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List of Final Fantasy Legend III Enemy Abilities

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This is a list of all enemy abilities and as well as ally's talents skills from Final Fantasy Legend III.

Every species outside of the humans/mutant classes has innate abilities called talents. The available talents depend only on the species and doesn't change unless species changes.

Some talents are selected as the action in combat, and some are passive and cannot be selected. A few talents can be used actively but also automatically counterattack when the creature is hit by a physical attack. Talents are used at half power as counterattacks.

Talent damage depends on the user's Attack and maximum HP, the talent power and base damage, and a skill factor. Robot talents are used with 50% more skill by robots.

Damage = skillx(1 / 4xTPx(Att. + maxHP / 10) + base) − Def
Skill Classes
Monster Beast Mutant Human Cyborg Robot
Robot Talents 1 1 (1) (1) 1 1.5
Other Talents 1 1 (1) (1) 1 1

Except for the two version of Remedy, all active talents are directed at enemies. If targeting a group of enemies, damage is divided by the number of enemies in the group. Targeting single or all enemies does full damage. This is the same as with weapons and magic.

Contents

AttacksEdit

Special AttacksEdit

Name Effect Description
Nail - Attacks one enemy.
Tusk - Attacks one enemy.
Tongue - Attacks one enemy.
Horn - Attacks one enemy.
Beak - Attacks one enemy.
Tail - Attacks one enemy.
Fin - Attacks one enemy.
Tentacle - Attacks one enemy.
Acid - Attacks one enemy.
Sunburn Fire Attacks one enemy with fire.
D-Beam Thunder Attacks one enemy.
P-Blast - Attacks one enemy.
Rocket - Attacks one enemy.
Drill - Attacks one enemy.
Slicer - Attacks one enemy.
Spincut - Attacks one enemy.
Laser - Attacks one enemy.
Beam - Attacks one enemy.
Punch - Attacks one enemy.
Kick - Attacks one enemy.
Upper - Attacks one enemy.
Stab - Attacks one enemy.
Headbut - Attacks one enemy.
WindUp - Attacks one enemy.
Crash - Attacks one enemy.
Bash - Attacks one enemy.
Dive - Attacks one enemy.
Breath Can inflict Paralyze Attacks one enemy.
Bite Can inflict Paralyze Attacks one enemy.
Sneer Can inflict Confuse Attacks one enemy.
Dispel Can inflict Fatal Attacks one enemy.
Scream Can inflict Confuse Attacks one enemy.
Knife Can inflict Sleep Attacks one enemy.
Dash - Attacks one enemy.
LowKick - Attacks one enemy.
Drop Tornado Attacks one enemy.
Freeze Ice Attacks one enemy or enemy group with ice.
Dance Can inflict Fatal Attacks one enemy.
Tromp Can inflict Mute Mutes one enemy or enemy group.
W-Attack Damage 2 hits at 1/2 damage.
2-Swords Damage 2 hits at 1/2 damage.
2X-Kick Damage 2 hits at 1/2 damage.
2-Tusks Damage 2 hits at 1/2 damage.
3-Heads Damage 2 hits at 1/3 damage.
4-Heads Damage 4 hits at 1/4 damage.
6-Arms Damage 6 hits at 1/6 damage.
8-Legs - Attacks one enemy.
Twice Damage 2 hits at 1/2 damage.
6times Damage 6 hits at 1/6 damage.
Quake Quake Attacks all enemies with quake.
Squirt Ice Attacks one enemy.
Frost Ice Attacks one enemy or enemy group with ice.
Whirl Ice Attacks all enemies with tornado.
Flame Fire Attacks one enemy or enemy group with fire.
Burning Fire Automatic counterattack.
Glow Fire Attacks all enemies with fire.
Storm Tornado Attacks one enemy or enemy group with tornado.
Cyclone Tornado Attacks all enemies with tornado.
Thunder Thunder Attacks one enemy with thunder.
Explode - Damage dealt = Max HP; user dies.
Swallow Drain HP Restores 25% of the damage as HP from one enemy or enemy group. Backfires on bosses.
Dk-Force - Attacks one enemy.
Fluid Can inflict Poison Poisons all enemies.
Touch Drain HP Drains HP from one enemy.
Dissolv Drain HP Drains HP from one enemy.
Absorb Drain HP Drains HP from one enemy.
Drain Drain HP Drains HP from one enemy.
XPowder Can inflict Fatal Kills one enemy.
X-Gaze Can inflict Fatal Kills one enemy.
X-Flash Can inflict Fatal Kills one enemy.
X-Heat Can inflict Fatal Kills one enemy.

