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The following is a list of the weapons in Final Fantasy XII.
Most melee weapons have a chance of performing a random hit combo, while ranged weapons and measures can deal critical hits. Some weapons cannot do either. Some weapons can knockback opponents while others cannot. Some weapons have an elemental affinity, which lets the wielder deal +50% the normal damage with all attacks related to the element. Certain weapons can inflict opponents with statuses on hit. Different weapon types vary in charge and action time.
Several new weapons appear only in the Final Fantasy XII International Zodiac Job System version. Many of these weapons are higher grade versions of previous weapons, denoted by a letter at the end of their name. All are identical looking to their original counterparts, but have higher attack power, and many have added effects not found with the originals.
The Shikari's Nagasa and Shikari's Nagasa F were added to replace the Danjuro weapon, which is no longer found in the game at all, and now have different requirements for obtaining as well as different stats from the Danjuro. Two weapons, Trango Tower and Seitengrat, were added in as new ultimate weapons, and have the highest stats in the game. Both weapons are invisible when equipped.
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Unequipped
Weapon | Attack | Combo rate | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Unarmed | 11 | 5% | None | None | N/A | None | None |
Equipped when no weapons are equipped. Improved with Brawler. |
One-Handed Weapons
One-handed weapons are the most plentiful kind of weapon in the game. Having a character use a one-handed weapon allows them to equip a shield with their other hand, giving them more evasion, and a better chance of surviving a tough battle.
Swords
Swords offer a balanced mix of speed, consistency, and power. Damage is calculated based on the character's strength, the weapon's attack, and the enemy's defense. All swords except for the Stoneblade add 5 to evasion. Swords can knockback enemies. Swords are among the slower weapons in Final Fantasy XII with 2.88s charge, and 1.2s action time.
Swords' damage calculation:
Weapon | Attack | Combo rate | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Mythril Sword |
13 | 5% | None | None | N/A | Smallswords | None |
Vaan's starting weapon. Very low drop from Omega Mark XII. | |||||||
Mythril Blade |
22 | 5% | None | None | N/A | Smallswords | None |
Given to Basch after his rescuing. | |||||||
Broadsword |
15 | 5% | None | None | 400 | Swords 1 | Swords 1 |
Rabanastre, Giza Plains, Bhujerba | |||||||
Longsword |
19 | 5% | None | None | 700 | Swords 1 | Swords 2 |
Ashe's starting weapon. Barheim Passage, Bhujerba, Nalbina Fortress, Rabanastre | |||||||
Iron Sword |
24 | 5% | None | None | 1200 | Swords 2 | Swords 2 |
Rabanastre, Bhujerba, Nalbina Fortress | |||||||
Zwill Blade |
29 | 5% | None | None | 1700 | Swords 2 | Swords 3 |
Bhujerba, Rabanastre | |||||||
Ancient Sword |
35 | 5% | None | Petrify (15%) | 2400 | Swords 2 | Swords 3 |
Rabanastre, secret area in Dreadnought Leviathan, merchant at Tomb of Raithwall | |||||||
Blood Sword |
41 | 5% | None | Sap | 5000 | Blood Sword | Blood Sword(50) |
Rabanastre, can be stolen from a Seeker. | |||||||
Lohengrin |
47 | 5% | None | None | 4500 | Swords 3 | Swords 4 |
Jahara, Mt. Bur-Omisace, Rabanastre | |||||||
Flametongue |
53 | 5% | Fire | None | 5200 | Swords 3 | Swords 4 |
Jahara, Mt. Bur-Omisace, Rabanastre, Nalbina Fortress | |||||||
Demonsbane |
59 | 5% | None | None | 6000 | Swords 3 | Swords 5 |
Rabanastre, Mt. Bur-Omisace, Nalbina Fortress, treasure in Tomb of Raithwall | |||||||
Icebrand |
65 | 5% | Ice | None | 5200 | Swords 4 | Swords 5 |
Very rare drop from Zombie Warrior (Stilshrine of Miriam), Rabanastre, Nalbina Fortress, Mosphoran Highwaste, reward for Ring Wyrm hunt. | |||||||
Platinum Sword |
70 | 5% | None | None | 9000 | Swords 4 | Swords 6 |
Phon Coast, Archades, awarded by Ktjn if questions are answered correctly. | |||||||
Bastard Sword |
75 | 5% | None | None | 11000 | Swords 5 | Swords 6 |
Archades | |||||||
Diamond Sword |
80 | 5% | None | None | 12500 | Swords 5 | Swords 7 |
Balfonheim | |||||||
Runeblade |
85 | 5% | None | None | 14500 | Swords 6 | Swords 7 |
Balfonheim, Necrohol of Nabudis (rare drop from Babil) | |||||||
Deathbringer |
90 | 5% | None | KO (10%) | 16000 | Swords 6 | Swords 8 |
Balfonheim, Steal from Ithuno. | |||||||
Stoneblade |
95 | 5% | None | None | 17800 | Swords 7 | Swords 8 |
Sell Taurus Gem x3, Orichalcum x2, Chimera Head x2 to Bazaar, treasure in Great Crystal upper layer. | |||||||
Durandal |
99 | 5% | None | None | 21600 | Swords 7 | Swords 9 |
Sell Lifewick x3, Emperor Scale x2, Leshach Halcyon x1 to Bazaar | |||||||
デュランダルA? (Durandal A) |
103 | 10% | None | None | N/A | N/A | Swords 9 |
15% Evasion. Sell Ring Wyrm Scale x4, Lifewick x3, and Leshach Halcyon x1 to Bazaar. | |||||||
ブラッドソードA? (Blood Sword A) |
92 | 7% | None | Confuse (100%) | N/A | N/A | Blood Sword(80) |
16% Evasion. Sell Solid Stone x2, Vampyr Fang x3, and Dark Crystal x15 to Bazaar | |||||||
トランゴタワー? (Trango Tower) |
153 | 30% | None | None | N/A | None | None |
Steal from Zodiark in the IZJS version. Invisible when equipped. Chest in Pharos - Subterra/Abyssal - South (2% spawn rate) requires Diamond Armlet. |
Daggers
Daggers do not deal as much damage as swords, but they make up for it in speed. Many daggers also have useful additional effects. Damage is calculated based on the character's strength and speed, and the enemy's defense. All Daggers add 5 Evasion, except the Main Gauche, which adds 34 Evasion. Daggers are the game's fastest weapons, with the least Charge Time to perform an attack. Daggers cannot knockback enemies.
