea (The Urutan-Yensa Sea) / Ozmone Plain (Field of Fallen Wings)
Drop: Fideliant (3%)
Storm Spear
StormSpear-ffxii
Original stats
53 8 Effect: Lightning 28 4% 2 5,600 Spears 3
Shop: Eruyt Village / Mt Bur-Omisace
Treasure: Paramina Rift (Icebound Flow) / Tchita Uplands (Realm of the Elder Dream)
Drop: Garuda-Egi (1%)
Obelisk
Obelisk-ffxii
Original stats
68 8 28 4% 2 9,200 Spears 3
Shop: Mt Bur-Omisace / Mosphoran Highwaste
Treasure: Dalmasca Estersand (Broken Sands) / Stilshrine of Miriam (Walk of Reason)
Drop: Anchag (3%)
Halberd
Halberd-ffxii
Original stats
75 8 28 4% 2 11,200 Spears 4
Shop: Phon Coast / Archades
Treasure: Phon Coast (Cape Tialan) / Tchita Uplands (Oliphzak Rise)
Hunt: Get My Stuff Back! (Vyraal)
Trident
Trident-ffxii
Original stats
85 8 Effect: Ice 28 4% 2 13,500 Spears 4
Shop: Balfonheim Port
Treasure: Feywood (The Edge of Reason)
Steal: Bangaa Thief (3%)
Bazaar: Forked Spear
Holy Lance
HolyLance-ffxii
Original stats
91 8 Effect: Holy 28 4% 2 15,700 Spears 5
Shop: Balfonheim Port
Treasure: Ridorana Cataract (Colosseum)
Poach: Gizamaluk (5%)
Sidequest: Hunt Club
Gungnir
Gungnir-ffxii
Original stats
95 8 Effect: Fire Disable (10%) 28 4% 2 (17,800) Spears 5
Treasure: Pharos - First Ascent (Wellspring Ravel - 3rd Flight)
Drop: Bune (3%)
Bazaar: Engraved Spear
Dragon Whisker
DragonWhisker-ffxii
Original stats
100 8 Disable (15%) 28 4% 1 (20,000) Dragon Whisker (70)
Treasure: Lhusu Mines (Lasche Span) / Cerobi Steppe (Feddik River)
Vrsabha
DragonWhisker-ffxii
108 40 Disable (50%) 28 10% 1 (25,000) Dragon Whisker (100)
Drop: Evil Spirit (3%)
Zodiac Spear
ZodiacSpear-ffxii
Original stats
141 8 Disable (20%) 28 4% 2 (40,000) Zodiac Spear
Treasure: Henne Mines (Special Charter Shaft)
Sidequest: Hunt Club


PolesEdit

FFXII Pole Icon

Like katana and ninja swords, poles are prone to combo attacks. The player can equip the Genji Gloves to maximize on poles' combo attack potential.

Damage is calculated based on the character's strength, the weapon's attack, and the enemy's magick defense, making it especially devastating to un-Shelled enemies and enemies with low magick defense. Poles add 25 to evasion and can knockback enemies. Poles' attack speed is average at 2.47s charge and 1.2s action time.

Poles' damage calculation:

DMG = [Attack Power * Random(1~1.125) - Magick Defense] * [1 + Strength * (Lv+Strength)/256]

Poles can be used by the Monk job. Poles can hit flying enemies in the Zodiac versions.

