FANDOM


Userbox ff7-cloudCloud: I couldn't finish 'em. Looks like this's gonna get complicated.
The following tables are incomplete for one or more reasons. If you wish, please examine the table and add anything missing. Remove this notice upon completion.

XIII

The following is a list of all statuses found in Final Fantasy XIII. The tables contain all the abilities, passive abilities, enemy abilities, items, and techniques that inflict the corresponding statuses.

List of statuses Edit

Bravery Edit

Bravery-ffxiii-icon

Bravery raises the damage of physical attacks, such as Attack and elemental "-strikes", by 40% for base duration of 150 seconds.

Game Element Type Effect
Bravery Synergist ability Bestows Bravery to the target.
Auto-Bravery Passive ability Bestows Bravery at the start of a battle.
Critical: Bravery Passive ability Automatically bestows Bravery once HP hits Critical status. Functions only once per battle.
Fortisol Shroud Bestows Bravery, Faith, and Haste on the field for the next battle advantage.
Delirious Dance Enemy ability Bestows Bravery and Haste on the user's party.
Fanatical Dance Enemy ability Bestows Bravery, Haste, and Shell on the user's party.
Frenzied Dance Enemy ability Bestows Bravery on the user's party.
Goblinhancement Enemy ability May bestow Bravery, Protect, Shell, Veil, and Vigilance on target.
Limiters Deactivated Enemy ability Recovers 299,997 HP and bestows Bravery, Haste and Vigilance (applies in the first battle).
Manadrive Bravery Enemy ability Bestows Bravery on target.
Overdrive Enemy ability Bestows Bravery and inflicts Deprotect and Deshell on the user (applies in the battle against Ushumgal Subjugator).
Pollen Enemy ability Heals nearby Microchus or Picochus, while inflicting Dispel, removing buffs from characters, and inflicting Deprotect, Deshell, Poison, Imperil, and Curse, and buffing Microchus/Picochus with Bravery and Haste.
Rebirth Enemy ability Does little damage to the player party and buffs the user with Bravery, Faith, Protect and Shell. Used only after the first Stagger.
Subversive Dance Enemy ability Bestows Bravery on the user's party.
System Upgrade Enemy ability May bestow Bravery and Haste on the user.
Version Upgrade Enemy ability Bestows Bravery, Faith, Protect, Shell, Veil, and Vigilance on the user.
War Cry Enemy ability Bestows Bravery and Haste on the user.

Bravera Edit

Bravera-ffxiii-icon

Bravera lasts for a base duration of 30 seconds, a shorter duration than Bravery, but it increases physical power by 80%.

Game Element Type Effect
Bravera Synergist ability Bestows Bravera to the target.
Manadrive Bravera Enemy ability Bestows Bravera on the user.

Faith Edit

Faith-ffxiii-icon

Faith raises the damage of magical attacks, such as Fire and Deprotect, by 40% for base duration of 150 seconds.

Game Element Type Effect
Faith Synergist ability, Enemy ability Bestows Faith to the target.
Auto-Faith Passive ability Bestows Faith at the start of a battle.
Critical: Faith Passive ability Automatically bestows Faith once HP hits Critical status. Functions only once per battle.
Fortisol Shroud Bestows Bravery, Faith, and Haste on the field for the next battle advantage.
Mystic Aura Enemy ability Bestows Faith and Haste on the user.
Overdrive Enemy ability Heals self for 99,999 HP and buffs self with Haste, Faith, Protect, and Shell (applies in the battle against Tiamat Eliminator).
Rebirth Enemy ability Does little damage to the player party and buffs the user with Bravery, Faith, Protect and Shell. Used only after the first Stagger.
Version Upgrade Enemy ability Bestows Bravery, Faith, Protect, Shell, Veil, and Vigilance on the user.

Faithra Edit

Faithra-ffxiii-icon

Faithra lasts for a base duration of 30 seconds, a shorter duration than Faith, but it increases magical power by 80%.

Game Element Type Effect
Faithra Synergist ability Bestows Faithra to the target.

Haste Edit

Haste-ffxiii-icon

Haste increases the ATB gauge speed for a base duration of 90 seconds.