Daggers' damage calculation:
Weapon | Attack | Combo rate | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Dagger |
14 | 7% | None | None | 200 | Daggers 1 | Daggers 1 |
Vaan's starting weapon in the International version. Penelo's starting weapon. Rabanastre, Giza Plains, Bhujerba | |||||||
Mage Masher |
19 | 7% | None | Silence (15%) | 700 | Daggers 1 | Daggers 2 |
Rabanastre, Bhujerba, Nalbina Fortress; Random treasure in Barheim Passage Op Sector 37 | |||||||
Assassin's Dagger |
25 | 7% | None | KO (5%) | 1400 | Daggers 2 | Daggers 2 |
Rabanastre, Bhujerba | |||||||
Chopper |
31 | 7% | None | Sap (10%) | 2200 | Daggers 2 | Daggers 3 |
Rabanastre | |||||||
Main Gauche |
38 | 7% | None | None | 3500 | Daggers 3 | Daggers 3 |
34% Evasion. Rabanastre, Jahara | |||||||
Gladius |
45 | 7% | Wind | None | 4800 | Daggers 3 | Daggers 4 |
Jahara, Mt. Bur-Omisace, Rabanastre | |||||||
Avenger |
52 | 7% | None | Berserk | 6000 | Daggers 4 | Daggers 4 |
Rabanastre, Mt. Bur-Omisace, Nalbina Fortress | |||||||
Orichalcum Dirk |
59 | 7% | None | Slow (10%) | 8500 | Daggers 4 | Daggers 5 |
Phon Coast | |||||||
Platinum Dagger |
66 | 7% | None | Immobilize (10%) | 11500 | Daggers 5 | Daggers 5 |
Archades | |||||||
Zwill Crossblade |
73 | 7% | Wind | None | 15000 | Daggers 5 | Daggers 6 |
Balfonheim, drops from Vampyr (Lhusu Mines), treasure at Cerobi Steppe w/ Diamond Armlet equipped. | |||||||
Danjuro |
80 | 10% | None | None | N/A | Danjuro | N/A |
Drops from Larva Eater. | |||||||
シカリのナガサ? (Shikari's Nagasa) |
90 | 12% | None | None | N/A | N/A | Nagasa |
10% Evasion. Cerobi Steppe chest (Diamond Armlet, 5% chance), steal from Vagrant Soul. | |||||||
シカリのナガサF? (Shikari's Nagasa F) |
104 | 15% | None | KO (70%) | N/A | N/A | Nagasa |
25% Evasion. Drop from Larva Eater. |
Axes & Hammers
Axes and hammers offer a huge boost to attack at the expense of consistency. For example, a sword may consistently do 400 damage to an enemy, but an axe or hammer may do 800 damage to the same enemy, or it may do only 30 damage. Damage is calculated based on the character's strength and vitality, the weapon's attack, and the enemy's defense. Axes attack slightly faster than hammers: axes have 2.39s charge, whereas hammers have 2.63s. Axes and hammers can knockback enemies.
Axes and hammers' damage calculation:
Weapon | Attack | Combo rate | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Handaxe |
47 | 3% | None | None | 2200 | Axes & Hammers 1 | Axes & Hammers 1 |
6 Evade. Rabanastre | |||||||
Iron Hammer |
53 | 7% | None | None | 3300 | Axes & Hammers 1 | Axes & Hammers 2 |
2 Evade. Rabanastre | |||||||
Broadaxe |
59 | 3% | None | None | 4200 | Axes & Hammers 2 | Axes & Hammers 2 |
6 Evade. Jahara, Rabanastre | |||||||
War Hammer |
65 | 7% | None | None | 5200 | Axes & Hammers 2 | Axes & Hammers 3 |
2 Evade. Mt. Bur-Omisace, Jahara, Nalbina Fortress, Rabanastre | |||||||
Slasher |
71 | 3% | None | None | 6000 | Axes & Hammers 3 | Axes & Hammers 3 |
6 Evade. Rabanastre, Mt. Bur-Omisace, Nalbina Fortress | |||||||
Sledgehammer |
77 | 7% | None | Disable (20%) | 7500 | Axes & Hammers 3 | Axes & Hammers 4 |
2 Evade. Mosphoran Highwaste, Phon Coast | |||||||
Hammerhead |
83 | 7% | None | None | 9500 | Axes & Hammers 4 | Axes & Hammers 4 |
6 Evade. Phon Coast, Archades | |||||||
Francisca |
89 | 7% | None | None | 11500 | Axes & Hammers 4 | Axes & Hammers 5 |
6 Evade. Sell Wind Magicite x6, Pointed Horn x2, Malboro Fruit x4 to Bazaar, Archades, drops from Cerberus in the Feywood. | |||||||
Morning Star |
95 | 7% | None | None | 13500 | Axes & Hammers 5 | Axes & Hammers 5 |
2 Evade. Balfonheim, drops from Ose in the Great Crystal | |||||||
Greataxe |
101 | 3% | None | None | 15500 | Axes & Hammers 5 | Axes & Hammers 6 |
6 Evade. Balfonheim | |||||||
Golden Axe |
110 | 3% | None | None | 18000 | Axes & Hammers 6 | Axes & Hammers 6 |
6 Evade. Dalmasca Estersand, sell Electrum x2, Broken Greataxe x2 and Mardu Halcyon x1 to Bazaar, rare drop from Reaver. | |||||||
Scorpion Tail |
119 | 7% | None | None | 60000 | Axes & Hammers 7 | Axes & Hammers 7 |
2 Evade. Sell Charged Gizzard x3, Wyrm Bone x3 and Scorpio Gem x4 to Bazaar. | |||||||
蠍のしっぽF? (Scorpion Tail F) |
133 | 20% | None | None | N/A | N/A | Axes & Hammers 8 |
5% Evasion. Sell Wyrm Bone x3, Charged Gizzard x3, and Scorpio Gem x4 to Bazaar. |
Maces
Damage is calculated based on the weapon's attack, the enemy's defense, and the character's magick power, as opposed to the character's strength. As such, maces are recommended for magick-geared support characters. All maces add 4 to evasion. Maces cannot knockback enemies. Maces have 2.63s charge, and 1.2s action time, making them average at attack speed.
