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List of Final Fantasy Legend II enemy abilities

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FFL2

This is a list of all enemy abilities and ally's monster skills from Final Fantasy Legend II.

Mutants and Monsters can both use special abilities. Mutants can learn a maximum of four abilities while monsters can have eight abilities. If a Mutant gains a new one, it will replace the ability that is at the end of the list. Players should put their worst ability at the bottom of the list.

Attacks Edit

Special attacks Edit

Name Uses Robot HP+ Robot Modifier Description
2-Swords 15 9 0 Damage = Str x8; attack up to 2 times, depending on Agl vs group.
2-Tusks 15 9 0 Damage = Str x8; attack up to 2 times, depending on Agl vs group.
3-Heads 15 9 0 Damage = Str x6; attack up to 3 times, depending on Agl vs group.
3-Horns 15 9 0 Damage = Str x8; attack up to 3 times, depending on Agl vs group.
4-Heads 15 9 0 Damage = Str x5; attack up to 4 times, depending on Agl vs group.
6-Arms 15 9 0 Damage = Str x5; attack up to 6 times, depending on Agl vs group.
8-Legs 15 9 0 Damage = Str x5; attack up to 8 times, depending on Agl vs group.
Axe 20 9 0 Damage = Str x8.
Bash 15 9 0 Damage = Str x8.
Beak 30 9 0 Damage = Agl x6.
Branch 30 9 0 Damage = Str x6.
Critical 10 9 0 Damage = Str x8; hits the weakness of one enemy.
Fin 30 9 0 Damage = Agl x6.
Head 15 9 0 Damage = Str x8.
Horn 15 9 0 Damage = Str x8.
Kick 15 9 0 Damage = Str x8.
Nail 30 9 0 Damage = Str x6.
Pincer 30 9 0 Damage = Str x8.
Punch 30 9 0 Damage = Str x6.
Stab 30 9 0 Damage = Str x6.
Sword 30 9 0 Damage = Str x8.
Tail 30 9 0 Damage = Agl x8.
Thorn 30 9 0 Damage = Str x6.
Tongue 30 9 0 Damage = Str x6.
Tusk 15 9 0 Damage = Str x8.
Tentacle 30 9 0 Damage = Str x6.
W-Attack 15 9 0 Damage = Str x6; attack up to 2 times, depending on Agl vs group.
W-Kick 15 9 0 Damage = Str x8; attack up to 2 times, depending on Agl vs group.
W-Pincer 15 9 0 Damage = Str x8; attack up to 2 times, depending on Agl vs group.

Magical attacks Edit

Name Uses Robot HP+ Robot Modifier Description
Absorb 15 9 0 Absorbs 25% of damage = Mana x6; cannot absorb from FFLII ResistancePara protected enemies.
Acid 5 9 0 Damage = Mana x5; all enemies; Poison-elemental.
Beam 15 9 0 Damage = Mana x7; one group.
Blizzard 15 9 Mana +0 Damage = Mana x5; all enemies; Ice-elemental.
ComVirus 30 9 0 Damage = Mana x13; hits Robot enemies only.
D-Beam 15 9 0 Damage = Mana x13; effective against Humans and Mutants; one group.
Dispel 15 9 Mana +0 Damage = Mana x13; effective against Undead (Skelton, Zombie, O-Bake); one group.
Dissolve 15 9 0 Absorbs 33% of damage = Mana x6.
Drain 15 9 0 Lowers Str by 10.
Erase 15 9 Mana +0 Inflicts Stun; one group.
Explode 1 9 0 Damage = 1200; Suicide attack; All enemies.
FatalGas 15 9 0 Inflicts Stun; one group.
Fire 15 9 Mana +0 Damage = Mana x7; one group; Fire-elemental.
Flame 15 9 Mana +0 Damage = Mana x5; all enemies; Fire-elemental.
Flare 5 9 Mana +0 Damage = Mana x10; All enemies. Apollo's Flare; Damage = Mana x8.
Gas 15 9 Mana +0 Damage = Mana x5; all enemies; Poison-elemental.
Ice 15 9 Mana +0 Damage = Mana x7; one group; Ice-elemental.
Lightng 15 9 Mana +0 Damage = Mana x5; all enemies; Thunder-elemental.
Multiply 0 9 0 Create copy of self to increase Evade chance; enemies only.
P-Blast 15 9 Mana +0 Damage = Mana x9; all enemies.
Quake 5 9 Mana +0 Damage = Mana x8; All enemies; Quake-elemental.
Saw 15 9 0 Stun; cannot cut if Str < Def - 9; or against FFLII ResistanceWeapon if Str < 2 x(Def - 4).
Squirt 15 9 0 Damage = Mana x7; one group; Ice-elemental.
SunBurst 15 9 0 Damage = Mana x13; effective against Undead (Skelton, Zombie, O-Bake); one group.
Thunder 15 9 Mana +0 Damage = Mana x7; one group; Thunder-elemental.
Tornado 5 9 Mana +0 Damage = Mana x8; All enemies.
Touch 15 9 0 Absorbs 25% of damage = Mana x6; cannot absorb from FFLII ResistancePara protected enemies; Undead reverse absorption.
Whirl 5 9 Mana +0 Damage = Mana x8; All enemies.
X-Gaze 15 9 Mana +0 Inflicts Stun; one group.

