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List of Final Fantasy IX Abilities

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The following is a list of abilities available to the player in Final Fantasy IX. Abilities are learned by equipping certain equipment pieces which contain the ability. When an equipment piece is equipped, any abilities contained in the piece are automatically usable by the character. As the character earns AP, they can master abilities and gain the ability to use them without the need for a corresponding equipment piece.

Command abilities can be used at any time, while support abilities must be equipped to the character using Magic Stones in the menu. Though many characters learn the same support abilities, the amount of AP to master them varies between characters. All support abilities require the same amount of Magic Stones to use regardless of character.

ZidaneEdit

Zidane's abilities are Skill and Steal. All enemies have between one and four items to be stolen, some harder to steal than others. Certain support abilities improve the chances of stealing items. Skill is a set of eight commands that Zidane learns from his equipment that act as supportive skills in battle.

Some, but not all, cost some MP to use. When Zidane enters Trance, Skill is replaced by Dyne, a set of special attacks Zidane can execute at the cost of MP. Zidane learns new Dyne attacks automatically when he learns a corresponding Skill.

Support AbilitiesEdit

Name Effect Learned From AP MS
Auto-Reflect Automatically grants Reflect status to target throughout battle. Reflect Ring 95 15
Auto-Float Automatically grants Float status to target throughout battle. Feather Boots 20 6
Auto-Haste Automatically grants Haste status to target throughout battle. Running Shoes 55 9
Auto-Regen Automatically grants Regen status to target throughout battle. Golden Hairpin, Brave Suit 25 10
Auto-Life Automatically revives character when they are KO'd. Only works once per battle. Rebirth Ring 130 12
HP+20% Boosts character's Max HP by 20%. Mantra Band, Adaman Hat, Black Belt, Battle Boots 40 8
Accuracy+ Boosts character's accuracy when attacking, allows attacker to hit Vanish targets. Power Wrist, Black Hood, Lapis Lazuli 30 2
Distract Lowers the accuracy of enemies. Judo Uniform, Reflect Ring, Diamond 35 5
Long Reach Character's attacks do full damage regardless of row. Thief's Hat, Protect Ring 170 16
MP Attack Consume MP when attacking to make attack a Critical Hit. Red Hat, Battle Boots, Power Belt 45 5
Bird Killer Do additional damage to bird-type enemies. Adaman Vest, Yellow Scarf 20 3
Bug Killer Do additional damage to insect-type enemies. Mythril Armlet 35 2
Stone Killer Do additional damage to stone-type enemies. Adaman Vest, Power Vest 30 4
Undead Killer Do additional damage to undead-type enemies. N-Kai Armlet, Headgear, Ritual Hat 45 2
Devil Killer Do additional damage to fiend-type enemies. Chain Plate, Demon's Vest 25 2
Beast Killer Do additional damage to beast-type enemies. Leather Wrist, Egoist's Armlet, Flash Hat, Black Belt, Moonstone 30 4
Man Eater Do additional damage to human-type enemies. Bandana, Coronet, Coral Ring 25 2
Master Thief Boosts chances of stealing rare items from enemies. Thief Gloves 50 5
Steal Gil Chance to steal gil when successfully stealing an item. Glass Armlet, Yellow Scarf 40 5
Add Status If the equipped weapon has a status property, this ability gives the character's attacks a chance to inflict that status on enemies.

(*note: does not work with thief swords)

