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XIII

The following is a list of all statuses found in Final Fantasy XIII.

Bravery Edit

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Bravery raises physical damage by 40% for base duration of 150 seconds.

Game Element Type Effect
Auto-Bravery Passive Ability Bestows Bravery at the start of a battle.
Bravery Synergist Ability Raises target's strength.
Critical: Bravery Passive Ability Automatically bestows Bravery and HP hits Critical status. Functions only once per battle.
Delirious Dance Enemy Ability Bestows Bravery and Haste on the user's party.
Fanatical Dance Enemy Ability Bestows Bravery, Haste, and Shell on the user's party.
Fortisol Shroud Bestows Bravery, Faith, and Haste on the field for the next battle advantage.
Frenzied Dance Enemy Ability Bestows Bravery on the user's party.
Goblinhancement Enemy Ability May bestow Bravery, Protect, Shell, Veil, and Vigilance on target.
Hero's Amulet Accessory Bestows Bravery the first time HP hits Critical status.
Limiters Deactivated Enemy Ability Recovers 299,997 HP and bestows Bravery, Haste and Vigilance (applies in the first battle).
Manadrive Bravery Enemy Ability Bestows Bravery on target.
Morale Talisman Accessory Bestows Bravery at the start of a battle.
Overdrive Enemy Ability Bestows Bravery and inflicts Deprotect and Deshell on the user (applies in the battle against Ushumgal Subjugator).
Pollen Enemy Ability Heals nearby Microchus or Picochus, while removing buffs from characters and inflicting Deprotect, Deshell, Poison, Imperil, and Curse, and buffing Microchus/Picochus with Bravery and Haste.
Rebirth Enemy Ability Does little damage to the player party and buffs the user with Bravery, Faith, Protect and Shell. Used only after the first Stagger.
Subversive Dance Enemy Ability Bestows Bravery on the user's party.
System Upgrade Enemy Ability May bestow Bravery and Haste on the user.
Version Upgrade Enemy Ability Bestows Bravery, Faith, Protect, Shell, Veil, and Vigilance on the user.
War Cry Enemy Ability Bestows Bravery and Haste on the user.

Bravera Edit

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Game Element Type Effect
Bravera Synergist Ability Raises target's strength.
Manadrive Bravera Enemy Ability Bestows Bravera on the user.

Faith Edit

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Game Element Type Effect
Auto-Faith Passive Ability Bestows Faith at the start of a battle.
Critical: Faith Passive Ability Automatically bestows Faith and HP hits Critical status. Functions only once per battle.
Faith Synergist Ability Raises target's magic.
Mystic Aura Enemy Ability Bestows Faith and Haste on the user.
Overdrive Enemy Ability Heals self for 99,999 HP and buffs self with Haste, Faith, Protect, and Shell (applies in the battle against Tiamat Eliminator).
Rebirth Enemy Ability Does little damage to the player party and buffs the user with Bravery, Faith, Protect and Shell. Used only after the first Stagger.
Version Upgrade Enemy Ability Bestows Bravery, Faith, Protect, Shell, Veil, and Vigilance on the user.

Faithra Edit

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Game Element Type Effect
Faithra Synergist Ability Raises target's magic.

Haste Edit

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Game Element Type Effect

Vigilance Edit

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Game Element Type Effect

Enfire Edit

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Game Element Type Effect

Enfrost Edit

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Game Element Type Effect

Enthunder Edit

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Game Element Type Effect

Enwater Edit

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Game Element Type Effect

Protect Edit

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Game Element Type Effect

Protectra Edit

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Game Element Type Effect

Shell Edit

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Game Element Type Effect

Shellra Edit

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Game Element Type Effect

Barfire Edit

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Game Element Type Effect

Barfrost Edit

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Game Element Type Effect

Barthunder Edit

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Game Element Type Effect

Barwater Edit

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Game Element Type Effect

Veil Edit

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Game Element Type Effect

Debrave Edit

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Game Element Type Effect

Defaith Edit

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Game Element Type Effect

Deprotect Edit

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Game Element Type Effect

Deshell Edit

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Game Element Type Effect

Poison Edit

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Game Element Type Effect
Poison Saboteur Inflicts minor damage on one target and Poisons.
Poisonga Saboteur Inflicts minor damage within a wide radius and Poisons.
Anathema Enemy Ability Inflicts Poison, Slow, Imperil, Deshell, and Defaith on one target.
Miasma Enemy Ability Deals physical damage and may inflict Poison, Imperil, Slow, Deprotect, Deshell, and Daze on all targets within a wide radius, depending on the Cie'th.
Nerve Gas Enemy Ability Deals damage to party and inflicts Poison.
Pollen Enemy Ability Heals nearby Microchus/Picochus and buffs with Bravery and Haste, while removing buffs from characters and inflicting Deprotect, Deshell, Poison, Imperil, and Curse.
Spin Attack Enemy Ability Deals moderate physical damage and may inflict Curse, Deprotect, Deshell, or Poison, depending on the enemy.
Virulent Breath Enemy Ability Deals moderate physical damage and may inflict Curse or Poison, depending on the enemy.
Star Pendant Accessory Resist Poison: +30-45%
Starfall Pendant Accessory Resist Poison: +40-60%

Imperil Edit

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Game Element Type Effect

Slow Edit

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Game Element Type Effect

Fog Edit

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Game Element Type Effect

Pain Edit

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Game Element Type Effect

Curse Edit

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Game Element Type Effect

Daze Edit

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Game Element Type Effect

Provoke Edit

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Game Element Type Effect

Doom Edit

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Game Element Type Effect

Death Edit

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Game Element Type Effect

Dispel Edit

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Game Element Type Effect


Gallery Edit

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