Maces' damage calculation:
Weapon | Attack | Combo rate | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Mace |
24 | 4% | None | None | 1800 | Maces 1 | Maces 1 |
Rabanastre | |||||||
Bronze Mace |
30 | 4% | None | None | 3000 | Maces 1 | Maces 1 |
Rabanastre | |||||||
Bhuj |
36 | 4% | None | None | 4100 | Maces 2 | Maces 2 |
Jahara, Mt. Bur-Omisace, Rabanastre | |||||||
Mitre |
42 | 4% | Water | None | 5000 | Maces 2 | Maces 2 |
Mt. Bur-Omisace, Nalbina Fortress, Rabanastre | |||||||
Thorned Mace |
48 | 4% | None | Poison (15%) | 6500 | Maces 3 | Maces 3 |
Mosphoran Highwaste, Phon Coast | |||||||
Chaos Mace |
54 | 4% | None | Confuse (15%) | 8800 | Maces 3 | Maces 3 |
Archades | |||||||
Doom Mace |
60 | 4% | None | Doom (15%) | 11800 | Maces 4 | Maces 4 |
Balfonheim | |||||||
Zeus Mace |
66 | 4% | None | None | N/A | Maces 4 | Maces 4 |
Enhances Dark-elemental damage by 50%. Treasure in Pharos at Ridorana, reward for Diabolos hunt, drops from Minibug. | |||||||
Grand Mace |
72 | 4% | None | None | N/A | Maces 5 | Maces 5 |
Reward for Pylraster hunt. | |||||||
ビブロスの骨? (Byblos Bone) |
100 | 5% | None | None | N/A | N/A | Maces 5 |
10% Evasion. Lhusu Mines - Site5, and Steal from Yiazmat. | |||||||
ぐりぐりばんばん? (Guriguri Banban) |
10 | ? | None | Sap (100%) Disease (100%) |
N/A | N/A | None |
30% Evasion. Cerobi Steppe - Feddik River (Diamond Armlet, 5% chance) and steal from Omega Mark XII at the 99th stage of Trial Mode (high chance). |
Measures
Measures have low attack ratings, but ignore defense when used, damage being calculated based solely on the weapon's attack. Measures also cause beneficial status effects on hit, so they are to be used to strengthen the party without using MP and should generally be switched out for more conventional weapons after being used. Measures add 25 evasion, which, along with the ability to equip shields, makes a character equipped with a measure difficult to hit.
Measures are also effective when attacking characters to remove the confuse status since Measures do not deal heavy damage yet they can confer beneficial statuses. Unlike other melee weapons, measures have a chance of dealing critical hits. Targets cannot parry or block measure attacks, but the wielder can still miss due to bad accuracy. Measures cannot knockback enemies. Measures have the same speed as hammers and maces at 2.63s charge, and 1.2s action time.
Measures' damage calculation:
Weapon | Attack | Combo rate | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Gilt Measure |
5 | 5% | None | Protect (50%) | 4000 | Measures 1 | Measures 1 |
Self status Protect. Jahara, Mt. Bur-Omisace, Rabanastre | |||||||
Arc Scale |
10 | 5% | None | Shell (50%) | 5500 | Measures 1 | Measures 2 |
Self status Shell. Mt. Bur-Omisace, Nalbina Fortress, Rabanastre | |||||||
Multiscale |
15 | 5% | None | Bravery (50%) | 8000 | Measures 2 | Measures 2 |
Self status Bravery. Mosphoran Highwaste, Phon Coast | |||||||
Cross Scale |
20 | 5% | None | Vanish (50%) | 11000 | Measures 2 | Measures 3 |
Self status Vanish. Archades | |||||||
Caliper |
26 | 5% | None | Haste (50%) | 14000 | Measures 3 | Measures 3 |
Self status Haste. Balfonheim | |||||||
Euclid's Sextant |
35 | 5% | None | Bubble (50%) | N/A | Measures 3 | Measures 4 |
Self status Bubble. Reward for Wild Malboro hunt. Can also be found in a chest on the Cerobi Steppe (Diamond Armlet is needed). |
Two-Handed Weapons
Two-handed weapons do not allow the equipping of a shield, but do offer more damage than one-handed weapons, and sometimes even attack faster.
Greatswords
Greatswords are strong swords that do not show up until later in the game and are generally more difficult to come by than regular swords. They deliver consistent heavy damage and should be equipped by the player's primary damage dealers. Damage is calculated based on the character's strength, the weapon's attack, and the enemy's defense. Greatswords can knockback enemies, apart from the Sword of Kings and the Treaty Blade. Greatswords attack faster than regular swords with 2.47s charge, and 1.2s action time.
