List of Final Fantasy IX Abilities
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The following is a list of abilities available to the player in Final Fantasy IX. Abilities are learned by equipping certain equipment pieces which contain the ability. When an equipment piece is equipped, any abilities contained in the piece are automatically usable by the character. As the character earns AP, they can master abilities and gain the ability to use them without the need for a corresponding equipment piece.
Command abilities can be used at any time, while support abilities must be equipped to the character using Magic Stones in the menu. Though many characters learn the same support abilities, the amount of AP to master them varies between characters. All support abilities require the same amount of Magic Stones to use regardless of character.
Contents |
Zidane
Edit
Zidane's abilities are Skill and Steal. All enemies have between one and four items to be stolen, some harder to steal than others. Certain support abilities improve the chances of stealing items. Skill is a set of eight commands that Zidane learns from his equipment that act as supportive skills in battle. Some, but not all, cost some MP to use. When Zidane enters Trance, Skill is replaced by Dyne, a set of special attacks Zidane can execute at the cost of MP. Zidane learns new Dyne attacks automatically when he learns a corresponding Skill.
Support Abilities
Edit
| Name | Effect | Learned From | AP | MS |
|---|---|---|---|---|
| Auto-Reflect | Automatically grants Reflect status to target throughout battle. | Reflect Ring | 95 | 15 |
| Auto-Float | Automatically grants Float status to target throughout battle. | Feather Boots | 20 | 6 |
| Auto-Haste | Automatically grants Haste status to target throughout battle. | Running Shoes | 55 | 9 |
| Auto-Regen | Automatically grants Regen status to target throughout battle. | Golden Hairpin, Brave Suit | 25 | 10 |
| Auto-Life | Automatically revives character when they are KO'd. Only works once per battle. | Rebirth Ring | 130 | 12 |
| HP+20% | Boosts character's Max HP by 20%. | Mantra Band, Adaman Hat, Black Belt, Battle Boots | 40 | 8 |
| Accuracy+ | Boosts character's accuracy when attacking, allows attacker to hit Vanish targets. | Power Wrist, Black Hood, Lapis Lazuli | 30 | 2 |
| Distract | Lowers the accuracy of enemies. | Judo Uniform, Reflect Ring, Diamond | 35 | 5 |
| Long Reach | Character's attacks do full damage regardless of row. | Thief's Hat, Protect Ring | 170 | 16 |
| MP Attack | Consume MP when attacking to make attack a Critical Hit. | Red Hat, Battle Boots, Power Belt | 45 | 5 |
| Bird Killer | Do additional damage to bird-type enemies. | Adaman Vest, Yellow Scarf | 20 | 3 |
| Bug Killer | Do additional damage to insect-type enemies. | Mythril Armlet | 35 | 2 |
| Stone Killer | Do additional damage to stone-type enemies. | Adaman Vest, Power Vest | 30 | 4 |
| Undead Killer | Do additional damage to undead-type enemies. | N-Kai Armlet, Headgear, Ritual Hat | 45 | 2 |
| Devil Killer | Do additional damage to fiend-type enemies. | Chain Plate, Demon's Vest | 25 | 2 |
| Beast Killer | Do additional damage to beast-type enemies. | Leather Wrist, Egoist's Armlet, Flash Hat, Black Belt, Moonstone | 30 | 4 |
| Man Eater | Do additional damage to human-type enemies. | Bandana, Coronet, Coral Ring | 25 | 2 |
| Master Thief | Boosts chances of stealing rare items from enemies. | Thief Gloves | 50 | 5 |
| Steal Gil | Chance to steal gil when successfully stealing an item. | Glass Armlet, Yellow Scarf | 40 | 5 |
| Add Status | If the equipped weapon has a status property, this ability gives the character's attacks a chance to inflict that status on enemies.