Status inflicting abilities Edit

Name Uses Robot HP+ Robot Modifier Description
Blind 15 9 0 Inflicts Blnd; one group.
Blitz 15 9 Mana +0 Lowers Agl by 10; one group.
Breath 20 9 0 Inflicts Para; one enemy.
Charm 15 9 Mana +0 Inflicts Conf; one group.
CobWeb 15 9 0 Lowers Agl by 10; one group.
CursSong 5 9 Mana +0 Inflicts Curs on all enemies.
Flash 15 9 0 Inflicts Blnd; one group.
Gaze 15 9 Mana +0 Inflicts Curs; one group.
Heat 30 9 0 Str down by 10.
Hypnos 15 9 Mana +0 Inflicts Conf; one group.
Ink 15 9 0 Inflicts Blnd; one group.
MadSong 5 9 Mana +0 Inflicts Conf all enemies.
ParaNail 20 9 0 Inflicts Para; one enemy.
Petrify 20 9 0 Inflicts Ston; one enemy.
Poison 20 9 0 Inflicts Pois; one enemy.
Riddle 5 9 Mana +0 Inflicts Conf all enemies.
Sand 15 9 0 Lowers Agl by 10; one group.
Sleep 15 9 Mana +0 Inflicts Slep; one group.
SleepGas 15 9 0 Inflicts Slep; one group.
Stench 15 9 0 Lowers Str by 10.
Stone 15 9 Mana +0 Inflicts Ston; one group.
StoneGas 15 9 0 Inflicts Ston; one group.
StonGaze 15 9 Mana +0 Inflicts Ston; one group.
Stunner 15 9 0 Inflicts Para; one group.
Tie Up 20 9 0 Inflicts Para; one enemy.
Wind Up 20 9 0 Inflicts Para; one enemy.

Miscellaneous abilities Edit

Name Uses Robot HP+ Robot Modifier Description
Burning 30 9 0 Wait for attack; counter with Mana; Fire-elemental.
Collapse Apollo's suicide attack; All party members.
Counter 30 9 0 Wait for attack; counter with 2x damage + Str or Str x5, half Str value if Pois.
Cure 15 9 Mana +0 Recovers HP on one target. Amount healed = Mana (Caster + Target) x4.
Defense 30 9 0 Blocks melee attacks with 50% success and taking no damage if successful.
DNA 30 9 Def +2 6 damage to Toads; one group.
Don't Act 0 9 0 The character with no moves will do nothing in battle and waste their turn. This should never happen unless the player runs out of uses for all their weapons and/or abilities.
Heal (01) 10 9 0 Recovers HP on one target. Amount healed = Mana (Caster + Target) x4.
Heal (02) 30 9 0 Recovers status on one target.
Honey 10 9 Mana +0 Recovers HP on one target. Amount healed = Mana (Caster + Target) x4.
FFLII Potion IconLife 3 9 Mana +0 Brings all user's allies back to life. Amount healed = Mana (Caster + Target) x6.
Mirror (1) 15 9 Mana +0 Reflect Magic.
Mirror (2) 15 9 Mana +0 Increase Agl by 10.
ParaSkin 30 9 0 Wait for attack; inflicts Para on attacker.
P-Skin 30 9 0 Wait for attack; inflicts Pois on attacker.
Recover 0 9 0 Recover 10% of max HP automatically in battle.
Shell 30 9 Def +2 Block Melee with 50% success.
Smasher 30 9 0 Damage the party regardless of who uses it, players are advised not to put this ability in the party if they cheat.
Steal 10 9 Agl +2 Steal GP = Agl x5.
StonSkin 30 9 0 Wait for attack; inflicts Ston on attacker.
Teleport 30 9 0 Teleport to any place the player has already visited.

Passive abilities Edit

Support abilities Edit

Name Uses Robot HP+ Robot Modifier Description
Surprise 9 0 Chance of "Strike First".
Warning 9 0 No "Unexpected" fights.

Resistances Edit

Name Uses Robot HP+ Robot Modifier Description
FFLII ResistanceAll 9 0 Strong against all magic (combination of FFLII ResistanceDamage and FFLII ResistanceChange).
FFLII ResistanceChange 9 0 Strong against status change (combination of FFLII ResistancePoison, FFLII ResistancePara, FFLII ResistanceStone, and FFLII ResistanceWeapon).
FFLII ResistanceDamage 9 0 Strong against elemental magic (combination of FFLII ResistanceFire, FFLII ResistanceIce, FFLII ResistanceThunder, FFLII ResistancePoison, FFLII ResistanceQuake).
FFLII ResistanceFire 9 0 Strong against fire-elemental attacks.
FFLII ResistanceIce 9 0 Strong against ice-elemental attacks.
FFLII ResistancePa/Po 9 0 Strong against status attacks (combination of FFLII ResistancePara and FFLII ResistancePoison).
FFLII ResistancePara 9 0 Strong against Para.
FFLII ResistancePoison 9 0 Strong against poison attacks (both damage and status inflicting).
FFLII ResistanceQuake 9 0 Strong against quake-elemental attacks.
FFLII ResistanceStone 9 0 Strong against Ston.
FFLII ResistanceWeapon 9 0 Halve weapon damage.

Weaknesses Edit

Name Uses Robot HP+ Robot Modifier Description
FFLII WeaknessFire 9 0 Weak to fire-elemental attacks.
FFLII WeaknessIce 9 0 Weak to ice-elemental attacks.
FFLII WeaknessThunder 9 0 Weak to thunder-elemental attacks.

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