Bone Wrist, Chimera Armlet, Bracer, Feather Hat, Twist Headband, Glass Buckle 35 3
Gamble Defense Randomly boosts defense in battle. Twist Headband, Adaman Hat, Power Vest 20 1
High Tide The character's Trance gauge fills faster. Jade Armlet, Dark Hat, Gaia Gear, Sapphire 35 8
Counter Randomly counter-attack when attacked. Ritual Hat, Power Vest, Power Belt 70 8
Protect Girls Sometimes intercept physical attacks on female allies. Butterfly Sword, Leather Shirt 35 4
Eye 4 Eye Increases chances of Counter activating. Flash Hat, Ninja Gear 60 5
Body Temp Character is immune to Heat and Freeze status. Jade Armlet, Madain's Ring, Fairy Earrings, Diamond 25 4
Alert Decreases chances of a back attack. Ninja Gear, Germinas Boots 40 4
Level Up Boosts Exp the character gains in battle by 50%. Egoist's Armlet, Rosetta Ring, Fairy Earrings 75 7
Ability Up Character gains twice as much AP in battle. Green Beret, Brigandine, Ribbon, Lapis Lazuli 95 3
Flee-Gil Chance to earn some gil when running from battle. Wrist, Desert Boots, Gold Choker 20 3
Insomniac Character is immune to Sleep status. Bandana, Gaia Gear, Coral Ring 30 5
Antibody Character is immune to Poison status. Glass Armlet, Mantra Band, Survival Vest, Glass Buckle 20 4
Restore HP Restores a small amount of HP to the character when they enter critical status. Brave Suit, Promist Ring 85 8
Bright Eyes Character is immune to Blind status. Feather Hat, Ritual Hat 35 4
Jelly Character is immune to Petrify status. Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dark Gear 35 4
Auto-Potion Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. Mythril Vest, Demon's Vest, Running Shoes, Gold Choker 30 3
Locomotion Character is immune to Stop status. Black Hood, Golden Skullcap, Survival Vest, Demon's Vest, Ninja Gear 30 4
Clear Headed Character is immune to Confuse status. Green Beret, Circlet, Dark Gear, Magician Shoes 30 5
Mug Do a small amount of damage when successfully stealing. Chimera Armlet, Thief's Hat, Survival Vest 65 3
Bandit Increases success rate of Steal. Mythril Dagger, N-Kai Armlet 40 5

ViviEdit

Vivi's primary ability is Black Magic, which lets him cast offensive spells on enemies. In his Trance mode, Black Magic changes to Dbl Black, letting Vivi cast any two Black Magic spells he knows at once, provided he has the MP to cast both of them. Vivi's other command ability is Focus, which heightens his magic power, up until his Magic stat reaches 99.

The formula for which Focus boosts his magic power every time it is used is as follows:

Magic * 1.25

Support AbilitiesEdit

Name Effect Learned From AP MS
Auto-Reflect Automatically grants Reflect status to target throughout battle. Reflect Ring 70 15
Auto-Float Automatically grants Float status to target throughout battle. Feather Boots 20 6
Auto-Haste Automatically grants Haste status to target throughout battle. Running Shoes 55 9
Auto-Regen Automatically grants Regen status to target throughout battle. Golden Hairpin, Brave Suit, Light Robe 30 10
Auto-Life Automatically revives character when they are KO'd. Only works once per battle. Rebirth Ring 70 12
MP+20% Boosts character's Max MP by 20%. Black Robe 30 8
Healer Attacks heal the target rather than damage it. Garnet 20 2
Add Status If the equipped weapon has a status property, this ability gives the character's attacks a chance to inflict that status on enemies. Bone Wrist, Chimera Armlet, Bracer, Feather Hat, Twist Headband, Glass Buckle 25 2
Reflect-Null Magic pierces Reflect status. Robe of Lords 30 7
Reflectx2 Spells cast by the character double in power when reflected off a target. Black Robe, Rosetta Ring 110 17
Mag Elem Null Removes elemental properties of spells cast by the character, rendering them non-elemental. Promist Ring, Protect Ring 85 13
Half MP Halves MP cost of spells. Reduction only applies during battle. Light Robe, Protect Ring 140 11
High Tide The character's Trance gauge fills faster. Jade Armlet, Dark Hat, Gaia Gear, Sapphire 25 8
Body Temp Character is immune to Heat and Freeze status. Jade Armlet, Holy Miter, Madain's Ring, Fairy Earrings, Diamond 15 4
Level Up Boosts Exp the character gains in battle by 50%. Egoist's Armlet, Rosetta Ring, Fairy Earrings 30 7
Ability Up Character gains twice as much AP in battle. Green Beret, Silk Robe, Ribbon, Lapis Lazuli 55 3
Insomniac Character is immune to Sleep status. Bandana, Holy Miter, Magician Cloak, Gaia Gear, Coral Ring 25 5
Antibody Character is immune to Poison status. Glass Armlet, Matra Band, Survival Vest, Glass Buckle 30 4
Loudmouth Character is immune to Silence status. Mage's Hat, Golden Hairpin, Silk Robe 40 4
Jelly Character is immune to Petrify status. Coronet 35 4
Return Magic If the character is struck by a spell, they cast that spell on the enemy for no MP cost. Coronet 90 9
Auto-Potion Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. Black Hood, Golden Skullcap, Survival Vest, Demon's Vest 10 3
Locomotion Character is immune to Stop status. Magic Armlet, Green Beret, Circlet, Dark Gear 35 4
Clear Headed Character is immune to Confuse status. Magic Armlet, Green Beret, Circlet, Dark Gear, Magician Shoes 15 5

DaggerEdit

Dagger's primary ability is Summon magic, and she has a much larger pool of summons than Eiko. Dagger learns her summons through various Add-ons, and her summons cover most forms of elemental damage.

