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The following is a list of stats in Final Fantasy XII.

## List of statsEdit

### LevelEdit

The party members' level is increased by gaining EXP and boosts HP, MP, Strength, Magick Power, Vitality and Speed. Enemies have levels and some enemies can boost their level.

### HPEdit

HP is the unit's health. At 0 HP a party member is knocked out. HP can be increased mostly by light armor, accessories, and is doubled by the Bubble status. Several licenses increase HP by static amounts.

### MPEdit

MP determines the amount of spells a character can cast. MP is drained by casting spells, but walking around increases MP. Several licenses reduce MP costs and allow MP to be restored in other ways. In the original version, it also makes up various Mist gauges used in Quickenings and Esper summons; obtaining the licenses for Quickenings and Espers also adds a new Mist gauge, which after the second Mist gauge doubles MP, and at the third, triples it. MP can also be increased by accessories and mystic armor. This is replaced by Mist in the Zodiac versions.

### MistEdit

Mist is part of Mist gauges and separate from MP only in the Zodiac versions, and is used in Quickenings and Esper summons.

### EXPEdit

EXP is earned by killing enemies in battle, and increases the Level of a character.

### LPEdit

LP is spent on the License Board to unlock licenses, which allows the character to equip new equipment, use new Quickenings, summon new Espers and gains support abilities. LP is earned by killing enemies, but all characters earn LP, not just those in the party. The Golden Amulet doubles LP earned when equipped.

### CPEdit

Clan Points are earned by defeating enemies, with Marks typically being worth more Clan Points than normal foes. The total amount of Clan Points the party has determines their Clan Rank, allowing them to purchase more advanced equipment from the clan shop as they defeat more Marks and increase in standing. Montblanc also gives the player minor rewards for increasing his or her rank.

### Attack PowerEdit

Attack Power determines the damage dealt by units, and is based on their weapon equipped. In determining physical damage output, Attack Power is the most important stat, as it appears in all the different damage calculations for all weapons.

$DMG = [Attack Power * Random(1~1.125) - Defense] * [Additional]$

"Additional" refers to the additional weapon calculation usually involves two different stats of the attacker. In the case of guns, this equation is simply squared and Attack Power is the only stat of the attacker that factors into the equation.

The Bravery status increases attack damage by 130%, but this factors into the equation afterwards and does not directly increase the Attack Power.

### DefenseEdit

Defense reduces physical damage taken.

### Magick ResistEdit

Magick Resist reduces magickal damage taken. It also reduces damage from poles.

Provides a chance to block or parry attacks, which causes them to deal no damage. Most forms of armor increase Evade.

Provides a chance to block magick, which causes it to deal no damage. Many forms of head and shield armor increase Evade.

### StrengthEdit

Strength appears in the damage formulas for most weapons, and is increased by a lot of armor.

It appears in damage formula for swords, daggers (with Speed), axes and hammers (with Vitality), greatswords, katanas (with Magick Power), ninja swords (with Speed), spears, poles, rods, staves (with Magick Power), bows (with Speed), crossbows, and hand-bombs (with Vitality).

### Magick PowerEdit

Magick Power affects damage dealt by magick attacks and of several weapons.

The formula for magick damage is as follows: $DMG = [Power \times RANDOM(1\sim 1.125) - Magick Resist] \times [2 + Magick Power \times (Lv+Magick Power)/256)]$

Magick Power also adds to the formula for damage dealt by maces, katanas (with Strength) and staves.

### VitalityEdit

Vitality affects the duration of statuses. Negative statuses are reduced in duration while positive statuses are increased. It can be increased by various armor.

Vitality also adds to the damage formulas for axes and hammers and hand-bombs, both also with Strength.

The following lists statuses affected by Vitality:

Negative
Status Effect
Stop 60 - (Vitality x 0.3) s
Confuse 80 - (Vitality x 0.4) s
Sleep 50 - (Vitality x 0.25)s
Reverse 14 - (Vitality x 0.07)s
Slow 120 - (Vitality x 0.6) s
Disable 40 - (Vitality x 0.2) s
Immobilize 100 - (Vitality x 0.5) s
Poison 100 - (Vitality x 0.5) s
Positive
Status Effect
Libra 240 + (Vitality x 2.4) s
Float 60 + (Vitality x 0.6) s
Berserk 45 + (Vitality x 0.45)s
Haste 40 + (Vitality x 0.4) s
Bravery 40 + (Vitality x 0.4) s
Faith 50 + (Vitality x 0.5) s
Lure 20 + (Vitality x 0.2) s
Reflect 60 + (Vitality x 0.6) s
Protect 60 + (Vitality x 0.6) s
Shell 60 + (Vitality x 0.6) s
Bubble 60 + (Vitality x 0.6) s
Regen 90 + (Vitality x 0.9) s
Invisible 90 + (Vitality x 0.9) s

### SpeedEdit

Speed alters the rate at which the ATB gauge of the unit fills up. It can be increased by various armor.