(*note: does not work with thief swords) | Bone Wrist, Chimera Armlet, Bracer, Feather Hat, Twist Headband, Glass Buckle | 35 | 3 |
| Gamble Defense | Randomly boosts defense in battle. | Twist Headband, Adaman Hat, Power Vest | 20 | 1 |
| High Tide | The character's Trance gauge fills faster. | Jade Armlet, Dark Hat, Gaia Gear, Sapphire | 35 | 8 |
| Counter | Randomly counter-attack when attacked. | Ritual Hat, Power Vest, Power Belt | 70 | 8 |
| Protect Girls | Sometimes intercept physical attacks on female allies. | Butterfly Sword, Leather Shirt | 35 | 4 |
| Eye 4 Eye | Increases chances of Counter activating. | Flash Hat, Ninja Gear | 60 | 5 |
| Body Temp | Character is immune to Heat and Freeze status. | Jade Armlet, Madain's Ring, Fairy Earrings, Diamond | 25 | 4 |
| Alert | Decreases chances of a back attack. | Ninja Gear, Germinas Boots | 40 | 4 |
| Level Up | Boosts Exp the character gains in battle by 50%. | Egoist's Armlet, Rosetta Ring, Fairy Earrings | 75 | 7 |
| Ability Up | Character gains twice as much AP in battle. | Green Beret, Brigandine, Ribbon, Lapis Lazuli | 35 | 3 |
| Flee-Gil | Chance to earn some gil when running from battle. | Wrist, Desert Boots, Gold Choker | 20 | 3 |
| Insomniac | Character is immune to Sleep status. | Bandana, Gaia Gear, Coral Ring | 30 | 5 |
| Antibody | Character is immune to Poison status. | Glass Armlet, Mantra Band, Survival Vest, Glass Buckle | 20 | 4 |
| Restore HP | Restores a small amount of HP to the character when they enter critical status. | Brave Suit, Promist Ring | 85 | 8 |
| Bright Eyes | Character is immune to Blind status. | Feather Hat, Ritual Hat | 35 | 4 |
| Jelly | Character is immune to Petrify status. | Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dark Gear | 35 | 4 |
| Auto-Potion | Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. | Mythril Vest, Demon's Vest, Running Shoes, Gold Choker | 30 | 3 |
| Locomotion | Character is immune to Stop status. | Black Hood, Golden Skullcap, Survival Vest, Demon's Vest, Ninja Gear | 30 | 4 |
| Clear Headed | Character is immune to Confuse status. | Green Beret, Circlet, Dark Gear, Magician Shoes | 30 | 5 |
| Mug | Do a small amount of damage when successfully stealing. | Chimera Armlet, Thief's Hat, Survival Vest | 65 | 3 |
| Bandit | Increases success rate of Steal. | Mythril Dagger, N-Kai Armlet | 40 | 5 |
Vivi
Edit
Vivi's primary ability is Black Magic, which lets him cast offensive spells on enemies. In his Trance mode, Black Magic changes to Dbl Black, letting Vivi cast any two Black Magic spells he knows at once, provided he has the MP to cast both of them. Vivi's other command ability is Focus, which heightens his magic power, up until his Magic stat reaches 99.
The formula for which Focus boosts his magic power every time it is used is as follows:
Support Abilities
Edit
| Name | Effect | Learned From | AP | MS |
|---|---|---|---|---|
| Auto-Reflect | Automatically grants Reflect status to target throughout battle. | Reflect Ring | 70 | 15 |
| Auto-Float | Automatically grants Float status to target throughout battle. | Feather Boots | 20 | 6 |
| Auto-Haste | Automatically grants Haste status to target throughout battle. | Running Shoes | 55 | 9 |
| Auto-Regen | Automatically grants Regen status to target throughout battle. | Golden Hairpin, Brave Suit | 30 | 10 |
| Auto-Life | Automatically revives character when they are KO'd. Only works once per battle. | Rebirth Ring | 70 | 12 |
| MP+20% | Boosts character's Max MP by 20%. | Black Robe | 30 | 8 |
| Healer | Attacks heal the target rather than damage it. | Garnet | 20 | 2 |
| Add Status | If the equipped weapon has a status property, this ability gives the character's attacks a chance to inflict that status on enemies. | Bone Wrist, Chimera Armlet, Bracer, Feather Hat, Twist Headband, Glass Buckle | 25 | 2 |
| Reflect-Null | Magic pierces Reflect status. | Robe of Lords | 30 | 7 |
| Reflectx2 | Spells cast by the character double in power when reflected off a target. | Black Robe, Rosetta Ring | 110 | 17 |
| Mag Elem Null | Removes elemental properties of spells cast by the character, rendering them non-elemental. | Promist Ring, Protect Ring | 85 | 13 |
| Half MP | Halves MP cost of spells. Reduction only applies during battle. | Light Robe, Protect Ring | 140 | 11 |
| High Tide | The character's Trance gauge fills faster. | Jade Armlet, Dark Hat, Gaia Gear, Sapphire | 25 | 8 |
| Body Temp | Character is immune to Heat and Freeze status. | Jade Armlet, Holy Miter, Madain's Ring, Fairy Earrings, Diamond | 15 | 4 |
| Level Up | Boosts Exp the character gains in battle by 50%. | Egoist's Armlet, Rosetta Ring, Fairy Earrings | 30 | 7 |
| Ability Up | Character gains twice as much AP in battle. | Green Beret, Silk Robe, Ribbon, Lapis Lazuli | 55 | 3 |
| Insomniac | Character is immune to Sleep status. | Bandana, Holy Miter, Magician Cloak, Gaia Gear, Coral Ring | 25 | 5 |
| Antibody | Character is immune to Poison status. | Glass Armlet, Matra Band, Survival Vest, Glass Buckle | 30 | 4 |
| Loudmouth | Character is immune to Silence status. | Mage's Hat, Golden Hairpin, Silk Robe | 40 | 4 |
| Jelly | Character is immune to Petrify status. | Coronet | 35 | 4 |
| Return Magic | If the character is struck by a spell, they cast that spell on the enemy for no MP cost. | Coronet | 90 | 9 |
| Auto-Potion | Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. | Black Hood, Golden Skullcap, Survival Vest, Demon's Vest | 10 | 3 |
| Locomotion | Character is immune to Stop status. | Magic Armlet, Green Beret, Circlet, Dark Gear, Magician Shoes | 35 | 4 |
| Clear Headed | Character is immune to Confuse status. | Magic Armlet, Green Beret, Circlet, Dark Gear, Magician Shoes | 15 | 5 |
Dagger
Edit
Dagger's primary ability is Summon magic, and she has a much larger pool of summons than Eiko. Dagger learns her summons through various Add-ons, and her summons cover most forms of elemental damage.