Game Element Type Effect
Haste Synergist ability, Enemy ability Bestows Haste to the target.
Auto-Haste Passive ability Bestows Haste at the start of a battle.
Critical: Haste Passive ability Automatically bestows Haste once HP hits Critical status. Functions only once per battle.
Fortisol Shroud Bestows Bravery, Faith, and Haste on the field for the next battle advantage.
Delirious Dance Enemy ability Bestows Bravery and Haste onto all allies.
Fanatical Dance Enemy ability Bestows Bravery, Haste, and Shell on the user's party.
Limiters Deactivated Enemy ability Recovers 299,997 HP and bestows Bravery, Haste and Vigilance (applies in the first battle).
Manadrive Haste Enemy ability Bestows Haste on target.
Mystic Aura Enemy ability Bestows Faith and Haste on the user.
Overdrive Enemy ability Heals self for 99,999 HP and buffs self with Haste, Faith, Protect, and Shell (applies in the battle against Tiamat Eliminator).
Pollen Enemy ability Heals nearby Microchus or Picochus, while inflicting Dispel, removing buffs from characters, and inflicting Deprotect, Deshell, Poison, Imperil, and Curse, and buffing Microchus/Picochus with Bravery and Haste.
Power Spritz Enemy ability Bestows Haste, Shell, Veil and Vigilance onto the caster.
System Upgrade Enemy ability May bestow Bravery and Haste on the user.
War Cry Enemy ability Bestows Bravery and Haste on the user.

Vigilance Edit

Vigilance-ffxiii-icon

Vigilance increases the chance of interrupting the opponent's action when attacking and grants immunity against interruption from the opponent. Its base duration is 90 seconds.

Game Element Type Effect
Vigilance Synergist ability, Enemy ability Bestows Vigilance to the target.
Auto-Vigilance Passive ability Bestows Vigilance at the start of a battle.
Critical: Vigilance Passive ability Automatically bestows Vigilance once HP hits Critical status. Functions only once per battle.
Aegisol Shroud Casts Protect, Shell, Veil, and Vigilance at start of battle.
Goblinhancement Enemy ability May bestow Bravery, Protect, Shell, Veil, and Vigilance on target.
Limiters Deactivated Enemy ability Recovers 299,997 HP and bestows Bravery, Haste and Vigilance (applies in the first battle).
Manadrive Vigilance Enemy ability Bestows Vigilance on target.
Power Spritz Enemy ability Bestows Haste, Shell, Veil and Vigilance onto the caster.
Version Upgrade Enemy ability Bestows Bravery, Faith, Protect, Shell, Veil, and Vigilance on the user.

Enfire Edit

Enfire-ffxiii-icon

Enfire adds fire-elemental attribute to all attacks. It has a base duration of 180 seconds.

Game Element Type Effect
Enfire Synergist ability Bestows Enfire to the target.
Exoproofing: Fire Enemy ability Makes the caster absorb Fire, immune to Water, and weak against Ice. Also grants Enfire.
Manadrive Enfire Enemy ability Bestows Enfire on target.

Enfrost Edit

Enfrost-ffxiii-icon

Enfrost adds ice-elemental attribute to all attacks. It has a base duration of 180 seconds.

Game Element Type Effect
Enfrost Synergist ability Bestows Enfrost to the target.
Exoproofing: Fire Enemy ability Makes the caster absorb Ice, immune to Lightning, and weak against Fire. Also grants Enfire.

Enthunder Edit

EnThunder-ffxiii-icon

Enthunder adds lightning-elemental attribute to all attacks. It has a base duration of 180 seconds.

Game Element Type Effect
Enthunder Synergist ability Bestows Enthunder to the target.
Exoproofing: Fire Enemy ability Makes the caster absorb Lightning, immune to Ice, and weak against Water. Also grants Enfire.

Enwater Edit

EnWater-ffxiii-icon

Enwater adds water-elemental attribute to all attacks. It has a base duration of 180 seconds.

Game Element Type Effect
Enwater Synergist ability Bestows Enwater to the target.
Exoproofing: Fire Enemy ability Makes the caster absorb Water, immune to Fire, and weak against Lightning. Also grants Enfire.
Manadrive Enwater Enemy ability Bestows Enwater on target.

Protect Edit

Protect-ffxiii-icon

Protect increases resistance to physical damage by 33% for a base duration of 150 seconds.

