List of Final Fantasy IV Spells
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There are six types of spells in Final Fantasy IV; White Magic, which is primarily focused on restoring HP and healing statuses; Black Magic, which is focused on damaging with elemental spells and inflicting statuses; Ninjutsu, which casts statuses and deals elemental damage; Summon magic, which calls the Eidolons; and Twincast, which can be cast when both Palom and Porom are alive.
Rydia, Tellah, Fusoya and Palom can all use Black Magic, while child Rydia, Porom, Rosa, Paladin Cecil, and Fusoya can use White Magic. Ninjutsu is exclusive to Edge and Summon is exclusive to Rydia. There are also more spells exclusive to the Nintendo DS version that other characters can cast.
Note that the All category for the MP Cost in the charts below encompasses the original SNES, Easy Type, J2e, PS, GBA, and PSP's MP costs.
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White Magic
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Fusoya knows all white magic spells listed below, and Tellah eventually learns all these spells except for Arise and Holy via a story event. Only child Rydia can learn white magic spells, adult Rydia loses the ability to use them.
| Name | Other Name(s) | MP Cost | Description | Level Acquired | |
|---|---|---|---|---|---|
| All | DS | ||||
| Cure | Cure1 | 3 | Restores minor HP to one or all allies, can also damages undead. | Rydia: 3, Known (DS) Rosa: Known Cecil: Known Porom: Known | |
| Cura | Cure2 | 9 | Restores moderate HP to one or minor HP to all allies, can also damage the undead. | Rydia: Event (Dummied), 12 (DS) Rosa: 13, Known (DS) Cecil: 15 Porom: 13 | |
| Curaga | Cure3 | 18 | Restores major HP to one or moderate HP to all allies, can also damages the undead. | Rosa: 30, 31 (DS) Porom: 33 | |
| Curaja | Cure4 | 40 | Restores all HP to one or major HP to all allies, can also damages the undead. | Rosa: 38, 45 (DS) Porom: 48 | |
| Esuna | Heal | 20 | Removes all negative statuses. | Rydia: 10 (DS) Rosa: 18 Cecil: 35 Porom: 20 | |
| Raise | Life1, Life | 8 | 25 | Revives KOed ally in critical HP. | Rydia: 15 (DS) Rosa: 11, Known (DS) Cecil: 40 (DS) Porom: 11 |
| Arise | Life2, Full-Life | 52 | 70 | Fully revives a KOed character to full HP. | Rosa: 45, 55 (DS) Porom: 56 |
| Hold | - | 5 | Inflicts Paralyze. | Rydia: 7, Known (DS) Rosa: Known Porom: Known | |
| Silence | Mute | 6 | Inflicts Silence. | Rosa: 15, Known (DS) Porom: 15 | |
| Confuse | Charm | 10 | Inflicts Confuse. | Rydia: 8 (DS) Rosa: 24 Porom: 25 | |
| Blink | - | 8 | Avoid the next 2 physical attacks this turn. | Rosa: 23 Porom: 23 | |
| Protect | Armor | 9 | Increases Defense. | Rosa: 12, Known (DS) Cecil: 10 (DS) Porom: 12 | |
| Shell | Dummy | 10 | 15 | Increases Magic Defense. | Rosa: 29, 20 (DS) Cecil: 33 (DS) Porom: 29, 18 (DS) |
| Slow | - | 10 | 14 | Reduces target's Speed. | Rosa: Known Porom: Known |
| Haste | Fast | 20 | 25 | Increases target's Speed. | Rosa: 33, 35 (DS) Porom: 38 |
| Berserk | Bersk | 15 | 18 | Inflicts Berserk. | Rosa: 20, 30 (DS) Porom: 18 |
| Reflect | Wall | 30 | Reflect back spells at enemy party. | Rosa: 36, 40 (DS) Porom: 44 | |
| Dispel | Dummy | 12 | 15 | Removes all positive statuses. | Rosa: 31, 33 (DS) Porom: 31 |
| Libra | Peep, Scan | 1 | Display target's vital statistics, including Level, HP, statuses, and elemental weaknesses. | Rosa: Known Cecil: 8 Porom: Known | |
| Mini | Size | 6 | 20 | Inflicts and cures Mini on one or all enemies. | Rosa: 30, 32 (DS) Porom: 31, 32 (DS) |
| Teleport | Exit | 10 | 20 | Escape from dungeons and random battles. | Rosa: Event, 26 (DS) Cecil: 19, 29 (DS) Porom: 19 |
| Sight | - | 2 | 5 | View the World Map from a bird's-eye view when on the overworld map. | Rydia: 4, Known (DS) Rosa: Known Cecil: 3 Porom: Known |
| Float | - | 8 | Avoid Quake-type attacks (Earth-elemental in DS) and all damaging floor. | Rosa: 35, 38 (DS) Porom: 40 | |
| Holy | White | 46 | 50 | Deals major Holy-elemental damage. | Rosa: 55, 60 (DS) Porom: 52 |
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Black Magic
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Fusoya knows all black magic spells listed below, and Tellah eventually learns all these spells except for Quake, Death, and Flare via a story event.