In her Trance mode, Summon changes to Eidolon, which functions like the Summon command but increases the chance of the "long" animations for the Summons showing, which do greater damage than the normal animations, while having the shorter animation appear at random intervals for no MP cost for as long as Dagger remains in trance. Dagger's secondary ability is White Magic, which lets her cast healing and protective spells on allies. As her focus is on her summon skills rather than her healing abilities, Dagger learns fewer White Magic spells than Eiko and cannot learn higher-level White Magic.
Support Abilities
Edit
| Name | Effect | Learned From | AP | MS |
|---|---|---|---|---|
| Auto-Reflect | Automatically grants Reflect status to target throughout battle. | Reflect Ring | 75 | 15 |
| Auto-Float | Automatically grants Float status to target throughout battle. | Feather Boots | 20 | 6 |
| Auto-Haste | Automatically grants Haste status to target throughout battle. | Running Shoes | 55 | 9 |
| Auto-Regen | Automatically grants Regen status to target throughout battle. | Golden Hairpin, Light Robe, Angel Earrings, Maiden's Prayer | 35 | 10 |
| Auto-Life | Automatically revives character when they are KO'd. Only works once per battle. | Rebirth Ring | 105 | 12 |
| MP+20% | Boosts character's Max MP by 20%. | Angel Earrings | 45 | 8 |
| Healer | Attacks heal the target rather than damage it. | Healing Rod, Anklet, Garnet | 30 | 2 |
| Chemist | Doubles potency of healing items. | Cotton Robe, Madain's Ring, Barette | 15 | 4 |
| Reflect-Null | Magic pierces Reflect status. | Robe of Lords, Pearl Rouge | 45 | 17 |
| Concentrate | Boosts effectiveness of spells. | Robe of Lords, Rosetta Ring | 45 | 10 |
| Half MP | Halves MP cost of spells. | Light Robe, Protect Ring | 125 | 11 |
| High Tide | The character's Trance gauge fills faster. | Jade Armlet, Dark Hat, Gaia Gear, Minerva's Plate, Sapphire | 30 | 8 |
| Body Temp | Character is immune to Heat and Freeze status. | Jade Armlet, Holy Miter, Madain's Ring, Fairy Earrings, Diamond | 25 | 4 |
| Level Up | Boosts Exp the character gains in battle by 50%. | Egoist's Armlet, Rosetta Ring, Fairy Earrings, Pearl Rouge, Extension | 30 | 7 |
| Ability Up | Character gains twice as much AP in battle. | Stardust Rod, Green Beret, Silk Robe, Cachusha, Ribbon, Lapis Lazuli | 60 | 3 |
| Insomniac | Character is immune to Sleep status. | Bandana, Holy Miter, Magician Cloak, Gaia Gear, Coral Ring | 25 | 5 |
| Antibody | Character is immune to Poison status. | Glass Armlet, Mantra Band, Survival Vest, Glass Buckle | 15 | 4 |
| Loudmouth | Character is immune to Silence status. | Mage's Hat, Golden Hairpin, Silk Robe, White Robe, Pearl Rouge | 20 | 4 |
| Jelly | Character is immune to Petrify status. | Dragon Wrist, Circlet, Bronze Vest, Dark Gear | 40 | 4 |
| Auto-Potion | Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. | Mythril Vest, Demon's Vest, Magician's Robe, White Robe, Running Shoes, Gold Choker, Extension | 20 | 3 |
| Locomotion | Character is immune to Stop status. | Black Hood, Golden Skullcap, Survival Vest, Demon's Vest, Anklet | 30 | 4 |
| Clear Headed | Character is immune to Confuse status. | Magic Armlet, Lamia's Tiara, Green Beret, Circlet, Dark Gear, Magician Shoes | 25 | 5 |
| Boost | Guaranteed chance that the "long" summon animations will appear, which do more damage. | Pumice Piece | 190 | 12 |
| Odin's Sword | When Odin is summoned, if enemies are immune to Zantetsuken, they still take damage. | Ancient Aroma | 50 | 5 |
Steiner
Edit
Steiner's primary ability is Sword Arts, various special attacks Steiner can execute at the cost of MP. The effects of the different Sword Arts varies, but most are offensive in nature. Steiner's other ability is Magic Sword, which imbues his sword with Black Magic as he attacks.
Magic Sword is unique from other abilities in that it requires another character to be in the party, in this case Vivi, as it is Vivi's magic that enhances Steiner's attack. Magic Sword uses Steiner's MP, not Vivi's, when used. Steiner automatically becomes able to use a Sword Magic attack when Vivi learns the corresponding Black Magic spell - for example, Blizzara Sword when Vivi learns Blizzara.
