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The War of the Lions versionEdit
|Sprite||Original Name||WotL Name||Original Prerequisites||The War of the Lions Prerequisites|
|Priest||White Mage||Chemist (Lv.2)|
|Wizard||Black Mage||Chemist (Lv.2)|
|Monk||Knight (Lv.2)||Knight (Lv.3)|
|Thief||Archer (Lv.2)||Archer (Lv.3)|
|Oracle||Mystic||Priest (Lv.2)||White Mage (Lv.3)|
|Time Mage||Wizard (Lv.2)||Black Mage (Lv.3)|
|Geomancer||Monk (Lv.3)||Monk (Lv.4)|
|Lancer||Dragoon||Thief (Lv.3)||Thief (Lv.4)|
|Mediator||Orator||Oracle (Lv.2)||Mystic (Lv.3)|
|Summoner||Time Mage (Lv.2)||Time Mage (Lv.3)|
|Samurai||Knight (Lv.3), Monk (Lv.4), Lancer (Lv.2)||Knight (Lv.4), Monk (Lv.5), Dragoon (Lv.2)|
|Ninja||Archer (Lv.3), Thief (Lv.4), Geomancer (Lv.2)||Archer (Lv.4), Thief (Lv.5), Geomancer (Lv.2)|
|Calculator||Arithmetician||Priest (Lv.4), Wizard (Lv.4), Time Mage (Lv.3), Oracle (Lv.3)||White Mage (Lv.5), Black Mage (Lv.5), Time Mage (Lv.4), Mystic (Lv.4)|
|Dancer||Female Unit, Geomancer (Lv.4), Lancer (Lv.4)||Female Unit, Geomancer (Lv.5), Dragoon (Lv.5)|
|Bard||Male Unit, Summoner (Lv.4), Mediator (Lv.4)||Male Unit, Summoner (Lv.5), Orator (Lv.5)|
|Mime||Squire (Lv.8), Chemist (Lv.8), Geomancer (Lv.4), Lancer (Lv.4), Mediator (Lv.4), Summoner (Lv.4)||Squire (Lv.8), Chemist (Lv.8), Geomancer (Lv.5), Dragoon (Lv.5), Orator (Lv.5), Summoner (Lv.5)|
|—||Dark Knight*In the original PlayStation version, this was not a generic job, but rather a special job unique to the guest character, Goffard Gaffgarion. In the The War of the Lions version, however, his job name changed to being a Fell Knight to distinguish it from the generic Dark Knight job.||—||20 kills, Knight (Mastered), Black Mage (Mastered), Dragoon (Lv.8), Samurai (Lv.8), Ninja (Lv.8), Geomancer (Lv.8)|
|—||Onion Knight||—||Squire (Lv.6), Chemist (Lv.6)|
These jobs are available as a controllable character after acquiring them along the storyline's progression or as a sidequest. Their special job replace the base Squire job.
|Sprite||Original Name||WotLWar of the Lions Name||First AvailableAs a Guest is defined as having the capability to modify the equipment and abilities of the character in between battle sessions. However, as party guests, the player cannot control them in battle, nor can they have them participate in non-storyline battles. Joins is defined as being able to add the character to the party and fully control the character in any battle.|
|Holy Knight||Guest: Beginning of Chapter 2|
Joins: Bariaus Valley / Balias Swale (Ch.2)
|Engineer||Machinist||Guest: Zaland (Ch.2)|
Joins: Goug (Ch.2)
|Heaven Knight||Skyseer||Guest: Yardow (Ch.3)|
Joins: Riovanes Castle, Part 3 (Ch.3)
|Hell Knight||Netherseer||Joins: Riovanes Castle, Part 3 (Ch.3)|
|Divine Knight||Joins: Limberry Castle, Part 3 (Ch.4)|
|Holy Swordsman||Sword Saint||Joins: Bethla Sluice / Fort Besselat Sluice (Ch.4)|
|Temple Knight||Templar||Joins: Sidequest after Lesalia (Ch.4)|
|Dragoner||Dragonkin||Joins: Sidequest after Lesalia (Ch.4)|
|Soldier||Joins: Sidequest after Zarghidas / Sal Ghidos (Ch.4)|
|—||Sky Pirate||Joins: Sidequest after Bervenia (Ch.4)|
|—||Game Hunter||Joins: Sidequest after Orbonne Monastery (Ch.3)|
These jobs are only available as guests to the party. While one can modify their equipment and skills to some extent, they cannot be controlled and only appear during storyline battles. They don't appear during random encounters.
The following jobs are story related jobs used during the cutscenes, it serves no purpose in battle as the majority of them possess no action abilities associated with the job. Curious to say, the developers did take time to give them a job description.
- The game features an Action Ability called Esper that belongs to a Nether Shaman (WotL translation)/Hell Magician (PS translation), a job that doesn't exist.