Weapon | Attack | Combo rate | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Sword of Kings |
30 | 25% | None | None | N/A | None | None |
30 Evade. Cannot knockback opponents. Received after plot events in the Stilshrine of Miriam | |||||||
Treaty Blade |
30 | 25% | None | None | N/A | None | None |
30 Evade. Cannot knockback opponents. Received after plot events in Giruvegan | |||||||
Claymore |
82 | 7% | None | None | 10500 | Greatswords 1 | Greatswords 1 |
10 Evade. Archades | |||||||
Defender |
91 | 5% | None | None | 13000 | Greatswords 2 | Greatswords 2 |
35 Evade. Balfonheim | |||||||
Save the Queen |
100 | 7% | None | None | 15000 | Greatswords 2 | Greatswords 2 |
10 Evade. Balfonheim, reward for Goliath hunt | |||||||
Ragnarok |
109 | 7% | None | Immobilize (25%) | N/A | Greatswords 3 | Greatswords 4 |
10 Evade. Reward for Ixion hunt. | |||||||
Ultima Blade |
118 | 7% | None | None | 22800 | Greatswords 3 | Greatswords 3 |
10 Evade. Treasure in Pharos at Ridorana, sell Adamantite x2, Death Powder x2 and Gnoma Halcyon x1 to Bazaar. | |||||||
Excalibur |
128 | 7% | Holy | None | N/A | Excalibur | Excalibur(135) |
10 Evade. Treasure in Great Crystal. | |||||||
Tournesol |
140 | 12% | None | None | 600000 | Tournesol | Tournesol |
25 Evade. Sell Gemsteel x3, Empyreal Soul x3 and Serpentarius x3 to Bazaar. | |||||||
Wyrmhero Blade |
130 | 80% | Holy | None | 65535 | None | None |
50 Evade. Grants Bravery and Faith status, very slow attack. Sell Omega Badge, Godslayer's Badge, and Lu Shang's Badge to Bazaar. | |||||||
エクスカリパー? Excalipoor |
1 | ? | None | None | N/A | N/A | Excalibur(150) |
20% Evade. Reward for Gilgamesh Hunt. |
Katana
Katana have lower attack than Greatswords, but they make up for it with their higher chance of combo attacks. The player can take advantage of the Katana's propensity for combos by equipping Genji Gloves, which increase the rate of combo attacks.
Damage is calculated based on the weapon's attack, the enemy's defense, and the character's strength and magick power. The addition of this last factor allows even a magick-geared character to become a heavy damage dealer when equipped with a katana. All katana add 5 to evasion and cannot knockback enemies. All katana have 2.39s charge, and 1.2s action time, making them average when it comes to attacking speed.
Katana's damage calculation:
Weapon | Attack | Combo rate | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Kotetsu |
50 | 13% | None | None | 3800 | Katana 1 | Katana 1 |
Rabanastre, Jahara, Werewolf (Very Rare Drop) | |||||||
Osafune |
54 | 13% | None | None | 4800 | Katana 1 | Katana 1 |
Jahara, Mt. Bur-Omisace, Rabanastre, drops from Urutan Exile | |||||||
Kogarasumaru |
58 | 13% | None | None | 5600 | Katana 1 | Katana 2 |
Mt. Bur-Omisace, Nalbina Fortress, Rabanastre, Outfitters Shop, Wu, Treasure in Ozmone Plain. | |||||||
Magoroku |
62 | 13% | None | None | 6600 | Katana 2 | Katana 2 |
Nalbina Fortress, Mt. Bur-Omisace, Rabanastre | |||||||
Murasame |
66 | 13% | Water | None | 8500 | Katana 2 | Katana 3 |
Phon Coast, Outfitters Shop | |||||||
Kiku-ichimonji |
70 | 13% | None | None | 10500 | Katana 3 | Katana 3 |
treasure in Stilshrine of Miriam/Walk of Reason, Archades, drops from Scythe Mantis | |||||||
Yakei |
74 | 13% | None | Poison (10%) | 12500 | Katana 3 | Katana 4 |
Balfonheim, Baknamy at Nabreus Deadlands. | |||||||
Ame-no-Murakumo |
78 | 13% | Wind | None | 15000 | Katana 4 | Katana 4 |
Balfonheim, sell Water Crystal x9, Iron Ore x5, and Screamroot x7 to Bazaar. | |||||||
Muramasa |
84 | 13% | None | None | N/A | Katana 4 | Katana 5 |
Treasure in Pharos at Ridorana, drops from Crypt Bunny, Steal from Avenger. | |||||||
Masamune |
93 | 40% | None | None | 350000 | Masamune | Masamune(130) |
Reward for Gilgamesh hunt, sell Gemsteel x2, Orichalcum x3 and Mallet x2 to Bazaar | |||||||
マサムネI? (Masamune I) |
117 | 35% | None | None | N/A | N/A | Masamune(200) |
40% Evasion. Sell Gemsteel x2, Orichalcum x3, and Mallet x2 to Bazaar. It's 1-H weapon and can be used with Genji Shield (only shield available for Samurai class) |
Ninja Swords
Ninja swords have an even higher chance of combo attacks than katana, so using the same equipment strategy as with katana will yield even more combo attacks.
All ninja swords cause dark elemental damage. Because of this, they are useless against the Undead. Damage is calculated based on the character's strength and speed, the weapon's attack, and the enemy's defense. All ninja swords add 20 to evasion. Ninja swords cannot knockback enemies. Ninja Swords are among the fastest weapons in the game at 1.97s charge and 1.2s action time; only daggers are faster.
In the International Version, Ninja Swords are changed heavily. In addition to a power buff, most are non-elemental instead of Dark. Koga blade is now Earth elemental, Iga Blade is now Water, and the Yagyu Darkblade stays Dark elemental.
Ninja swords' damage calculation:
Weapon | Attack | Combo rate | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Ashura |
51 | 15% | Dark | None | 5600 | Ninja Swords 1 | Ninja Swords 1 |
Mt. Bur-Omisace, Nalbina Fortress, Rabanastre | |||||||
Sakura-saezuri |
56 | 16% | Dark | None | 7000 | Ninja Swords 1 | Ninja Swords 1 |
Rabanastre, Nalbina Fortress, Mosphoran Highwaste | |||||||
Kagenui |
62 | 17% | Dark | Slow (10%) | 10000 | Ninja Swords 1 | Ninja Swords 1 |
Phon Coast, Archades, sell Dark Magicite x5, Giant Feather x5 and Festering Flesh x4 to Bazaar. | |||||||
Koga Blade |
67 | 18% | Dark | None | N/A | Ninja Swords 2 | Ninja Swords 3 |
Reward for completing part of The Great Cockatrice Escape sidequest, rare drop from Ash Wyrm. | |||||||
Iga Blade |
67 | 19% | Dark | None | N/A | Ninja Swords 2 | Ninja Swords 2 |
Treasure in Sochen Cave Palace, rare drop from Bogeys. | |||||||
Orochi |
72 | 20% | Dark | Disable (10%) | 15200 | Ninja Swords 2 | Ninja Swords 1 |
Sell Coeurl Whisker x2, Sickle-Blade x2 and Cancer Gem x3 to Bazaar. | |||||||
Yagyu Darkblade |
80 | 22% | Dark | None | N/A | Yagyu Darkblade | Orochi Yagyu |
Drops from Bombshell | |||||||
おろちN? (Orochi N) |
102 | 32% | None | Poison (20%) | N/A | N/A | Orochi Yagyu |
32% Evasion. Sell Coeurl Whisker x2, Sickle-Blade x2, and Cancer Gem x3 to Bazaar. |
Spears
The spears group contains the Zodiac Spear, a difficult to come by weapon which has the highest Attack in the original version of the game. Damage is calculated based on the character's strength, the weapon's attack, and the enemy's defense. All spears add 8 to evasion. Spears can knockback enemies. Spears are among the faster weapons in Final Fantasy XII with 2.14s charge and 1.2s action time, second only to daggers and ninja swords.