Weapon Attack Evade Element On-Hit CT Combo rate Metal ValueSell: Half of value License
Oaken Pole
OakenPole-ffxii
Original stats
15 30 25 15% 0 450 Poles 1
Shop: Rabanastre / Giza Plains - The Dry / Barheim Passage
Treasure: Garamsythe Waterway (No. 11 Channel (Flooded))
Drop: Specter (3%)
Cypress Pole
CypressPole-ffxii
Original stats
22 30 Effect: Earth 25 15% 0 960 Poles 2
Shop: Rabanastre / Nalbina Fortress / Barheim Passage
Treasure: Barheim Passage (The Zeviah Subterrane)
Bazaar: Wooden Pole
Battle Bamboo
BattleBamboo-ffxii
Original stats
34 30 25 15% 0 2,310 Poles 2
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Treasure: Lhusu Mines (Site 2)
Musk Stick
MuskStick-ffxii
Original stats
39 30 25 15% 0 3,040 Poles 3
Shop: Rabanastre / Bhujerba / Dalmasca Westersand / Nam-Yensa Sandsea / Tomb of Raithwall / Balfonheim Port
Treasure: Ogir-Yensa Sandsea (Primary Tank Complex, Platform 1 - South Tanks)
Iron Pole
IronPole-ffxii
Original stats
46 30 Slow (10%) 25 15% 2 4,230 Poles 3
Shop: Jahara / Mt Bur-Omisace
Treasure: Giza Plains - The Rains (Gizas North Bank)) / Zertinan Caverns (Halls of Ardent Darkness)
Drop: Great Malboro (1%) / Clay Golem (3%)
Bazaar: Iron-forged Pole
Six-fluted Pole
Sixflutedpole-ffxii
Original stats
59 30 Potency: Water*+50% 25 15% 0 6,960 Poles 4
Shop: Mt Bur-Omisace
Treasure: Barheim Passage (West Annex) / Paramina Rift (Karydine Glacier)
Drop: Seeq Cateran (1%)
Gokuu Pole
GokuuPole-ffxii
Original stats
72 30 25 15% 0 10,360 Poles 4
Shop: Mosphoran Highwaste / Phon Coast
Treasure: Salikawood (Trunkwall Road) / Tchita Uplands (The Skytrail)
Steal: Wendigo (3%)
Zephyr Pole
ZephyrPole-ffxii
Original stats
77 30 Effect: Wind 25 15% 0 11,850 Poles 5
Shop: Archades / Balfonheim Port
Treasure: Tchita Uplands (Sundered Earth) / Necrohol of Nabudis (Hall of the Ivory Covenant)
Poach: Bandercoeurl (5%)
Ivory Pole
IvoryPole-ffxii
Original stats
83 30 25 15% 0 13,770 Poles 5
Shop: Balfonheim Port
Treasure: Feywood (The Edge of Reason)
Drop: Etém (3%)
Bazaar: Elegant Pole
Sweep
Sweep-ffxii
Original stats
88 30 25 15% 0 (15,480) Poles 6
Shop: Cerobi Steppe (South Liavell Hills) / Ridorana Cataract (Path of Hidden Blessing)
Steal: Skulwyrm (Great Crystal - 3%)
Eight-fluted Pole
Eightflutedpole-ffxii
Original stats
91 30 25 15% 0 (17,500) Poles 6
Treasure: Cerobi Steppe (North Liavell Hills)
Drop: Etherian (3%)
Steal: Abelisk (3%)
Sidequest: Hunt Club
Whale Whisker
WhaleWhisker-ffxii
Original stats
108 30 25 15% 0 (23,320) Whale Whisker (90)
Shop: Lhusu Mines (Site 6 North) / Cerobi Steppe (Tsenoble)
Kanya
WhaleWhisker-ffxii
112 35 Immobilize (10%) 25 35% 0 (27,700) Whale Whisker (180)
Bazaar: Whisker of the Beast


RodsEdit

FFXII Rod Icon

Like maces, rods are well-suited to magick-geared characters since they increase the wielder's magick power and MP. A couple of rods grant beneficial status effects on hit. Rods may end up being a more efficient choice for casters later in the game as the MP bonuses they grant when multiplied by the Quickening bonuses are more substantial than the small Magick Power bonuses granted by staves.

Damage is calculated based on the character's strength, the weapon's attack, and the enemy's defense. Rods add 6 to evasion and never deal hit combos or critical hits. Rods can knockback enemies. Rods are among the slower weapons with 2.72s charge and 1.2s action time.

Rods' damage calculation:

DMG = [Attack Power * Random(1~1.125) -Defense] * [1 + Strength * (Lv+Strength)/256]

Rods are used by the White Mage job.