In her Trance mode, Summon changes to Eidolon, which functions like the Summon command but increases the chance of the "long" animations for the Summons showing, which do greater damage than the normal animations, while having the shorter animation appear at random intervals for no MP cost for as long as Dagger remains in trance. Dagger's secondary ability is White Magic, which lets her cast healing and protective spells on allies. As her focus is on her summon skills rather than her healing abilities, Dagger learns fewer White Magic spells than Eiko and cannot learn higher-level White Magic.

Support AbilitiesEdit

Name Effect Learned From AP MS
Auto-Reflect Automatically grants Reflect status to target throughout battle. Reflect Ring 75 15
Auto-Float Automatically grants Float status to target throughout battle. Feather Boots 20 6
Auto-Haste Automatically grants Haste status to target throughout battle. Running Shoes 55 9
Auto-Regen Automatically grants Regen status to target throughout battle. Golden Hairpin, Light Robe, Angel Earrings, Maiden's Prayer 35 10
Auto-Life Automatically revives character when they are KO'd. Only works once per battle. Rebirth Ring 105 12
MP+20% Boosts character's Max MP by 20%. Angel Earrings 45 8
Healer Attacks heal the target rather than damage it. Healing Rod, Anklet, Garnet 30 2
Chemist Doubles potency of healing items. Cotton Robe, Madain's Ring, Barette 15 4
Reflect-Null Magic pierces Reflect status. Robe of Lords, Pearl Rouge 45 17
Concentrate Boosts effectiveness of spells. Robe of Lords, Rosetta Ring 45 10
Half MP Halves MP cost of spells. Light Robe, Protect Ring 125 11
High Tide The character's Trance gauge fills faster. Jade Armlet, Dark Hat, Gaia Gear, Minerva's Plate, Sapphire 30 8
Body Temp Character is immune to Heat and Freeze status. Jade Armlet, Holy Miter, Madain's Ring, Fairy Earrings, Diamond 25 4
Level Up Boosts Exp the character gains in battle by 50%. Egoist's Armlet, Rosetta Ring, Fairy Earrings, Pearl Rouge, Extension 30 7
Ability Up Character gains twice as much AP in battle. Stardust Rod, Green Beret, Silk Robe, Cachusha, Ribbon, Lapis Lazuli 60 3
Insomniac Character is immune to Sleep status. Bandana, Holy Miter, Magician Cloak, Gaia Gear, Coral Ring 25 5
Antibody Character is immune to Poison status. Glass Armlet, Mantra Band, Survival Vest, Glass Buckle 15 4
Loudmouth Character is immune to Silence status. Mage's Hat, Golden Hairpin, Silk Robe, White Robe, Pearl Rouge 20 4
Jelly Character is immune to Petrify status. Dragon Wrist, Circlet, Bronze Vest, Dark Gear 40 4
Auto-Potion Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. Mythril Vest, Demon's Vest, Magician's Robe, White Robe, Running Shoes, Gold Choker, Extension 20 3
Locomotion Character is immune to Stop status. Black Hood, Golden Skullcap, Survival Vest, Demon's Vest, Anklet 30 4
Clear Headed Character is immune to Confuse status. Magic Armlet, Lamia's Tiara, Green Beret, Circlet, Dark Gear, Magician Shoes 25 5
Boost Guaranteed chance that the "long" summon animations will appear, which do more damage. Pumice Piece 190 12
Odin's Sword When Odin is summoned, if enemies are immune to Zantetsuken, they still take damage. Ancient Aroma 50 5

SteinerEdit

Steiner's primary ability is Sword Arts, various special attacks Steiner can execute at the cost of MP. The effects of the different Sword Arts varies, but most are offensive in nature. Steiner's other ability is Magic Sword, which imbues his sword with Black Magic as he attacks.

Magic Sword is unique from other abilities in that it requires another character to be in the party, in this case Vivi, as it is Vivi's magic that enhances Steiner's attack. Magic Sword uses Steiner's MP, not Vivi's, when used. Steiner automatically becomes able to use a Sword Magic attack when Vivi learns the corresponding Black Magic spell - for example, Blizzara Sword when Vivi learns Blizzara.

Sword MagicEdit

Sword Magic adds to Steiner's weapon's attack power and adds the spell's element (if it has one) to the attack. These abilities ignore the Protect status, and does not remove the Sleep status. Steiner cannot use this if Vivi isn't in the party, or if Vivi is under the Silence status.

