List of Final Fantasy IX Spells
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There are four types of magic in Final Fantasy IX; White Magic and Summon magic, both used by both Dagger and Eiko; Black Magic, used exclusively by Vivi; Blue Magic used exclusively by Quina. If damaging Black Magic is used against multiple enemies, it will deal half the damage to each enemy, regardless of the number of enemies. The same goes for healing White Magic.
All magic commands are sealed in Oeilvert, this includes; White Magic, Black Magic, Summon, Sword Magic, and Blue Magic.
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Black Magic
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All Black Magic spells, with the exception of Osmose, Demi, Comet, and Meteor, follow the following formula in computing damage:
Bonus is halved by Shell, being under Mini and if the player multi-targets the spell (unless the spell is naturally multi-target).
For status spells the formula is:
After which two random numbers are used to determine if the spell will hit.
- If (1st RN mod 100) >= Chance, attack misses
- If (2nd RN mod 100) < Target's Magic Evade, attack misses
| Name | Equipment | Atk Pwr | MP | AP | Description |
|---|---|---|---|---|---|
| Bio | Oak Staff | 42 | 18 | 40 | Moderate non-elemental damage to single/multiple targets and may Poison targets. Has a 20% accuracy inflicting Poison. Spell Power is 42. |
| Blizzard | Leather Wrist | 14 | 6 | 25 | Minor Ice elemental damage to single/multiple targets. Spell Power is 14. |
| Blizzara | Ice Staff, Opal | 29 | 12 | 50 | Moderate Ice elemental damage to single/multiple targets. Spell Power is 29. |
| Blizzaga | Octagon Rod | 72 | 24 | 85 | Major Ice elemental damage to single/multiple targets. Spell Power is 72. |
| Break | Cypress Pile | - | 18 | 30 | Inflicts Petrify on one target. Has a 40% base accuracy, and improves with Spirit. |
| Comet | Cypress Pile | 56 | 16 | 55 | Inflicts random non-elemental damage to one target based on the following formula:
56 * A random number between 1 and (Vivi's Level + Vivi's Magic stat)[1] |
| Death | Black Hood | - | 20 | 45 | Inflicts Instant Death on one target. Has a 35% base accuracy, and improves with Spirit. |
| Demi | Cypress Pile, Amethyst, Black Belt | 30 | 18 | 30 | Reduces HP by 1/4 to single/multiple targets. Has a 40% base accuracy, and improves with Spirit. |
| Doomsday | Mace of Zeus | 112 | 72 | 150 | Massive Shadow elemental damage to all enemies and allies. Spell Power is 112. |
| Drain | Oak Staff | 32 | 14 | 60 | Steals HP from target to restore own HP, may damage him if the target is Undead. Spell Power is 32. |
| Fire | Mage Staff, Leather Hat | 14 | 6 | 20 | Minor Fire elemental damage to single/multiple targets. Spell Power is 14. |
| Fira | Flame Staff, Mage's Hat, Topaz, Power Belt | 29 | 12 | 50 | Moderate Fire elemental damage to single/multiple targets. Spell Power is 29. |
| Firaga | Octagon Rod | 72 | 24 | 75 | Major Fire elemental damage to single/multiple targets. Spell Power is 72. |
| Flare | Black Robe | 119 | 40 | 95 | Major non-elemental damage to one target. Spell Power is 119. |
| Meteor | High Mage Staff | 88 | 42 | 95 | Random non-elemental damage to all enemies, ranging from minimal to extreme. May 'fizzle' out, resulting in a miss. Inflicts damage based on the following formula:
88 * A random number between 1 and (Vivi's Level + Vivi's Magic stat)[1] |
| Osmose | High Mage Staff, Gaia Gear | 15 | 2 | 70 | Steal MP from target to restore own MP, may damage his MP if the target is Undead. Spell Power is 15. |