Weapon Attack Evade Element On-Hit MP Magick Power CT Combo rate Metal ValueSell: Half of value License
Rod
Rod-ffxii
Original stats
16 6 +2 33 0 0 510 Rods 1
Shop: Rabanastre / Nalbina Fortress / Barheim Passage
Treasure: Barheim Passage (Op Sector 36)
Serpent Rod
SerpentRod-ffxii
Original stats
25 6 Effect: Ice +2 33 0 0 1,250 Rods 1
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Treasure: Lhusu Mines (Site 2)
Drop: Viper (1%)
Hunt: A Ring in the Rain (Croakadile)
Healing Rod
HealingRod-ffxii
Original stats
7 6 Regen (100%) +2 33 0 0 2,590 Rods 2
Damage Formula: Same as Guns and Measures
Shop: Rabanastre / Nam-Yensa Sandsea / Tomb of Raithwall / Jahara / Balfonheim Port
Treasure: Ogir-Yensa Sandsea (East Junction)
Poach: Wild Onion (3%)
Gaia Rod
GaiaRod-ffxii
Original stats
43 6 Effect: Earth +2 33 0 0 3,700 Rods 2
Shop: Eruyt Village / Mt Bur-Omisace
Treasure: Paramina Rift (Karydine Glacier)
Hunt: Trouble in the Hills (Atomos)
Power Rod
PowerRod-ffxii
Original stats
56 6 +3 33 0 0 4,950 Rods 3
Shop: Mt Bur-Omisace / Mosphoran Highwaste
Treasure: Paramina Rift (Karydine Glacier) / Stilshrine of Miriam (Walk of Reason)
Drop: Focalor (3%)
Empyrean Rod
EmpyreanRod-ffxii
Original stats
60 6 +2 33 0 0 6,000 Rods 3
Shop: Phon Coast / Archades
Treasure: Phon Coast (Pora-Pora Sands) / Tchita Uplands (Realm of the Elder Dream)
Steal: Apsara (3%)
Holy Rod
HolyRod-ffxii
Original stats
63 6 Effect: Holy
Potency: Holy*+50%
+4 33 0 0 (7,300) Rods 4
Treasure: Cerobi Steppe (Old Elanise Road) / Great Crystal (Bhrum Pis Avaa)
Rod of Faith
RodofFaith-ffxii
Original stats
21 6 Faith (60%) +6 33 0 0 (8,800) Rod of Faith
Special Properties: Damage Formula: Same as Guns and Measures
Treasure: Cerobi Steppe (The Terraced Bank)
Other: Mt Bur-Omisace (after Behemoth King hunt)


StavesEdit

FFXII Staff Icon

Staves are well-suited to magick-geared characters as some boost elemental magick spells; for example, casting Blizzaga with a Glacial Staff will cause more damage than without it.

When used for physical attacks, damage is calculated based on the character's strength and magick power, the weapon's attack, and the enemy's defense. Staves add 8 to evasion and never deal hit combos or critical hits, but can knockback enemies. Staves are among the slower weapons with 2.8s charge and 1.2s action time.

Staves' damage calculation:

DMG = [Attack Power * Random(1~1.125) -Defense] * [1 + Strength * (Lv+Magick Power)/256]

Staves can be used by Black Mages.