Game Element Type Effect
Protect Synergist ability, Enemy ability Bestows Protect to the target.
Auto-Protect Passive ability Bestows Haste at the start of a battle.
Critical: Protect Passive ability Automatically bestows Protect once HP hits Critical status. Functions only once per battle.
Aegisol Shroud Casts Protect, Shell, Veil, and Vigilance at start of battle.
Enchanted Veil Enemy ability Bestows Protect and Shell on the caster.
Goblinhancement Enemy ability May bestow Bravery, Protect, Shell, Veil, and Vigilance on target.
Manadrive Protect Enemy ability Bestows Protect on target.
Overdrive Enemy ability Heals self for 99,999 HP and buffs self with Haste, Faith, Protect, and Shell (applies in the battle against Tiamat Eliminator).
Rebirth Enemy ability Does little damage to the player party and buffs the user with Bravery, Faith, Protect and Shell. Used only after the first Stagger.
Version Upgrade Enemy ability Bestows Bravery, Faith, Protect, Shell, Veil, and Vigilance on the user.

Protectra Edit

Protectra-ffxiii-icon

Protectra lasts for a base duration of 30 seconds, a shorter duration than Protect, but it increases physical damage resistance by 50%.

Game Element Type Effect
Protectra Synergist ability Bestows Protectra to the target.

Shell Edit

Shell-ffxiii-icon

Shell increases resistance to magical damage by 33% for a base duration of 150 seconds.

Game Element Type Effect
Shell Synergist ability, Enemy ability Bestows Shell to the target.
Auto-Shell Passive ability Bestows Shell at the start of a battle.
Critical: Shell Passive ability Automatically bestows Shell once HP hits Critical status. Functions only once per battle.
Aegisol Shroud Casts Protect, Shell, Veil, and Vigilance at start of battle.
Enchanted Veil Enemy ability Bestows Protect and Shell on the caster.
Fanatical Dance Enemy ability Bestows Bravery, Haste, and Shell on the user's party.
Goblinhancement Enemy ability May bestow Bravery, Protect, Shell, Veil, and Vigilance on target.
Manadrive Shell Enemy ability Bestows Shell on target.
Overdrive Enemy ability Heals self for 99,999 HP and buffs self with Haste, Faith, Protect, and Shell (applies in the battle against Tiamat Eliminator).
Power Spritz Enemy ability Bestows Haste, Shell, Veil and Vigilance onto the caster.
Rebirth Enemy ability Does little damage to the player party and buffs the user with Bravery, Faith, Protect and Shell. Used only after the first Stagger.
Version Upgrade Enemy ability Bestows Bravery, Faith, Protect, Shell, Veil, and Vigilance on the user.

Shellra Edit

Shellra-ffxiii-icon

Shellra lasts for a base duration of 30 seconds, a shorter duration than Shell, but it increases magical damage resistance by 50%.

Game Element Type Effect
Shellra Synergist ability Bestows Shellra to the target.

Barfire Edit

Barfire-ffxiii-icon

Barfire increases resistance to fire-elemental damage. Its base duration is 90 seconds.

Game Element Type Effect
Barfire Synergist ability Bestows Barfire to the target.
Auto-Barfire Passive ability Bestows Barfire at the start of a battle.
Critical: Barfire Passive ability Automatically bestows Barfire once HP hits Critical status. Functions only once per battle.

Barfrost Edit

Barfrost-ffxiii-icon

Barfrost increases resistance to ice-elemental damage. Its base duration is 90 seconds.

Game Element Type Effect
Barfrost Synergist ability Bestows Barfrost to the target.
Auto-Barfrost Passive ability Bestows Barfrost at the start of a battle.
Critical: Barfrost Passive ability Automatically bestows Barfrost once HP hits Critical status. Functions only once per battle.

Barthunder Edit

Barthunder-ffxiii-icon

Barthunder increases resistance to lightning-elemental damage. Its base duration is 90 seconds.

Game Element Type Effect
Barthunder Synergist ability Bestows Barthunder to the target.
Auto-Barthunder Passive ability Bestows Barthunder at the start of a battle.
Critical: Barthunder Passive ability Automatically bestows Barthunder once HP hits Critical status. Functions only once per battle.
Manadrive Barthunder Enemy ability Bestows Barthunder on target.

Barwater Edit

Barwater-ffxiii-icon

Barwater increases resistance to water-elemental damage. Its base duration is 90 seconds.

Game Element Type Effect
Barwater Synergist ability Bestows Barwater to the target.
Auto-Haste Passive ability Bestows Barwater at the start of a battle.
Critical: Haste Passive ability Automatically bestows Barwater once HP hits Critical status. Functions only once per battle.

