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List of Final Fantasy VI Spells

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In Final Fantasy VI, magic is divided into three categories. Any character in the game, with the exceptions of Gogo and Umaro, can learn any spell by equipping the appropriate esper. Some spells are also taught by certain equipment pieces. Terra and Celes learn a few magic spells naturally. The majority of these spells are affected by both Runic and Reflect.

Contents

HealingEdit

FF6 Healing Magic Icon

Healing is restorative magic with a white dot before its name, it focuses on recovery magic.

SNES Name GBA Name Description MP Cost Learn Rate
Cure Cure Heals minor amount of HP. Learned naturally by Terra and Celes. 5 Kirin x5
Shiva x4
Seraph x20
Lakshimi x25
Cure 2 Cura Heals moderate amount of HP. Learned naturally by Terra 25 Kirin x1
Unicorn x4
Golem x5
Seraph x8
Lakshimi x16
Cure 3 Curaga Heals major amount of HP. 40 Lakshimi x1
Phoenix x3
Life Raise Revives knocked out party member with small amount of HP. Naturally learned by Terra. 30 Bismarck x2
Seraph x5
Phoenix x10
Life 2 Arise Revives knocked out party member with all of their HP. Naturally learned by Terra. 60 Phoenix x2
Life 3 Reraise If target is knocked out, revives him/her with small amount of HP. 50 Phoenix x1
Antdot Poisona Removes Poison and Sap status ailment from one ally. Learned naturally by Terra and Celes. 3 Kirin x4
Remedy Esuna Removes all status ailments from target. 15 Unicorn x3
Seraphim x4
Lakshimi x20
Alexander x15
Regen Regen Target gradually recovers HP. 10 Kirin x3
Seraph x10
Lakshimi x20


GalleryEdit

AttackEdit

FF6 Offensive Magic Icon

Attack is offensive magic, with a black dot before its name. These spells focuses on offensive damaging elemental and non-elemental attacks.

SNES Name GBA Name Description MP Cost Learn Rate
Fire Fire Weak fire-elemental attack. Learned naturally by Terra. 4 Siren x6
Ifrit x10
Bismarck x20
Fire 2 Fira Moderate fire-elemental attack. Learned naturally by Terra. 20 Ifrit x5
Maduin x3
Flame Shield x5
Fire 3 Firaga Powerful fire-elemental attack. Learned naturally by Terra. 51 Valigarmanda x1
Phoenix x3
Ice Blizzard Weak ice-elemental attack. Learned naturally by Celes. 5 Shiva x10
Bismarck x20
Ice 2 Blizzara Moderate ice-elemental attack. Learned naturally by Celes. 21 Shiva x5
Maduin x3
Ice Shield x5
Ice 3 Blizzaga Powerful ice-elemental attack. Learned naturally by Celes. 52 Valigarmanda x1
Bolt Thunder Weak lightning-elemental attack. 6 Ramuh x10
Bismarck x20
Bolt 2 Thundara Moderate lightning-elemental attack. 22 Ramuh x2
Maduin x3
Thunder Shield x5
Bolt 3 Thundaga Powerful lightning-elemental attack. 53 Valigarmanda x1
Poison Poison Weak poison-elemental attack. 3 Ramuh x5
Bio Bio Powerful poison-elemental attack. 26 Shoat x8
Drain Drain Drain target's HP to heal self. Learned naturally by Terra. Unaffected by Reflect. 15 Ifrit x1
Break Break Inflict Petrify on target. Learned naturally by Terra. 25 Shoat x5
Doom Death Inflict Instant Death on target. Learned naturally by Terra. 35 Shoat x2
Demi Gravity Reduces target's HP by 1/2. Unaffected by Reflect. 33 Phantom x5
Diabolos x5
Quarter Graviga Reduces HP of all enemies by 3/4. Naturally learned by Terra. Unaffected by Reflect. 48 Midgardsormr x3
- Gravija Reduces HP of all enemies by 7/8. Unaffected by Reflect. 70 Diabolos x3
X-Zone Banish Removes target from battle. Delays final attack one turn. Unaffected by Runic and Reflect. 53 Fenrir x5
Cursed Ring x5
Pearl Holy Powerful holy-elemental attack. Learned naturally by Terra and Celes. 40 Alexander x5
Flare Flare Powerful non-elemental attack that pierces defenses. Learned naturally by Celes. 45 Bahamut x2
Quake Quake Powerful earth-elemental attack on all allies and enemies. Fails on Floating targets. Unaffected by Runic and Reflect. 50 Midgardsormr x3
W. Wind Tornado Reduces HP of all allies and enemies by 15/16ths. Unaffected by Runic and Reflect. 75 Midgardsormr x3
- Flood Powerful water-elemental attack on all enemies. Unaffected by Runic and Reflect. 60 Leviathan x2
Merton Meltdown Powerful fire/wind-elemental attack on all allies and enemies. Naturally learned by Terra. Unaffected by Runic and Reflect. 85 Crusader x1
Meteor Meteor Powerful non-elemental attack on all enemies. Naturally learned by Celes. Unaffected by Runic and Reflect. 63 Crusader x10
Odin x1
Ultima Ultima Powerful non-elemental attack on all enemies that ignores defense. Naturally learned by Terra. Unaffected by Reflect. 80 Ragnarok x1
Paladin's Shield x1