Weapon Attack Evade Element On-Hit Magick Power Vitality Speed CT Metal ValueSell: Half of value License
Oak Staff
OakStaff-ffxii
Original stats
15 8 +2 34 0 450 Staves 1
Shop: Rabanastre / Nalbina Fortress / Barheim Passage
Treasure: Barheim Passage (Op Sector 37)
Cherry Staff
CherryStaff-ffxii
Original stats
20 8 Potency: Wind*+50% +3 34 0 800 Staves 2
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Treasure: Barheim Passage (The Zeviah Subterrane)
Wizard's Staff
Wizard'sStaff-ffxii
Original stats
26 8 +4 34 0 1,350 Staves 2
Shop: Rabanastre / Bhujerba / Dalmasca Westersand / Nam-Yensa Sandsea / Tomb of Raithwall / Balfonheim Port
Treasure: Ogir-Yensa Sandsea (Platform 1 - East Tanks)
Drop: Zu (3%)
Flame Staff
FlameStaff-ffxii
Original stats
34 8 Potency: Fire*+50% +4 34 0 2,250 Staves 3
Shop: Jahara / Mt Bur-Omisace
Treasure: Tomb of Raithwall (Northfall Passage)
Drop: Dustia (3%)
Storm Staff
StormStaff-ffxii
Original stats
36 8 Potency: Lightning*+50% +4 34 0 2,590 Staves 3
Shop: Eruyt Village / Mt Bur-Omisace
Drop: Pineapple (3%)
Glacial Staff
GlacialStaff-ffxii
38 8 Potency: Ice*+50% +5 34 0 3,000 Staves 4
Shop: Mt Bur-Omisace
Treasure: Barheim Passage (Special Op Sector 5) / Paramina Rift (Pithead Junction B)
Drop: Baritine Croc (Paramina Rift - 1%)
Golden Staff
GoldenStaff-ffxii
Original stats
42 8 +6 34 0 4,200 Staves 4
Shop: Mosphoran Highwaste / Phon Coast
Treasure: Stilshrine of Miriam (Walk of Reason) / Mosphoran Highwaste (Summit Path)
Drop: Oiling (1%)
Judicer's Staff
Judicer'sStaff-ffxii
Original stats
48 8 Stop (15%) +7 34 0 5,300 Staves 5
Shop: Phon Coast / Archades
Treasure: Phon Coast (Limatra Hills) / Tchita Uplands (Garden of Life's Circle)
Steal: Golem (3%)
Cloud Staff
CloudStaff-ffxii
Original stats
49 8 Potency: Lightning*+50%
Potency: Water*+50%
Potency: Wind*+50%
+7 +3 34 0 (6,700) Staves 5
Treasure: Cerobi Steppe (North Liavell Hills) / Great Crystal (Kabonii Jilaam Pratii'vaa)
Bazaar: Mystic Staff
Staff of the Magi
StaffoftheMagi-ffxii
Original stats
53 8 Potency: Ice*+50%
Potency: Wind*+50%
Potency: Holy*+50%
+8 +5 34 0 (9,500) Staff of the Magi
Treasure: Cerobi Steppe (Hunters' Camp) / Great Crystal (Sirhru Phullam Praa'vaa)
Drop: Oversoul (1%)
Sidequest: Hunt Club

Ranged weaponsEdit

FFXII Ranged Weapon Menu Icon

Though ranged weapons usually take longer to use and do not allow the equipping of a shield, they allow characters with lower defenses to attack from a distance. Ranged weapons enable one to physically attack a flying enemy.

A party equipped with ranged weapons tends to spread out more during battle, causing an enemy's area attacks to likely hit fewer of the player's party members. This is especially helpful if the enemy can use third-level black magick or cast spells like Disable and Stop in an area. Instead of combos, ranged weapons can deal critical hits.

BowsEdit

FFXII Bow Icon

Enemies cannot counter bow and arrow attacks, but their accuracy is adversely affected by bad weather, like rain and snowstorms.

Damage is calculated based on the character's strength and speed, the combined attack of the bow and arrow and the enemy's defense. Bows do not offer an evasion bonus. Bows can knockback enemies. Bows are among the slowest weapons with 2.96s charge, and 1.4s action time.

Bows can be used by the Archer.

Bows' damage calculation:

DMG = [Attack Power * Random(1~1.125)]-Defense] * [1 + Strength * (Lv+Speed)/218]
Weapon Attack Evade Element On-Hit CT Critical rate Metal ValueSell: Half of value License
Shortbow
Shortbow-ffxii
Original stats
15 0 36 5% 0 450 Bows 1
Shop: Rabanastre / Giza Plains - The Dry / Barheim Passage
Treasure: Dalmasca Estersand (Banks of the Nebra)
Drop: Slaven (Giza Plains - The Dry - 3%)
Bazaar: Bow & Bodkin
Initial: Fran
Silver Bow
SilverBow-ffxii
Original stats
19 0 36 5% 1 720 Bows 2
Shop: Rabanastre / Nalbina Fortress / Barheim Passage
Aevis Killer
AevisKiller-ffxii
Original stats
25 0 36 5% 0 1,250 Bows 2
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Treasure:
Drop: Slaven (Lhusu Mines - 3%)
Killer Bow
KillerBow-ffxii
Original stats
36 0 36 5% 0 2,500 Bows 3
Shop: Rabanastre / Bhujerba / Dalmasca Westersand / Nam-Yensa Sandsea / Tomb of Raithwall / Balfonheim Port
Treasure: Ogir-Yensa Sandsea (Platform 1 - Refinery)
Other: From Supinelu in Jahara (sold the Jaya Stick)
Longbow
Longbow-ffxii
Original stats
48 0 36 5% 0 4,600 Bows 3
Shop: Rabanastre / Nam-Yensa Sandsea / Tomb of Raithwall / Jahara / Balfonheim Port
Bazaar: Arrows Alight
Elfin Bow
ElfinBow-ffxii
Original stats
54 0 36 5% 0 5,830 Bows 4
Shop: Eruyt Village / Mt Bur-Omisace
Treasure: Paramina Rift (Frozen Brook)
Steal: Malboro (Golmore Jungle - 3%)
Hunt: A Scream from the Sky (Wyvern Lord)
Loxley Bow
LoxleyBow-ffxii
Original stats
60 0 36 5% 0 7,200 Bows 4
Shop: Mt Bur-Omisace / Mosphoran Highwaste
Treasure: Paramina Rift (Silverflow's End) / Stilshrine of Miriam (Walk of Reason)
Drop: Wyrdhare (1%)
Steal: Cultsworn Lich (3%)
Bazaar: Hollow-shaft Arrows
Sidequest: Viera Matchmaking
Giant Stonebow
GiantStonebow-ffxii
Original stats
73 0 36 5% 0 10,650 Bows 5
Shop: Mosphoran Highwaste / Phon Coast
Treasure: Mosphoran Highwaste (Northern Skirts) / Tchita Uplands (The Skytrail)
Burning Bow
BurningBow-ffxii
Original stats
77 0 Effect: Fire 36 5% 0 11,850 Bows 5
Shop: Archades / Balfonheim Port
Treasure: Tchita Uplands (Garden of Life's Circle) / Necrohol of Nabudis (Cloister of Distant Song)
Drop: Dive Talon (1%)
Hunt: Lost in the Pudding (White Mousse)
Traitor's Bow
Traitor'sBow-ffxii
Original stats
82 0 36 5% 0 13,500 Bows 6
Shop: Balfonheim Port
Treasure: Feywood (The Edge of Reason)
Drop: Pumpkin Star (Feywood - 3%)
Yoichi Bow
Yoichi'sBow-ffxii
Original stats
89 0 36 5% 0 15,800 Bows 6
Shop: Balfonheim Port
Treasure: Ridorana Cataract (Colosseum)
Sidequest: Great cockatrice escape
Perseus Bow
PerseusBow-ffxii
Original stats
92 0 36 5% 0 (16,900) Bows 7
Shop: Cerobi Steppe (South Liavell Hills) / Pharos - First Ascent (Wellspring Ravel - 2nd Flight)
Drop: Bug (1%)
Bazaar: Permafrost Bow & Quiver
Artemis Bow
ArtemisBow-ffxii
Original stats
94 0 36 5% 0 (17,600) Bows 7
Treasure: Cerobi Steppe (Old Elanise Road) / Great Crystal (Uldobi Phullam Pratii'dii)
Bazaar: Bow of the Moon Goddess
Sidequest: Hunt Club
Sagittarius
SagittariusBow-ffxii
Original stats
97 0 36 5% 0 (19,000) Sagittarius (130)
Treasure: Cerobi Steppe (Crossfield)
Steal: Luxollid (3%)
Dhanusha
SagittariusBow-ffxii
109 10 36 20% 0 (24,800) Sagittarius (200)
Bazaar: Silver Bow
ザイテングラート?
(Seitengrat)
Seitengrat FFXII Screenshot
224 75 10 25% 0 (0)
Special Properties: Range: 20 / Invisible
Treasure: Skyferry (Air Deck)


CrossbowsEdit

FFXII Crossbow Icon

Enemies cannot parry or counter crossbow attacks, though the attacks have an increased chance of simply missing altogether.

Damage is calculated based on the character's strength, the combined attack of the crossbow and bolt, and the enemy's defense. Crossbows are the fastest ranged weapons at 2.3s charge and 1.4s action. Crossbows add 5 to evasion and their accuracy is lowered in bad weather. Crossbows cannot knockback enemies.