Spears' damage calculation:
Weapon | Attack | Combo rate | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Javelin |
30 | 4% | None | None | 1400 | Spears 1 | Spears 1 |
Rabanastre, Bhujerba, Dreadnought Leviathan, sell Wind Stone x3, Foul Flesh x2, and Horn x2 to Bazaar. | |||||||
Spear |
36 | 4% | None | None | 2200 | Spears 1 | Spears 1 |
Rabanastre | |||||||
Partisan |
42 | 4% | None | None | 3500 | Spears 2 | Spears 2 |
Rabanastre, Jahara | |||||||
Heavy Lance |
48 | 4% | None | Slow (10%) | 4800 | Spears 2 | Spears 2 |
Jahara, Mt. Bur-Omisace, Rabanastre, drops from Fideliant. | |||||||
Storm Spear |
54 | 4% | Lightning | None | 5800 | Spears 3 | Spears 3 |
Mt. Bur-Omisace, Nalbina Fortress, Rabanastre | |||||||
Obelisk |
60 | 4% | None | None | 7500 | Spears 3 | Spears 3 |
Mosphoran Highwaste, Phon Coast, Outfitters Shop | |||||||
Halberd |
66 | 4% | None | None | 10000 | Spears 4 | Spears 4 |
Phon Coast, Archades | |||||||
Trident |
72 | 4% | Ice | None | 12500 | Spears 4 | Spears 4 |
Balfonheim, sell Wind Magicite x6, Pointed Horn x4 and Maggoty Flesh x5 to Bazaar. | |||||||
Holy Lance |
78 | 4% | Holy | None | 14500 | Spears 5 | Spears 5 |
Balfonheim | |||||||
Gungnir |
84 | 4% | Fire | None | 15300 | Spears 5 | Spears 5 |
Dalmasca Westersand, drops from Bunes in Pharos at Ridorana, sell Mystletainn x2, Ketu Board x2 and Broken Spear x2 to Bazaar. | |||||||
Dragon Whisker |
91 | 4% | None | None | N/A | Dragon Whisker | Dragon Whisker(70) |
Treasure in Cerobi Steppe Lhusu Mines (Lasche Span) and Pharos at Ridorana. | |||||||
Zodiac Spear |
150 | 4% | None | None | N/A | Zodiac Spear | Zodiac Spear |
Treasure in Necrohol of Nabudis pending special conditions, 1/1000 chance treasure in Henne Mines Phase 2 Dig. | |||||||
竜の髭L? (Dragon Whisker L) |
108 | 10% | None | Disable (50%) | N/A | N/A | Dragon Whisker(100) |
40% Evasion. Drop from Evil Spirit |
Poles
Like katana and ninja swords, poles are prone to combo attacks. The player can equip the Genji Gloves in order to maximize on poles' combo attack potential.
Damage is calculated based on the character's strength, the weapon's attack, and the enemy's magick defense, making it especially devastating to un-Shelled enemies and enemies with low magick defense. All poles add 25 to evasion. Poles can knockback enemies. Poles' attack speed is average at 2.47s charge and 1.2s action time.
Poles' damage calculation:
Weapon | Attack | Combo rate | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Oaken Pole |
27 | 12% | None | None | 1300 | Poles 1 | Poles 1 |
Rabanastre, Bhujerba; Random treasure in Barheim Passage Zeviah Subterrane. | |||||||
Cypress Pole |
33 | 12% | Earth | None | 2000 | Poles 1 | Poles 1 |
Rabanastre, sell Earth Stone x4, Bone Fragment x5, and Succulent Fruit x3 to Bazaar. | |||||||
Battle Bamboo |
39 | 12% | None | None | 3200 | Poles 2 | Poles 2 |
Rabanastre, Jahara | |||||||
Musk Stick |
45 | 12% | None | None | 4300 | Poles 2 | Poles 3 |
Jahara, Mt. Bur-Omisace, Rabanastre | |||||||
Iron Pole |
51 | 12% | None | Slow (10%) | 5300 | Poles 3 | Poles 3 |
Mt. Bur-Omisace, Nalbina Fortress, Rabanastre, sell Fire Magicite x7, Sturdy Bone x5, and Demon Eyeball x3 to Bazaar. | |||||||
Six-fluted Pole |
57 | 12% | None | None | 6800 | Poles 3 | Poles 4 |
Wielder deals 50% more damage with Water spells. Mosphoran Highwaste, Phon Coast | |||||||
Gokuu Pole |
63 | 12% | None | None | 9000 | Poles 3 | Poles 4 |
Phon Coast, Archades | |||||||
Zephyr Pole |
69 | 12% | Wind | None | 11200 | Poles 4 | Poles 5 |
Balfonheim | |||||||
Ivory Pole |
75 | 12% | None | None | 13500 | Poles 4 | Poles 5 |
Balfonheim, sell Wind Crystal x7, Demon Feather x6, and Blood-darkened Bone x8 to Bazaar. | |||||||
Sweep |
81 | 12% | None | None | 16200 | Poles 5 | Poles 6 |
Bhujerba -- Street Vendor in Khus Skygrounds or Lhusu Square, Barheim Passage -- West Annex | |||||||
Eight-fluted Pole |
88 | 12% | None | None | N/A | Poles 5 | Poles 6 |
Steal from Vagrant Soul and Abelisk. | |||||||
Whale Whisker |
108 | 12% | None | None | 60000 | Whale Whisker | Whale Whisker(90) |
Sell Mythril x3, Corpse Fly x3 and Aquarius Gem x4 to Bazaar. | |||||||
鯨の髭N? (Whale Whisker N) |
112 | 35% | None | Immobilize (10%) | N/A | N/A | Whale Whisker(180) |
35% Evasion. Sell Mythril x3, Corpse Fly x3, and Aquarius Gem x4 to Bazaar. |
Rods
Like maces, rods are well-suited to magick-geared characters since they actually increase the magick power and MP of the character they're equipped to. A couple of rods even grant beneficial status effects on hit. Rods may end up being a more efficient choice for casters later in the game as the MP bonuses they grant when multiplied by the Quickening bonuses are more substantial than the small Magick Power bonuses granted by staves.
