The following is a list of command abilities in
.Characters always have the Final Fantasy VIII Attack command, but other commands can only be used by equipping a Guardian Force. In addition to Attack, each party member can equip three command abilities.
List of commands Edit
Enables the Magic command.
Enables the GF command.
Summons Guardian Force
Enables the Draw command.
Enables the Item command.
Turns HP Critical-HP enemies into cards for use in Triple Triad. May spawn boss cards randomly.
Turn monsters into cards
Causes the status effect Doom.
Use Doom on one enemy
Mad Rush 60
Casts Berserk, Haste and Protect on the entire party.
Use Haste, Berserk, Protect on all
Heals all negative status effects, apart from KO.
Remove abnormal status
User immune to physical attack and halves magical attacks damage.
Reduce damage until next command
Diablos, Doomtrain, Eden
Triple the attack strength by sacrificing 10% of current HP.
Expend HP to attack
Fully recovers a target.
Drains 10% of the target's current HP.
Revives a target and fully recovers its HP.
LV Down N/A
Lowers an enemy's level, decreasing stats and drawable magic.
Lower monster level
LV Up N/A
Increases an enemy's level, stats and drawable magic.
Raise monster level
Deals massive damage but removes the user.
Damage one enemy before getting KO'd
Instant Death to an enemy, and additional effects to user depending on the enemy (can be positive or negative).
Restores GF HP.
original PlayStation demo has two dummied command abilities that were removed for the second, non- Rinoa demo.
Fortify casts Cure, even if its description suggests it would heal a Guardian Force.
W-Item W-Item works the same its equivalent in and uses two items per turn.
Final Fantasy VII