Status Inflicting AbilitiesEdit

Name Effect Description
Barrier - Increases all allies' Defense.
Dk-Virus Can inflict Mute, Poison, Paralyze, Conf, Sleep, and Petri. Inflicts two random statuses on all enemies at 100%.
StonSkin Inflicts Petri Automatic counterattack.
StonGaze Inflicts Petri Turns one enemy to stone.
StoneGas Inflicts Petri Turns one enemy to stone.
Petrify Inflicts Petri Turns one enemy to stone.
Mute Inflicts Mute Mutes one enemy.
Silence Inflicts Mute Mutes one enemy.
Blind Inflicts Dark Blinds one enemy.
Ink Inflicts Dark Blinds one enemy or enemy group.
Flash Inflicts Dark Blinds all enemies.
Poison Inflicts Poison Poisons one enemy.
P-Skin Inflicts Poison Automatic counterattack.
ParaSkin Inflicts Para Automatic counterattack.
ParaNail Inflicts Para Paralyzes one enemy.
Paralyze Inflicts Para Paralyzes one enemy.
Gaze (1) Inflicts Para Paralyzes one enemy.
Gaze (2) Inflicts Curse Curses one enemy.
CursSong Inflicts Curse Curses one enemy or enemy group.
Lullaby Inflicts Sleep Puts one enemy to sleep.
SleepGas Inflicts Sleep Puts one enemy to sleep.
Hypnosis Inflicts Sleep Puts one enemy to sleep.
Sleep Inflicts Sleep Puts one enemy to sleep.
Decoy Inflicts Conf Confuses one enemy.
Riddle Inflicts Conf Confuses one enemy.
Charm Inflicts Conf Confuses one enemy.
Psych - Reduces Magic by 10.
Numb - Reduces Attack by 10.
Stench - Reduces Defense by 10.
Sand - Reduces Agility by 5.
Blitz - Reduces Agility by 10.
Soften - Reduces Defense by 15.

Assisting AbilitiesEdit

Name Effect Description
Avenge - Automatic counterattack.
Counter - Automatic counterattack.
Multiply - Monster duplicates when attacked. No effect on player's characters.
Remedy (1) Recover some HP Recovers 30 HP for ally.
Remedy (2) Recover some HP Recovers 50 HP for ally.
Steal - Steals GP equal to what the enemy drops.
Repair - Recover from status ailments at the end of each round.
Selfix Regen Recover 1/10 of max HP at the end of each round.
Defend - Halves all damage for one round.

Passive AbilitiesEdit

ResistancesEdit

Name Effect Description
FFLIII Strength.gifAll - Immune to all status ailments, except Fell.
FFLIII Strength.gifFatal - Immune to Fatal.
FFLIII Strength.gifStone - Immune to Stone.
FFLIII Strength.gifMute - Immune to Mute.
FFLIII Strength.gifBlind - Immune to Blind.
FFLIII Strength.gifPoisoning - Immune to Poison.
FFLIII Strength.gifCurse - Immune to Curse.
FFLIII Strength.gifPara - Immune to Paralyze.
FFLIII Strength.gifSleep - Immune to Sleep.
FFLIII Strength.gifConfuse - Immune to Confuse.
FFLIII Strength.gifDamage - Strong against physical damage.
FFLIII Strength.gifChange - Strong against all elemental damage.
FFLIII Strength.gifQuake - Strong against Quake.
FFLIII Strength.gifIce - Strong against Ice.
FFLIII Strength.gifFire - Strong against Fire.
FFLIII Strength.gifTornado - Strong against Tornado.
FFLIII Strength.gifThunder - Strong against Thunder (Ice & Tornado).

WeaknessesEdit

Name Effect Description
FFLIII Weakness.gifQuake - Weak against Quake.
FFLIII Weakness.gifIce - Weak against Ice.
FFLIII Weakness.gifFire - Weak against Fire.
FFLIII Weakness.gifTornado - Weak against Tornado.
FFLIII Weakness.gifThunder - Weak against Thunder (Ice & Tornado).
FFLIII Weakness.gifMystic - Weak against the Mystic Swords.
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