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List of Final Fantasy X-2: Last Mission accessories

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Userbox ff7-cloudCloud: I couldn't finish 'em. Looks like this's gonna get complicated.
The following tables are incomplete for one or more reasons. If you wish, please examine the table and add anything missing. Remove this notice upon completion.

X-2LM Below is a list of all the Accessories that appear in Final Fantasy X-2: Last Mission.

AccessoriesEdit

Accessory Ability AP Cost Acquirement
Valkyrie Nails 4x chance of critical hits (from 5% to 20%) *critical hit will triple your damage 17,000 Steal from Trema on any _4 floor except 44
Triple Tiara Normal attacks strikes three times 45,000 Steal from Trema on 44 or 66 floor
Ace Gloves Throw deals double damage. 9,800 Steal from Trema on any _6 floor except 66
Pedometer Restores HP while walking (1 HP each 5 steps) 20,000 Buy from item shop on floor 16-40 (hidden item)
Magical Lip Gloss Restores MP while walking (1 MP each 5 steps) 29,800 Buy from item shop on floor 56-65 (hidden item)
Growth Seed Double AP 21,200 Buy from item shop on floor 26-45 (hidden item)
Anti-Poison Mask Prevents the Poison status 18,000 Buy from item shop on floor 0-25 (hidden item)
Safety Pouch Prevents items from the BOOM status 21,600 Buy from item shop on floor 36-55 (hidden item)
Sharp Spectacles Reveal all items on minimap 24,500 Buy from item shop on floor 46-79 (hidden item)
Fire Knight's Ring Absorb Fire-elemental attacks 27,200 Dig it up from Yuna's Trainer ability
Ltng. Dragon Ring Absorb Lightning-elemental attacks 27,200 Dig it up from Yuna's Trainer ability
Ice Spirit Ring Absorb Ice-elemental attacks 27,200 Dig it up from Yuna's trainer ability
Bandage Restores 1 HP every 5 turns (haste: every turn) 65 23,000 White Mage + Trainer + Mascot
Asuran Seal Restores 5% max HP each kill 65 2,400 Warrior + Songstress
Waxing Moonstone Restores 1 MP every 5 turns 75 33,100 Black Mage + Dark Knight + Gun Mage
Larva Claw Restores 2 MP each kill 75 4,900 Gunner + Festivalist
Spellspinner Ring Halves MP cost 70 28,000 Any same dressphere x4
Stealth Cape Traps do not activate when stepped on 75 24,800 Songstress + Thief + Psychic
Swan Feather Doubles damage dealt when HP < 30% 45 2,700 Samurai + Psychic
Sniper Cuffs Attacks never miss 75 15,700 Gunner + Gun Mage + Alchemist / from chest in puzzle room
Viper Fang 50% chance to inflict Poison when attacking physically 70 4,400 Berserker + White Mage
Dusk Choker 50% chance to inflict Darkness when attacking physically 60 3,500 Gun Mage + Dark Knight
Master Leaf Double EXP 65 17,300 Any same dressphere x5
Thrifty Purse Receive Gil equivalent to damage received 60 3,000 Samurai + Thief
Sure Hands Double Gil 50 4,900 Psychic + Festivalist
Silver Spoon Obtain Gil instead of EXP 60 3,300 Gunner + Psychic
Armored Vest No damage taken from frontal physical attacks, double damage from other directions 97 17,500 Warrior + Psychic + Berserker
Soldier's Bandana Halves all damage received 87 15,700 White Mage + Mascot + Gun Mage
Radiant Mascara Prevents the Darkness status 55 5,500 Samurai + Festivalist
Vigilance Sash Prevents the Sleep status 55 5,100 Alchemist + Berserker
Rune of Sanity Prevents the Confusion status 55 6,800 Gunner + Dark Knight
Longevity Charm Prevents the Doom status 60 12,500 Samurai + Dark Knight + Trainer
Megaphone Prevents the Silence status 40 7,500 Songstress + Black Mage
Flower Hairpin Prevents the Berserk status 40 7,500 Thief + Festivalist
Fairy Socks Prevents the Slow status 55 8,500 White Mage + Lady Luck
Windy Pedicure Prevents the Immobile status 40 8,250 Warrior + Psychic
Fiendlord Sigil Prevents the Double MP status 40 9,000 Gun Mage + Trainer
Purse String Prevents the Gil Drop status 40 7,500 Samurai + Mascot
Body Chains Prevents dresspheres from being removed 40 7,400 Alchemist + Songstress
Hex Ward Prevents item from the Curse status 40 8,800 Lady Luck + Festivalist
Extinguisher Hood Nullify Fire-elemental attacks 30 4,000 Gunner + White Mage
Heating Pad Nullify Ice-elemental attacks 30 4,000 Berserker + Songstress
Lightning Rod Nullify Lightning-elemental attacks 30 4,000 Black Mage + Trainer
Trap Sensor Reveal all traps in the minimap 75 17,300 Thief + Trainer
Ninja's Comb Reveal all traps in 3*3 radius 50 13,500 Black Mage + Lady Luck
Moon Goggles Show all enemies in the minimap 40 4,900 Alchemist + Mascot
Thief's Card Random steal an item from shop 75 23,000 Gunner + Thief + Lady Luck
VIP Card Items are 50% cheaper in shop 70 29,100 Warrior + Samurai + Dark Knight / from chest in puzzle room
Special Pass Show hidden item in shop 60 10,100 Mascot + Festivalist / steal from Trema on any _9 floor
Wristband Strength goes up easier when level up 50 4,500 Warrior + Trainer / dig it up from Yuna's trainer ability
Witch Earrings Magic goes up easier when level up 50 4,500 Dark Knight + White Mage / dig it up from Yuna's trainer ability
Fighter Headband Physical Defense goes up easier when level up 50 4,500 Berserker + Thief / dig it up from Yuna's Trainer ability
Spirit Emblem Magic Defense goes up easier when level up 50 4,500 Alchemist + Black Mage / dig it up from Yuna's Trainer ability
Third Eye Rune Accuracy goes up easier when level up 50 5,000 Gun Mage + Songstress / dig it up from Yuna's Trainer ability
Steel Sandals Evasion goes up easier when level up 50 5,000 Lady Luck + Mascot / dig it up from Yuna's Trainer ability

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