| Name | Other Name(s) | MP Cost | Description | Level Acquired | |
|---|---|---|---|---|---|
| All | DS | ||||
| Fire | Fire1 | 5 | Minor Fire-elemental damage to one or all enemies. | Rydia: Event Palom: Known | |
| Fira | Fire2 | 15 | Moderate Fire-elemental damage to one or minor Fire-elemental damage to all enemies. | Rydia: Event Palom: 12, 13 (DS) | |
| Firaga | Fire3 | 30 | Major Fire-elemental damage to one or moderate Fire-elemental damage to all enemies. | Rydia: 42, 40 (DS) Palom: 33 | |
| Blizzard | Ice1, Ice | 5 | Minor Ice-elemental damage to one or all enemies. | Rydia: 2, Known (DS) Palom: Known | |
| Blizzara | Ice2 | 15 | Moderate Ice-elemental damage to one or minor Ice-elemental damage to all enemies. | Rydia: Event Palom: 11, 12 (DS) | |
| Blizzaga | Ice3 | 30 | Major Ice-elemental damage to one or moderate Ice-elemental damage to all enemies. | Rydia: 39, 38 (DS) Palom: 32 | |
| Thunder | Lit1, Bolt1 | 5 | Minor Lightning-elemental damage to one or all enemies. | Rydia: 5, Known (DS) Palom: Known | |
| Thundara | Lit2, Bolt2 | 15 | Moderate Lightning-elemental damage to one or minor Lightning-elemental damage to all enemies. | Rydia: Event Palom: 13, 14 (DS) | |
| Thundaga | Lit3, Bolt3 | 30 | Major Lightning-elemental damage to one or moderate Lightning-elemental damage to all enemies. | Rydia: 45, 41 (DS) Palom: 34 | |
| Sleep | - | 12 | 15 | Inflicts Sleep. | Rydia: 8 Palom: Known |
| Poison | Venom | 2 | Inflicts Poison on one or all enemies. | Rydia: 10 Palom: Known | |
| Warp | Dejon | 4 | 20 | Warp back to previous floor of a dungeon. The spell can also be used in battle to flee (DS only). | Rydia: 12 Palom: 29 |
| Toad | - | 7 | 10 | Inflicts or cures Toad on one or all enemies. | Rydia: 13 Palom: 22 |
| Stop | - | 15 12 (SNES) | 30 | Inflicts Stop. | Rydia: 15 Palom: 14, 40 (DS) |
| Osmose | Psych, Aspir | 0 | 5 | Absorbs MP from target to restore own MP. | Rydia: 32, 33 (DS) Palom: 40, 23 (DS) |
| Drain | - | 18 | 15 | Absorbs HP from target to restore own HP. | Rydia: 36, Event (DS) Palom: 26 |
| Bio | Virus | 20 | Inflicts moderate non-elemental damage and inflicts Sap. | Rydia: 26 Palom: 19 | |
| Tornado | Weak, Wind | 25 | 15 | Reduces target's HP to critical level. | Rydia: 51, 58 (DS) Palom: 48 |
| Break | Stone | 15 | 20 | Inflicts Petrify to one or all enemies. | Rydia: 49 43 (DS) Palom: 36, 15 (DS) |
| Pig | Piggy | 1 | 10 | Inflicts or cures Pig to one or all enemies. | Rydia: 20 Palom: 11 |
| Quake | - | 30 | Major non-elemental (Earth-elemental in DS) damage to all enemies. | Rydia: 47 Event (DS) Palom: 23, 36 (DS) | |
| Death | Fatal | 35 | 40 | Inflicts Death to one or all enemies. | Rydia: 52, 55 (DS) Palom: 46 |
| Flare | Nuke | 50 | 55 | Massive non-elemental (Fire-elemental in DS) damage to one enemy. | Rydia: 55 60 (DS) Palom: 52, 55 (DS) |
| Meteor | Meteo | 99 | Extreme Holy-elemental (Non-elemental in DS) damage to all enemies. | Rydia: 60, 80 (DS) Palom: 50 | |
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Ninjutsu
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| Name | Other Name(s) | MP Cost | Description | Level Acquired | |