In case the player does decide to physically attack an enemy with a rod, damage is calculated based on the character's strength, the weapon's attack, and the enemy's defense. All rods add 6 to evasion. Rods never deal hit combos or critical hits. Rods can knockback enemies. Rods are among the slower weapons in Final Fantasy XII with 2.72s charge and 1.2s action time.
Rods' damage calculation:
Weapon | Attack | Mag Pwr | MP | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|---|
Rod |
30 | 1 | 5 | None | None | 1500 | Rods 1 | Rods 1 |
Rabanastre, treasure in Dalmasca Estersand | ||||||||
Serpent Rod |
34 | 2 | 10 | Ice | None | 2100 | Rods 1 | Rods 1 |
Jahara, Mt. Bur-Omisace, Rabanastre, reward for Croakadile hunt. | ||||||||
Healing Rod |
13 | 2 | 12 | None | Regen (100%) | 3000 | Rods 2 | Rods 2 |
Targets can't parry or block Healing Rod. Mt. Bur-Omisace, Jahara, Nalbina Fortress, Rabanastre | ||||||||
Gaia Rod |
38 | 2 | 16 | Earth | None | 3300 | Rods 2 | Rods 2 |
Nalbina Fortress, Mt. Bur-Omisace, Rabanastre | ||||||||
Power Rod |
44 | 3 | 15 | None | None | 4500 | Rods 3 | Rods 3 |
Phon Coast, Archades | ||||||||
Empyrean Rod |
50 | 2 | 20 | None | None | 6200 | Rods 3 | Rods 3 |
Balfonheim | ||||||||
Holy Rod |
53 | 2 | 30 | Holy | None | N/A | Rods 4 | Rods 4 |
Enhances all Holy-elemental damage by 50%. Treasure in Pharos at Ridorana and Cerobi Steppe. | ||||||||
Rod of Faith |
24 | 3 | 35 | None | Faith (60%) | N/A | Rod of Faith | Rod of Faith |
Opponents can't parry or block. Obtainable on Mt. Bur-Omisace after Behemoth King hunt. |
Staves
Staves are also well-suited to magick-geared characters, but in a different way. Some staves boost elemental black magick spells; for example, casting Blizzaga with a Glacial Staff will cause more damage than without it.
When used for physical attacks, damage is calculated based on the character's strength and magick power, the weapon's attack, and the enemy's defense. All staves add 8 to evasion. Staves never deal hit combos or critical hits, but can knockback enemies. Staves are among the slower weapons in Final Fantasy XII with 2.8s charge and 1.2s action time.
Staves' damage calculation:
Weapon | Attack | Mag Pwr | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Oak Staff |
18 | 2 | None | None | 400 | Staves 1 | Staves 1 |
Rabanastre, Bhujerba, Nalbina Fortress | |||||||
Cherry Staff |
24 | 3 | None | None | 800 | Staves 1 | Staves 2 |
Enhances Wind spells by 50%. Bhujerba, Rabanastre | |||||||
Wizard's Staff |
30 | 4 | None | None | 1500 | Staves 1 | Staves 2 |
Rabanastre | |||||||
Flame Staff |
33 | 4 | None | None | 2400 | Staves 2 | Staves 3 |
Enhances Fire spells by 50%. Jahara, Mt. Bur-Omisace, Nalbina Fortress, Rabanastre | |||||||
Storm Staff |
33 | 4 | None | None | 2400 | Staves 2 | Staves 3 |
Enhances Lightning spells by 50%.Jahara, Mt. Bur-Omisace, Nalbina Fortress, Rabanastre | |||||||
Glacial Staff |
33 | 5 | None | None | 2400 | Staves 2 | Staves 4 |
Enhances Ice spells by 50%. Jahara, Mt. Bur-Omisace, Nalbina Fortress, Rabanastre | |||||||
Golden Staff |
38 | 6 | None | None | 3500 | Staves 3 | Staves 4 |
Stilshrine of Miriam (very rare drop from Oiling), Rabanastre, Nalbina Fortress, Mosphoran Highwaste | |||||||
Judicer's Staff |
43 | 7 | None | Stop (15%) | 5700 | Staves 3 | Staves 5 |
Archades | |||||||
Cloud Staff |
48 | 7 | None | None | 8000 | Staves 4 | Staves 5 |
Enhances Water spells by 50%. Balfonheim, sell Storm Crystal x7, Demon Feather x6, and Quality Lumber x4 to Bazaar, treasure at Ridorana Cataract. | |||||||
Staff of the Magi |
46 | 8 | None | None | N/A | Staff of the Magi | Staff of the Magi |
Enhances Holy spell by 50%. Steal from Luxollid. |
Ranged Weapons
Though ranged weapons usually take longer to use and do not allow the equipping of a shield, they allow characters with lower defenses to stay away from the battle and attack from a distance. Ranged weapons also allow a character to physically attack a flying enemy if the party is running low on MP and lacks the Telekinesis Technick.
A party equipped with ranged weapons tends to spread out more during battle, causing an enemy's area attacks to likely hit fewer of the player's party members. This is especially helpful if the enemy has the ability to use third-level black magick, like Firaga, or cast spells like Disable and Stop in an area. Instead of combos, ranged weapons offer more chances for Critical Hits.
Bows
Template:See Also Bows offer the most basic in ranged damage options. Enemies cannot counter bow and arrow attacks. Due to its ranged status, the accuracy of bows and arrows is adversely affected by bad weather, like rain and snowstorms.