Veil Edit

Veil-ffxiii-icon

Veil increases resistance to status ailments. Base duration: 90 sec

Game Element Type Effect
Veil Synergist ability Bestows Veil to the target.
Auto-Veil Passive ability Bestows Veil at the start of a battle.
Critical: Veil Passive ability Automatically bestows Veil once HP hits Critical status. Functions only once per battle.
Aegisol Shroud Casts Protect, Shell, Veil, and Vigilance at start of battle.
Goblinhancement Enemy ability May bestow Bravery, Protect, Shell, Veil, and Vigilance on target.
Manadrive Veil Enemy ability Bestows Veil on target.
Power Spritz Enemy ability Bestows Haste, Shell, Veil and Vigilance onto the caster.
Version Upgrade Enemy ability Bestows Bravery, Faith, Protect, Shell, Veil, and Vigilance on the user.

Debrave Edit

Debrave-ffxiii-icon

Debrave reduces the target's physical power.

Game Element Type Effect

Defaith Edit

Defaith-ffxiii-icon

Defaith reduces the target's magical power.

Game Element Type Effect
Anathema Enemy ability Inflicts Poison, Slow, Imperil, Deshell, and Defaith onto one target.
Disastrous Dance Enemy ability Deals physical damage and inflicts Defaith, Deprotect, and Fog.

Deprotect Edit

Deprotect-ffxiii-icon

Deprotect reduces the target's resistance to physical attacks.

Game Element Type Effect
Deprotect Saboteur ability, Enemy ability Inflicts Deprotect and deals minor magical damage to target.
Deprotega Saboteur ability, Enemy ability Inflicts Deprotect and deals minor magical damage to targets within a wide radius.
Catastrophic Dance Enemy ability Deals physical damage and inflicts Deprotect onto all enemies.
Disastrous Dance Enemy ability Deals physical damage and inflicts Defaith, Deprotect, and Fog.
Forbidden Dance Enemy ability Deals physical damage and inflicts Daze and Deprotect onto all targets.
Heretic Dance Enemy ability Deals physical damage and inflicts Deprotect onto all enemies.
Miasma Enemy ability Deals physical damage and may inflict Poison, Imperil, Slow, Deprotect, Deshell, and Daze on all targets within a wide radius, depending on the Cie'th.
Overdrive Enemy ability Bestows Bravery and inflicts Deprotect and Deshell on the user (applies in the battle against Ushumgal Subjugator).
Pollen Enemy ability Heals nearby Microchus or Picochus, while inflicting Dispel, removing buffs from characters, and inflicting Deprotect, Deshell, Poison, Imperil, and Curse, and buffing Microchus/Picochus with Bravery and Haste.
Spin Attack Enemy ability Deals moderate physical damage to target and may inflict Curse, Deprotect, Deshell, or Poison, depending on the enemy.
Thunderburst Enemy ability Deals thunder damage to target and inflicts Deprotect.
Waterburst Enemy ability Deals water damage to target and inflicts Deprotect.

Deshell Edit

Deshell-ffxiii-icon

Deshell reduces the target's resistance to magical attacks.

Game Element Type Effect
Deshell Saboteur ability Inflicts Deshell and deals minor magical damage to target.
Deshellga Saboteur ability, Enemy ability Inflicts Deshell and deals minor magical damage to targets within a wide radius.
Anathema Enemy ability Inflicts Poison, Slow, Imperil, Deshell, and Defaith onto one target.
Miasma Enemy ability Deals physical damage and may inflict Poison, Imperil, Slow, Deprotect, Deshell, and Daze on all targets within a wide radius, depending on the Cie'th.
Overdrive Enemy ability Bestows Bravery and inflicts Deprotect and Deshell on the user (applies in the battle against Ushumgal Subjugator).
Pollen Enemy ability Heals nearby Microchus or Picochus, while inflicting Dispel, removing buffs from characters, and inflicting Deprotect, Deshell, Poison, Imperil, and Curse, and buffing Microchus/Picochus with Bravery and Haste.
Spin Attack Enemy ability Deals moderate physical damage to target and may inflict Curse, Deprotect, Deshell, or Poison, depending on the enemy.

Poison Edit

Poison-ffxiii-icon

Poison causes the target to gradually lose HP.