Name MP Effects
Fire Sword 6 Strikes the enemy with Fire Sword. Atk Pwr +5.
Fira Sword 12 Strikes the enemy with Fira Sword. Atk Pwr +10.
Firaga Sword 30 Strikes the enemy with Firaga Sword. Atk Pwr +30.
Blizzard Sword 6 Strikes the enemy with Blizzard Sword. Atk Pwr +5.
Blizzara Sword 12 Strikes the enemy with Blizzara Sword. Atk Pwr +10.
Blizzaga Sword 30 Strikes the enemy with Blizzaga Sword. Atk Pwr +30.
Thunder Sword 6 Strikes the enemy with Thunder Sword. Atk Pwr +5.
Thundara Sword 12 Strikes the enemy with Thundara Sword. Atk Pwr +10.
Thundaga Sword 30 Strikes the enemy with Thundaga Sword. Atk Pwr +30.
Bio Sword 20 Strikes the enemy with Bio Sword. Atk Pwr +20.
Water Sword 26 Strikes the enemy with Water Sword. Atk Pwr +25.
Flare Sword 60 Strikes the enemy with Flare Sword. Atk Pwr +60.
Doomsday Sword 50 Strikes the enemy with Doomsday Sword. Atk Pwr +40.

GalleryEdit

Support AbilitiesEdit

Name Effect Learned From AP MS
Auto-Reflect Automatically grants Reflect status to target throughout battle. Reflect Ring 95 15
Auto-Float Automatically grants Float status to target throughout battle. Feather Boots 20 6
Auto-Haste Automatically grants Haste status to target throughout battle. Running Shoes 65 9
Auto-Regen Automatically grants Regen status to target throughout battle. Carabini Mail 75 10
Auto-Life Automatically revives character when they are KO'd. Only works once per battle. Rebirth Ring 155 12
HP+10% Boosts character's Max HP by 10%. Chain Mail, Germinas Boots, Aquamarine 20 4
HP+20% Boosts character's Max HP by 20%. Defense Gloves, Genji Helmet, Maximillian, Black Belt 60 8
Accuracy+ Boosts character's accuracy when attacking, allows attacker to hit Vanish targets. Diamond Helm, Genji Armor, Lapis Lazuli 40 2
Distract Lowers the accuracy of enemies. Shield Armor, Reflect Ring, Diamond 30 5
Long Reach Character's attacks do full damage regardless of row. Protect Ring 200 16
MP Attack Consume MP when attacking to make attack a Critical Hit. Cross Helm, Battle Boots, Power Belt 50 5
Bird Killer Do additional damage to bird-type enemies. Bronze Armor, Chain Mail, Yellow Scarf 25 3
Bug Killer Do additional damage to bug-type enemies. Mythril Gloves, Bronze Helm 50 2
Stone Killer Do additional damage to stone-type enemies. Platinum Helm, Gold Armor 20 4
Undead Killer Do additional damage to undead-type enemies. Silver Gloves, Plate Mail 30 2
Devil Killer Do additional damage to fiend-type enemies. Thunder Gloves, Cross Helm 30 2
Beast Killer Do additional damage to beast-type enemies. Broadsword, Platina Armor, Black Belt, Moonstone 55 4
Man Eater Do additional damage to human-type enemies. Mythril Gloves, Coral Ring 25 2
Add Status If the equipped weapon has a status property, this ability gives the character's attacks a chance to inflict that status on enemies. Thunder Gloves, Glass Buckle 50 3
Chemist Double potency of healing items. Grand Armor, Madain's Ring 20 4
High Tide The character's Trance gauge fills faster. Genji Gloves, Grand Helm, Demon's Mail, Sapphire 35 8
Counter Randomly counterattack when attacked. Venetia Shield, Power Belt 65 8
Cover Intercept attacks on party members in Critical status. Gauntlets, Linen Cuirass, Mythril Armor 20 6
Eye 4 Eye Increases chances of Counter activating. Kaiser Helm 35 5
Body Temp Character is immune to Heat and Freeze status. Genji Armor, Madain's Ring, Fairy Earrings, Diamond 35 5
Alert Decreases chances of a back attack. Barbut, Germinas Boots 50 4
Level Up Boosts Exp the character gains in battle by 50%. Iron Helm, Rosetta Ring, Fairy Earrings 50 7
Ability Up Character gains twice as much AP in battle. Diamond Gloves, Diamond Armor, Ribbon, Lapis Lazuli 70 3
Insomniac Character is immune to Sleep status. Mythril Helm, Diamond Helm, Coral Ring 25 5
Antibody Character is immune to Poison status. Bronze Gloves, Mythril Helm, Glass Buckle 20 4
Bright Eyes Character is immune to Blind status. Iron Helm 25 4
Restore HP Restores a small amount of HP to the character when they enter critical status. Platinum Helm, Grand Armor, Promist Ring 100 8
Jelly Character is immune to Petrify status. Diamond Gloves, Mythril Armor 30 4
Auto-Potion Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. Running Shoes, Gold Choker 20 3
Locomotion Character is immune to Stop status. Plate Mail 35 4
Clear Headed Character is immune to Confuse status. Gold Helm, Magician Shoes 30 5