GalleryEdit

EffectEdit

FF6 Status Magic Icon

Effect is status magic with a gray dot before its name, it spells focuses on supportive magic to assist the party.

SNES Name GBA Name Description MP Cost Learn Rate
Scan Libra Detect target's HP, MP, Level and weaknesses. Naturally learned by Celes. 4 Kirin x5
Slow Slow Reduces target's speed. 5 Siren x7
Quetzalli x20
Slow 2 Slowga Reduces speed of all enemies. 26 Quetzalli x2
Haste Haste Increases speed of target. Naturally learned by Celes. 10 Carbuncle x3
Quetzalli x20
Haste 2 Hastega Increases speed of all allies. Learned naturally by Celes. 38 Quetzalli x2
Cactuar x5
Stop Stop Stops movement of target. 15 Golem x5
Fenrir x3
Rasp Rasp Damages MP of target. 12 Shiva x4
Zona Seeker x20
Mute Silence Inflicts Silence on target. 8 Siren x8
Sleep Sleep Inflicts Sleep on target. 5 Siren x10
Muddle Confuse Inflicts Confuse on target. Naturally learned by Celes. 8 Cait Sith x7
Berserk Berserk Inflicts Berserk on target. Naturally learned by Celes. 16 Phantom x3
Imp Imp Inflicts Imp on target. Naturally learned by Celes. Unaffected by Runic. 10 Cait Sith x5
Saucer x1
Tortoise Shield x1
Reed Cloak x1
Vanish Vanish Inflicts Vanish on target. Naturally learned by Celes. Unaffected by Reflect. 18 Phantom x3
Cactuar x10
Float Float Inflicts Float on target. 17 Cait Sith x2
Quetzalli x5
Safe Protect Raises physical defense of target. Naturally learned by Celes. 12 Carbuncle x2
Golem x5
Alexander x10
Shell Shell Raises magical defense of target. 15 Carbuncle x2
Zona Seeker x5
Alexander x10
Force Shield x5
Osmose Osmose Drains target's MP. Unaffected by Reflect. 1 Shiva x4
Zona Seeker x15
Reflect Reflect Reflects some magical attacks. 22 Carbuncle x5
Warp Teleport Escape from battle/dungeons. Naturally learned by Terra. 20 Carbuncle x2
Fenrir x10
Cactuar x20
Quick Quick Allows target to input two commands. 99 Gilgamesh x1
Raiden x1
Dispel Dispel Remove magic effects from target. Naturally learned by Terra. 25 Unicorn x2
Alexander x10
- Valor Doubles power of next attack. 20 Gilgamesh x5

GalleryEdit

LoreEdit

Main article: Lore (Final Fantasy VI)

Lore works in a similar manner as Blue Magic from other games, spells are learned by seeing an enemy use the ability and by surviving the battle. Unlike in other games, Strago does not have to be hit with the spell to learn it. He just has to "see" it be cast. Gogo cannot learn Strago's missing Lores, he only copies what Strago has already learned. So it's up to Strago to learn them all.

SummonEdit

Espers act as summons in Final Fantasy VI. They can only be used once per battle and only by the character that has it equipped.