Game Element Type Effect
Poison Saboteur ability, Enemy ability Inflicts Poison and deals minor magical damage to target.
Poisonga Saboteur ability, Enemy ability Inflicts Poison and deals minor magical damage to targets within a wide radius.
Anathema Enemy ability Inflicts Poison, Slow, Imperil, Deshell, and Defaith onto one target.
Miasma Enemy ability Deals physical damage and may inflict Poison, Imperil, Slow, Deprotect, Deshell, and Daze on all targets within a wide radius, depending on the Cie'th.
Nerve Gas Enemy ability Deals damage to party and inflicts Poison.
Pollen Enemy ability Heals nearby Microchus or Picochus, while inflicting Dispel, removing buffs from characters, and inflicting Deprotect, Deshell, Poison, Imperil, and Curse, and buffing Microchus/Picochus with Bravery and Haste.
Spin Attack Enemy ability Deals moderate physical damage to target and may inflict Curse, Deprotect, Deshell, or Poison, depending on the enemy.
Virulent Breath Enemy ability Deals moderate physical damage and may inflict Curse or Poison, depending on the enemy.

Imperil Edit

Imperil-ffxiii-icon

Imperil reduces the target's elemental resistances.

Game Element Type Effect
Imperil Saboteur ability Inflicts Poison and deals minor magical damage to target.
Imperilga Saboteur ability Inflicts Imperil and deals minor magical damage to targets within a wide radius.
Anathema Enemy ability Inflicts Poison, Slow, Imperil, Deshell, and Defaith onto one target.
Bone-Chilling Breaker Enemy ability Deals extreme ice and water damage to all enemies, with chance of inflicting Imperil. Changes Dahaka's elemental strengths and weaknesses as well.
Fulminous Firestorm Enemy ability Deals extreme fire and lightning damage to all enemies, with chance of inflicting Imperil. Changes Dahaka's elemental strengths and weaknesses as well.
Miasma Enemy ability Deals physical damage and may inflict Poison, Imperil, Slow, Deprotect, Deshell, and Daze on all targets within a wide radius, depending on the Cie'th.
Pollen Enemy ability Heals nearby Microchus or Picochus, while inflicting Dispel, removing buffs from characters, and inflicting Deprotect, Deshell, Poison, Imperil, and Curse, and buffing Microchus/Picochus with Bravery and Haste.
Tail Hammer Enemy ability Deals moderate damage to enemies in range and launches them into the air. Also inflicts Imperil.

Slow Edit

Slow-ffxiii-icon

Slow decreases the target's ATB gauge speed.

Game Element Type Effect
Slow Saboteur ability Inflicts Slow and deals minor magical damage to target.
Slowga Saboteur ability Inflicts Slow and deals minor magical damage to targets within a wide radius.
Anathema Enemy ability Inflicts Poison, Slow, Imperil, Deshell, and Defaith onto one target.
Ice Grenade Enemy ability Deals ice damage and inflicts Dispel, removing the most recent buff from the target. May also inflict Slow.
Miasma Enemy ability Deals physical damage and may inflict Poison, Imperil, Slow, Deprotect, Deshell, and Daze on all targets within a wide radius, depending on the Cie'th.
Water Enemy ability Attacks target with a water orb. May cause Slow or Daze. Also used by Dahaka and Left Pauldron, but with the same effect as a Ravager's Water.

Fog Edit

Fog-ffxiii-icon

Fog disables the target's spellcasting abilities.

Game Element Type Effect
Fog Saboteur ability Inflicts Fog and deals minor magical damage to target.
Fogga Saboteur ability Inflicts Fog and deals minor magical damage to targets within a wide radius.
1000 Needles Enemy ability Deals around 1000 damage with every hit. May inflict the statuses Pain or Fog.
10,000 Needles Enemy ability Deals around 10000 damage and may inflict the status ailments Pain, Fog or Daze.
Accursed Breath Enemy ability Deals moderate physical damage and may inflict Curse, Pain or Fog.
Disastrous Dance Enemy ability Deals physical damage and inflicts Defaith, Deprotect, and Fog.
Manadrive Fog Enemy ability Inflicts Fog on target.
Necrosis Enemy ability Inflicts Pain and Fog on target.

Pain Edit

Pain-ffxiii-icon

Pain disables the target's physical abilities.