Speed also adds to the damage of daggers, ninja swords and bows, all also with Strength.

## Character stat growthEdit

### Final Fantasy XII original releaseEdit

The following is the stat growth of characters in the original release.

#### HPEdit

Level Vaan Penelo Balthier Fran Basch Ashe
Initial 82-84*Level 1 65-66*Level 1 99-103*Level 2 85-89*Level 2 138-145*Level 3 100-106*Level 3
10 282-316 244-275 277-311 256-288 306-340 253-284
20 645-742 570-658 630-725 594-685 673-772 589-679
30 1,111-1,293 989-1,153 1,084-1,261 1,029-1,199 1,146-1,330 1,020-1,189
40 1,552-1,814 1,385-1,621 1,513-1,768 1,440-1,684 1,593-1,858 1,428-1,671
50 2,257-2,650 2,018-2,372 2,198-2,581 2,097-2,464 2,307-2,706 2,081-2,445
60 2,878-3,387 2,577-3,035 2,803-3,299 2,677-3,151 2,93-3,453 2,656-3,127
70 3,230-3,802 2,894-3,407 3,146-3,702 3,005-3,538 3,294-3,873 2,982-3,511
80 3,637-4,281 3,259-3,838 3,542-4,168 3,385-3,985 3,706-4,359 3,359-3,955
90 4,192-4,938 3,758-4,428 4,082-4,808 3,902-4,598 4,269-5,025 3,872-4,563
99 4,818-6,203 4,321-5,096 4,691-6,044 4,486-5,879 4,903-6,347 4,452-5,827

#### MPEdit

Level Vaan Penelo Balthier Fran Basch Ashe
Initial 25-27*Level 1 36-37*Level 1 20-22*Level 2 25-27*Level 2 19-22*Level 3 31-34*Level 3
10 40-51 51-62 32-41 38-49 28-37 43-54
20 62-89 73-100 51-75 60-88 46-68 66-94
30 84-127 95-140 71-109 83-127 64-99 89-135
40 111-176 123-189 95-153 110-177 86-139 117-186
50 134-217 146-231 115-189 134-218 105-172 142-270
60 156-255 168-270 134-223 156-257 122-203 165-298
70 172-282 185-297 149-247 172-284 132-225 182-320
80 188-309 201-325 163-271 189-312 149-247 199-327
90 199-325 212-341 173-285 200-328 157-260 210-344
99 204-330 217-346 177-289 205-333 161-264 216-349

#### StrengthEdit

Level Vaan Penelo Balthier Fran Basch Ashe
Initial 23*Level 1 20*Level 1 25*Level 2 23*Level 2 26*Level 3 22*Level 3
10 28 25 29 27 30 26
20 33 30 34 32 35 31
30 39 35 39 37 40 36
40 44 40 44 42 46 42
50 50 45 50 47 51 47
60 55 50 55 47 56 52
70 61 55 60 52 62 58
80 66 60 65 62 67 63
90 72 65 71 67 72 68
99 82 70 80 76 82 78

#### Magick PowerEdit

Level Vaan Penelo Balthier Fran Basch Ashe
Initial 20*Level 1 18*Level 1 17*Level 2 18*Level 2 21*Level 3 22*Level 3
10 24 23 20 22 23 25
20 28 28 24 26 27 30
30 33 33 28 30 31 35
40 37 38 32 34 35 40
50 42 43 36 39 39 45
60 46 48 40 43 43 50
70 51 54 44 47 47 55
80 55 59 48 51 51 60
90 60 64 52 55 55 65
99 69 69 61 64 58 74

#### VitalityEdit

Level Vaan Penelo Balthier Fran Basch Ashe
Initial 24*Level 1 23*Level 1 24*Level 2 20*Level 2 20*Level 3 24*Level 3
10 27 26 27 23 22 26
20 31 30 31 26 25 29
30 35 34 34 30 28 33
40 39 38 38 33 31 36
50 42 41 41 36 34 40
60 46 45 45 40 36 43
70 50 49 48 43 39 47
80 54 53 52 46 42 50
90 57 56 55 50 45 53
99 61 60 58 53 47 57

#### SpeedEdit

Level Vaan Penelo Balthier Fran Basch Ashe
Initial 24*Level 1 24*Level 1 24*Level 2 23*Level 2 23*Level 3 23*Level 3
10 25 25 25 24 24 24
20 26 26 26 25 25 25
30 28 27 28 27 26 26
40 29 29 29 28 28 28
50 31 30 31 30 29 29
60 32 31 32 31 30 30
70 33 32 34 32 31 32
80 35 34 35 34 33 33
90 36 35 37 35 34 34
99 37 36 38 36 35 36

### Zodiac versionsEdit

The following is the stat growth of characters in the Zodiac versions.