|---|---|---|---|---|---|
| All | DS | ||||
| Flame | Katon | 15 | 20 | Moderate Fire-elemental damage to all enemies. | Edge: Known |
| Flood | Suiton | 20 | Moderate Ice-elemental (Water-elemental in DS) damage to all enemies. | Edge: Event | |
| Blitz | Raijin | 25 | 20 | Moderate Lightning-elemental damage to all enemies. | Edge: Event |
| Shadowbind | Pin; Needles | 5 | 15 | Stops enemy from attacking for a set time. | Edge: 27, Known (DS) |
| Smoke | Smokebomb | 10 | 5 | Escape from battles. | Edge: 33 |
| Mirage | Image | 6 | 5 | Casts Blink on user | Edge: 38, Known (DS) |
| Tremor | - | - | 20 | Moderate Earth-elemental damage to all enemies. | Edge: 40 (DS) |
| Gale | - | - | 20 | Moderate Wind-elemental damage to all enemies. | Edge: 50 (DS) |
| Frost | - | - | 20 | Moderate Ice-elemental damage to all enemies. | Edge: 60 (DS) |
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Summon
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Numerous Eidolons has to be earned but defeating that summon in battle, which other has to be gotten through Item Drops.
| Name | Other Name(s) | MP Cost | Description | Level Acquired | |
|---|---|---|---|---|---|
| All | DS | ||||
| Chocobo Chocobo Kick | Chocb ChocKick, ChocoKick | 7 | 10 | Deals moderate non-elemental damage to one enemy. | Rydia: Known |
| Mist Dragon Radiant Breath | Mist, Mist Dragon, Dragon Mist, Mist Breath | 20 | 35 | Deals moderate non-elemental (Holy-elemental in DS) damage to all enemies. | Rydia: Event |
| Titan Gaia's Wrath | GaiaRage | 40 | 30 | Deals moderate non-elemental (Earth-elemental in DS) damage to all enemies. | Rydia: Event |
| Shiva Diamond Dust | Blizzard | 30 | Deals moderate Ice-elemental damage to all enemies. | Rydia: Event | |
| Ramuh Judgment Bolt | Indra Thunder, Bolt of Judgement | 30 | Deals moderate Lightning-elemental damage to all enemies. | Rydia: Event | |
| Ifrit Hellfire | Jinn | 30 | Deals moderate Fire-elemental damage to all enemies. | Rydia: Event | |
| Asura Asura's Boon | - | 50 | 40 | Either casts Raise, Protect, or Curaga on the entire party. | Rydia: Event |
| Leviathan Tsunami | Levia Tidal Wave | 50 | 75 | Deals heavy non-elemental (Water-elemental in DS) damage to all enemies. | Rydia: Event |
| Odin Zantetsuken | Z-Sword | 45 | 55 | Attempts to inflict Instant Death to all enemies. | Rydia: Event |
| Sylph Whisperwind | Wind | 20 | 25 | Deals moderate non-elemental (Wind-elemental in DS) damage to one enemy and restores HP evenly to all party members. | Rydia: Event |
| Bahamut Megaflare | Baham MegaNuke, MegaFire, Mega Flare | 60 | 99 | Deals massive non-elemental damage to all enemies. | Rydia: Event |
| Goblin Goblin Punch | - | 1 | 5 | Weak non-elemental damage to one enemy. | Rydia: Enemy drop |
| Bomb Self-Destruct | Responsible Bomb Use (DS) | 10 15 (PSX) | 20 | Deals non-elemental (Fire-elemental in DS) damage equal to Rydia's HP. | Rydia: Enemy drop |
| Mindflayer Mind Blast | Mage | 18 | 20 | Deals moderate non-elemental damage and inflicts Paralyze. | Rydia: Enemy drop |