FreyaEdit

Freya's main ability is Jump, where she leaps into the air and descends on an enemy some time later, doing greater damage than a normal physical attack.

In her Trance mode, Freya's Jump keeps her airborne for the duration of Trance, and on her turn she instead rains spears on all enemies to damage them. She descends from the Jump once her Trance gauge is depleted. Freya's other ability is Dragon. Dragon lets Freya execute various special attacks at the cost of MP. The exact nature of the Dragon commands varies.

Support AbilitiesEdit

Name Effect Learned From AP MS
Auto-Reflect Automatically grants Reflect status to target throughout battle. Reflect Ring 95 15
Auto-Float Automatically grants Float status to target throughout battle. Feather Boots, Venetia Shield 20 6
Auto-Haste Automatically grants Haste status to target throughout battle. Running Shoes 75 9
Auto-Regen Automatically grants Regen status to target throughout battle. Carabini Mail, Angel Earrings, Maiden Prayer 25 10
Auto-Life Automatically revives character when they are KO'd. Only works once per battle. Rebirth Ring 125 12
HP+10% Boosts character's Max HP by 10%. Chain Mail, Germinas Boots, Aquamarine 30 4
HP+20% Boosts character's Max HP by 20%. Defense Glove, Black Belt, Genji Helmet, Battle Boots 75 8
MP+10% Boosts character's Max MP by 10%. Magician Shoes, Extension, Emerald 35 4
Accuracy+ Boosts character's accuracy when attacking, allows attacker to hit Vanish targets. Diamond Helm, Genji Armor, Lapis Lazuli 30 2
Distract Lowers the accuracy of enemies. Shield Armor, Reflect Ring, Diamond 25 5
Long Reach Character's attacks do full damage regardless of row. Protect Ring 210 16
MP Attack Consume MP when attacking to make attack a Critical Hit. Cross Helm, Battle Boots, Power Belt 20 5
Bird Killer Do additional damage to bird-type enemies. Bronze Armor, Chain Mail, Yellow Scarf 30 3
Bug Killer Do additional damage to bug-type enemies. Mythril Gloves, Bronze Helm 25 2
Stone Killer Do additional damage to stone-type enemies. Platinum Helm, Gold Armor 20 4
Undead Killer Do additional damage to undead-type enemies. Silver Gloves, Plate Mail 20 2
Devil Killer Do additional damage to fiend-type enemies. Thunder Gloves, Cross Helm 30 2
Beast Killer Do additional damage to beast-type enemies. Platina Armor, Black Belt, Moonstone 25 4
Dragon Killer Do additional damage to dragon-type enemies. Javelin, Barbut 70 3
Man Eater Do additional damage to human-type enemies. Mythril Gloves, Coral Ring 20 2
High Jump Boosts damage done by Jump attacks. Dragon Mail 75 4
Add Status If the equipped weapon has a status property, this ability gives the character's attacks a chance to inflict that status on enemies. Thunder Gloves, Glass Buckle 25 3
Gamble Defense Randomly boosts defense in battle. Barette 20 1
Chemist Doubles potency of healing items. Grand Armor, Madain’s Ring, Barette 35 4
High Tide The character's Trance gauge fills faster. Genji Gloves, Grand Helm, Demon's Mail, Sapphire, Minerva's Plate, Partisan 20 8
Counter Randomly counter-attack when attacked. Venetia Shield, Black Belt, Anklet, Power Belt 85 8
Cover Intercept attacks on party members in Critical status. Gauntlets, Linen Cuirass, Mythril Armor 30 6
Eye 4 Eye Increases chances of Counter activating. Kaiser Helm, Rubber Suit 35 5
Body Temp Character is immune to Heat and Freeze status. Genji Armor, Madain's Ring, Fairy Earrings, Diamond 20 4
Initiative Boosts chance for a first strike in battle. Obelisk, Battle Boots 95 5
Level Up Boosts Exp the character gains in battle by 50%. Iron Helm, Rosetta Ring, Fairy Earrings, Pearl Rouge, Extension 40 7
Ability Up Character gains twice as much AP in battle. Diamond Gloves, Diamond Armour, Cachusha, Ribbon, Lapis Lazuli 65 3
Insomniac Character is immune to Sleep status. Coral Ring, Diamond Helm, Mythril Helm 30 5
Antibody Character is immune to Poison status. Mythril Helm, Glass Buckle 15 4
Bright Eyes Character is immune to Blind status. Iron Helm, Cachusha 20 4
Restore HP Restores a small amount of HP to the character when they enter critical status. Brave Suit, Promist Ring, Grand Armor, Minerva's Plate 85 8
Jelly Character is immune to Petrify status. Dragon Wrist, Dragon Gear, Mythril Armor 30 4
Auto-Potion Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. Mythril Vest, Running Shoes, Gold Choker, Extension 30 3
Locomotion Character is immune to Stop status. Plate Mail, Anklet 30 4
Clear Headed Character is immune to Confuse status. Gold Helm, Magician Shoes 35 5