Damage is calculated based on the character's strength and speed, the combined attack of the bow and arrow and the enemy's defense. Bows do not offer an evasion bonus. Bows can knockback enemies. Bows are among the slowest weapons in the game with 2.96s charge, and 1.4s action time.
Bows' damage calculation:
Weapon | Attack | Crit rate Critical | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Shortbow |
17 | 5% | None | None | 500 | Bows 1 | Bows 1 |
Fran's starting weapon. Barheim Passage, Bhujerba, Rabanastre | |||||||
Silver Bow |
22 | 5% | None | None | 1000 | Bows 1 | Bows 1 |
Nalbina Fortress, Bhujerba, Rabanastre | |||||||
Aevis Killer |
27 | 5% | None | None | 1500 | Bows 2 | Bows 2 |
Bhujerba, Rabanastre | |||||||
Longbow |
33 | 5% | None | None | 3000 | Bows 2 | Bows 3 |
Rabanastre | |||||||
Killer Bow |
39 | 5% | None | None | 2000 | Bows 2 | Bows 3 |
Rabanastre. Treasure in Lhusu Mines. Obtained from Supinelu in Jahara if the player sold the Jaya Stick they were supposed to give him. | |||||||
Elfin Bow |
45 | 5% | None | None | 4200 | Bows 3 | Bows 4 |
Rabanastre, Jahara | |||||||
Loxley Bow |
51 | 5% | None | None | 5200 | Bows 3 | Bows 4 |
Mt. Bur-Omisace, Jahara, Nalbina Fortress, Rabanastre | |||||||
Giant Stonebow |
57 | 5% | None | None | 6000 | Bows 4 | Bows 5 |
Nalbina Fortress, Mt. Bur-Omisace, Rabanastre | |||||||
Burning Bow |
63 | 5% | None | None | 7500 | Bows 4 | Bows 5 |
Wielder deals 50% more damage with Fire spells and Fiery Arrows. Mosphoran Highwaste, Phon Coast, Rare Drop from Dive Talon. | |||||||
Traitor's Bow |
69 | 5% | None | None | 10000 | Bows 5 | Bows 6 |
Phon Coast, Archades | |||||||
Yoichi Bow |
75 | 5% | None | None | 12500 | Bows 5 | Bows 6 |
Balfonheim. Reward From White Mousse Hunt. | |||||||
Perseus Bow |
81 | 5% | None | None | 14500 | Bows 6 | Bows 7 |
Balfonheim | |||||||
Artemis Bow |
87 | 5% | None | None | 15800 | Bows 6 | Bows 7 |
Sell Great Serpent's Fang x2, Moondust x2, and Sylphi Halcyon x1 to Bazaar. | |||||||
Sagittarius |
93 | 5% | None | None | 60000 | Sagittarius | Sagittarius(130) |
Sell Beastlord Horn x3, Moon Ring x3, and Sagittarius Gem x4 to Bazaar. | |||||||
宿命のサジタリA? (Sagittarius A) |
109 | 20% | None | None | N/A | N/A | Sagittarius(200) |
10% Evasion. Sell Sagittarius Gem x4, Moon Ring x3 and Beastlord Horn x3 to Bazaar. | |||||||
ザイテングラート? (Seitengrat) |
224 | 25% | None | None | N/A | N/A | None |
75% Evasion. 2x Bow range. Invisible when equipped. Chest from airship - Very low spawn rate (0.01%). Requires Diamond Armlet. |
Crossbows
Template:See Also Enemies cannot parry or counter crossbow attacks, though the attacks have an increased chance of simply missing the enemy altogether.
Damage is calculated based on the character's strength, the combined attack of the crossbow and bolt, and the enemy's defense. Crossbows are the fastest ranged weapons at 2.3s charge and 1.4s action. All crossbows add 5 to evasion. Crossbows' accuracy is lowered in bad weather. Crossbows cannot knockback enemies.
Crossbows' damage calculation:
Weapon | Attack | Critical rate | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Bowgun |
40 | 7% | None | None | 3800 | Crossbows 1 | Crossbows 1 |
Rabanastre, Jahara. Obtain from Supinelu in Jahara if the player gives him the Jaya Stick. | |||||||
Crossbow |
46 | 7% | None | None | 5200 | Crossbows 1 | Crossbows 1 |
Mt. Bur-Omisace, Jahara, Nalbina Fortress, Rabanastre | |||||||
Paramina Crossbow |
52 | 7% | None | None | 6600 | Crossbows 2 | Crossbows 2 |
Rabanastre, Mt. Bur-Omisace, Nalbina Fortress , Steal from Ghast, awarded by Ktjn | |||||||
Recurve Crossbow |
58 | 7% | None | None | 9500 | Crossbows 2 | Crossbows 2 |
Phon Coast, Archades, Reward for the Feral Retriever Hunt, comes with stone bolts. | |||||||
Hunting Crossbow |
64 | 7% | None | None | 12500 | Crossbows 3 | Crossbows 3 |
Balfonheim | |||||||
Penetrator Crossbow |
70 | 7% | None | None | 15500 | Crossbows 3 | Crossbows 3 |
Balfonheim | |||||||
Gastrophetes |
76 | 7% | None | None | 18900 | Crossbows 4 | Crossbows 4 |
Steal from Pallicant, Outfitters Shop (25 Trophies to Atak). | |||||||
ガストラフェテS? (Gastrophetes S) |
91 | 7% | None | None | N/A | N/A | Crossbows 4 |
5% Evasion. Pharos at Ridorana - Second Ascent. |
Guns
Template:See Also Guns take almost twice as long to use as other weapons, but they make up for it by having an accuracy rating of 100%. Enemies cannot parry, block, or counter gun attacks. Also, one should not be deceived by the guns' low attack ratings as guns ignore an enemy's defense, meaning that damage is calculated solely by the combined attack of the gun and its bullets. All guns add 10 to evasion. Guns can knockback enemies. Guns are the slowest weapons in Final Fantasy XII apart from Wyrmhero Blade, at 4.2s charge, and 1.4s action time.
