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List of Final Fantasy Tactics Advance Statuses

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The following is a list of all statuses found in Final Fantasy Tactics Advance.

AddleEdit

FFTA Addle Status Symbol

Causes the unit to be unable to access A-Abilities.

AdviceEdit

AstraEdit

FFTA Astra Status Symbol

Auto-LifeEdit

FFTA Auto-Life Status Symbol

A unit with this status is automatically revived when their HP falls to zero.

BerserkEdit

Unit will rush towards and attack whatever enemy unit is closest to it using only the Attack action.

BlindEdit

FFTA Blind Status Symbol

Reduces hit chances for actions that target enemies. Can be cured with Esuna or Eye Drops.

BoostEdit

FFTA Boost Status Symbol

Increases Physical Attack until the next action is taken.

CharmEdit

FFTA Charm Status Symbol

Unit acts as though it is on the opposite team, attacking its own team and healing the opposite. Wears off once the unit takes damage.

ConcealEdit

ConfuseEdit

FFTA Confuse Status Symbol

ControlEdit

FFTA Control Status Symbol

Usable only by nu mou that have the appropriate Beastmaster A-Ability. Gain control of a monster until the BST's next turn.

CoverEdit

FFTA Cover Status Symbol

Covering unit takes damage for the Covered unit.

DefenseEdit

FFTA Defend Status Symbol

DisableEdit

FFTA Disable Status Symbol

Unit can move, but can't use any A-abilities. Some, but not all, R-abilities are also disabled.

DoomEdit

FFTA Doom Status Symbol

Delayed instant death. The bubble above the unit will indicate the number of turns left before it is automatically KO'd.

Expert GuardEdit

FFTA Expert Guard Status Symbol

FrogEdit

Turns the unit into a frog, rendering it only capable of using Move, Attack, and Wait commands (no A-Abilities).

HasteEdit

Increases the units speed. Shown on the screen by the unit marching faster than the others.

HibernateEdit

FFTA Hibernate Status Symbol

ImmobilizeEdit

FFTA Immobilize Status Symbol

Renders the unit unable to take any Actions, but still allowing it to move. Lasts 3 turns.

KOEdit

Unit is unable to Move or take Actions and is effectively just another obstacle on the field unless revived with the white magic Life or a Phoenix Down.

MPow DOWNEdit

Reduces unit's Magic Power, making magic less powerful.

MPow UPEdit

Increases unit's Magic Power, making magic more powerful.

MRes DOWNEdit

Decreases unit's Magic Resistance, making it more susceptible to magic.

MRes UPEdit

Increases unit's Magic Resistance causing magic to be less damaging.

PetrifyEdit

Unit counts as KO'd for the purposes of winning/losing. Petrify affects units similar to KO in that they cannot Move or take Actions, but is cured by Gold Needle.

PoisonEdit

Unit loses HP every time it is their turn. Cured by Esuna or Antidote.

ProtectEdit

FFTA Protect Status Symbol

Increases Weapon Defense.

QuickenEdit

Quicken is slightly different from other status effects in that there is no representation of it on the afflicted unit as Quicken forces the afflicted's turn to come right after the user.

ReflectEdit

FFTA Reflect Status Symbol

Reflects all magic back at the caster. A similar effect can be gained with the "Return Magic" R-Ability.

RegenEdit

FFTA Regen Status Symbol

Unit recovers HP each turn. Effect does not wear off when HP is full.

ShellEdit

FFTA Shell Status Symbol

Increases unit's Magic Resistance.

SilenceEdit

FFTA Silence Status Symbol

Renders the unit unable to us magic A-Abilities. Can be cured with Esuna or Echo Drops.

SleepEdit

FFTA Sleep Status Symbol

Puts the unit to sleep, causing it to be unable to Move or take Actions. Anything targeting the unit automatically has 100% accuracy, and any damage the unit takes will wake it up. Healing the unit will not cause it to wake up, however the player could attack its own units to force them awake.

SlowEdit

Reduces the unit's speed, making its turns come around less quickly.

Speed DOWNEdit

Reduces the unit's speed, making its turns come around less quickly.

StopEdit

Completely stops the unit, making it unable to Move or Act. Damage will not cause the unit to come back into time.

WAtk DOWNEdit

Reduces Weapon Attack, causing physical attacks to become less damaging.

WAtk UPEdit

Increases Weapon Attack.

WDef DOWNEdit

Reduces Weapon Defense, making physical attacks more damaging.

WDef UPEdit

Increases Weapon Defense.

ZombieEdit

Treats the unit as Undead for the purposes of weaknesses and healing. Can be removed via Holy Water.

GalleryEdit


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