QuinaEdit

Quina's ability Eat lets him/her consume enemies with less than 12.5% of their maximum HP, instantly killing them. By eating certain enemies, Quina can learn Blue Magic spells, which s/he can use in battle.

In his/her Trance mode, Eat changes to Cook, which lets Quina consume an enemy when it has less than 25% of its HP remaining, making it easier to learn new abilities.

Support AbilitiesEdit

Name Effect Learned From AP MS
Auto-Reflect Automatically grants Reflect status to target throughout battle. Reflect Ring 75 15
Auto-Float Automatically grants Float status to target throughout battle. Feather Boots 20 6
Auto-Haste Automatically grants Haste status to target throughout battle. Running Shoes 70 9
Auto-Regen Automatically grants Regen status to target throughout battle. Golden Hairpin, Glutton's Robe, Light Robe 30 10
Auto-Life Automatically revives character when they are KO'd. Only works once per battle. Rebirth Ring 165 12
MP+10% Boosts character's Max MP by 10%. Magician Robe, Magician Cloak, Magician Shoes, Emerald 50 4
Healer Attacks heal the target rather than damage it. Garnet 60 2
Add Status If the equipped weapon has a status property, this ability gives the character's attacks a chance to inflict that status on enemies. Feather Hat, Twist Headband, Bone Wrist, Bracer, Chimera Armlet, Glass Buckle 35 3
Gamble Defense Randomly boosts defense in battle. Adaman Hat, Twist Headband, Power Vest 40 1
Half MP Halves MP cost of spells. Light Robe, Protect Ring 90 11
High Tide The character's Trance gauge fills faster. Fork, Needle Fork, Mythril Fork, Silver Fork, Bistro Fork, Gastro Fork, Dark Hat, Jade Armlet, Gaia Gear, Sapphire 250 8
Counter Randomly counter-attack when attacked. Ritual Hat, Power Vest, Power Belt 55 8
Body Temp Character is immune to Heat and Freeze status. Holy Mitre, Jade Armlet, Glutton's Robe, Fairy Earrings, Madain's Ring, Diamond 20 4
Level Up Boosts Exp the character gains in battle by 50%. Egoist's Armlet, Fairy Earrings, Rosetta Ring 60 3
Ability Up Character gains twice as much AP in battle. Green Beret, Silk Robe, Ribbon, Lapis Lazuli 40 3
Millionaire Earn more gil in battle. Yellow Scarf 100 5
Insomniac Character is immune to Sleep status. Bandana, Holy Mitre, Gaia Gear, Magician Cloak, Coral Ring 40 5
Antibody Character is immune to Poison status. Mantra Band, Glass Armlet, Glutton's Robe, Survival Vest, Glass Buckle 20 4
Jelly Character is immune to Petrify status. Circlet, Dark Hat, Dragon Wrist, Bronze Vest, Dark Gear 35 4
Absorb MP When character has no MP, gains some MP when struck by an enemy's spell. Promist Ring 80 6
Auto-Potion Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. Magician Robe, Demon's Vest, Mythril Vest, Gold Choker, Running Shoes 30 3
Loudmouth Character is immune to Silence status. Mage's Hat, Golden Hairpin, Silk Robe 30 4
Locomotion Character is immune to Stop status. Black Hood, Golden Skullcap, Demon's Vest, Survival Vest 20 4
Clear Headed Character is immune to Confuse status. Circlet, Green Beret, Lamia's Tiara, Magic Armlet, Dark Gear, Magician's Shoes 25 5

GalleryEdit

EikoEdit

Eiko's primary ability is White Magic. She learns most White Magic spells in the game and has a much larger pool of spells than Dagger.