Sword Magic
Edit
Sword Magic adds to Steiner's weapon's attack power and adds the spell's element (if it has one) to the attack.
| Name | MP | Effects |
|---|---|---|
| Fire Sword | 6 | Strikes the enemy with Fire Sword. Atk Pwr +5. |
| Fira Sword | 12 | Strikes the enemy with Fira Sword. Atk Pwr +10. |
| Firaga Sword | 30 | Strikes the enemy with Firaga Sword. Atk Pwr +30. |
| Blizzard Sword | 6 | Strikes the enemy with Blizzard Sword. Atk Pwr +5. |
| Blizzara Sword | 12 | Strikes the enemy with Blizzara Sword. Atk Pwr +10. |
| Blizzaga Sword | 30 | Strikes the enemy with Blizzaga Sword. Atk Pwr +30. |
| Thunder Sword | 6 | Strikes the enemy with Thunder Sword. Atk Pwr +5. |
| Thundara Sword | 12 | Strikes the enemy with Thundara Sword. Atk Pwr +10. |
| Thundaga Sword | 30 | Strikes the enemy with Thundaga Sword. Atk Pwr +30. |
| Bio Sword | 20 | Strikes the enemy with Bio Sword. Atk Pwr +20. |
| Water Sword | 26 | Strikes the enemy with Water Sword. Atk Pwr +25. |
| Flare Sword | 60 | Strikes the enemy with Flare Sword. Atk Pwr +60. |
| Doomsday Sword | 50 | Strikes the enemy with Doomsday Sword. Atk Pwr +40. |
Support Abilities
Edit
| Name | Effect | Learned From | AP | MS |
|---|---|---|---|---|
| Auto-Reflect | Automatically grants Reflect status to target throughout battle. | Reflect Ring | 95 | 15 |
| Auto-Float | Automatically grants Float status to target throughout battle. | Feather Boots | 20 | 6 |
| Auto-Haste | Automatically grants Haste status to target throughout battle. | Running Shoes | 65 | 9 |
| Auto-Regen | Automatically grants Regen status to target throughout battle. | Carabini Mail | 75 | 10 |
| Auto-Life | Automatically revives character when they are KO'd. Only works once per battle. | Rebirth Ring | 155 | 12 |
| HP+10% | Boosts character's Max HP by 10%. | Chain Mail, Germinas Boots, Aquamarine | 20 | 4 |
| HP+20% | Boosts character's Max HP by 20%. | Defense Gloves, Genji Helmet, Maximillian, Black Belt | 60 | 8 |
| Accuracy+ | Boosts character's accuracy when attacking, allows attacker to hit Vanish targets. | Diamond Helm, Genji Armor, Lapis Lazuli | 40 | 2 |
| Distract | Lowers the accuracy of enemies. | Shield Armor, Reflect Ring, Diamond | 30 | 5 |
| Long Reach | Character's attacks do full damage regardless of row. | Protect Ring | 200 | 16 |
| MP Attack | Consume MP when attacking to make attack a Critical Hit. | Cross Helm, Battle Boots, Power Belt | 50 | 5 |
| Bird Killer | Do additional damage to bird-type enemies. | Bronze Armor, Chain Mail, Yellow Scarf | 25 | 3 |
| Bug Killer | Do additional damage to bug-type enemies. | Mythril Gloves, Bronze Helm | 50 | 2 |
| Stone Killer | Do additional damage to stone-type enemies. | Platinum Helm, Gold Armor | 20 | 4 |
| Undead Killer | Do additional damage to undead-type enemies. | Silver Gloves, Plate Mail | 30 | 2 |
| Devil Killer | Do additional damage to fiend-type enemies. | Thunder Gloves, Cross Helm | 30 | 2 |
| Beast Killer | Do additional damage to beast-type enemies. | Broadsword, Platina Armor, Black Belt, Moonstone | 55 | 4 |
| Man Eater | Do additional damage to human-type enemies. | Mythril Gloves, Coral Ring | 25 | 2 |
| Add Status | If the equipped weapon has a status property, this ability gives the character's attacks a chance to inflict that status on enemies. | Thunder Gloves, Glass Buckle | 50 | 3 |
| Chemist | Double potency of healing items. | Grand Armor, Madain's Ring | 20 | 4 |
| High Tide | The character's Trance gauge fills faster. | Genji Gloves, Grand Helm, Demon's Mail, Sapphire | 35 | 8 |
| Counter | Randomly counter-attack when attacked. | Venetia Shield, Power Belt | 65 | 8 |
| Cover | Intercept attacks on party members in Critical status. | Gauntlets, Linen Cuirass, Mythril Armor | 20 | 6 |
| Eye 4 Eye | Increases chances of Counter activating. | Kaiser Helm | 35 | 5 |
| Body Temp | Character is immune to Heat and Freeze status. | Genji Armor, Madain's Ring, Fairy Earrings, Diamond | 35 | 5 |
| Alert | Decreases chances of a back attack. | Barbut, Germinas Boots | 50 | 4 |
| Level Up | Boosts Exp the character gains in battle by 50%. | Iron Helm, Rosetta Ring, Fairy Earrings | 50 | 7 |
| Ability Up | Character gains twice as much AP in battle. | Diamond Gloves, Diamond Armor, Ribbon, Lapis Lazuli | 70 | 3 |
| Insomniac | Character is immune to Sleep status. | Mythril Helm, Diamond Helm, Coral Ring | 25 | 5 |
| Antibody | Character is immune to Poison status. | Bronze Gloves, Mythril Helm, Glass Buckle | 20 | 4 |
| Bright Eyes | Character is immune to Blind status. | Iron Helm | 25 | 4 |
| Restore HP | Restores a small amount of HP to the character when they enter critical status. | Platinum Helm, Grand Armor, Promist Ring | 100 | 8 |
| Jelly | Character is immune to Petrify status. | Diamond Gloves, Mythril Armor | 30 | 4 |
| Auto-Potion | Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. | Running Shoes, Gold Choker | 20 | 3 |
| Locomotion | Character is immune to Stop status. | Plate Mail | 35 | 4 |
| Clear Headed | Character is immune to Confuse status. | Gold Helm, Magician Shoes | 30 | 5 |
Freya
Edit
Freya's main ability is Jump, where she leaps into the air and descends on an enemy some time later, doing greater damage than a normal physical attack.