Guns' damage calculation:
Weapon | Attack | Crit rate Critical | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Altair |
6 | 5% | None | None | 500 | Guns 1 | Guns 1 |
Balthier's starting weapon. Rabanastre, Bhujerba, Nalbina Fortress | |||||||
Capella |
10 | 5% | None | None | 1400 | Guns 1 | Guns 2 |
Rabanastre, Bhujerba | |||||||
Vega |
14 | 5% | None | None | 2400 | Guns 2 | Guns 2 |
Rabanastre, treasure in Nam-Yensa Sandsea (can only be accessed through Zertinan Caverns). | |||||||
Sirius |
18 | 5% | None | None | 4000 | Guns 2 | Guns 3 |
Rabanastre, Jahara | |||||||
Betelgeuse |
22 | 5% | None | None | 5400 | Guns 3 | Guns 3 |
Mt. Bur-Omisace, Jahara, Nalbina Fortress, Rabanastre | |||||||
Ras Algethi |
26 | 5% | None | None | 7000 | Guns 3 | Guns 4 |
Rabanastre, Nalbina Fortress, Mosphoran Highwaste | |||||||
Aldebaran |
30 | 5% | None | None | 10000 | Guns 4 | Guns 4 |
Phon Coast, Archades | |||||||
Spica |
34 | 5% | None | None | 13000 | Guns 4 | Guns 5 |
Balfonheim | |||||||
Antares |
39 | 5% | None | None | 16000 | Guns 5 | Guns 5 |
Balfonheim | |||||||
Arcturus |
44 | 5% | None | None | 19800 | Guns 5 | Guns 6 |
Sell Yensa Fin x2, Wyvern Wing x2, and Salamand Halcyon x1 to Bazaar. | |||||||
Fomalhaut |
50 | 5% | None | None | N/A | Guns 6 | Guns 6 |
Treasure in Lhusu Mines, Henne Mines (Phase 2), Pharos at Ridorana, and Cerobi Steppe | |||||||
アルデバランY? (Aldebaran Y) |
66 | 10% | None | None | N/A | N/A | Guns 7 |
25% Evasion. Sell Emperor Scale x2, Earth Crystal x8, and Silver Liquid x3 to Bazaar. |
Hand-bombs
Template:See Also Similar to axes and hammers, hand-bombs offer the chance of heavy damage at the expense of consistency. They may inflict heavy damage or hardly any damage at all.
Damage is calculated based on the character's strength and vitality, the combined attack of the hand-bomb and bomb, and the enemy's defense. Hand-bombs offer no evasion bonus and never deal hit combos or critical hits. Hand-bombs cannot knockback enemies. Hand-bombs have 2.8s charge and 1.4s action time, average attack speed for a ranged weapon.
Hand-bombs' damage calculation:
Weapon | Attack | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|
Hornito |
50 | None | None | 5800 | Hand-bombs 1 | Hand-bombs 1 |
Mt. Bur-Omisace, Nalbina Fortress, Rabanastre | ||||||
Fumarole |
58 | None | None | 8500 | Hand-bombs 1 | Hand-bombs 2 |
Wielder deals 50% increased damage with Water spells and Water Bombs. Phon Coast | ||||||
Tumulus |
66 | None | None | 12000 | Hand-bombs 2 | Hand-bombs 2 |
Archades | ||||||
Caldera |
75 | None | None | 16000 | Hand-bombs 2 | Hand-bombs 3 |
Balfonheim | ||||||
Volcano |
85 | None | None | N/A | Hand-bombs 3 | Hand-bombs 3 |
Reward for Catoblepas hunt. | ||||||
ブルカノ式T? (Volcano T) |
96 | None | None | N/A | N/A | Hand-bombs 4 |
Henne Mines - Phase 2 |
Unique Weapons
The following are weapons of the Guests.
Weapon | Attack | Crit rate Critical | Elem Element | On-hit | Cost | License | Int license International Zodiac Job System |
---|---|---|---|---|---|---|---|
Chirijiraden |
75 | 5% | N/A | None | None | ||
Reddas's main weapon, gives 15 to Evade. | |||||||
Ninja Knife |
None | N/A | None | None | |||
Reddas's secondary weapon, it acts like a shield and gives 25 to Evade. | |||||||
Joyeuse |
30 | N/A | None | None | |||
Larsa's main weapon, gives 15 to Evade. | |||||||
Swordbreaker |
None | N/A | None | None | |||
Larsa's secondary weapon, it acts like a shield and gives 20 to Evade. | |||||||
Nightmare |
30 | N/A | None | None | |||
Vossler's weapon. |
Dummied Weapons
The following weapons are dummied out from the game, two out of the three weapons are fully functional.
Of particular note is the Hero's Blade - it appears in Ashe's promotional poster as the sword she is wielding, and in an in-game cutscene where King Raminas gives the sword to Rasler. The weapon may have had some sort of storyline significance that was cut from the game.
The following weapon models have no names but do appear in the game data. They were not used as weapons in-game, but can be seen in shops and other buildings as background decoration.
Template:Gallery
Trivia
- If the letter-ended weapons specific to the International version (Scorpion Tail F, Masamune I, etc.) are sorted by strength, the result will be as follows:
- Scorpion Tail F
- Masamune I
- Whale Whisker N
- Sagittarius A
- Dragon Whisker L
- Shikari's Nagasa F
- Durandal A
- Orochi N
- Volcano T
- Blood Sword A
- Gastrophetes S
- Aldebaran Y
- The letters at the end of the names spell FINAL FANTASY.
- The various Bomb weapons are named after geographic features associated with volcanoes, while the various Guns are named after stars.
- The Guriguri Banban (ぐりぐりばんばん?) weapon in the Zodiac Job System version was actually a weapon intended solely as a debugging weapon used by the developers. 'Guriguri' refers to the sound effect of twirling the weapon around, and 'ban' the sound it makes when it hits. When the development was finished, they decided to keep the weapon in the game.[1]
- The weapon Seitengrat (ザイテングラート?) is connected to mountain climbing. When the team first started making the International version, the game's director Hiroyuki Itō was interested in mountains and also wanted to use interesting names for the game.[1]
References
Template:FFXII Template:Weapons