Crossbows' damage calculation:

DMG = [Attack Power * Random(1~1.125) -Defense] * [1 + Strength * (Lv+Strength)/256]

Crossbows can be used by the Time Battlemage job.

Weapon Attack Evade Element On-Hit CT Critical rate Metal ValueSell: Half of value License
Bowgun
Bowgun-ffxii
Original stats
21 5 24 7% 1 880 Crossbows 1
Shop: Rabanastre / Nalbina Fortress / Barheim Passage
Treasure: Garamsythe Waterway - (No. 10 Channel (Flooded))
Steal: Alraune (3%)
Crossbow
Crossbow-ffxii
Original stats
31 5 24 7% 1 1,900 Crossbows 1
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Treasure: Dreadnought Leviathan (Port Section)
Bazaar: Ranger's Crossbow
Paramina Crossbow
ParaminaCrossbow-ffxii
Original stats
42 5 24 7% 1 3,300 Crossbows 2
Shop: Rabanastre / Nam-Yensa Sandsea / Tomb of Raithwall / Jahara / Balfonheim Port
Treasure: Ogir-Yensa Sandsea (Central Junction) / Tomb of Raithwall (Southfall Passage)
Steal: White Wolf (3%) / Ghast (3%)
Recurve Crossbow
RecurveCrossbow-ffxii
Original stats
57 5 24 7% 1 6,400 Crossbows 2
Shop: Eruyt Village / Mt Bur-Omisace
Treasure: Paramina Rift (Icebound Flow)
Steal: Balloon (3%)
Bazaar: Huntsman's Crossbow
Other: From Supinelu in Jahara (gave the Jaya Stick)
Hunting Crossbow
HuntingCrossbow-ffxii
Original stats
70 5 24 7% 2 9,500 Crossbows 3
Shop: Mt Bur-Omisace / Mosphoran Highwaste
Treasure: Paramina Rift (Silverflow's End) / Stilshrine of Miriam (Walk of Reason)
Steal: Tarasque (3%)
Bazaar: Blindflight Quarrels
Hunt: Befoulment of the Beast (Feral Retriever)
Sidequest: Conversations with Ktjn
Penetrator Crossbow
PenetratorCrossbow-ffxii
Original stats
79 5 24 7% 2 12,600 Crossbows 3
Shop: Archades / Balfonheim Port
Treasure: Tchita Uplands (The Skytrail) / Nabreus Deadlands (Hall of Effulgent Light)
Bazaar: Scout's Crossbow
Gastrophetes
Gastrophetes-ffxii
Original stats
84 5 24 7% 2 (15,700) Crossbows 4
Treasure: Cerobi Steppe (Old Elanise Road)
Steal: Pallicant (3%)
Tula
Gastrophetes-ffxii
91 5 24 7% 2 (20,500) Crossbows 4
Treasure: Pharos - Second Ascent (Station of Suffering)
Sidequest: Hunt Club


GunsEdit

FFXII Gun Icon

Guns take almost twice as long to use as other weapons, but they make up for it by having perfect accuracy. Enemies cannot parry, block, or counter gun attacks. Guns ignore an enemy's defense, meaning that damage is calculated solely by the combined attack of the gun and its bullets. Guns add 10 to evasion and can knockback enemies. Guns are the slowest weapons apart from Wyrmhero Blade, at 4.2s charge, and 1.4s action time.

Guns' damage calculation:

DMG = [Attack Power * Random(1~1.125)]^2

Guns can be used by the Mechanist. The Shikari also has access to the notably powerful late game guns, if they unlock Shemhazai on the License Board.

