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List of Final Fantasy Tactics Advance Abilities

Last edited on July 27, 2013
by Intangir Bot

Abilities in the game Final Fantasy Tactics Advance are in three categories: Action Abilities, Reaction Abilities and Support Abilities.

Action Abilities (A-Abilities) are actively used, often special attacks (such as magic.) They are equipped in sets belonging to a job, two of which may be used at once.

Reaction Abilities are used when certain conditions are met after a unit is attacked (often being variants of Counterattack or SOS Abilities)

Support Abilities are generally in use at all times, and usually enhance other capabilities, or else have effects such as wielding a two-handed weapon in one hand, or using two swords.

All three types of abilities are taught by equipment; Action Abilities are only learned from weapons, while weapons, hats, shields and armor are all capable of teaching a unit an R- or S- ability. While the equipment which provides the ability is equipped, a unit "masters" an ability by gaining enough Ability Points. If their equipment is changed before this occurs, their AP will remain where it was for that ability. Mastered abilities may be used at any time.


Reaction Abilities

Main article: List of Final Fantasy Tactics Advance Reaction Abilities

Support Abilities

Main article: List of Final Fantasy Tactics Advance Support Abilities

Action Abilities

Human

Ffta-human

Moogle

Ffta-moogle

Nu Mou

Nu Mou

Bangaa

Ffta-bangaa

Viera

Ffta-viera

Other