Game Element Type Effect
Pain Saboteur ability, Enemy ability Inflicts Pain and deals minor magical damage to target.
Painga Saboteur ability Inflicts Pain and deals minor magical damage to targets within a wide radius.
1000 Needles Enemy ability Deals around 1000 damage with every hit. May inflict the statuses Pain or Fog.
10,000 Needles Enemy ability Deals around 10000 damage and may inflict the status ailments Pain, Fog or Daze.
Accursed Breath Enemy ability Deals moderate physical damage and may inflict Curse, Pain or Fog.
Manadrive Pain Enemy ability Inflicts Pain on target.
Necrosis Enemy ability Inflicts Pain and Fog on target.

Curse Edit

Curse-ffxiii-icon

Curse increases the chance of an opponent's action to be interrupted.

Game Element Type Effect
Curse Saboteur ability Inflicts Curse and deals minor magical damage to target.
Cursega Saboteur ability, Enemy ability Inflicts Curse and deals minor magical damage to targets within a wide radius.
Accursed Breath Enemy ability Deals moderate physical damage and may inflict Curse, Pain or Fog.
Manadrive Curse Enemy ability Inflicts Curse on target.
Pollen Enemy ability Heals nearby Microchus or Picochus, while removing buffs from characters and inflicting Deprotect, Deshell, Poison, Imperil, and Curse, and buffing Microchus/Picochus with Bravery and Haste.
Spin Attack Enemy ability Deals moderate physical damage to target and may inflict Curse, Deprotect, Deshell, or Poison, depending on the enemy.
Virulent Breath Enemy ability Deals moderate physical damage and may inflict Curse or Poison, depending on the enemy.

Daze Edit

Daze-ffxiii-icon

Daze renders the target immobile.

Game Element Type Effect
Daze Saboteur ability Inflicts Daze and deals minor magical damage to target.
Dazega Saboteur ability, Enemy ability Inflicts Daze and deals minor magical damage to targets within a wide radius.
10,000 Needles Enemy ability Deals around 10000 damage and may inflict the status ailments Pain, Fog or Daze.
Bay Enemy ability Deals massive physical damage and inflicts Daze on the whole enemy party.
Forbidden Dance Enemy ability Deals physical damage and inflicts Daze and Deprotect onto all targets.
Miasma Enemy ability Deals physical damage and may inflict Poison, Imperil, Slow, Deprotect, Deshell, and Daze on all targets within a wide radius, depending on the Cie'th.
Roar Enemy ability Deals massive physical damage and inflicts Daze on the whole enemy party.
Wail Enemy ability Inflicts a very short Daze.
Water Enemy ability Attacks target with a water orb. May cause Slow or Daze. Also used by Dahaka and Left Pauldron, but with the same effect as a Ravager's Water.

Provoke Edit

Provoke-ffxiii-icon

Provoke forces the target to focus their attacks on the caster.

Game Element Type Effect
Provoke Sentinel ability Entice enemies in range to attack the caster.

Doom Edit

Doom-ffxiii-icon

Doom inflicts instant death when the counter reaches zero.

Game Element Type Effect
Doom Enemy ability Inflicts Doom on the party leader, starting a countdown timer that causes instant Game Over.

Death Edit

Death-ffxiii-icon
Game Element Type Effect
Death Full ATB skill, Enemy ability Inflicts Instant Death with a low rate of success, inflicts non-elemental damage when it fails.
Zantetsuken Gestalt ability Inflicts Instant Death on all enemies with low HP, inflicts non-elemental damage otherwise.
Progenitorial Wrath Enemy ability Inflicts Instant Death with a 50% rate of success, inflicts non-elemental damage when it fails.

Dispel Edit

Dispel-ffxiii-icon
Game Element Type Effect
Dispel Saboteur ability Inflicts Dispel and removes target's most recent buff..
Dispelga Technique Inflicts Dispel and deals minor magical damage to targets within a wide radius.
Ice Grenade Enemy ability Deals ice damage and inflicts Dispel, removing the most recent buff from the target. May also inflict Slow.
Pollen Enemy ability Heals nearby Microchus or Picochus, while inflicting Dispel, removing buffs from characters, and inflicting Deprotect, Deshell, Poison, Imperil, and Curse, and buffing Microchus/Picochus with Bravery and Haste.

Gallery Edit

Relm-ffvi-snes-battleThis gallery is incomplete and requires images added. You can help the Final Fantasy Wiki by uploading images.