In her Trance mode, Freya's Jump keeps her airborne for the duration of Trance, and on her turn she instead rains spears on all enemies to damage them. She descends from the Jump once her Trance gauge is depleted. Freya's other ability is Dragon. Dragon lets Freya execute various special attacks at the cost of MP. The exact nature of the Dragon commands varies.
Support Abilities
Edit
| Name | Effect | Learned From | AP | MS |
|---|---|---|---|---|
| Auto-Reflect | Automatically grants Reflect status to target throughout battle. | Reflect Ring | 95 | 15 |
| Auto-Float | Automatically grants Float status to target throughout battle. | Feather Boots, Venetia Shield | 20 | 6 |
| Auto-Haste | Automatically grants Haste status to target throughout battle. | Running Shoes | 75 | 9 |
| Auto-Regen | Automatically grants Regen status to target throughout battle. | Carabini Mail, Angel Earrings, Maiden Prayer | 25 | 10 |
| Auto-Life | Automatically revives character when they are KO'd. Only works once per battle. | Rebirth Ring | 125 | 12 |
| HP+10% | Boosts character's Max HP by 10%. | Chain Mail, Germinas Boots, Aquamarine | 30 | 4 |
| HP+20% | Boosts character's Max HP by 20%. | Defense Glove, Black Belt, Genji Helmet, Battle Boots | 75 | 8 |
| MP+10% | Boosts character's Max MP by 10%. | Magician Shoes, Extension, Emerald | 35 | 4 |
| Accuracy+ | Boosts character's accuracy when attacking, allows attacker to hit Vanish targets. | Diamond Helm, Genji Armor, Lapis Lazuli | 30 | 2 |
| Distract | Lowers the accuracy of enemies. | Shield Armor, Reflect Ring, Diamond | 25 | 5 |
| Long Reach | Character's attacks do full damage regardless of row. | Protect Ring | 210 | 16 |
| MP Attack | Consume MP when attacking to make attack a Critical Hit. | Cross Helm, Battle Boots, Power Belt | 20 | 5 |
| Bird Killer | Do additional damage to bird-type enemies. | Bronze Armor, Chain Mail, Yellow Scarf | 30 | 3 |
| Bug Killer | Do additional damage to bug-type enemies. | Mythril Gloves, Bronze Helm | 25 | 2 |
| Stone Killer | Do additional damage to stone-type enemies. | Platinum Helm, Gold Armor | 20 | 4 |
| Undead Killer | Do additional damage to undead-type enemies. | Silver Gloves, Plate Mail | 20 | 2 |
| Devil Killer | Do additional damage to fiend-type enemies. | Thunder Gloves, Cross Helm | 30 | 2 |
| Beast Killer | Do additional damage to beast-type enemies. | Platina Armor, Black Belt, Moonstone | 25 | 4 |
| Dragon Killer | Do additional damage to dragon-type enemies. | Javelin, Barbut | 70 | 3 |
| Man Eater | Do additional damage to human-type enemies. | Mythril Gloves, Coral Ring | 20 | 2 |
| High Jump | Boosts damage done by Jump attacks. | Dragon Mail | 75 | 4 |
| Add Status | If the equipped weapon has a status property, this ability gives the character's attacks a chance to inflict that status on enemies. | Thunder Gloves, Glass Buckle | 25 | 3 |
| Gamble Defense | Randomly boosts defense in battle. | Barette | 20 | 1 |
| Chemist | Doubles potency of healing items. | Grand Armor, Madain’s Ring, Barette | 35 | 4 |
| High Tide | The character's Trance gauge fills faster. | Genji Gloves, Grand Helm, Demon's Mail, Sapphire, Minerva's Plate, Partisan | 20 | 8 |
| Counter | Randomly counter-attack when attacked. | Venetia Shield, Black Belt, Anklet, Power Belt | 85 | 8 |
| Cover | Intercept attacks on party members in Critical status. | Gauntlets, Linen Cuirass, Mythril Armor | 30 | 6 |
| Eye 4 Eye | Increases chances of Counter activating. | Kaiser Helm, Rubber Suit | 35 | 5 |
| Body Temp | Character is immune to Heat and Freeze status. | Genji Armor, Madain's Ring, Fairy Earrings, Diamond | 20 | 4 |
| Initiative | Boosts chance for a first strike in battle. | Obelisk, Battle Boots | 95 | 5 |
| Level Up | Boosts Exp the character gains in battle by 50%. | Iron Helm, Rosetta Ring, Fairy Earrings, Pearl Rouge, Extension | 40 | 7 |
| Ability Up | Character gains twice as much AP in battle. | Diamond Gloves, Diamond Armour, Cachusha, Ribbon, Lapis Lazuli | 65 | 3 |
| Insomniac | Character is immune to Sleep status. | Coral Ring, Diamond Helm, Mythril Helm | 30 | 5 |
| Antibody | Character is immune to Poison status. | Mythril Helm, Glass Buckle | 15 | 4 |
| Bright Eyes | Character is immune to Blind status. | Iron Helm, Cachusha | 20 | 4 |
| Restore HP | Restores a small amount of HP to the character when they enter critical status. | Brave Suit, Promist Ring, Grand Armor, Minerva's Plate | 85 | 8 |
| Jelly | Character is immune to Petrify status. | Dragon Wrist, Dragon Gear, Mythril Armor | 30 | 4 |
| Auto-Potion | Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. | Mythril Vest, Running Shoes, Gold Choker, Extension | 30 | 3 |
| Locomotion | Character is immune to Stop status. | Plate Mail, Anklet | 30 | 4 |
| Clear Headed | Character is immune to Confuse status. | Gold Helm, Magician Shoes | 35 | 5 |
Quina
Edit
Quina's ability Eat lets him/her consume enemies with less than 12.5% of their maximum HP, instantly killing them. By eating certain enemies, Quina can learn Blue Magic spells, which s/he can use in battle.
