The following is a list of command abilities in . All characters always have the Final Fantasy VIII Attack command, but other commands can only be used by equipping a Guardian Force. In addition to Attack, each party member can equip three command abilities.
List of Commands Edit
Enables the Magic command.
Enables the Draw command.
Enables the GF command.
Enables the Item command.
Turns HP Critical-HP enemies into cards for use in Triple Triad. May spawn boss cards randomly.
Causes the status effect Doom.
Mad Rush 60
Casts Berserk, Haste and Protect on the entire party.
Heals all negative status effects, apart from KO.
User immune to physical attack and halves magical attacks damage.
Diablos, Doomtrain, Eden
Triple the attack strength by sacrificing 10% of current HP.
Fully recovers a target.
Drains 10% of the target's current HP.
Revives a target and fully recovers its HP.
LV Down N/A
Lowers an enemy's level, decreasing stats and drawable magic.
LV Up N/A
Increases an enemy's level, stats and drawable magic.
Deals massive damage but removes the user.
Instant Death to an enemy, and additional effects to user depending on the enemy (can be positive or negative).
Restores GF HP.
original PlayStation demo has two dummied command abilities that were removed for the second, non- Rinoa demo.
Fortify casts Cure, even if its description suggests it would heal a Guardian Force.
W-Item W-Item works the same its equivalent in and uses two items per turn.
Final Fantasy VII