In her Trance mode, White Magic changes to Dbl White, letting Eiko cast two White Magic spells in succession, as long as she has enough MP to use both of them. Eiko's other ability is Summon Magic, but she only learns four summons compared to Dagger. Unique to Eiko is the ability to change the effects of some of her summons by equipping certain Add-ons.

Support AbilitiesEdit

Name Effect Learned From AP MS
Auto-Reflect Automatically grants Reflect status to target throughout battle. Reflect Ring 70 15
Auto-Float Automatically grants Float status to target throughout battle. Feather Boots 25 6
Auto-Haste Automatically grants Haste status to target throughout battle. Running Shoes 65 9
Auto-Life Automatically revives character when they are KO'd. Only works once per battle. Rebirth Ring 100 12
Auto-Regen Automatically grants Regen status to target throughout battle. Golem's Flute, Golden Hairpin, Light Robe, Angel Earrings, Maiden Prayer 35 10
Auto-Potion Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. Magician Robe, White Robe, Demon's Vest, Mythril Vest, Extension, Gold Choker, Running Shoes 30 3
Antibody Character is immune to Poison status. Mantra Band, Glass Armlet, Survival Vest, Glass Buckle 20 4
Body Temp Character is immune to Heat and Freeze status. Holy Mitre, Jade Armlet, Fairy Earrings, Madain's Ring, Diamond 20 4
Clear Headed Character is immune to Confuse status. Circlet, Green Beret, Lamia's Tiara, Magic Armlet, Dark Gear, Magician Shoes 15 5
Guardian Mog Restores character's status at the end of battle. Madain's Ring, Ribbon 30 3
Insomniac Character is immune to Sleep status. Bandana, Holy Mitre, Gaia Gear, Magician Cloak, Coral Ring 25 5
Jelly Character is immune to Petrify status. Circlet, Dark Hat, Dragon Wrist, Bronze Vest, Dark Gear 35 4
Locomotion Character is immune to Stop status. Black Hood, Golden Skullcap, Demon's Vest, Survival Vest, Anklet 15 4
Loudmouth Character is immune to Silence status. Golden Hairpin, Mage's Hat, Silk Robe, White Robe, Pearl Rouge 15 4
Ability Up Character gains twice as much AP in battle. Green Beret, Silk Robe, Cachusha, Ribbon, Lapis Lazuli 55 3
Level Up Boosts Exp the character gains in battle by 50%. Egoist's Armlet, Extension, Fairy Earrings, Pearl Rouge, Rosetta Ring 65 7
Boost Guaranteed chance that the "long" summon animations will appear, which do more damage. Pumice Piece 150 12
Concentrate Boosts effectiveness of spells. Robe of Lords, Rosetta Ring 90 10
Healer Attacks heal the target rather than damage it. Anklet, Garnet 20 2
Half MP Halves MP cost of spells. Light Robe, Protect Ring 120 11
MP+10% Boosts character's Max MP by 10%. Magician Robe, Magician Cloak, Extension, Magician Shoes, Emerald 15 4
MP+20% Boosts character's Max MP by 20%. Angel Earrings 30 8
High Tide The character's Trance gauge fills faster. Dark Hat, Jade Armlet, Gaia Gear, Minerva's Plate, Sapphire 30 8
Reflect-Null Magic pierces Reflect status. Robe of Lords, Pearl Rouge 55 7

AmarantEdit

Amarant's skillset Flair lets him use special techniques at the cost of MP. The effects of Flair's abilities vary greatly.

In his Trance mode, Flair changes to Elan, which causes all his Flair abilities to target all allies and/or enemies. Amarant's other ability is Throw, where he throws a weapon at enemies to damage them. Some special weapons can only be used via throw.