| Cockatrice Petrifying Beak | Dummy Stone Beak | 15 12 (PSX) | 20 | Attempts to inflict Petrify on one enemy and deals non-elemental (Earth-elemental in DS) damage. | Rydia: Enemy drop |
| Whyt | - | - | 50 | Replaces Rydia for 3 turns. | Rydia: Known (DS) |
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Twincast
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| Name | Other Name(s) | MP Cost | Description | Level Acquired | |
|---|---|---|---|---|---|
| All | DS | ||||
| Pyroblast | Flare, Pyro | 10 | 30 | Moderate non-elemental (Fire-elemental in DS) damage to all enemies. | Palom and Porom, Any two teammates (DS) |
| Comet | - | 20 | 50 | Moderate non-elemental damage to all enemies. | Palom and Porom, Any two teammates (DS) |
| Twin Meteor | W. Meteo, Double Meteor | 0 | 20 | Extreme Holy-elemental (Non-elemental in DS) damage to all enemies. | Fusoya and Golbez, Palom and Porom (Requires the equipped Twin Stars) |
| Bubble | - | - | 50 | Doubles party's max HP. | Kain and Cecil, Kain and Rosa |
| Faith | - | 50 | Increases party's magic power. | Rydia and Cecil, Rydia and Rosa | |
| Bravery | - | - | 50 | Increases party's attack power. | Edge and Cecil, Edge and Rydia |
| Ultima | - | - | 99 | Extreme non-elemental damage to all enemies. | Cecil and Rosa |
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Item Magic
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Spells that can be classified in the above spell list will not be documented here, such as Flame Rod casting Fire and Triton's Dagger casting Flood. Only spells that have no equivalent in White Magic, Black Magic, Summon, Ninjutsu, and Twincast will be list below.
Item Magic is cast by using certain weapons from the Item menu during battle. The weapon must be equipped and unlike real magic spells, these spells does not cost any MP to cast. All spells can be reflected, except for the Dancing Dagger spell. Item Magic spells only target a single enemy. Note that Item Magic's spell names are hidden due when the player uses a item, the name used will be that of the name of the item which overrides whatever spell name it is using in reality. Item Magic can still be used even if the user is affected by the Silence status.
In the DS version, Item Magic's power increases and decreases with the modification of the Spirit and Intelligence stats. The spells were also classified into either White Magic or Black Magic. Heal, Basuna, and Poisona are considered White Magic spells while Mage Arrows and Dancing Dagger are Black Magic spells.
| Name | Other Name(s) | Spell Power | Description | Weapon | |
|---|---|---|---|---|---|
| All | DS | ||||
| Magic Arrow | MgcArrow, Mage Arrows, Dummy | 28 | Deals minor non-elemental damage. | Rod | |
| Poisona | Dummy | - | Removes the Poison status. | Staff | |
| Heal | Dummy | 12 | Restores minor HP to all party members. | Healing Staff | |
| Basuna | Dummy | - | Removing Berserk, Confuse, Sleep, and Paralyze. | Mythril Staff | |
| Dancing Dagger | Dummy | 40 | Deals moderate non-elemental damage. | Dancing Dagger | |
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