In his/her Trance mode, Eat changes to Cook, which lets Quina consume an enemy when it has less than 25% of its HP remaining, making it easier to learn new abilities.
Support Abilities
Edit
| Name | Effect | Learned From | AP | MS |
|---|---|---|---|---|
| Auto-Reflect | Automatically grants Reflect status to target throughout battle. | Reflect Ring | 75 | 15 |
| Auto-Float | Automatically grants Float status to target throughout battle. | Feather Boots | 20 | 6 |
| Auto-Haste | Automatically grants Haste status to target throughout battle. | Running Shoes | 70 | 9 |
| Auto-Regen | Automatically grants Regen status to target throughout battle. | Golden Hairpin, Glutton's Robe, Light Robe | 30 | 10 |
| Auto-Life | Automatically revives character when they are KO'd. Only works once per battle. | Rebirth Ring | 165 | 12 |
| MP+10% | Boosts character's Max MP by 10%. | Magician Robe, Magician Cloak, Magician Shoes, Emerald | 50 | 4 |
| Healer | Attacks heal the target rather than damage it. | Garnet | 60 | 2 |
| Add Status | If the equipped weapon has a status property, this ability gives the character's attacks a chance to inflict that status on enemies. | Feather Hat, Twist Headband, Bone Wrist, Bracer, Chimera Armlet, Glass Buckle | 35 | 3 |
| Gamble Defense | Randomly boosts defense in battle. | Adaman Hat, Twist Headband, Power Vest | 40 | 1 |
| Half MP | Halves MP cost of spells. | Light Robe, Protect Ring | 90 | 11 |
| High Tide | The character's Trance gauge fills faster. | Fork, Needle Fork, Mythril Fork, Silver Fork, Bistro Fork, Gastro Fork, Dark Hat, Jade Armlet, Gaia Gear, Sapphire | 250 | 8 |
| Counter | Randomly counter-attack when attacked. | Ritual Hat, Power Vest, Power Belt | 55 | 8 |
| Body Temp | Character is immune to Heat and Freeze status. | Holy Mitre, Jade Armlet, Glutton's Robe, Fairy Earrings, Madain's Ring, Diamond | 20 | 4 |
| Level Up | Boosts Exp the character gains in battle by 50%. | Egoist's Armlet, Fairy Earrings, Rosetta Ring | 60 | 3 |
| Ability Up | Character gains twice as much AP in battle. | Green Beret, Silk Robe, Ribbon, Lapis Lazuli | 40 | 3 |
| Millionaire | Earn more gil in battle. | Yellow Scarf | 100 | 5 |
| Insomniac | Character is immune to Sleep status. | Bandana, Holy Mitre, Gaia Gear, Magician Cloak, Coral Ring | 40 | 5 |
| Antibody | Character is immune to Poison status. | Mantra Band, Glass Armlet, Glutton's Robe, Survival Vest, Glass Buckle | 20 | 4 |
| Jelly | Character is immune to Petrify status. | Circlet, Dark Hat, Dragon Wrist, Bronze Vest, Dark Gear | 35 | 4 |
| Absorb MP | When character has no MP, gains some MP when struck by an enemy's spell. | Promist Ring | 80 | 6 |
| Auto-Potion | Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. | Magician Robe, Demon's Vest, Mythril Vest, Gold Choker, Running Shoes | 30 | 3 |
| Loudmouth | Character is immune to Silence status. | Mage's Hat, Golden Hairpin, Silk Robe | 30 | 4 |
| Locomotion | Character is immune to Stop status. | Black Hood, Golden Skullcap, Demon's Vest, Survival Vest | 20 | 4 |
| Clear Headed | Character is immune to Confuse status. | Circlet, Green Beret, Lamia's Tiara, Magic Armlet, Dark Gear, Magician's Shoes | 25 | 5 |
Gallery
Edit
Eiko
Edit
Eiko's primary ability is White Magic. She learns most White Magic spells in the game and has a much larger pool of spells than Dagger.