Support AbilitiesEdit

Name Effect Learned From AP MS
Auto-Reflect Automatically grants Reflect status to target throughout battle. Reflect Ring 85 15
Auto-Float Automatically grants Float status to target throughout battle. Venetia Shield, Feather Boots 35 6
Auto-Haste Automatically grants Haste status to target throughout battle. Running Shoes 70 9
Auto-Regen Automatically grants Regen status to target throughout battle. Brave Suit, Carabini Mail 35 10
Auto-Life Automatically revives character when they are KO'd. Only works once per battle. Rebirth Ring 130 12
HP +10% Boosts character's Max HP by 10%. Judo Uniform, Germinas Boots, Aquamarine 10 4
HP +20% Boosts character's Max HP by 20%. Mantra Band, Adaman Hat, Black Belt 40 8
Accuracy + Boosts character's accuracy when attacking. Power Wrist, Lapis Lazuli 30 2
Long Reach Character's attacks do full damage regardless of row. Protect Ring 210 16
MP Attack Consume MP when attacking to make attack a Critical Hit. Red Hat, Battle Boots, Power Belt 60 5
Bird Killer Do additional damage to bird-type enemies. Adaman Hat, Yellow Scarf 10 3
Bug Killer Do additional damage to bug-type enemies. Mythril Armlet 35 2
Stone Killer Do additional damage to stone-type enemies. Adaman Vest, Power Vest 30 4
Undead Killer Do additional damage to undead-type enemies. N-Kai Armlet, Headgear, Ritual Hat 10 2
Devil Killer Do additional damage to fiend-type enemies. Chain Plate, Demon's Vest 10 2
Beast Killer Do additional damage to beast-type enemies. Leather Wrist, Egoist's Armlet, Flash Hat, Black Belt, Moonstone 10 2
Man Eater Do additional damage to human-type enemies. Bandana, Coronet, Coral Ring 10 2
Healer Attacks heal the target rather than damage it. Anklet, Garnet 40 2
Add Status If the equipped weapon has a status property, this ability gives the character's attacks a chance to inflict that status on enemies. Bone Wrist, Chimera Armlet, Bracer, Twist Headband, Glass Buckle 20 3
Gamble Defense Randomly boosts defense in battle. Twist Headband, Adaman Hat, Power Vest 35 1
Power Throw Increases damage done by thrown items. Bracer 125 19
Power Up Boosts strength of Chakra. Golden Skullcap 30 3
High Tide The character's Trance gauge fills faster. Jade Armlet, Dark Hat, Gaia Gear, Sapphire 60 8
Counter Randomly counter-attack when attacked. Cat's Claws, Poison Knuckles, Mythril Claws, Scissor Fangs, Dragon's Claws, Tiger Fangs. Avenger, Kaiser Knuckles, Duel Claws, Ritual Hat, Power Vest, Anklet, Power Belt 240 8
Cover Intercept attacks on party members in Critical status. Red Hat 90 6
Eye 4 Eye Increases chances of Counter activating. Flash Hat, Ninja Gear 50 5
Body Temp Character is immune to Heat and Freeze status. Jade Armlet, Madain's Ring, Fairy Earrings, Diamond 30 4
Alert Decreases chances of a back attack. Ninja Gear, Germinas Boots 30 4
Level Up Boosts Exp the character gains in battle by 50%. Egoist's Armlet, Rosetta Ring, Fairy Earrings 50 7
Ability Up Character gains twice as much AP in battle. Green Beret, Brigandine, Ribbon, Lapis Lazuli 80 3
Flee-Gil Chance to earn some gil when running from battle. Wrist, Desert Boots, Gold Choker 30 3
Insomniac Character is immune to Sleep status. Bandana, Gaia Gear, Coral Ring 20 5
Antibody Character is immune to Poison status. Glass Armlet, Mantra Band, Survival Vest, Glass Buckle 25 4
Bright Eyes Character is immune to Blind status. Ritual Hat 25 4
Restore HP Restores a small amount of HP to the character when they enter critical status. Brave Suit, Promist Ring 75 8
Jelly Character is immune to Petrify status. Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dragon Gear 15 4
Return Magic If the character is struck by a spell, they cast that spell on the enemy for no MP cost. Coronet, Brigandine 170 9
Auto-Potion Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. Mythril Vest, Demon’s Vest, Running Shoes, Gold Choker 30 3
Locomotion Character is immune to Stop status. Anklet, Golden Skullcap, Survival Vest, Demon's Vest, Ninja Gear 30 4
Clear Headed Character is immune to Confuse status. Green Beret, Circlet, Dark Gear, Magician Shoes 30 5

Guest CharactersEdit

Guest characters cannot learn any support abilities and cannot learn any command abilities besides those they already know when they join the party. During the time they are playable, Marcus, Blank and Cinna all have the Steal ability. Beatrix has the commands Seiken and White Magic.

Beatrix only knows eight White Magic spells: Cura, Life, Full-Life, Esuna, Silence, Reflect, Blind and Holy. Seiken consists of four of Steiner's Sword Arts skills, Thunder Slash, Stock Break, Climhazzard and Shock.

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