Weapon Attack Evade Element On-Hit CT Critical rate Metal ValueSell: Half of value License
Altair
Altair-ffxii
Original stats
6 10 50 5% 1 400 Guns 1
Shop: Rabanastre / Giza Plains - The Dry / Barheim Passage
Treasure: Garamsythe Waterway (East Waterway Control)
Initial: Balthier
Capella
Capella-ffxii
Original stats
8 10 50 5% 1 900 Guns 2
Shop: Rabanastre / Nalbina Fortress / Barheim Passage
Treasure: Barheim Passage (The Zeviah Subterrane)
Bazaar: Marksman's Delight
Vega
Vega-ffxii
Original stats
13 10 50 5% 1 1,400 Guns 2
Shop: Rabanastre / Bhujerba / Dreadnought Leviathan
Treasure: Dreadnought Leviathan (Sub-control Room)
Drop: Axebeak (3%)
Bazaar: Rain of Tears
Sirius
Sirius-ffxii
Original stats
17 10 50 5% 1 2,600 Guns 3
Shop: Rabanastre / Nam-Yensa Sandsea / Tomb of Raithwall / Jahara / Balfonheim Port
Treasure: Ogir-Yensa Sandsea (Primary Tank Complex) / Nam-Yensa Sandsea (Simoon Bluff)
Steal: Wooly Gator (3%)
Betelgeuse
Betelgeuse-ffxii
Original stats
22 10 50 5% 1 4,500 Guns 3
Shop: Eruyt Village / Mt Bur-Omisace
Treasure: Paramina Rift (Karydine Glacier) / Tchita Uplands (Uazcuff Hills)
Drop: Barmuu (1%)
Ras Algethi
RasAlgethi-ffxii
Original stats
29 10 50 5% 1 6,000 Guns 4
Shop: Mt Bur-Omisace / Mosphoran Highwaste
Treasure: Stilshrine of Miriam (Walk of Reason) / Salikawood (Diverging Way)
Poach: Phyllo (5%)
Aldebaran
Aldebaran-ffxii
Original stats
33 10 50 5% 1 7,700 Guns 4
Shop: Phon Coast / Archades
Treasure: Phon Coast (The Hakawea Shore) / Tchita Uplands (The Lost Way)
Drop: Bangaa Pirate (1%)
Spica
Spica-ffxii
Original stats
38 10 50 5% 2 11,000 Guns 5
Shop: Balfonheim Port
Treasure: Feywood (The Edge of Reason)
Poach: Shadonir (5%)
Bazaar: Armor-piercing Shot
Antares
Antares-ffxii-weapon
Original stats
41 10 50 5% 2 (13,000) Guns 5
Treasure: Cerobi Steppe (Old Elanise Road) / Pharos - Third Ascent (Spire Ravel - 1st Flight)
Drop: Deidar (3%)
Arcturus
Arcturus-ffxii
Original stats
45 10 50 5% 2 (20,000) Guns 6
Treasure: Lhusu Mines (Site 5) / Cerobi Steppe (North Liavell Hills)
Bazaar: Late-model Rifle
Fomalhaut
Fomalhaut-ffxii
Original stats
52 10 50 5% 2 (26,000) Guns 6
Treasure: Henne Mines (Phase 2 Dig) / Cerobi Steppe (Feddik River)
Mithuna
Aldebaran-ffxii
66 25 50 10% 1 (31,500) Guns 7
Bazaar: Mudslinger

Hand-bombsEdit

FFXII Hand Bomb Icon

Similar to axes and hammers, hand-bombs offer the chance of heavy damage at the expense of consistency. They may inflict heavy damage or hardly any damage at all.

Damage is calculated based on the character's strength and vitality, the combined attack of the hand-bomb and bomb, and the enemy's defense. Hand-bombs offer no evasion bonus and never deal hit combos or critical hits. Hand-bombs cannot knockback enemies. Hand-bombs have 2.8s charge and 1.4s action time, average attack speed for a ranged weapon.

Hand-bombs' damage calculation:

DMG = [Attack Power * Random(0~1.111) -Defense] * [1 + Strength * (Lv+Vitality)/128]

Hand-bombs can be used by the Foebreaker. The Black Mage and the Mechanist can also access mid to late-game hand-bombs by unlocking various Espers.