SNES Name GBA Name Description MP Cost Obtained
Ramuh Ramuh Moderate Lightning elemental damage to all enemies. 25 Zozo.
Bolt Fist Judgment Bolt
Kirin Kirin Casts Regen on the party. 18 Zozo.
Life Guard Holy Aura
Siren Siren Inflicts Silence on all enemies. 16 Zozo.
Hope Song Lunatic Voice
Stray Cait Sith Inflicts Confusion on all enemies. 28 Zozo.
Cat Rain Cat Rain
Ifrit Ifrit Moderate Fire elemental damage to all enemies. 26 Defeat at Magitek Research Facility to obtain.
Inferno Hellfire
Shiva Shiva Moderate Ice elemental damage to all enemies. 27 Defeat at Magitek Research Facility to obtain.
Gem Dust Diamond Dust
Unicorn Unicorn Casts Esuna on the party. 30 Magitek Research Facility.
Heal Horn Healing Horn
Maduin Maduin Inflicts moderate non-elemental damage to all enemies. 44 Magitek Research Facility.
Chaos Wing Chaos Wave
Shoat Catoblepas Inflicts Petrify to all enemies. 45 Magitek Research Facility.
Demon Eye Demon Eye
Phantom Phantom Casts Vanish on the party. 38 Magitek Research Facility.
Fader Ghostly Veil
Carbunkl Carbuncle Casts Reflect on the party. 36 Magitek Research Facility.
Ruby Power Ruby Light
Bismark Bismarck Moderate Water elemental damage to all enemies. 50 Magitek Research Facility.
Sea Song Breach Blast
Golem Golem Protects from all physical attacks for 5 hits. 33 Buy at Auction House.
Earth Wall Earthen Wall
Zoneseek Zona Seeker Casts Shell on the party. 30 Buy at Auction House.
Wall Magic Shield
Sraphim Seraph Restores moderate HP to the party. 18 Tzen.
Reviver Angel Feathers
Palidor Quetzalli Makes the entire party use the Jump ability. 61 Solitary Island.
Sonic Dive Sonic Dive
Fenrir Fenrir Inflicts Blink status on the party. 70 Mobliz.
Moon Song Howling Moon
Tritoch Valigarmanda Massive Fire, Ice, and Lightning elemental damage to all enemies. 68 Defeat in Narshe in the World of Ruin to obtain.
Tri-Dazer Tri-Disaster
Terrato Midgardsormr Major Earth elemental damage to all enemies. 40 Defeat Yeti in Narshe Mines in the World of Ruin to obtain.
Earth Aura Abyssal Maw
Starlet Lakshmi Restores major HP to the party 74 Owzer's Mansion.
Group Hug Alluring Embrace
Alexander Alexander Major Holy elemental damage to all enemies. 90 Doma Castle.
Justice Divine Judgement
Phoenix Phoenix Fully revives and restores all HP to knocked out party members. 110 Phoenix Cave.
Life Giver Flames of Rebirth
Ragnarok Ragnarok Chance to change a target into an item. 6 Narshe. Pick the magicite instead of the weapon.
Metamorph Metamorphose
Odin Odin Attempts to instantly kill all enemies. 70 Ancient Castle.
Atom Edge Zantetsuken
Bahamut Bahamut Massive non-elemental damage to all enemies. 86 Defeat Deathgaze.
Sun Flare Mega Flare
Crusader Crusader Massive non-elemental damage to all enemies and allies. 96 Defeat all 8 Legendary Dragons.
Purifier Cleansing
Raiden Raiden Higher chance of instantly killing all enemies than Odin. 80 Upgrade Odin at the Ancient Castle.
True Edge Shin-Zantetsuken
- Leviathan Massive Water elemental damage to all enemies. 70 Defeat on the ferry between South Figaro and Nikeah.
- Tidal Wave
- Gilgamesh Use one of four attacks. 99 Bet the Excalipoor in the Dragon's Neck Coliseum, then defeat Gilgamesh.
- Enkidu
Masamune
Excalibur
Excalipoor
- Cactuar Inflicts 1,000 non-elemental damage to all the enemies. Inflicts 9,999 non-elemental damage to all the enemies. 50 Defeat Gigantuar in desert southwest of Maranda.
- 1000 Needles
10,000 Needles
- Diabolos Reduces HP of all enemies by 1/16. Ignoring protection to Instant Death, and also inflicts Sap. 100 Dragons' Den. Defeat Kaiser Dragon.
- Dark Messenger

GalleryEdit

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