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List of Final Fantasy Tactics A2: Grimoire of the Rift Abilities

From Final Fantasy Wiki

Abilities in Final Fantasy Tactics A2 can be acquired through equipments, e.g. weapons, armor, and accessories, depending on the race and job of each character.

The following is a list of abilities in Final Fantasy Tactics A2: Grimoire of the Rift.

Contents

[edit] Humes

[edit] Action Abilities

[edit] Reaction Abilities

  • Counter (Thief) - Follow up an enemy attack with an attack of your own. Units with ranged weapons can only counter up close and won't use their weapon to attack.
  • Magick Counter (Black Mage) - Counter offensive magic skills by casting the same spell back at the attacker. Requires enough MP to cast the spell to work.
  • Archer's Bane (Archer) - Completely avoid all physical attacks from units wielding a Bow or Greatbow.
  • Reflex (Paladin) - Avoid all standard attacks
  • Bonecrusher (Fighter) - Counters with one-and-a-half times normal damage if hit
  • Regeneration (Hunter) - Bestows Regen status when attacked
  • Strike Back (Parivir) - Avoids any standard attacks then counters
  • MP Shield (Blue Mage) - Converts HP damage to MP damage. Will not work if there is no MP to spare. Overflow is taken from HP.
  • Absorb MP (Illusionist) - Absorb the MP used in attacks against you. The attack has to use MP in order for the reaction to work.
  • Replenish MP (Seer) - Regain 20% of damage taken as MP
  • Critical: Haste (Ninja) - Bestows Haste when in critical HP.
  • Sticky Fingers (Sky Pirate, Vaan only) - Catches and aquires weapons thrown with Throw and Weapon Toss.

[edit] Passive (Support) Abilities

[edit] Moogles

[edit] Action Abilities

[edit] Reaction Abilities

  • Counter (Thief) - Follow up an enemy attack with an attack of your own. Units with ranged weapons can only counter up close and won't use their weapon to attack.
  • Magick Counter (Black Mage) - Counter offensive magic skills by casting the same spell back at the attacker. Requires enough MP to cast the spell to work.
  • Archer's Bane (Animist)- Ignore attacks from Bow or Greatbow.
  • Critical: Haste (Moogle Knight) - Bestows Haste when in critical HP
  • Sticky Fingers (Juggler) - Catch Thrown/Tossed weapons and add them to inventory
  • Return Fire (Juggler) - Counters arrow attacks by catching and returning the arrow back. Only works for a standard Fight attack.
  • Auto-Regen (Tinker) - Bestows Regen when attacked
  • MP Shield (Tinker) - Converts HP damage to MP damage. Will not work if there is no MP to spare. Overflow is taken from HP.
  • Critical: Quicken (Time Mage) - Bestows Quick when at critical HP
  • Magick Evade (Time Mage) - Evade damaging magic spells completely
  • Blur (Flintlock) - Evade gun/cannon attacks
  • Critical: Vanish (Bard, Hurdy only) - Enters Invisible status when at critical health.

[edit] Passive (Support) Abilities


[edit] Viera

[edit] Action Abilities

[edit] Reaction Abilities

[edit] Passive (Support) Abilities

[edit] Bangaa

[edit] Action Abilities

[edit] Reaction Abilities

[edit] Passive (Support) Abilities

[edit] Nu Mou

[edit] Action Abilities

[edit] Reaction Abilities

  • Magick Counter (Black Mage)- Counter offensive magic skills by casting the same spell back at the attacker. Requires enough MP to cast the spell to work.
  • Critical: Quicken (Time Mage)- Bestows Quick when at critical HP.
  • Magick Evade (Time Mage)- Evade damaging magic spells completely.
  • MP Shield (Arcanist)- Converts HP damage to MP damage. Will not work if there is no MP to spare. Overflow is taken from HP.
  • Reflex (Sage)- Avoid all basic attacks.
  • Absorb MP (Illusionist)- Absorb the MP used in attacks against you. The attack has to use MP in order for the reaction to work.

[edit] Passive (Support) Abilities

[edit] Seeq

[edit] Action Abilities


[edit] Reaction Abilities

[edit] Passive (Support) Abilities

[edit] Gria

[edit] Reaction Abilities

[edit] Passive (Support) Abilities

[edit] List of Illegal Ability Users

Most of the NPCs use Reaction or Passive Abilities that is outside of their tribe.

  • Ghi Yelgi uses the Passive Tank.
  • Tweigel uses the Passive Blood Price.
  • Fras uses the Passive Death Strike.