Weapon Attack Evade Element On-Hit CT Combo rate Metal ValueSell: Half of value License
Hornito
Hornito-ffxii
Original stats
66 0 33 0 0 (5,000) Hand-bombs 1
Treasure: Garamsythe Waterway (No. 10 Channel (Drained)) / Cerobi Steppe (South Liavell Hills)
Drop: Emperor Aevis (1%)
Fumarole
Fumarole-ffxii
Original stats
71 0 Potency: Water*+50% 33 0 0 (7,200) Hand-bombs 2
Treasure: Barheim Passage (West Annex) / Cerobi Steppe (South Liavell Hills
Steal: Archaeosaur (3%)
Bazaar: Noisome Incendiaries
Tumulus
Tumulus-ffxii
Original stats
76 0 33 0 0 (9,800) Hand-bombs 2
Treasure: Lhusu Mines (Site 3) / Cerobi Steppe (Old Elanise Road)
Drop: Seeq Explorer (1%)
Bazaar: Oil-Soaked Incendiaries
Sidequest: Great cockatrice escape
Caldera
Caldera-ffxii
Original stats
83 0 33 0 0 (12,800) Hand-bombs 3
Treasure: Cerobi Steppe (North Liavell Hills) / Great Crystal (Dhebon Jilaam Avaapratii)
Drop: Cataract Aevis (1%)
Bazaar: Devastating Incendiaries
Volcano
Volcano-ffxii
Original stats
90 0 33 0 0 (15,000) Hand-bombs 3
Treasure: Cerobi Steppe (The Northsward)
Hunt: Paying for the Past (Catoblepas)
Makara
Volcano-ffxii
96 0 33 0 0 (20,000) Hand-bombs 4
Treasure: Henne Mines (Phase 2 Dig, Phase 2 Shaft)

NPC weaponsEdit

The following are weapons of the guests.

Weapon Attack CritCritical rate Element On-hit Cost License Zodiac License
Chirijiraden
Chirijiraden-ffxii
75 5% None None
Reddas's main weapon, gives 15 to Evade.
Ninja Knife
NinjaKnife-ffxii
0 0% None None
Reddas's secondary weapon, it acts like a shield and gives 25 to Evade.
Joyeuse
Joyeuse-ffxii
30 None None
Larsa's main weapon, gives 15 to Evade.
Swordbreaker
Swordbreaker-ffxii
0 0% None None
Larsa's secondary weapon, it acts like a shield and gives 20 to Evade.
Nightmare
Nightmare-ffxii-weapon
30 None None
Vossler's weapon.

Dummied weaponsEdit

The following weapons are dummied out. Two out of the three weapons are fully functional.

Hero's Blade appears in Ashe's promotional posterAshe army as the sword she is wielding, and in the opening cutscene where King Raminas gives the sword to Rasler. The weapon may have had some storyline significance that was cut.

Weapon Attack Combo rate Element On-hit Cost License
Flimsy Blade
Broadsword-ffxii
21 None
Classified as a one-handed sword.
Hero's Blade
Hero'sBlade-ffxii
15 None
Classified as a one-handed sword, it makes a unique sound when it hits enemies and it has a menu picture.
Hero's Blade Sound
Cudgel 100 None
Classified as a one-handed hammer. Cudgel is an incomplete weapon and doesn't have weapon model, attacking with it makes the user attack with his/her fist.

The following weapon models have no names but do appear in the game data. They were not used as weapons, but can be seen in shops and other buildings as background decoration.

Other appearancesEdit

Dissidia Final Fantasy (2015)Edit

Dissidia

FFTA Buster SwordThis article or section is a stub about equipment in Dissidia Final Fantasy (2015). You can help the Final Fantasy Wiki by expanding it.

Dissidia Final Fantasy Opera OmniaEdit

DissidiaOO

Relm-ffvi-snes-battleThis gallery is incomplete and requires Claymore, Defender, Platinum Dagger and Zwill Blade added. You can help the Final Fantasy Wiki by uploading images.
FFTA Buster SwordThis article or section is a stub about equipment in Dissidia Final Fantasy Opera Omnia. You can help the Final Fantasy Wiki by expanding it.

Pictlogica Final FantasyEdit

PFF

FFTA Buster SwordThis article or section is a stub about equipment in Pictlogica Final Fantasy. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne BrigadeEdit

FFAB

FFTA Buster SwordThis article or section is a stub about equipment in Final Fantasy Airborne Brigade. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Record KeeperEdit

FFRK

Weapons