In her Trance mode, White Magic changes to Dbl White, letting Eiko cast two White Magic spells in succession, as long as she has enough MP to use both of them. Eiko's other ability is Summon magic, but she only learns four summons compared to Dagger. Unique to Eiko is the ability to change the effects of some of her summons by equipping certain Add-ons.
Support Abilities
Edit
| Name | Effect | Learned From | AP | MS |
|---|---|---|---|---|
| Auto-Reflect | Automatically grants Reflect status to target throughout battle. | Reflect Ring | 70 | 15 |
| Auto-Float | Automatically grants Float status to target throughout battle. | Feather Boots | 25 | 6 |
| Auto-Haste | Automatically grants Haste status to target throughout battle. | Running Shoes | 65 | 9 |
| Auto-Life | Automatically revives character when they are KO'd. Only works once per battle. | Rebirth Ring | 100 | 12 |
| Auto-Regen | Automatically grants Regen status to target throughout battle. | Golem's Flute, Golden Hairpin, Light Robe, Angel Earrings, Maiden Prayer | 35 | 10 |
| Auto-Potion | Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. | Magician Robe, White Robe, Demon's Vest, Mythril Vest, Extension, Gold Choker, Running Shoes | 30 | 3 |
| Antibody | Character is immune to Poison status. | Mantra Band, Glass Armlet, Survival Vest, Glass Buckle | 20 | 4 |
| Body Temp | Character is immune to Heat and Freeze status. | Holy Mitre, Jade Armlet, Fairy Earrings, Madain's Ring, Diamond | 20 | 4 |
| Clear Headed | Character is immune to Confuse status. | Circlet, Green Beret, Lamia's Tiara, Magic Armlet, Dark Gear, Magician Shoes | 15 | 5 |
| Guardian Mog | Restores character's status at the end of battle. | Madain's Ring, Ribbon | 30 | 3 |
| Insomniac | Character is immune to Sleep status. | Bandana, Holy Mitre, Gaia Gear, Magician Cloak, Coral Ring | 25 | 5 |
| Jelly | Character is immune to Petrify status. | Circlet, Dark Hat, Dragon Wrist, Bronze Vest, Dark Gear | 35 | 4 |
| Locomotion | Character is immune to Stop status. | Black Hood, Golden Skullcap, Demon's Vest, Survival Vest, Anklet | 15 | 4 |
| Loudmouth | Character is immune to Silence status. | Golden Hairpin, Mage's Hat, Silk Robe, White Robe, Pearl Rouge | 15 | 4 |
| Ability Up | Character gains twice as much AP in battle. | Green Beret, Silk Robe, Cachusha, Ribbon, Lapis Lazuli | 55 | 3 |
| Level Up | Boosts Exp the character gains in battle by 50%. | Egoist's Armlet, Extension, Fairy Earrings, Pearl Rouge, Rosetta Ring | 65 | 7 |
| Boost | Guaranteed chance that the "long" summon animations will appear, which do more damage. | Pumice Piece | 150 | 12 |
| Concentrate | Boosts effectiveness of spells. | Robe of Lords, Rosetta Ring | 90 | 10 |
| Healer | Attacks heal the target rather than damage it. | Anklet, Garnet | 20 | 2 |
| Half MP | Halves MP cost of spells. | Light Robe, Protect Ring | 120 | 11 |
| MP+10% | Boosts character's Max HP by 10%. | Magician Robe, Magician Cloak, Extension, Magician Shoes, Emerald | 15 | 4 |
| MP+20% | Boosts character's Max HP by 20%. | Angel Earrings | 30 | 8 |
| High Tide | The character's Trance gauge fills faster. | Dark Hat, Jade Armlet, Gaia Gear, Minerva's Plate, Sapphire | 30 | 8 |
| Reflect-Null | Magic pierces Reflect status. | Robe of Lords, Pearl Rouge | 55 | 7 |
Amarant
Edit
Amarant's skillset Flair lets him use special techniques at the cost of MP. The effects of Flair's abilities vary greatly.
In his Trance mode, Flair changes to Elan, which causes all his Flair abilities to target all allies and/or enemies. Amarant's other ability is Throw, where he throws a weapon at enemies to damage them. Some special weapons can only be used via throw.
