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The following is a list of statuses in Final Fantasy Dimensions II.
Positive statuses Edit
When buffing the players with various phantom stones, Mootie also buffs himself.
|Regen||1-3||Recover 13/80 HP every turn.|
|Regen II||4-6||Recover 18/80 HP every turn.|
|Regen III||7-9||Recover 23/80 HP every turn.|
|Protect||1-3||Reduces 2/5 Incoming damage.|
|Protect II||4-6||Reduces 1/2 Incoming damage.|
|Protect III||7-9||Reduces 3/5 Incoming damage.|
|Powerup I||1-3||Increases Attack, Magic and Speed by 1/3.|
|Powerup II||4-6||Increases Attack, Magic and Speed by 1/2.|
|Powerup III||7-9||Increases Attack, Magic and Speed by 2/3.|
|Negate||Max 3||Reduces almost all incoming damage to 0.|
|Reflect||Max 3||Bounces all kinds of spells back to the caster.|
Can reflect multiple statuses.
Negative statuses Edit
|Power Break I||1-3||Decreases Attack, Magic and Speed by 1/3.|
|Power Break II||4-6||Decreases Attack, Magic and Speed by 2/5.|
|Power Break III||7-9||Decreases Attack, Magic and Speed by 1/2.|
|Stop||Max 3||Victim unable to perform any action in the stop duration.|
|Poison||Max 9||Percentage damage happens after victim takes turn. Poison damage increases if duration increases as well.|
|Continuous Damage||Max 3||Fixed damage happens on victim's turn.|
|Silence||Max 9||Users cannot do anything other than the normal attack and usage of summons.|
|Instant Death||Nil||A red cross appears on the monster or player, followed by the kill.|
|Blind||Max 9||The accuracy of the victim decreases if the duration increases.|
|Doom||Max 9||Instant death if the counter reaches 0.|