#### HPEdit

Level Vaan Penelo Balthier Fran Basch Ashe
Initial 82-83*Level 1 64-66*Level 1 101-105*Level 2 84-89*Level 2 139-146*Level 3 99-106*Level 3
10 280-314 242-273 278-311 254-286 304-338 251-282
20 640-737 566-653 629-723 590-680 667-765 584-674
30 1,103-1,284 982-1,144 1,079-1,255 1,022-1,190 1,133-1,315 1,013-1,180
40 1,542-1,802 1,375-1,609 1,505-1,758 1,430-1,672 1,574-1,836 1,418-1,659
50 2,241-2,632 2,003-2,354 2,186-2,566 2,082-2,446 2,279-2,672 2,065-2,427
60 2,859-3,364 2,558-3,012 2,787-3,278 2,657-3,129 2,900-3,409 2,637-3,104
70 3,209-3,776 2,872-3,381 3,127-3,679 2,983-3,512 3,253-3,824 2,960-3,485
80 3,613-4,252 3,235-3,809 3,542-4,168 3,360-3,956 3,660-4,303 3,334-3,926
90 4,164-4,905 3,730-4,395 4,056-4,777 3,874-4,564 4,215-4,960 3,844-4,530
99 4,786-5,643 4,288-5,058 4,661-5,495 4,453-5,252 4,841-5,703 4,420-5,512

#### MPEdit

Level Vaan Penelo Balthier Fran Basch Ashe
Initial 30-33*Level 1 38-41*Level 1 34-39*Level 2 44-50*Level 2 31-38*Level 3 56-65*Level 3
10 67-93 79-109 65-90 77-104 56-79 87-116
20 120-187 139-215 116-180 131-199 102-161 146-219
30 175-284 202-325 168-272 187-297 150-245 205-324
40 242-404 278-462 232-387 255-420 209-351 278-455
50 300-506 343-577 288-485 314-523 259-439 341-566
60 353-600 404-684 339-574 368-618 306-521 400-668
70 393-667 449-760 377-638 409-686 341-580 443-741
80 434-734 495-836 163-271 450-754 376-638 487-814
90 460-774 525-881 441-741 477-795 400-673 516-858
99 473-786 539-895 453-752 489-807 410-684 529-871

#### StrengthEdit

Level Vaan Penelo Balthier Fran Basch Ashe
Initial 23*Level 1 20*Level 1 25*Level 2 23*Level 2 26*Level 3 22*Level 3
10 28 25 29 27 30 26
20 34 30 34 32 35 31
30 39 35 39 37 41 36
40 45 40 44 42 46 42
50 51 45 50 47 51 47
60 56 50 55 52 57 52
70 62 55 60 57 62 58
80 68 60 65 62 68 63
90 73 65 71 67 73 68
99 78 70 75 71 78 73

#### Magick PowerEdit

Level Vaan Penelo Balthier Fran Basch Ashe
Initial 22*Level 1 21*Level 1 18*Level 2 20*Level 2 21*Level 3 25*Level 3
10 27 26 22 24 24 29
20 32 32 27 29 28 34
30 37 37 31 34 33 40
40 42 43 36 39 37 45
50 48 49 42 44 41 51
60 53 54 45 49 46 56
70 58 60 50 54 50 62
80 63 66 48 59 55 67
90 69 71 59 64 59 73
99 73 76 63 68 63 78

#### VitalityEdit

Level Vaan Penelo Balthier Fran Basch Ashe
Initial 24*Level 1 23*Level 1 24*Level 2 26*Level 2 20*Level 3 24*Level 3
10 27 26 27 29 22 26
20 31 30 31 33 25 29
30 35 34 34 37 28 33
40 39 38 38 40 31 36
50 42 41 41 44 34 40
60 46 45 45 48 36 43
70 50 49 48 51 39 47
80 54 53 52 55 42 50
90 57 56 55 59 45 53
99 61 60 58 62 47 57

#### SpeedEdit

Level Vaan Penelo Balthier Fran Basch Ashe
Initial 24*Level 1 24*Level 1 24*Level 2 23*Level 2 23*Level 3 23*Level 3
10 25 25 25 24 24 24
20 26 26 26 25 25 25
30 28 27 28 27 26 26
40 29 29 29 28 28 28
50 31 30 31 30 29 29
60 32 31 32 31 30 30
70 33 32 34 32 31 32
80 35 34 35 34 33 33
90 36 35 37 35 34 34
99 37 36 38 36 35 36