Support Abilities
Edit
| Name | Effect | Learned From | AP | MS |
|---|---|---|---|---|
| Auto-Reflect | Automatically grants Reflect status to target throughout battle. | Reflect Ring | 85 | 15 |
| Auto-Float | Automatically grants Float status to target throughout battle. | Venetia Shield, Feather Boots | 35 | 6 |
| Auto-Haste | Automatically grants Haste status to target throughout battle. | Running Shoes | 70 | 9 |
| Auto-Regen | Automatically grants Regen status to target throughout battle. | Brave Suit, Carabini Mail | 35 | 10 |
| Auto-Life | Automatically revives character when they are KO'd. Only works once per battle. | Rebirth Ring | 130 | 12 |
| HP +10% | Boosts character's Max HP by 10%. | Judo Uniform, Germinas Boots, Aquamarine | 10 | 4 |
| HP +20% | Boosts character's Max HP by 20%. | Mantra Band, Adaman Hat, Black Belt | 40 | 8 |
| Accuracy + | Boosts character's accuracy when attacking. | Power Wrist, Lapis Lazuli | 30 | 2 |
| Long Reach | Character's attacks do full damage regardless of row. | Protect Ring | 210 | 16 |
| MP Attack | Consume MP when attacking to make attack a Critical Hit. | Red Hat, Battle Boots, Power Belt | 60 | 5 |
| Bird Killer | Do additional damage to bird-type enemies. | Adaman Hat, Yellow Scarf | 10 | 3 |
| Bug Killer | Do additional damage to bug-type enemies. | Mythril Armlet | 35 | 2 |
| Stone Killer | Do additional damage to stone-type enemies. | Adaman Vest, Power Vest | 30 | 4 |
| Undead Killer | Do additional damage to undead-type enemies. | N-Kai Armlet, Headgear, Ritual Hat | 10 | 2 |
| Devil Killer | Do additional damage to fiend-type enemies. | Chain Plate, Demon's Vest | 10 | 2 |
| Beast Killer | Do additional damage to beast-type enemies. | Leather Wrist, Egoist's Armlet, Flash Hat, Black Belt, Moonstone | 10 | 2 |
| Man Eater | Do additional damage to human-type enemies. | Bandana, Coronet, Coral Ring | 10 | 2 |
| Healer | Attacks heal the target rather than damage it. | Anklet, Garnet | 40 | 2 |
| Add Status | If the equipped weapon has a status property, this ability gives the character's attacks a chance to inflict that status on enemies. | Bone Wrist, Chimera Armlet, Bracer, Twist Headband, Glass Buckle | 20 | 3 |
| Gamble Defense | Randomly boosts defense in battle. | Twist Headband, Adaman Hat, Power Vest | 35 | 1 |
| Power Throw | Increases damage done by thrown items. | Bracer | 125 | 19 |
| Power Up | Boosts strength of Chakra. | Golden Skullcap | 30 | 3 |
| High Tide | The character's Trance gauge fills faster. | Jade Armlet, Dark Hat, Gaia Gear, Sapphire | 60 | 8 |
| Counter | Randomly counter-attack when attacked. | Cat's Claws, Poison Knuckles, Mythril Claws, Scissor Fangs, Dragon's Claws, Tiger Fangs. Avenger, Kaiser Knuckles, Duel Claws, Ritual Hat, Power Vest, Anklet, Power Belt | 240 | 8 |
| Cover | Intercept attacks on party members in Critical status. | Red Hat | 90 | 6 |
| Eye 4 Eye | Increases chances of Counter activating. | Flash Hat, Ninja Gear | 50 | 5 |
| Body Temp | Character is immune to Heat and Freeze status. | Jade Armlet, Madain's Ring, Fairy Earrings, Diamond | 30 | 4 |
| Alert | Decreases chances of a back attack. | Ninja Gear, Germinas Boots | 30 | 4 |
| Level Up | Boosts Exp the character gains in battle by 50%. | Egoist's Armlet, Rosetta Ring, Fairy Earrings | 50 | 7 |
| Ability Up | Character gains twice as much AP in battle. | Green Beret, Brigandine, Ribbon, Lapis Lazuli | 80 | 3 |
| Flee-Gil | Chance to earn some gil when running from battle. | Wrist, Desert Boots, Gold Choker | 30 | 3 |
| Insomniac | Character is immune to Sleep status. | Bandana, Gaia Gear, Coral Ring | 20 | 5 |
| Antibody | Character is immune to Poison status. | Glass Armlet, Mantra Band, Survival Vest, Glass Buckle | 25 | 4 |
| Bright Eyes | Character is immune to Blind status. | Ritual Hat | 25 | 4 |
| Restore HP | Restores a small amount of HP to the character when they enter critical status. | Brave Suit, Promist Ring | 75 | 8 |
| Jelly | Character is immune to Petrify status. | Dragon Wrist, Dark Hat, Circlet, Bronze Vest, Dragon Gear | 15 | 4 |
| Return Magic | If the character is struck by a spell, they cast that spell on the enemy for no MP cost. | Coronet, Brigandine | 170 | 9 |
| Auto-Potion | Character automatically uses a Potion on self when attacked. Uses the weakest type of Potion currently in inventory. | Mythril Vest, Demon’s Vest, Running Shoes, Gold Choker | 30 | 3 |
| Locomotion | Character is immune to Stop status. | Anklet, Golden Skullcap, Survival Vest, Demon's Vest, Ninja Gear | 30 | 4 |
| Clear Headed | Character is immune to Confuse status. | Green Beret, Circlet, Dark Gear, Magician Shoes | 30 | 5 |
Guest Characters
Edit
Guest characters cannot learn any support abilities and cannot learn any command abilities besides those they already know when they join the party. During the time they are playable, Marcus, Blank and Cinna all have the Steal ability. Beatrix has the commands Seiken and White Magic. Beatrix only knows eight White Magic spells: Cura, Life, Full-Life, Esuna, Silence, Reflect, Blind and Holy. Seiken consists of four of Steiner's Sword Arts skills, Thunder Slash, Stock Break, Climhazzard and Shock.