World A (I)
A list of locations that appear in Final Fantasy Mystic Quest.
For centuries the Focus Tower had stood at the very heart of the World. It had been a center for trade and knowledge, and the people of the World had meet there to peacefully settle their differences. But on one warm summer day, the Tower was suddenly transformed into a symbol of the purest evil. For on that day, powerful monsters battled their way into the Tower, stole the four Crystals of the Earth, and then took off with the magical Coins that had kept the Tower's door unlocked.
With the Tower doors sealed behind them, the monsters relaxed their guard and turned their attention to the Crystals. As they basked in the radiant glow of the Crystals, the monsters grew stronger and meaner and even more wicked. The more light the monsters consumed, the more the World was drained of its warmth and color. Tremors shook the land. The sky grew cloudy and dark. The seasons went berserk. Monsters appeared everywhere and terrorized the people. The World was thrown into total chaos.
The four regions became unable to communicate until Benjamin reclaimed the stolen Coins. The welfare of each region is determined by the state of one of four shining Crystals: Earth, Water, Fire, and Wind, respectively. When one of the Vile Four is defeated and the Crystal is freed, that region is restored back to normal.