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List of Final Fantasy IV Spells

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There are six types of spells in Final Fantasy IV.

White MagicEdit

FF4PSP White Magic Icon
Main article: White Magic (Final Fantasy IV)

Child Rydia, Porom, Rosa, Paladin Cecil, and Fusoya can use White Magic. These spells primarily focused on restoring HP and healing statuses.

Black MagicEdit

FF4PSP Black Magic Icon
Main article: Black Magic (Final Fantasy IV)

Rydia, Tellah, Palom, and Fusoya can use Black Magic. These spells focuses on damaging with elemental spells and inflicting statuses.

NinjutsuEdit

FFIVDS Ninjutsu Icon
Main article: Ninjutsu (Final Fantasy IV)

Ninjutsu is exclusive to Edge, casts statuses and elemental damaging spells.

SummonEdit

FFIV SNES Summon Icon
FF4PSP Summon Icon

Summon is exclusive to Rydia. Numerous Eidolons are acquired by defeating that summon in battle, while others must be acquired through Item Drops.

Name Other Name(s) MP Cost Description Level Acquired
2D 3D
Chocobo
Chocobo Kick
Chocb
ChocKick, ChocoKick
7 10 Deals moderate non-elemental damage to one enemy. Rydia: Known
Dragon
Radiant Breath
Mist, Mist Dragon
Mist, Mist Breath, Mist
20 35 Deals moderate non-elemental (Holy-elemental in DS) damage to all enemies. Rydia: Event
Titan
Gaia's Wrath
GaiaRage, Anger 40 30 Deals moderate non-elemental (Earth-elemental in DS) damage to all enemies. Rydia: Event
Shiva
Diamond Dust
Blizzard, Snowstorm 30 Deals moderate Ice-elemental damage to all enemies. Rydia: Event
Ramuh
Judgment Bolt
Indra
Thunder, Bolt of Judgement, Judgement
30 Deals moderate Lightning-elemental damage to all enemies. Rydia: Event
Ifrit
Hellfire
Jinn 30 Deals moderate Fire-elemental damage to all enemies. Rydia: Event
Asura
Asura's Boon
- 50 40 Either casts Raise, Protect, or Curaga on the entire party. Rydia: Event
Leviathan
Tsunami
Levia
Tidal Wave
50 75 Deals heavy non-elemental (Water-elemental in DS) damage to all enemies. Rydia: Event
Odin
Zantetsuken
Z-Sword, Iron Sword 45 55 Attempts to inflict Instant Death to all enemies. Rydia: Event
Sylph
Whisperwind
Wind, Whisper 20 25 Deals moderate non-elemental (Wind-elemental in DS) damage to one enemy and restores HP evenly to all party members. Rydia: Event
Bahamut
Megaflare
Baham
MegaNuke, MegaFire, Mega Flare, M.Flare
60 99 Deals massive non-elemental damage to all enemies. Rydia: Event
Goblin
Goblin Punch
Imp, Punch 1 5 Weak non-elemental damage to one enemy. Rydia: Enemy drop
Bomb
Self-Destruct
Responsible Bomb Use (DS), Destruct 10
15 (PSX)
20 Deals non-elemental (Fire-elemental in DS) damage equal to Rydia's HP. Rydia: Enemy drop
Mindflayer
Mind Blast
Mage 18 20 Deals moderate non-elemental damage and inflicts Paralyze. Rydia: Enemy drop
Cockatrice
Petrifying Beak
Dummy
Stone Beak, StonBeak
15
12 (PSX)
20 Attempts to inflict Petrify on one enemy and deals non-elemental (Earth-elemental in DS) damage. Rydia: Enemy drop
Whyt - - 50 Replaces Rydia for 3 turns. Rydia: Known (DS)

GalleryEdit

TwincastEdit

Twincast can be cast when both Palom and Porom when both are in the party. The 3D versions, the original and new spells were classified into either White Magic or Black Magic. Bubble, Bravery, and Faith are considered White Magic spells while Comet, Pyroblast, Twin Meteor, and Ultima are Black Magic spells.

Name Other Name(s) MP Cost Description Characters Used
2D 3D
Pyroblast Flare, Pyro, ltFlare 10 30 Moderate non-elemental (Fire-elemental in DS) damage to all enemies. Palom and Porom,
Any two teammates (DS)
Comet ltMeteo 20 50 Moderate non-elemental damage to all enemies. Palom and Porom,
Any two teammates (DS)
Twin Meteor W.Meteo, Double Meteor 0 20 Extreme Holy-elemental (Non-elemental in DS) damage to all enemies. Fusoya and Golbez,
Palom and Porom (Requires the equipped Twin Stars)
Bubble - - 50 Doubles party's max HP. Kain and Cecil,
Kain and Rosa
Faith - 50 Increases party's magic power. Rydia and Cecil,
Rydia and Rosa
Bravery - - 50 Increases party's attack power. Edge and Cecil,
Edge and Rydia
Ultima - - 99 Extreme non-elemental damage to all enemies. Cecil and Rosa

GalleryEdit

Item MagicEdit

Spells that can be classified in the above spell list will not be documented here, such as Flame Rod casting Fire and Triton's Dagger casting Flood. Only spells that have no equivalent in White Magic, Black Magic, Summon, Ninjutsu, and Twincast will be listed below.

Item Magic is cast by using certain weapons from the Item menu during battle. The weapon must be equipped and unlike real magic spells, these spells do not cost MP. All spells can be reflected, except for the Dancing Dagger spell. Item Magic spells target a single enemy. Item Magic's spell names are hidden as when the player uses an item, the name used will be that of the name of the item which overrides the spell name. Item Magic can be used even if the user is silenced.

In the 3D remake versions Item Magic's power increases and decreases with the modification of the Spirit and Intelligence stats and spells are classified into either White Magic or Black Magic; Heal, Basuna, and Poisona are considered White Magic, while Mage Arrows and Dancing Dagger are Black Magic spells.

Name Other Name(s) Spell Power Description Weapon
2D 3D
Magic Arrow MgcArrow, Mage Arrows, Dummy 28 Deals minor non-elemental damage. Rod
Poisona Dummy - Removes the Poison status. Staff
Heal Dummy 12 Restores minor HP to all party members. Healing Staff
Basuna Dummy - Removing Berserk, Confuse, Sleep, and Paralyze. Mythril Staff
Dancing Dagger Dummy 40 Deals moderate non-elemental damage. Dancing Dagger

GalleryEdit

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