| Poison | Lightning Staff | - | 8 | 35 | Inflict Poison to single/multiple targets. Has a 60% base accuracy, and improves with Spirit. |
| Sleep | Flame Staff | - | 10 | 20 | Inflicts Sleep to single/multiple targets. Has a 50% base accuracy, and improves with Spirit. |
| Slow | Ice Staff, Magus Hat | - | 6 | 20 | Reduces target's speed by half on one target. Has a 60% base accuracy, and improves with Spirit. |
| Stop | Oak Staff | - | 8 | 25 | Target is frozen in time and is considered KO'ed. EXP, Gil, and Items are not won. Has a 40% base accuracy, and improves with Spirit. |
| Thunder | Glass Buckle, Silk Shirt | 14 | 6 | 25 | Minor Lightning elemental damage to single/multiple targets. Spell Power is 14. |
| Thundara | Lightning Staff, Peridot | 29 | 12 | 50 | Moderate Lightning elemental damage to single/multiple targets. Spell Power is 29. |
| Thundaga | Octagon Rod | 72 | 24 | 85 | Major Lightning elemental damage to single/multiple targets. Spell Power is 72. |
| Water | N-Kai Armlet | 64 | 22 | 55 | Moderate Water elemental damage to single/multiple targets. Spell Power is 64. |
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White Magic
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Eiko's Holy spell follows the same damage formula as Vivi's Black Magic, but Cure, Cura, and Curaga are slightly different as they ignore Magic Defense.
The bonus gets + 50% if Concentrate is equipped. Shell, multi-targeting the spell and being under Mini halve the Bonus.
| Name | Equipment | MP | AP | User | Description |
|---|---|---|---|---|---|
| Berserk | Magic Racket | 6 | 30 | Dagger | Target constantly attacks. Attack and Speed are increased. Has a 75% base accuracy rate, but increases with Spirit. |
| Blind | Multina Racket, Magician Shoes | 6 | 40 | Dagger, Beatrix | Target's Accuracy is halved. Has a 75% base accuracy, and improves with Spirit. |
| Confuse | Asura's Rod, Lamia's Tiara | 8 | 35 | Dagger | Target attacks friends and foes alike. Has a 50% base accuracy, and improves with Spirit. |
| Cura | Healing Rod, Golem's Flute, Barette | 10 | 50 | Dagger, Eiko, Beatrix | Restores moderate HP. Spell Power is 38. |
| Curaga | Wizard Rod, Whale Whisker, Hamelin, Angel Flute | 22 | 155 | Dagger, Eiko | Restores major HP. Spell Power is 107. |
| Cure | Magic Racket, Rod, Silk Shirt | 6 | 30 | Dagger, Eiko | Restores minor HP. Spell Power is 16. |
| Dispel | Tiger Racket, Siren's Flute | 16 | 35 | Eiko | Removes beneficial magic from target. |
| Esuna | Fairy Flute, Siren’s Flute, Angel Flute, Rubber Suit | 6 | 80 | Eiko, Beatrix | Removes negative statuses from target. |
| Float | Stardust Rod, Lamia's Flute, Feather Boots | 6 | 20 | Dagger, Eiko | Avoids all Earth elemental damage, but take extra damage from Wind attacks. |
| Full-Life | Siren's Flute, Light Robe | 24 | 90 | Eiko, Beatrix | Fully revives and restores all HP to a KO'ed ally. |
| Haste | Fairy Flute, Running Shoes, Emerald | 8 | 30 | Eiko | Doubles target's speed. |
| Holy | Angel Flute, White Robe | 36 | 110 | Eiko, Beatrix | Major Holy-elemental damage to one enemy. Spell Power is 113. |
| Jewel | Hamelin | 4 | 50 | Eiko | Extract an Ore from an enemy. Has a 50% base accuracy, which improves with Spirit, and can be used repeatedly. |
| Life | Mythril Rod, Healing Rod, Whale Whisker, Golem’s Flute, Rebirth Ring, Cachusha | 8 | 30 | Dagger, Eiko, Beatrix | Revives a KO'ed ally. Same effect as Phoenix Down. |
| Might | Priest's Racket, Hamelin | 14 | 25 | Eiko | Increases target's Strength for the duration of the battle. |
| Mini | Magic Racket, Asura's Rod, Feather Boots | 8 | 40 | Dagger, Eiko | Target's attack and defense are drastically decreased. Has a 50% base accuracy, which improves with Spirit. |
| Panacea | Air Racket, Rod | 4 | 15 | Dagger, Eiko | Cures Poison. |
| Protect | Mythril Racket, Rod, Wizard Rod, Steepled Hat, Desert Boots | 6 | 30 | Dagger, Eiko | Halves damage from physical attacks. |
| Reflect | Mythril Racket, Stardust Rod, Reflect Ring, Ruby | 6 | 20 | Dagger, Eiko, Beatrix | Bounce spells back at enemy party. |
| Regen | Fairy Flute, Fairy Earrings | 14 | 25 | Eiko | Restores HP constantly over a set time. |
| Scan | Air Racket, Desert Boots | 4 | 25 | Dagger | See target's vital statistics. |
| Shell | Multina Racket, Mythril Racket, Mythril Rod, Wizard Rod, Cotton Robe, Gold Choker, Moonstone | 6 | 35 | Dagger, Eiko | Halves damage from magical attacks. |
| Silence | Priest's Racket, Mythril Rod, Asura's Rod, Lamia's Flute, Magic Armlet | 8 | 30 | Dagger, Eiko, Beatrix | Prevents target from using magic attacks. Has a 50% base accuracy, which improves with Spirit. |
| Stona | Multina Racket, Lamia's Flute | 8 | 25 | Dagger, Eiko | Cures Petrify. |
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Blue Magic
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- Main article: Blue Magic (Final Fantasy IX)
All Blue Magic spells are learned by eating enemies, this is the only way for Quina to learns new spells.
Summon Magic
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Garnet
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At the beginning of the game, all of Garnet's Eidolons cost high MP. Up until she loses all of her Eidolons, but when she relearns the summon spells. The MP cost have been permanently divided by 4 from the original cost.
| Name | Attack | MP | Jewel | Effect | |
|---|---|---|---|---|---|
| Original | Relearned | ||||
| Shiva | Diamond Dust | 96 | 24 | Opal | Causes Ice damage to all enemies. |
| Ifrit | Flames of Hell | 104 | 26 | Topaz | Causes Fire damage to all enemies. |
| Ramuh | Judgement Bolt | 88 | 22 | Peridot | Causes Lightning damage to all enemies. |
| Atomos | G-Force 199 | 128 | 32 | Amethyst | Reduces all enemies' HP by a percentage. |
| Odin | Zantetsuken | 112 | 28 | Dark Matter | Causes KO to all enemies. |
| Leviathan | Tsunami | 168 | 42 | Aquamarine | Causes Water damage to all enemies |
| Bahamut | Mega Flare | 224 | 56 | Garnet | Causes non-elemental damage to all enemies. |
| Ark | Eternal Darkness | 320 | 80 | Pumice | Causes Shadow damage to all enemies. |
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Eiko
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| Name | Attack | MP | Jewel | Effect |
|---|---|---|---|---|
| Fenrir | Terrestrial Rage | 30 | Sapphire | Causes Earth damage to all enemies. |
| Millennial Decay | Causes Wind damage to all enemies. | |||
| Phoenix | Rebirth Flame | 32 | Phoenix Pinion | Causes Fire damage to all enemies and casts Life on all party members. |
| Carbuncle | Ruby Light | 24 | Ruby | Casts Reflect on the party. |
| Diamond Light | Casts Vanish on the party. | |||
| Emerald Light | Casts Haste on the party. | |||
| Pearl Light | Casts Shell status on the party. | |||
| Madeen | Terra Homing | 54 | Ribbon | Causes Holy damage to all enemies. |
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![Chance = Spell Accuracy + Lv + [Mag / 4] - Target's Level](http://images.wikia.com/finalfantasy/images/math/a/f/9/af977cff8a9c447959fcb79bd673aba7.png)
